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Revision as of 15:36, 17 September 2021Revision as of 19:57, 17 September 2021
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 <!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. --> <!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->
  
?|Anno=<!-- you can write below short description for the ship. it will replace default once. -->+|Anno=<!-- you can write below short description for the ship. it will replace default one. -->
?<!-- <br><br>{{Model3DViewer|XXXX}} -->+A light fleet carrier design based on the hull of the Project 68 cruiser that was developed in the U.S.S.R in the late 1930s (Project 71).<br /><br />First available in early access with Update 0.10.8.
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
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 {{#var:ship_name}} also has the fastest ship speed for aircraft carriers in its tier, making positioning and repositioning easier. A well positioned player could mitigate the disadvantage of low aircraft speed and the inability to circle around a target to apply quick damage over time. Though players need to be careful with 12 km. base detection range. {{#var:ship_name}} also has the fastest ship speed for aircraft carriers in its tier, making positioning and repositioning easier. A well positioned player could mitigate the disadvantage of low aircraft speed and the inability to circle around a target to apply quick damage over time. Though players need to be careful with 12 km. base detection range.
  
?'''Attack Aircraft:'''+'''Attack Aircraft'''
  
?Attack Aircraft have very small HP pool and slow speed, but it the reticle is aimed further away than other attack aircrafts due to angle of attack. Taking advantage of that, {{#var:ship_name}} can strike before AA applying full damage with invulnerable time during attack run.+Attack Aircraft have very small HP pool and slow speed, but it the reticle is aimed further away than other attack aircraft due to angle of attack. Taking advantage of that, {{#var:ship_name}} can strike before AA applying full damage with invulnerable time during attack run.
 The rockets are effective against all classes with high damage, fire chance and penetration of 37 mm. However, the large horizontal dispersion of the rockets need careful approach on angle of attack for full damage potential. The rockets are effective against all classes with high damage, fire chance and penetration of 37 mm. However, the large horizontal dispersion of the rockets need careful approach on angle of attack for full damage potential.
  
?'''Torpedo Bombers:'''+'''Torpedo Bombers'''
  
 The torpedo bombers also inherited the trait of small HP pool and slow speed, moreover, its torpedo has the lowest damage compared to other carriers in the tier. While the torpedo has a moderate speed of 41 knots and high damage when attacking with a full squadron, it’s recommended to use against targets with low maneuverability and weak AA to maximize damage potential. The torpedo bombers also inherited the trait of small HP pool and slow speed, moreover, its torpedo has the lowest damage compared to other carriers in the tier. While the torpedo has a moderate speed of 41 knots and high damage when attacking with a full squadron, it’s recommended to use against targets with low maneuverability and weak AA to maximize damage potential.
  
?'''Skip bombers:'''+'''Skip bombers'''
  
 Unique from other carriers at tier VI, {{#var:ship_name}} has access to skip bombers instead of traditional dive bombers, whose attack pattern differs greatly. The skip bombers attack is similar to torpedo bombers as it’s the most effective to attack from the side angle to maximize hit rate.  Unique from other carriers at tier VI, {{#var:ship_name}} has access to skip bombers instead of traditional dive bombers, whose attack pattern differs greatly. The skip bombers attack is similar to torpedo bombers as it’s the most effective to attack from the side angle to maximize hit rate.
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 |History=<!-- write text below --> |History=<!-- write text below -->
? +<!-- <div class="thumb tright">
 +{{AnnoWiki|content=
 +<h2>''{{#var:ship_name}}'', 19??</h2>
 +===Construction===
 +:Builder:
 +:Laid down:
 +:Launched:
 +:Commissioned:
 +----
 +===Specifications===
 +:? tons displacement, standard
 +:?m length
 +:?m beam
 +:?m draft (mean)
 +----
 +====Machinery====
 +:12 boilers, 3 turbines [e.g.]
 +----
 +====Performance====
 +:? knots at ? shaft horsepower
 +:?nm range at ? knots
 +----
 +====Armor====
 +:Main belt: ?mm
 +:Torpedo bulkhead: ?mm
 +:Decks: ?mm main, ?mm upper deck
 +:Turrets: ?mm
 +:Conning tower: ?mm
 +----
 +====Armament====
 +=====Main=====
 +:? (?x?) ?mm rifles
 +=====Secondary=====
 +:? (?x?) ?mm dual purpose? rifles
 +=====Anti-Aircraft=====
 +:? (?x?) ?mm guns
 +=====Torpedoes=====
 +:? (?x?) ?mm torpedo tubes
 +----
 +====Aircraft====
 +:Three (3) ? float planes, one catapult
 +}}
 +</div>
 +-->
 |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
  
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +
 +<references />
  
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Revision as of 19:57, 17 September 2021

Serov
Серов_wows_main.jpg
Tech Tree Position
Komsomolets
Arrow_down.png
Серов_icon_small.png
Arrow_down.png
Pobeda
stock
 top
General
Research price40000 exp
Purchase price4,500,000 Credits
Hit Points38,600 
Secondary Armament #1
85 mm/52 Model 1939 on a 92-K mount8 х 2 pcs.
Firing Rangekm.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell85 mm HE O-365M 
Maximum HE Shell Damage1,200 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
85 mm/52 Model 1939 on a 92-K mount8 х 2 pcs.
. . . Average Damage per Second30.4 
. . . Firing Range3.51 km.
12.7 mm DShK on a turret mount20 х 1 pcs.
. . . Average Damage per Second72 
. . . Firing Range1.2 km.
37 mm V-11 mount4 х 2 pcs.
. . . Average Damage per Second36.8 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed35.5 knot
Turning Circle Radius880 m.
Rudder Shift Time13.3 sec.
Concealment
Surface Detectability Range11.96 km.
Air Detectability Range8.21 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
VI
Ship_PRSA106_Serov.png
4,500,000

Serov — Soviet Tier VI aircraft сarrier.

A light fleet carrier design based on the hull of the Project 68 cruiser that was developed in the U.S.S.R in the late 1930s (Project 71).

First available in early access with Update 0.10.8.

Modules

Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Serov (A)38,60010120820/4/8 0400,000
Serov (B)39,50010120820/4/8 10,0001,100,000
Attack Aircraft Speed
(knot)
IDS_SHIP_PARAM_SQUADRON_MED_DAMAGE
(HP/min)
IDS_SHIP_PARAM_SQUADRON_AMMO_AMOUNTHit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Polikarpov I-153136830 0300,000
Polikarpov I-180149830 7,000750,000
Torpedo Bombers Maximum Torpedo Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Polikarpov R-5T3,833991,280 0300,000
Grokhovsky G-373,8331081,340 7,000750,000
Skip Bombers Maximum Bomb Damage
(HP)
Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 124,600 hp35.5 0250,000

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Aircraft Engines Modification 1
 Slot 3 
Secondary Battery Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Aerial Torpedoes Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Skip Bomber Modification 2
Airstrike Modification 1

Player Opinion

Performance

Serov, like other aircraft carriers in soviet tech tree, plays differently from the other aircraft carriers with the unique trait of attacking with all aircrafts in squadron at once. Making its potential alpha-damage very high. The tradeoff comes with the lowest aircraft HP in the tier, and the attacking pattern means that each aircraft loses is a damage loss. On the upside, Serov is rewarded for careful target selection and plane conservation before attack. While mismanagement of the targeting or making wrong judgement on attacking will be punished heavily with low aircraft HP and slow speed. Serov also has the fastest ship speed for aircraft carriers in its tier, making positioning and repositioning easier. A well positioned player could mitigate the disadvantage of low aircraft speed and the inability to circle around a target to apply quick damage over time. Though players need to be careful with 12 km. base detection range.

Attack Aircraft

Attack Aircraft have very small HP pool and slow speed, but it the reticle is aimed further away than other attack aircraft due to angle of attack. Taking advantage of that, Serov can strike before AA applying full damage with invulnerable time during attack run. The rockets are effective against all classes with high damage, fire chance and penetration of 37 mm. However, the large horizontal dispersion of the rockets need careful approach on angle of attack for full damage potential.

Torpedo Bombers

The torpedo bombers also inherited the trait of small HP pool and slow speed, moreover, its torpedo has the lowest damage compared to other carriers in the tier. While the torpedo has a moderate speed of 41 knots and high damage when attacking with a full squadron, it’s recommended to use against targets with low maneuverability and weak AA to maximize damage potential.

Skip bombers

Unique from other carriers at tier VI, Serov has access to skip bombers instead of traditional dive bombers, whose attack pattern differs greatly. The skip bombers attack is similar to torpedo bombers as it’s the most effective to attack from the side angle to maximize hit rate. The bomb has 32mm penetration, which can deal with most ships plating in its tier. Though it has moderate 6,100 damage per bomb. The damage is consistent with 35% fire chance per bomb and the great accuracy.

Overall, Serov is a strong tier VI CV with high damage output. However, she has a weakness of slow aircraft speed and long rotation time for attacking the same target to apply damage over time. And with only one chance to attack per squadron, a missed attack will cost much opportunity window.

Experienced players with good target selection, good attack run and good positioning will be rewarded highly, while beginners might struggle to overcome the weakness as it can be very unforgiving.

Pros:

  • Good speed and maneuverability allow her to position and reposition quickly.
  • Great alpha strike damage with a full squadron attacking at once.
  • Skip bombers can attack from further range, reducing AA damage.
  • Powerful rockets with accuracy, penetration, and damage that are effective against all classes.
  • Large squadron and hangar size compared to other carriers in the same tier.

Cons:

  • Slow aircraft speed.
  • Very low HP per aircraft, lowest in tier VI.
  • Weak individual armament damage, need to land multiple hits in order to deal high damage.
  • Each plane loss directly affects damage of the squadron.

Optimal Configuration

Upgrades

The recommended upgrades for Serov should be focused as much as possible on the torpedo bombers and are as follows:

Commander Skills

With Serov low plane speed and HP pool, emphasis should be on skills that boost bombers survivability and speed.


Consumables

The consumables available for the ship and each plane type for Serov are the same as the other T6 CVs and are as follows:

Ship

Attack Aircraft

Torpedo Bombers

Skip Bombers

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Serov with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Gallery

References


Ships of U.S.S.R.
Destroyers  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
Cruisers  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
Battleships  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
Aircraft Carriers  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov
Aircraft Carriers
Japan  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu 
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France  VI BéarnDoubloons 
U.S.S.R.  IV Komsomolets • VI Serov • VIII Pobeda • VIII ChkalovDoubloons • VIII Chkalov BDoubloons • X Admiral Nakhimov 
U.S.A.  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States 
Germany  IV Rhein • VI Weser • VI Erich LoewenhardtDoubloons • VIII August von Parseval • VIII Graf ZeppelinDoubloons • VIII Graf Zeppelin BDoubloons • X Manfred von Richthofen • X Max ImmelmannDoubloons 
Pan-Asia  VIII SanzangDoubloons 
Spain  
Europe  
Netherlands  
Italy  VIII AquilaDoubloons 
Commonwealth  
Pan-America