Shimakaze
Revision as of 07:58, 30 June 2021 | Revision as of 02:22, 6 July 2021 | |||
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* Best concealment of all Tier X destroyers, can out-spot most Tier IX destroyers, too. | * Best concealment of all Tier X destroyers, can out-spot most Tier IX destroyers, too. | |||
* Three different options for the torpedo armament: | * Three different options for the torpedo armament: | |||
? | * The type 93 have good damage (20697), mediocre speed (62kts) and incredible range (20km), but terrible concealment (2 | + | * The type 93 have good damage (20697), mediocre speed (62kts) and incredible range (20km), but terrible concealment (2.5km). | |
Meaning that they aren't really a viable choice, unless you expect to fight a bunch of blind people. | Meaning that they aren't really a viable choice, unless you expect to fight a bunch of blind people. | |||
* The type 93 mod. 3 have increased damage (23767), better speed (67kts), but decreased range (12km),they also gain better | * The type 93 mod. 3 have increased damage (23767), better speed (67kts), but decreased range (12km),they also gain better | |||
? | | + | concealment (1.7km). These torpedoes are a good option for people who don't think they're good enough to use the type F3s. | |
* The type F3 have less damage than the type 93 mod. 3 (21367), very good speed (76kts), but low range (8km), their concealment | * The type F3 have less damage than the type 93 mod. 3 (21367), very good speed (76kts), but low range (8km), their concealment | |||
? | is also a bit worse than the type 93 mod. 3 (1 | + | is also a bit worse than the type 93 mod. 3 (1.8km). These torpedoes are very hard to use because of their range, positioning is | |
even more important than with other DDs, but if you know how to use them, they're the strongest option of the bunch. | even more important than with other DDs, but if you know how to use them, they're the strongest option of the bunch. | |||
Revision as of 02:22, 6 July 2021
127 mm/50 3rd Year Type on a Type D mount3 х 2 pcs. |
Rate of Fire10.45 shots/min. |
Reload Time5.74 sec. |
Rotation Speed7.9 deg./sec. |
180 Degree Turn Time22.78 sec. |
Firing Range11.37 km. |
Maximum Dispersion100 m. |
HE Shell127 mm HE Type1 |
Maximum HE Shell Damage2,150 |
Chance of Fire on Target Caused by HE Shell9 % |
Initial HE Shell Velocity915 m./s. |
HE Shell Weight23 kg. |
AP Shell127 mm AP Type0 |
Maximum AP Shell Damage2,200 |
Initial AP Shell Velocity915 m./s. |
AP Shell Weight23 kg. |
610 mm Quintuple3 х 5 pcs. |
Rate of Fire0.4 shots/min. |
Reload Time150 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType93 |
Maximum Damage20,967 |
Torpedo Speed62 knot |
Torpedo Range20.01 km. |
127 mm/50 3rd Year Type on a Type D mount3 х 2 pcs. |
. . . Average Damage per Second30.3 |
. . . Firing Range5.01 km. |
25 mm/60 Type 96 on a single mount14 х 1 pcs. |
. . . Average Damage per Second25.2 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a twin mount1 х 2 pcs. |
. . . Average Damage per Second2.7 |
. . . Firing Range2.49 km. |
25 mm/60 Type 96 on a triple mount2 х 3 pcs. |
. . . Average Damage per Second6.6 |
. . . Firing Range2.49 km. |
Maximum Speed39 knot |
Turning Circle Radius690 m. |
Rudder Shift Time3 sec. |
Surface Detectability Range6.9 km. |
Air Detectability Range3.38 km. |
Shimakaze — Japanese Tier X destroyer.
Shimakaze, hull number 125, was an experimental destroyer, envisioned as the new generation of destroyer design for the Imperial Japanese Navy, born from the 1939 4th Naval Armaments Supplement Programme. Bigger and greater in tonnage than previous types, she carried a larger, higher pressure power plant than her predecessors, which resulted in the highest speed of any Imperial Japanese destroyer, along with the largest torpedo broadside of any previous destroyer, while still carrying a typical complement of main guns.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
As the pinnacle of the Japanese torpedo destroyer tech-tree branch, Shimakaze epitomizes the play-style of the main line of ships: a long-range torpedo boat with solid – albeit rather underwhelming – artillery. Shimakaze also boasts the absolute lowest detection range of any Tier X destroyer.
The fundamental flavor of this ship is the unmatched volume of torpedoes that can be launched at once; therefore players must consider which torpedoes they wish to use, as it will affect the manner in which the ship will be utilized. It must be understood that the torpedoes individually are not as good as other nations'. The high range Type 93 torpedoes have an impressive range, but the torpedo detectability range of them is exceptionally poor at 2.5 km and this coupled with the lower than typical speed means landing hits is extremely challenging. The other two options are far more viable; the Type 93 mod 3 of 12km range has an on-par high speed, significantly lower detection and the strongest punch of any torpedo; The Type F3 of 8km range has outstanding, unrivaled speed, and a quicker reload, but at the cost of slightly worse detection and lower damage. The latter choice leads itself to very risky game play, but they are much more likely to land on a target, whereas the former 12km option leads itself to metered, conservative game play. With any option great care must be taken on positioning the ship safely to launch, and in considering and predicting the enemy's expected movements.
Yugumo and Shimakaze are the two 127mm gunnned Japanese destroyers that enjoy relatively good reload compared to their predecessors and acceptable turret traverse speeds, and thus can be utilized as a reasonably acceptable gunnery platforms in some circumstances. This is not in line with some popular conceptions about Japanese destroyers. It is worth noting that while the reload is acceptable and the gun's range is excellent, the damage-dealing capability will always lag behind other lines of destroyers by a large margin, so more than ever direct gun trades are inadvisable. Japanese torpedoes have the highest flooding chance, so using the guns to light fires and damage modules before and after torpedo attacks can be an effective tactical technique.
Great care must be paid to enemy formations, especially in the case of hydro-acoustic search, radar, and enemy aircraft, as well as other ships. In the hands of a cunning but cautious hunter, Shimakaze can shine.Pros:
- Good HE alpha damage with an okay rate of fire.
- Three quintuple torpedo launchers spit out a devastating salvo of fifteen (15) torpedoes — the infamous Wall of Skill.
- Type93 mod. 3 torpedoes have amazing damage and flood chances.
- Fast rudder shift time.
- Tied with Tier V Minekaze for the highest base speed of all IJN destroyers at 39 knots.
- Best concealment of all Tier X destroyers, can out-spot most Tier IX destroyers, too.
- Three different options for the torpedo armament:
- The type 93 have good damage (20697), mediocre speed (62kts) and incredible range (20km), but terrible concealment (2.5km).
Meaning that they aren't really a viable choice, unless you expect to fight a bunch of blind people.
- The type 93 mod. 3 have increased damage (23767), better speed (67kts), but decreased range (12km),they also gain better
concealment (1.7km). These torpedoes are a good option for people who don't think they're good enough to use the type F3s.
- The type F3 have less damage than the type 93 mod. 3 (21367), very good speed (76kts), but low range (8km), their concealment
is also a bit worse than the type 93 mod. 3 (1.8km). These torpedoes are very hard to use because of their range, positioning is
even more important than with other DDs, but if you know how to use them, they're the strongest option of the bunch.
Cons:
- Smallest health pool of all Tier X destroyers.
- Gun turret traverse is mediocre at best.
- Somewhat poor torpedo launch arcs.
- Torpedoes have poor stealth and are easily detected.
- Long torpedo reload time with no booster consumable.
- Weak AA suite.
Research
Optimal Configuration
Upgrades
As a Tier X ship, Shimakaze has access to all six upgrade slots, with some flexibility in choice to allow preference to a particular play-style. The recommended upgrades for Shimakaze are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Torpedo Tubes Modification 1
- Slot 4: Propulsion Modification 1 or Steering Gears Modification 1
- Slot 5: Concealment System Modification 1 for even better sneak.
- Slot 6: Torpedo Tubes Modification 2 or Torpedo Quick Reload System () for faster reload.
Slot 4 presents two good options: Propulsion Modification 1 boosts acceleration out of dangerous waters; Steering Gears Modification 1 improves agility. Captain's choice.
Commander Skills
Shimakaze has two priorities: survival, and her torpedoes.
Recommended Commander Skills | ||||||
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Cost (points) |
Attack | Defense | ||||
1 |
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★ |
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★★ |
2 |
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★★ |
★★ |
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★★★ |
3 |
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★★ |
★★ |
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★ |
4 |
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★★ |
★ |
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★★★ |
★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
Shimakaze equips three consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
Camouflage
Shimakaze has access to Type 1, 2, 5, or 6 Camouflage; the first three acquired via credits. Types 1 or 5 are recommended at a minimum as they reduce detectability range by sea. Players who wish to spend doubloons can equip Shimakaze with Type 20 Camouflage, which lowers her detection radius, reduces accuracy of incoming shells, increases credits & experience earned in battle, and decreases post-battle costs.