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Research Bureau

Research Bureau

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The Research Bureau provides a way for highly accomplished players to earn ships otherwise unobtainable, and have some fun doing it.
They erase progress on a tech tree ship line back through Tier II and re-earn the ships all the way up to Tier X.
The Research Bureau - How It Works

The principle of player progression in World of Warships is moving from lower tier to higher tier ships up to the apex of each branch — the Tier X ship. However, in doing so, players often leave intermediate-tier ships behind. These ships offer game play experiences that are equally interesting as those of Tier X ships. And often, a now-more experienced player will discover that his lower-tier ships seem to play better than when he was first grinding through them.

Qualification

Starting from Update 0.8.7, any player with five (5) unlocked tech tree Tier X ships automatically qualifies for the Research Bureau.

Immediately on qualifying, a player is awarded 10,000 Research PointsResearch Points (RP) that can be redeemed in the Armory.

In the Armory, a Research Bureau page is enabled that describes the loot for which RP can be exchanged, currently ships, Free XP, and signals.

Earning Research Points

After the initial award of 10,000Research Points, more RP can be earned by resetting a line of tech tree ships, then re-earning and playing them. A line is defined as those ships that must be unlocked consecutively to obtain a Tier X ship. (In the case of split lines, e.g. the USN CL and CA cruiser lines, each line includes the ships that are common to both (in this case the Tier II-V USN cruisers)). Gunship lines consist of 10 ships each; aircraft carrier lines consist of 4 ships each.

Research Point per ship win

In order to earn Research Points, a line is "reset" as described below. The ships of the line must then be unlocked again. When each of the five ships Tiers VI to X of the line is in port, winning a battle[1] in it earns Research Points. Each higher tier ship earns progressively more RP. Gunship lines earn a maximum of 10,000Research Points per reset. Carrier lines earn less: 8,000Research Points. More than one line may be reset at the same time.

Resetting a line

Each tech tree line with a Tier X ship will display, in the Tech Tree panel in Port, a button below the line to reset the line. Pressing this button will cause:

  • all ships in the line, Tiers II through X, to be sold for creditsCredits (at the normal Sell price),[2]
  • all modules for those ships, mounted or saved in Inventory, to be sold for creditsCredits,
  • all Upgrades on or for those ships to be de-mounted to Inventory at no cost,
  • all mounted camouflages and signals to be de-mounted,
  • all Commanders on those ships to be moved to Reserve.
  • All Elite XP on those ships is transferred to the Tier 1 ship, where it may be used to unlock the Tier II ship.

Seasons

Each Research Bureau season lasts three months. In each season, the first line reset becomes eligible for double (2x) Research PointsResearch Points when the Tiers VI-X ships in the line are played to a win. Season end dates may be viewed by scrolling to the bottom of the tech-tree.

  • Season 1 - 22 Aug. 2019 to 18 Nov. 2019
  • Season 2 - 19 Nov. 2019 to 17 Feb. 2020[3]
  • Season 3 - 17 Feb. 2020 to 17 May 2020[4]
  • Season 4 - 17 May 2020 to 18 July 2020 (est.)

Note that the 2x season bonus does not depend on the first line reset being unlocked or played first. The second line reset may be completed and played first, but it will earn only the base Research Points.

Regrinds do not need to be completed within a specific season to obtain the 2x RP bonus.

RP Loot

Research PointsResearch Points can be exchanged in the Armory for items, most notably the unique ships Colbert, Ohio, and Siegfried and Unique Upgrades. In the future more items will become available for RP. See the Armory page for updates and details.

Techniques

There are several ways to use the Research Bureau, understanding that there are two goals: Acquire Research PointsResearch Points (RP), and enjoy playing low- and mid-tier ships again.

Play It Your Way

This is the longest and may be the most rewarding way to earn back the ships of a reset line. Start with the Tier I ship of the line and play it to earn enough XPShip XP to unlock the Tier II ship. Buy it. Repeat through Tier X.

As with the first time you did it, no extra experience or credits are required; the ships earn it themselves. Oh, you might toss in a little FXP to get over a hump or two, but the play's the thing.

Blowing By

Free XPFree XP will unlock any tech tree ship, so with enoughFree XP you can unlock the whole line, selectively purchasing and playing ships as desired. This technique certainly saves time, but you might miss discovering that that long-hated ship is actually pretty good in your now-skilled hands.

Level up to Six

The ships of Tiers II through V are inexpensive to unlock Ship XP and inexpensive to purchase Credits. Some players will immediately FXP past them to Tier VI, and some will use them to earn credits for those expensive high-tier ships.

Doing A Split

Some tech tree branches split into two lines:

  • the 120px-SOV_flag.png Russian destroyer branch splits after Tier VII.
  • the Wows_flag_Japan.png Japanese destroyer branch splits after Tier IV.
  • the Wows_flag_USA.png American cruiser branch splits after Tier V.

The splits make resetting and re-grinding those lines a little easier. Resetting both sides of a split line can save a fair amount of time or Free XP over re-grinding two full lines separately.

Using the 120px-SOV_flag.png Russian tree as an example, a player who has unlocked both Khabarovsk and Grozovoi can reset both at the same time and need unlock the Tier II-VII ships only once to complete both destroyer lines. (In this case, although they are common to both, unlocking and winning in Gnevny and Minsk earns RPResearch Points for only one line.)

Stacking resets

For a player rich in Free XPFree XP, this is the easiest way to accrue Research PointsResearch Points (RP). The Tier VI-X ships of a reset line need not be played to qualify for RP. A player can reset, then unlock an entire line usingFree XP without playing a single ship, and the Tier VI-X ships will "remember" that they are due thoseResearch Points at the first win.

Then the player can reset, then unlock the same line without purchasing or playing a ship, and the Tier VI-X ships will "remember" that they are due moreResearch Points at the first win. When those ships eventually are purchased and played for a win, the accumulated Research Points are awarded.

Example

1) In Season 1 a player unlocks his fifth tech tree Tier X ship and immediately receives 10,000Research Points.
2) He resets his Wows_flag_Germany.png KM cruiser line. All Tier II+ KM cruisers in port etc. are sold. Then he spends (roughly 650,000) FXPFree XP to unlock all nine ship through Tier X yet purchases none of them. His Tier VI through X ships thus gain the right to play for doubleResearch Points (the Season 1 bonus) at any future time — 20,000Research Points for all five.
3) In the same season, the player resets his KM cruiser line again, and again unlocksFree XP all nine ships. His Tier VI through X ships thus gain the right to play for another RP award — an additional 10,000Research Points for all five.
4) As his first reset of Season 2, the player resets his KM cruiser line for the third time, and again spendsFree XP to unlock all nine ships. His Tier VI through X ships thus earn the right to play for yet another doubleResearch Points award (the Season 2 bonus) — 20,000Research Points.
5) He then purchases his five Tier VI-X ships and plays five Co-op games, all wins, thus earning a total of 50,000Research Points to add to the 10,000Research Points he already had, giving him 60,000Research Points — enough to buy Colbert (57,000Research Points).

He has spent roughly 2MFree XP, (assuming he buys no modules) ~51MCredits, and played 5 games. Elapsed time, about 2 hours total.

Notes

News Article
Forum Game Guide

  1. Recognized game modes are Random, Co-op, Scenario, Ranked. Wins in Clan Battles or in the Training Room are not counted.
  2. Tier I ships have no unlock or purchase cost so are not sold, nor are upgrades and signals de-mounted or the commander sent to reserve.
  3. https://worldofwarships.com/en/news/sales-and-events/missions-091/
  4. https://worldofwarships.com/en/news/sales-and-events/missions-094/#research-bureau
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