Ships of France
Largely spared from the deep military budget cuts brought about by the Treaty of Versailles during the interwar period, the Marine Nationale took part in the Battle of the Atlantic, Operation Weserübung, and Operation Dynamo at the onset of the Second World War. However, the signing of the Armistice of 22 June 1940 with Germany meant that all operations with the Allies had to be suspended under the new Vichy France client state, with the exception of those who were able to join the Free French Naval Forces. While the terms of the Armistice meant that France was officially neutral, the British did not want to risk having the most powerful vessels of the Marine Nationale fall into enemy hands. The Royal Navy was directed to execute Operation Catapult, an attack on the French naval forces docked at Mers-el-Kébir, Algeria, on 3 July 1940, greatly souring relations between two powers. Nevertheless, rather than allow them to be captured by the Germans as part of Case Anton, French sailors scuttled the remainder of their fleet in Toulon on 27 November 1942, retaining their honor till the very end.
Cruisers
Playstyle
French cruisers are very fast, enabling them to fulfill a variety of roles. They are capable of being effective destroyer hunters and cruiser killers. These cruisers are excellent fire-starters, benefitting from a high fire chance. This can be used to great effect against battleships. However, it is important to be careful because with the exception of the Tier II ship, Jurien de la Gravière, French cruisers below Tier VII are not well-armored. At lower tiers, it is important to preserve health and avoid extended gunfights with other cruisers and battleships.
Boasting up to 110 millimeters of armor at Tier VII, Algérie is the first of the French heavy cruisers. With the addition of armor, these higher tier French cruisers are able to take a hit; however, the armor should not be relied on. Proper positioning, evasive maneuvers, and use of cover are tactics that will ensure the survival of French cruisers throughout a match. At Tier X, players can look forward to Henri IV. This cruiser is a formidable opponent. With the Engine Boost consumable active, Henri IV can reach 43.9 knots, which is faster than most destroyers! Henri IV is a heavy hitter, sporting 240 millimeter main guns with a 12.3 second reload time. These guns have good shell arcs and velocities, allowing for long range accuracy up to the maximum range of 19.08 kilometers. If needed, Henri IV is capable of restoring health with access to the Repair Party consumable.
Battleships
Playstyle
Added in Patch 0.7.2.1, French Battleships are highly comparable to battlecruisers. They are very fast for their size, and from Tier VIII onward they get access to the Engine Boost consumable, further adding to their speed. Starting from Tier VI, they typically arrange their main guns in quadruple turrets, giving them a large volume of fire that is quite accurate and has good characteristics, though they tend to be smaller in caliber. Their secondary guns are nothing to sneeze at either, matching or even exceeding the secondaries of Japanese battleships (though they are still inferior to Germans) and their anti-air capabilities are above-par once you get to Tier VII or higher. Unfortunately, French Battleships also stick out like a sore thumb, having absolutely horrid detection values that let enemies see them coming for miles. They also have battlecruiser-level armor, making them easy to penetrate and land citadel hits on.
At Tier X, players can look forward to République. This battleship boasts unrivaled speed when making use of her Engine Boost , has very accurate main guns, excellent anti-air capabilities, and strong secondaries with excellent reach.