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Siegfried

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Siegfried
Siegfried_wows_main.jpg
Cruiser | Germany | Tier IX
Tech Tree Position
Siegfried_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points62,850 
Main Battery
380 mm/52 SK C/34 on a Drh LC/34 mount3 х 2 pcs.
Rate of Fire2.31 shots/min.
Reload Time26 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range20.64 km.
Maximum Dispersion175 m.
HE Shell380 mm Spr.Gr. L/4.6 
Maximum HE Shell Damage4,400 
Chance of Fire on Target Caused by HE Shell34 %
Initial HE Shell Velocity820 m./s.
HE Shell Weight800 kg.
AP Shell380 mm P.Spr.Gr. L/4.4 
Maximum AP Shell Damage11,600 
Initial AP Shell Velocity820 m./s.
AP Shell Weight800 kg.
Secondary Armament #1
128 mm/61 KM40 in a turret7 х 2 pcs.
Firing Range7.95 km.
Rate of Fire16.67 shots/min.
Reload Time3.6 sec.
HE Shell128 mm Spr.Gr. Kz. 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm Vierling2 х 4 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 Steinbutt 
Maximum Damage13,700 
Torpedo Speed65 knot
Torpedo Rangekm.
AA Defense
128 mm/61 KM40 in a turret7 х 2 pcs.
. . . Average Damage per Second86.8 
. . . Firing Range5.19 km.
55 mm/77 Gerät 58 on a twin mount8 х 2 pcs.
. . . Average Damage per Second195.2 
. . . Firing Range3.99 km.
20 mm/65 C/38 on a Flak 35 Vierling L/38 mount6 х 4 pcs.
. . . Average Damage per Second36 
. . . Firing Range2.01 km.
20 mm/65 C/38 on a Flak 35 Vierling L/38 mount6 х 4 pcs.
. . . Average Damage per Second36 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed33.5 knot
Turning Circle Radius880 m.
Rudder Shift Time14 sec.
Concealment
Surface Detectability Range14.67 km.
Air Detectability Range10.74 km.
Battle Levels
12345678910
Wows_anno_flag_germany.png
IX
Ship_PGSC509_Siegfried.png
Special

Siegfried — German special premium Tier IX cruiser.

A super-heavy Type "O" cruiser designed to operate in powerful raider formations. At the time the ship was designed, it was fast enough to escape from any battleship, while its armor protection and armament were strong enough to annihilate any cruiser.

Siegfried is available in the Research Bureau for 47,000Research Points.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
380 mm/52 SK C/34 on a Drh LC/34 mount2.3361754,4003411,600 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Siegfried62,850163603712/8/72 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7 Steinbutt0.7907.213,700656 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 9 Mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 176,000 hp33.5 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Siegfried and her sister ship Ägir share the same hull, the most noticable difference being the fact that Siegfried only has 6 main battery guns of 380mm caliber, while Ägir has 9 main battery guns of 305mm caliber. Accuracy wise, the latter has "battlecruiser dispersion" which is somewhere between a battleship and a cruiser, while Siegfried has true cruiser dispersion, making these 6 guns very accurate. This can be quite rewarding with correct aim, still the accuracy is not high enough to ensure reliable salvos with these 6 shells, especially at longer ranges. Armor wise, on one hand, the ship as 90mm side plating which can ricochet even Yamato AP, on the other hand, the 30mm deck plating is very vulnerable to HE damage. The biggest problem is however, that the nose does not have the historical splinter belt protection, making it easy to deal massive damage to the 27mm nose and even leaving the very weak frontal citadel armor unprotected to overmatching battleship AP. While there is turtleback armor, it does not sufficiently protect the citadel, even at close range, due to its angling. These weaknesses in armor protection contradict the proposed aggressive playstyle of the ship, which can lead to frustrating situations when trying to make use of the hydroacoustic search and the torpedo armament in an aggressive manner. Siegfried is overall a very unique and interesting ship, but certainly not easy to play and the investment of 47.000 Research Bureau Points has to be made with caution.

Pros:

  • Largest caliber guns on any cruiser in the game
  • The only Battlecruiser in the game with true cruiser dispersion
  • Exceptional penetration for a cruiser, making it a threat to even Battleships at all ranges
  • 90mm side-plating allows to ricochet any AP shell in the game
  • Good concealment for a Battlecruiser
  • Good maneuverability for a Battlecruiser
  • Good penetration and range on the secondary guns
  • German ‎Hydroacoustic Search with longer reach

Cons:

  • Only 6 guns, making it hard to get reliable salvos, even with true cruiser dispersion
  • The nose does not have the historical splinter belt and the frontal citadel armor is very weak, making it very hard to be aggressive against Battleships
  • While the torpedoes only have 6km range, it is hard to make use of them, as the ship struggles to get close due to its lacking nose protection
  • The turtleback armor does not provide sufficient protection due to its angle, the ship can take citadel damage even at close range
  • The 30mm deck plating makes the ship vulnerable to cruiser HE
  • Absolutely anemic HE DPM, making it hard to deal with properly angled ships, as Siegfried has no improved ricochet angles on its AP shells
  • The ship has a huge size and is still not very maneuverable

Research

As a premium ship, Siegfried doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Siegfried are as follows:

Note: These recommendations are filler and may not be appropriate.

Commander Skills

Consumables

Siegfried can equip the following consumables:

Camouflage

As a premium ship, Siegfried comes included with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. O-class battlecruiser - Wikipedia
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