Prinz Eitel Friedrich
Revision as of 21:50, 27 February 2019 | Revision as of 11:44, 17 July 2020 | |||
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|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | ''{{#var:ship_name}}'', unlike other German battleships, is primarily a medium-range fighter with limited brawling capabilities, as a result of | + | ''{{#var:ship_name}}'', unlike other German battleships, is primarily a medium-range fighter with limited brawling capabilities, as a result of her good secondary armament, poor main guns, and non-turtleback but durable armor. | |
? | Where ''{{#var:ship_name}}'' really shines is with her anti-aircraft armament. Her long-range aura consists of eight | + | Where ''{{#var:ship_name}}'' really shines is with her anti-aircraft armament. Her long-range aura consists of eight twin 105 mm dual purpose mounts, giving her the same long-range DPS as higher-tier ships like [[Bismarck]] and [[Friedrich der Große]] (Her continuous AA damage is actually ''higher'' than said ships!). | |
? | ''{{#var:ship_name}}'' is also quite fast for ships of her tier, allowing her to close to within her ideal engagement range quite quickly. Her good armor and AA will keep her safe while doing so, and captains should have no problems handling her in a brawl, | + | ''{{#var:ship_name}}'' is also quite fast for ships of her tier, allowing her to close to within her ideal engagement range quite quickly. Her good armor and AA will keep her safe while doing so, and captains should have no problems handling her in a brawl. However, brawling should be kept to a minimum due to her non-existent turtleback. | |
Captains used to the play style of German battleships should be right at home when sailing ''{{#var:ship_name}}''. | Captains used to the play style of German battleships should be right at home when sailing ''{{#var:ship_name}}''. | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Faster than average main battery reload speed | |
? | * | + | * Reasonably accurate for German battleship standards | |
? | * | + | * Heavy secondary armament with a decent base range | |
? | * | + | * High top speed of 28 knots | |
? | * | + | * Well armored for a battlecruiser | |
? | * | + | * Good long range (flak) AA aura | |
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Poor firepower - bad AP penetration and low HE damage and fire chance | |
? | * | + | * Poor main battery traverse speed | |
? | * | + | * Lacks a turtleback and can take devastating citadel hits when poorly positioned | |
? | * | + | * Cannot go for an effective secondary build due to tier | |
? | * | + | * Weak mid and short range AA auras | |
+ | * No access to aircraft or utility consumables | |||
+ | * Poor concealment | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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* '''Slot 2''': {{Damage Control System Modification 1}} | * '''Slot 2''': {{Damage Control System Modification 1}} | |||
* '''Slot 3''': {{Aiming Systems Modification 1}} | * '''Slot 3''': {{Aiming Systems Modification 1}} | |||
? | * '''Slot 4''': {{Damage Control System | + | * '''Slot 4''': {{Damage Control System Modification 2}} | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | Key skills for ''{{#var:ship_name}}'' commanders include [[Ship:Commander#Priority_Target|Priority Target]] | + | Key skills for specialised ''{{#var:ship_name}}'' commanders include [[Ship:Commander#Priority_Target|Priority Target]] and [[Ship:Commander#Superintendent|Superintendent]]. Other commander skills are variable, however it should be noted that many AA skills are not as effective as they once were and that ''{{#var:ship_name}}'', due to its location in Tier 6, does not gain full benefits from the [[Ship:Commander#Manual_Fire_Control_for_Secondary_Armament|Manual Fire Control for Secondary Armament]] skill. | |
? | {{Commander Skills | + | {{Commander Skills 2 | |
? | | | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 3 <!-- Priority Target --> | |
? | | | + | | rating12 = 2 <!-- Preventive Maintenance --> | |
? | | | + | | rating13 = 2 <!-- Expert Loader --> | |
? | | Direction Center for | + | | rating14 = 0 <!-- Air Supremacy --> | |
? | | | + | | rating15 = 0 <!-- Direction Center for Fighters --> | |
? | | Incoming Fire Alert | + | | rating16 = 0 <!-- Improved Engine Boost --> | |
? | | | + | | rating17 = <!-- Incoming Fire Alert --> | |
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | | + | | rating21 = 1 <!-- High Alert --> | |
? | | Jack of All Trades | + | | rating22 = 2 <!-- Jack of All Trades --> | |
? | | Expert Marksman | + | | rating23 = 3 <!-- Expert Marksman --> | |
? | | Torpedo Acceleration | + | | rating24 = 0 <!-- Torpedo Acceleration --> | |
? | | Smoke Screen Expert | + | | rating25 = 0 <!-- Smoke Screen Expert --> | |
? | | | + | | rating26 = 0 <!-- Improved Engines --> | |
? | | Adrenaline Rush | + | | rating27 = 3 <!-- Adrenaline Rush --> | |
? | | Last Stand | + | | rating28 = <!-- Last Stand --> | |
? | | Basics of Survivability | + | | rating31 = 3 <!-- Basics of Survivability --> | |
? | | Survivability Expert | + | | rating32 = <!-- Survivability Expert--> | |
? | | Torpedo Armament Expertise | + | | rating33 = 0 <!-- Torpedo Armament Expertise--> | |
? | | | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | Basic Firing Training | + | | rating35 = <!-- Basic Firing Training --> | |
? | | | + | | rating36 = 3 <!-- Superintendent --> | |
? | | Demolition Expert | + | | rating37 = <!-- Demolition Expert --> | |
? | | | + | | rating38 = 1 <!-- Vigilance --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating41 = 1 <!-- Manual Fire Control for Secondary Armament --> | |
? | | Fire Prevention | + | | rating42 = 3 <!-- Fire Prevention --> | |
? | | Inertia Fuse for HE Shells | + | | rating43 = <!-- Inertia Fuse for HE Shells --> | |
? | | | + | | rating44 = 0 <!-- Sight Stabilization --> | |
? | | Advanced Firing Training | + | | rating45 = 2 <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = 0 <!-- Massive AA Fire --> | |
? | | Radio Position Finding | + | | rating47 = <!-- Radio Position Finding --> | |
? | | Concealment Expert | + | | rating48 = 3 <!-- Concealment Expert --> | |
}} | }} | |||
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* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
* '''Slot 2:''' {{Repair Party}} | * '''Slot 2:''' {{Repair Party}} | |||
? | ||||
? | ||||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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| November Echo Setteseven = 2 | | November Echo Setteseven = 2 | |||
| Mike Yankee Soxisix = 2 | | Mike Yankee Soxisix = 2 | |||
? | | India X-Ray = | + | | India X-Ray = 1 | |
| Juliet Whiskey Unaone = | | Juliet Whiskey Unaone = | |||
? | | Victor Lima = | + | | Victor Lima = 1 | |
| Hotel Yankee = | | Hotel Yankee = | |||
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| Juliet Charlie = 1 | | Juliet Charlie = 1 | |||
? | | Zulu = | + | | Zulu = 2 | |
| India Bravo Terrathree = 1 | | India Bravo Terrathree = 1 | |||
| Equal Speed Charlie London = 2 | | Equal Speed Charlie London = 2 | |||
| Zulu Hotel = 2 | | Zulu Hotel = 2 | |||
? | | Papa Papa = | + | | Papa Papa = 2 | |
| Wyvern = 2 | | Wyvern = 2 | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/Mackensen-class_battlecruiser ''Mackensen''-class battlecruiser - Wikipedia] | |||
+ | # [https://worldofwarships.com/en/news/game-updates/prinz-eitel-friedrich/ Prinz Eitel Friedrich: Winter Event, Campaign and Rewards! - Armada: Prinz Eitel Friedrich Trailer - World of Warships Official Channel - YouTube] | |||
+ | # [https://worldofwarships.com/en/news/history/armada-prinz-eitel-friedrich/ Armada 2.0: Prinz Eitel Friedrich: The Royal Rumbler - News - World of Warships] | |||
+ | # [https://www.youtube.com/watch?v=q0atlo0WPlY Armada: Prinz Eitel Friedrich Trailer - World of Warships Official Channel - YouTube] | |||
+ | # [https://www.youtube.com/watch?v=n3Cmptc9xm8 Armada: Prinz Eitel Friedrich - World of Warships Official Channel - YouTube] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 11:44, 17 July 2020
350 mm/45 SK C/14 on a Drh LC/1914 mount4 х 2 pcs. |
Rate of Fire2.14 shots/min. |
Reload Time28 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range17.82 km. |
Maximum Dispersion238 m. |
HE Shell350 mm Spr.Gr. L/4.2 Bdz |
Maximum HE Shell Damage4,000 |
Chance of Fire on Target Caused by HE Shell27 % |
Initial HE Shell Velocity815 m./s. |
HE Shell Weight600 kg. |
AP Shell350 mm P.Spr.Gr. L/3.6 |
Maximum AP Shell Damage10,500 |
Initial AP Shell Velocity815 m./s. |
AP Shell Weight600 kg. |
105 mm/65 SK C/33 on a Dop. L. C/37 mount8 х 2 pcs. |
Firing Range5.6 km. |
Rate of Fire17.91 shots/min. |
Reload Time3.35 sec. |
HE Shell105 mm Spr.Gr. Kz. |
Maximum HE Shell Damage1,200 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
150 mm/45 SK C/09 on an MPL C/13 mount14 х 1 pcs. |
Firing Range5.6 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell150 mm Spr.Gr. L/4.5 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity875 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
105 mm/65 SK C/33 on a Dop. L. C/37 mount8 х 2 pcs. |
. . . Average Damage per Second133.6 |
. . . Firing Range4.5 km. |
37 mm/83 SK C/30 on a Dopp LC/30 mount8 х 2 pcs. |
. . . Average Damage per Second20.8 |
. . . Firing Range3.51 km. |
20 mm/65 C/38 on an L/30 single mount12 х 1 pcs. |
. . . Average Damage per Second36 |
. . . Firing Range2.01 km. |
Maximum Speed28 knot |
Turning Circle Radius800 m. |
Rudder Shift Time14 sec. |
Surface Detectability Range14.63 km. |
Air Detectability Range9.91 km. |
Prinz Eitel Friedrich — German special premium Tier VI battleship.
A Mackensen-class battlecruiser laid down during World War I. She had a powerful vertical armor, which was characteristic of German battleships of this period. Her main battery consisted of eight 350 mm guns mounted in four turrets.
Modules
Compatible Upgrades
Slot 1 |
||||
---|---|---|---|---|
Slot 2 |
||||
Slot 3 |
||||
Slot 4 |
Player Opinion
Performance
Prinz Eitel Friedrich, unlike other German battleships, is primarily a medium-range fighter with limited brawling capabilities, as a result of her good secondary armament, poor main guns, and non-turtleback but durable armor.
Where Prinz Eitel Friedrich really shines is with her anti-aircraft armament. Her long-range aura consists of eight twin 105 mm dual purpose mounts, giving her the same long-range DPS as higher-tier ships like Bismarck and Friedrich der Große (Her continuous AA damage is actually higher than said ships!).
Prinz Eitel Friedrich is also quite fast for ships of her tier, allowing her to close to within her ideal engagement range quite quickly. Her good armor and AA will keep her safe while doing so, and captains should have no problems handling her in a brawl. However, brawling should be kept to a minimum due to her non-existent turtleback.
Captains used to the play style of German battleships should be right at home when sailing Prinz Eitel Friedrich.
Pros:
- Faster than average main battery reload speed
- Reasonably accurate for German battleship standards
- Heavy secondary armament with a decent base range
- High top speed of 28 knots
- Well armored for a battlecruiser
- Good long range (flak) AA aura
Cons:
- Poor firepower - bad AP penetration and low HE damage and fire chance
- Poor main battery traverse speed
- Lacks a turtleback and can take devastating citadel hits when poorly positioned
- Cannot go for an effective secondary build due to tier
- Weak mid and short range AA auras
- No access to aircraft or utility consumables
- Poor concealment
Research
Optimal Configuration
Upgrades
Prinz Eitel Friedrich Has the standard upgrade slots and choices for a tier VI battleship. A standard battleship build will work well for her, but she also has strong anti-aircraft power for tier 6, so if one enjoys ruining a carrier's day, mounting anti-aircraft modules can also work.
The recommended upgrades for Prinz Eitel Friedrich are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Damage Control System Modification 2
Commander Skills
Key skills for specialised Prinz Eitel Friedrich commanders include Priority Target and Superintendent. Other commander skills are variable, however it should be noted that many AA skills are not as effective as they once were and that Prinz Eitel Friedrich, due to its location in Tier 6, does not gain full benefits from the Manual Fire Control for Secondary Armament skill.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★★ |
Χ |
Χ |
Χ |
|
Χ |
2 |
★ |
★★ |
★★★ |
Χ |
Χ |
Χ |
★★★ |
|
3 |
★★★ |
|
Χ |
Χ |
|
★★★ |
|
★ |
4 |
★ |
★★★ |
|
Χ |
★★ |
Χ |
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Prinz Eitel Friedrich can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
Camouflage
As a premium ship, Prinz Eitel Friedrich comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Prinz Eitel Friedrich captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike () flags are recommended to increase the ship's top speed. India Delta (), India Yankee () and November Foxtrot () flags should be mounted to improve the ship's survivability. November Echo Setteseven () flags can also be mounted to increase the ship's anti-aircraft damage. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
★ |
★★★ |
|
★ |
★ |
|
★★ |
★★ |
★★★ |
★★★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
Video
References
- Mackensen-class battlecruiser - Wikipedia
- Prinz Eitel Friedrich: Winter Event, Campaign and Rewards! - Armada: Prinz Eitel Friedrich Trailer - World of Warships Official Channel - YouTube
- Armada 2.0: Prinz Eitel Friedrich: The Royal Rumbler - News - World of Warships
- Armada: Prinz Eitel Friedrich Trailer - World of Warships Official Channel - YouTube
- Armada: Prinz Eitel Friedrich - World of Warships Official Channel - YouTube