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Revision as of 05:00, 11 May 2019
Added Pros and Cons, corrected consumables, player opinion
Latest revision as of 15:54, 14 May 2019 
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 {{Commander Skills {{Commander Skills
?| Priority Target = 1+| Priority Target =
 | Preventative Maintenance =  | Preventative Maintenance =
 | Expert Loader =  | Expert Loader =
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 | Survivability Expert = 3 | Survivability Expert = 3
?| Basics of Survivability = 1+| Basics of Survivability =
?| Torpedo Armament Expertise = 2+| Torpedo Armament Expertise =
 | Aircraft Armor = 3 | Aircraft Armor = 3
 | Basic Firing Training = 1 | Basic Firing Training = 1
 | Superintendent =  | Superintendent =
?| Demolition Expert = +| Demolition Expert = 1
 | Vigilance =  | Vigilance =

Latest revision as of 15:54, 14 May 2019

Tech Tree Position
Research price68000 exp
Purchase price4,500,000 Credits
Hit Points38,400 
Secondary Armament #1
127 mm/40 Type89 A16 х 2 pcs.
Firing Rangekm.
Rate of Fire12 shots/min.
Reload Timesec.
HE Shell127 mm HE Type0 
Maximum HE Shell Damage2,100 
Initial HE Shell Velocity725 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
13 mm/76 Type93 Quad6 х 4 pcs.
. . . Average Damage per Second17.4 
. . . Firing Range1.2 km.
127 mm/40 Type89 A16 х 2 pcs.
. . . Average Damage per Second60.6 
. . . Firing Range5.01 km.
Maximum Speed28 knot
Turning Circle Radius770 m.
Rudder Shift Time13.4 sec.
Surface Detectability Range9.9 km.
Air Detectability Range6.44 km.
Battle Levels

Ryūjō — Japanese Tier VI aircraft сarrier.

An aircraft carrier built under the restrictions of the Washington Naval Treaty of 1922. Owing to a double-deck hangar, she could carry an impressive air group despite her limited displacement. Her drawbacks were low survivability and the small size of her flight deck, which hampered takeoff and landing for squadrons.


Flight Control Fighters
Torpedo Bombers
Dive Bombers
Research price
Purchase price
Type6 mod. 1111 0350,000
Hull Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
Ryūjō (A)38,40063066/648 0400,000
Ryūjō (B)39,60063065/9/648 7,000750,000
Ryūjō (C)39,600630610/8/648 10,0001,100,000
Attack Aircraft Cruise Speed
Average Damage per Second
LoadoutHit Points
Research price
Purchase price
A5M Claude13400930 0300,000
A6M2 Zero13900980 7,000750,000
Torpedo Bombers Maximum Torpedo Damage
Cruise Speed
Hit Points
Research price
Purchase price
B4Y Jean5,4001201,020 0300,000
B5N2 Kate6,5001281,070 7,000750,000
Bombers Maximum Bomb Damage
Cruise Speed
Hit Points
Research price
Purchase price
D3A Val5,500133960 0300,000
D4Y2 Suisei6,1001371,010 7,000750,000
Engine Maximum Speed
Research price
Purchase price
Propulsion: 65,000 hp28 0250,000

Compatible Upgrades

 Slot 1  Air Groups Modification 1 Auxiliary Armaments Modification 1
 Slot 2  Damage Control System Modification 1 Aircraft Engines Modification 1
 Slot 3  Secondary Battery Modification 1 AA Guns Modification 1 Torpedo Bombers Modification 1 Attack Aircraft Modification 1
 Slot 4  Damage Control System Modification 2 Attack Aircraft Modification 2 Torpedo Bombers Modification 2 Bombers Modification 2

Player Opinion


The Ryūjō is the best ship for players to get accustomed to the Japanese carrier play. As a tier 6 ship, the player will face many opponents where they can citadel with AP bombs. The player will be able to learn which targets they can citadel and which they should avoid. Torpedo bombers now launch two torpedoes at a time and can attack up to four times per squadron. Learning to hit those torps, especially against destroyers, will be the gateway to success in higher tier games.


  • Low concealment.
  • Highest aerial torpedo damage and speed.
  • Fast plane cruising speed
  • AP bombs very effective against German cruisers and battleships


  • Poor armor protection and large size make her prone to taking large hits and HE damage.
  • AA is weaker than her counterpart Ranger.
  • Low health pool of planes
  • Bombers carry AP bombs that are effective only against select targets (ex. German cruisers and battleships, French battlesips, some American cruisers and battleships) but not to destroyers as they overpen.


This is a suggested upgrade path:

  • B2N2 Kate for better torpedo damage and plane HP
  • A6M2 Zero for enhanced anti-destroyer capability
  • D4Y2 Suisei for better AP bomb damage
  • Hull(B), (C) for better rudder shift and AA

Optimal Configuration


The recommended upgrades for Ryūjō are as follows:

Commander Skills

Ryūjō uses the standard Japanese carrier captain skill setup. Emphasis should be on skills that boost fighter and bomber health pools.

Any skills that are related to an enemy vessel firing on your carrier are not useful, as the cost-benefit of investing in survivability skills is not worth the minimal benefit they offer. Ryūjō has a low HP pool and is large and unarmored, and will not survive an attack by any ship larger than a destroyer. Ryūjō captains must position their ship near friendlies and far back from the enemy fleet. Concealment Expert may be taken to further reduce detection range if the captain so desires.


The consumables available for the ship and each plane type for Ryūjō is as follows:


Attack Aircraft

Torpedo Bombers

Dive Bombers


Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Ryūjō with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.


As a carrier, Ryūjō can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (+50% XP earned for the battle.), Zulu Hotel (+50% Commander XP earned for the battle.), and, for the last two: November Echo Setteseven (+5% continuous damage by all AA guns, +5% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) and Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.). However, the last two recommended signal flags are not highly recommended if the player wishes to conserve the signal for later tiers.


Historical Info

Historical Gallery

Ships of Japan
Destroyers  II Tachibana Doubloons • II Umikaze • II Tachibana Lima Doubloons • III Wakatake • IV Isokaze • V Minekaze • V Fūjin Doubloons • V Kamikaze Doubloons • V Kamikaze R Doubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome Doubloons • VII Akatsuki • VII Shiratsuyu • VII Yūdachi • VIII Akizuki • VIII Kagerō • VIII Asashio Doubloons • VIII Asashio B Doubloons • VIII HSF Harekaze Doubloons • VIII AL Yukikaze Doubloons • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • V Yahagi • VI Aoba • VII Myōkō • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Atago Doubloons • VIII Atago B Doubloons • VIII ARP Takao • IX Ibuki • IX Azuma • X Zaō • X Yoshino 
Battleships  II Mikasa Doubloons • III Kawachi • IV Myōgi • IV Ishizuchi Doubloons • V Kongō • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fusō • VI Mutsu Doubloons • VII Nagato • VII Ashitaka Doubloons • VIII Amagi • VIII Kii Doubloons • IX Izumo • IX Musashi • X Yamato 
Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga Doubloons • X Hakuryū
Aircraft Carriers
Japan  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII Kaga Doubloons • X Hakuryū 
U.S.A.  IV Langley • VI Ranger • VIII Lexington • VIII Enterprise Doubloons • VIII Saipan Doubloons • X Midway 
Germany  VIII Graf Zeppelin Doubloons 
U.K.  IV Hermes • VI Furious • VIII Implacable • VIII Indomitable Doubloons • X Audacious