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Sinop

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Sinop
Синоп_wows_main.jpg
Battleship | U.S.S.R. | Tier VII
Tech Tree Position
Izmail
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Синоп_icon_small.png
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Vladivostok
stock
 top
General
Research price80500 exp
Purchase price6,700,000 Credits
Hit Points61,600 
Main Battery
406 mm/45 Model 1915 Vickers3 х 3 pcs.
Rate of Fire1.82 shots/min.
Reload Time33 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range15.79 km.
Maximum Dispersion220 m.
HE Shell406 mm HE Model 1914 
Maximum HE Shell Damage5,850 
Chance of Fire on Target Caused by HE Shell41 %
Initial HE Shell Velocity766.5 m./s.
HE Shell Weight1116 kg.
AP Shell406 mm AP Model 1914 
Maximum AP Shell Damage12,950 
Initial AP Shell Velocity766.5 m./s.
AP Shell Weight1116 kg.
Secondary Armament #1
152 mm/57 MK-176 х 2 pcs.
Firing Rangekm.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE ShellOFU-35 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity950 m./s.
Chance of Fire on Target Caused by HE Shel12 %
Secondary Armament #2
100 mm/56 B-546 х 2 pcs.
Firing Rangekm.
Rate of Fire16 shots/min.
Reload Time3.75 sec.
HE ShellHE-56 
Maximum HE Shell Damage1,400 
Initial HE Shell Velocity895 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #3
152 mm/50 Model 19086 х 1 pcs.
Firing Rangekm.
Rate of Fire7.5 shots/min.
Reload Timesec.
HE Shell152 mm HE Model 1907 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity823 m./s.
Chance of Fire on Target Caused by HE Shel12 %
AA Defense
76 mm 34-K4 х 1 pcs.
. . . Average Damage per Second8.8 
. . . Firing Rangekm.
37 mm 70-K12 х 1 pcs.
. . . Average Damage per Second68.4 
. . . Firing Range3.21 km.
12.7 mm DShK2 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range1.2 km.
100 mm/56 B-546 х 2 pcs.
. . . Average Damage per Second59.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed27 knot
Turning Circle Radius960 m.
Rudder Shift Time18.1 sec.
Concealment
Surface Detectability Range15.02 km.
Air Detectability Range10.12 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
VII
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6,700,000

Sinop — Soviet Tier VII battleship.

A high-speed battleship project, armed with 406 mm guns that were developed right before the beginning of World War I. Her advantages included well-designed armor protection and a strong secondary battery.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/45 Model 1915 Vickers1.8602205,8504112,950 0520,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Sinop (A)61,6001240036/6/612/2/4/60 0620,000
Sinop (B)65,00012400344/60 24,0001,350,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS VII mod. 1015.8 0360,000
GFCS VII mod. 21017.4 12,000800,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 100,000 hp27 0300,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion


Pros:

  • Great speed, can reach 28.35kts by equipping the sierra mike signal flag.
  • Good rudder shift for a battleship
  • Impressive guns with good close-range dispersion
  • Great turret setup with impressive angles allowing for easy angling
  • Strong secondary armament
  • Extraordinarily good armor
  • Big healthpool (65,000)
  • Respectable concealment

Cons:

  • Vulnerable citadel if broadside, avoided by having good positioning and angling.
  • Slow turret traverse at 60 seconds (Can be reduced to 48 seconds by mounting Expert Marksman)
  • Long reload at 33 seconds
  • Limited charges on the damage control system consumable (But that is mitigated by having a short cooldown)
  • Dispersion at range can be frustrating
  • Massive turning circle of 960 meters
  • Weak against destroyers
  • Underwhelming anti-aircraft suite

Gallery

Historical Info

Historical Gallery


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