Ragnar
Revision as of 01:57, 31 August 2021 Added Performance, Pros, Cons, Upgrades, Consumables, Commander Skills, Camouflage, Research, and Signals. | Revision as of 02:03, 31 August 2021 | |||
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? | + | A large post-war destroyer with cruiser-caliber guns and strong AA armament.<br><br>''{{#var:ship_name}}'' was first released for sale with [[Ship:Update 0.10.7|Update 0.10.7]] (August 2021) and is available exclusively via the [[Ship:Armory|Armory]] for 27,000 Steel{{Steel}}. | ||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | Introduced for steel in Update 0.10.7, ''{{#var:ship_name}}'' enters the | + | Introduced for steel in Update 0.10.7, ''{{#var:ship_name}}'' enters the Armory nominally as a replacement for ''[[Småland]]''. While she does incorporate some elements of ''Småland''’s playstyle, she is more akin to ''[[Elbing]]'' and ''[[Friesland]]'' than her premium predecessor at Tier X. | |
''{{#var:ship_name}}'' has an array of tools that maker her a superb destroyer-hunter. For starters, ''{{#var:ship_name}}'' is better-armored than most destroyers. Her hull is made up of 25mm of plate between the barbettes, which gives her the capability to shatter most incoming high explosive rounds of 149mm and below. Destroyer captains that find themselves in a gunfight with an opposing ''{{#var:ship_name}}'' are likely to be a bit taken aback by her ability to shrug off incoming damage from their main battery guns as a result of this quirk of construction. Further enhancing her survivability is her 30,000 point health pool (with the Survivability Expert skill) - nearly equal to some Tier X light cruisers - and her access to the [[Repair Party]] consumable. Rounding things out is ''{{#var:ship_name}}''’s [[Surveillance Radar]]. With a 7.5km range - equivalent to her lowest achievable surface detection - and a 25-second duration, she can quickly counter-spot ships that spot her on the surface. | ''{{#var:ship_name}}'' has an array of tools that maker her a superb destroyer-hunter. For starters, ''{{#var:ship_name}}'' is better-armored than most destroyers. Her hull is made up of 25mm of plate between the barbettes, which gives her the capability to shatter most incoming high explosive rounds of 149mm and below. Destroyer captains that find themselves in a gunfight with an opposing ''{{#var:ship_name}}'' are likely to be a bit taken aback by her ability to shrug off incoming damage from their main battery guns as a result of this quirk of construction. Further enhancing her survivability is her 30,000 point health pool (with the Survivability Expert skill) - nearly equal to some Tier X light cruisers - and her access to the [[Repair Party]] consumable. Rounding things out is ''{{#var:ship_name}}''’s [[Surveillance Radar]]. With a 7.5km range - equivalent to her lowest achievable surface detection - and a 25-second duration, she can quickly counter-spot ships that spot her on the surface. |
Revision as of 02:03, 31 August 2021
152 mm/53 Model 1942 in a turret2 х 2 pcs. |
Rate of Fire17.65 shots/min. |
Reload Time3.4 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Firing Range13 km. |
Maximum Dispersion60 m. |
HE Shell152 mm HE M1942 |
Maximum HE Shell Damage2,200 |
Chance of Fire on Target Caused by HE Shell11 % |
Initial HE Shell Velocity900 m./s. |
HE Shell Weight46 kg. |
AP Shell152 mm AP M1942 |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity900 m./s. |
AP Shell Weight46.7 kg. |
152 mm/53 Model 1942 in a turret2 х 2 pcs. |
. . . Average Damage per Second33.4 |
. . . Firing Range6 km. |
40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350 mount12 х 1 pcs. |
. . . Average Damage per Second313.2 |
. . . Firing Range3.51 km. |
57 mm/60 SAK Model 1950 on a Model 1950 mount2 х 2 pcs. |
. . . Average Damage per Second100.4 |
. . . Firing Range3.99 km. |
Maximum Speed35 knot |
Turning Circle Radius770 m. |
Rudder Shift Time5.6 sec. |
Surface Detectability Range9.27 km. |
Air Detectability Range4.71 km. |
Ragnar — European special premium Tier X destroyer.
A large post-war destroyer with cruiser-caliber guns and strong AA armament.
Ragnar was first released for sale with Update 0.10.7 (August 2021) and is available exclusively via the Armory for 27,000 Steel.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Ragnar | 26,500 | 13 | 25 | 2 | 12/2/2 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Introduced for steel in Update 0.10.7, Ragnar enters the Armory nominally as a replacement for Småland. While she does incorporate some elements of Småland’s playstyle, she is more akin to Elbing and Friesland than her premium predecessor at Tier X.
Ragnar has an array of tools that maker her a superb destroyer-hunter. For starters, Ragnar is better-armored than most destroyers. Her hull is made up of 25mm of plate between the barbettes, which gives her the capability to shatter most incoming high explosive rounds of 149mm and below. Destroyer captains that find themselves in a gunfight with an opposing Ragnar are likely to be a bit taken aback by her ability to shrug off incoming damage from their main battery guns as a result of this quirk of construction. Further enhancing her survivability is her 30,000 point health pool (with the Survivability Expert skill) - nearly equal to some Tier X light cruisers - and her access to the Repair Party consumable. Rounding things out is Ragnar’s Surveillance Radar. With a 7.5km range - equivalent to her lowest achievable surface detection - and a 25-second duration, she can quickly counter-spot ships that spot her on the surface.
To punish destroyers that she spots, Ragnar mounts light cruiser guns on a destroyer hull. Similar to German destroyer leader Elbing, Ragnar comes equipped with 152mm guns: four rifles that reload every 3.2 seconds. While a straight damage-per-minute comparison seems to leave Ragnar at the back of the pack, the reality is that she outperforms what the raw numbers might suggest. Her ability to bully opposing destroyers with her rate of fire and health pool is unique in World of Warships. When not picking on opposing destroyers, Ragnar can sit at longer ranges and use her HE to light fires on enemy cruisers and battleships; her 11% fire chance per shell is best-in-tier amongst Tier X destroyers.
Everything isn't sunshine and roses, of course. Like Friesland before her, Ragnar relies wholly on her main battery for damage; she has no torpedoes. Her huge health pool and armor advantage mean that she has an inflated surface detection radius to help balance her out against opposing destroyers; similar to Elbing, she is best played as a second-line destroyer, backing up friendly destroyers with better detection in their efforts to fight over capture zones. Unlike most high-tier European destroyers, Ragnar has no long-range anti-aircraft aura to speak of. Her mid-range aura is quite strong, but enemy planes that press home an attack against her are virtually guaranteed to survive to drop their ordnance due to her lack of flak. Additionally, her large hull size and below-average rudder shift time means that she handles poorly at best. Players familiar with how Harugumo handles will understand what they're up against in this department when considering purchasing Ragnar.
In summary, Ragnar marries the all-gun destroyer playstyle of Friesland to the health pool of Elbing and adds Småland’s radar. She's a highly specialized ship, exceptionally good at bullying most opposing destroyers and capable of harassing enemy cruisers and battleships. Played well, she is a nightmare for opposing destroyer captains to deal with. Lacking access to smoke and with her poor handling, however, she can be focused off the board by a coordinated enemy team if she finds herself in a bad position.Pros:
- Best fire chance of all Tier X destroyer HE shells married to a 3.2 second reload on her 152mm main battery.
- Huge health pool for a destroyer.
- Surveillance Radar gives Ragnar the ability to defend and push other destroyers off of capture zones.
- 25mm armor amidships will shatter most destroyer-caliber HE shells fired at her.
Cons:
- Large hull makes Ragnar an easier and more inviting target for enemy cruisers and battleships.
- Sluggish handling.
- Additional armor means that she will eat more full penetration damage from opposing destroyer captains who learn to fire AP shells at her when broadside.
- No appreciable long-range AA defenses to discourage enemy aerial attacks.
- No Smoke Generator.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Ragnar are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Surveillance Radar Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Gun Fire Control System Modification 2
Most of Ragnar’s upgrade choices are fairly self-explanatory. Players have a difficult choice in Slot 2 between Engine Boost Modification 1 , Surveillance Radar Modification 1 , and Engine Room Protection ; Surveillance Radar Modification 1 earns the recommendation here because it best fits Ragnar’s primary role in a given battle.
The other tough choice comes in Slot 6 between Main Battery Modification 3 and Gun Fire Control System Modification 2 . Players wishing to focus on anti-destroyer duties should equip the former; those looking for more of a generalist build should take the latter, giving her the range to harass larger enemy units by giving her more range.
Commander Skills
Most of the tough choices for Ragnar’s commander skills come in Tiers 3 and 4. While Adrenaline Rush, Superintendent, and Survivability Expert are almost mandatory, a valid case can be made for Main Battery & AA Specialist as well. Concealment Expert remains the most important Tier 4 skill, but both Fearless Brawler and Main Battery & AA Expert are worthy of consideration; particularly the latter if building out a commander that is meant to be capable of long-range harassment of heavier enemy ships.
Consumables
Ragnar can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Surveillance Radar
- Slot 4: Emergency Engine Power
Camouflage
As a premium ship, Ragnar comes included with Type XX camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.Gallery
Historical Gallery
References
Ship Change Log
Destroyers | II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII Błyskawica • VII Stord '43 • VIII Öland • VIII Split • VIII Orkan • IX Östergötland • IX Lambros Katsonis • IX Velos • IX Friesland • IX Jäger • X Halland • X Gdańsk • X Småland • X Ragnar • ★ Dalarna |
Cruisers | I Gryf • VI Elli |
Battleships | V Viribus Unitis • IX Karl XIV Johan |
Aircraft Carriers |