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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +The first U.S. Navy destroyer designed to operate on the high seas. Unlike all destroyers built before, she was equipped with a turbine power unit and uniform caliber main guns.<br><br>{{Model3DViewer|bd8d9e40e54a473abd058badaee9ef99}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?The Smith is a unique ship in that it has three single tube torpedo launchers, one on each side and one near the stern that can fire to either side. They have extremely low damage, range, and speed, but they reload every 11 seconds. This gives it a very interesting playstyle contrasting to the higher alpha strikes of the other low tier DD's. She can afford to "pewpew" torps at possible enemy locations, however with only 4.5km range torps, this works best in confined areas such as the southwest section of Big Race and maps such as Islands which have lots of cover to allow you to get close (and be careful not to fire torpedoes at allies!). Another interesting tactic that can be used is to find a low tier battleship and simply shoot more torpedoes than it can dodge at it, resulting in an amusing chain of torpedo hits and flooding if you can stay alive. As for her guns, they are the smallest and weakest in the game, rivaled only by the Tachibana's. They don't do much damage, and the HE will bounce off an Umikaze. However, they fire fast, but that's all they have going for them. Overall, the ship, while not very good, is extremely amusing to play.+''Smith'' is a unique ship in that it has three single tube torpedo launchers, one on each side and one near the stern that can fire to either side. Her torpedoes have extremely low damage, range, and speed, but they reload every 11 seconds. This gives her a very interesting playstyle contrasting to the higher alpha strikes of the other low tier destroyers. She can afford to randomly fire torpedoes at possible enemy locations, however with only a 4.5km range, this works best in confined areas such as the southwest section of Big Race and maps such as Islands which have lots of cover to allow her to get close (and be careful not to fire torpedoes at allies!). Another interesting tactic that can be used is to find a low tier battleship and simply shoot more torpedoes than it can dodge at it, resulting in an amusing chain of torpedo hits and flooding if she can stay alive. As for her guns, they are the smallest and weakest in the game, rivaled only by ''[[Tachibana]]''’s. They don't do much damage, and the HE will bounce off an ''[[Umikaze]]''. They fire fast, but that's all they have going for them. Overall, the ship - while not very good - is extremely amusing to play.
  
?|Research=<!-- write text about priority sequence of research below -->+{{AnnoWiki|content=
?None required due to premium status.+'''[https://forum.worldofwarships.com/index.php?/topic/81774-premium-ship-review-uss-smith/ LittleWhiteMouse's Premium Ship Review: Smith] from the NA forums'''}}
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?*Very fast firing guns for tier 2 ship+* Very fast firing guns for Tier II ship.
?*Small profile+* Small profile.
?*Very fast torpedo reload+* Very fast torpedo reload.
 + 
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?*Very small health pool+* Very small health pool.
?*Very slow for a destroyer+* Very slow for a destroyer.
?*Lowest torpedo alpha at only two torps in a salvo maximum+* Lowest torpedo alpha at only two torpedoes in a salvo maximum.
?*76mm guns are the smallest in the game, with low damage and bad pen+* 76mm guns are the smallest in the game, with low damage and bad penetration values.
?*Abysmal gunnery range+* Abysmal gunnery range.
?|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+ 
 +|Research=<!-- write text about priority sequence of research below -->
 +As a premium ship, ''Smith'' doesn't have any upgrades to research.
 + 
 +|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 + 
 +|Upgrades=<!-- write text about best upgrades below -->
 +The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}}
 + 
 +Captains who are concerned about possible detonations are encouraged to equip {{Magazine Modification 1}} instead.
 + 
 +|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
 + 
 +{{Commander Skills
 +| Priority Target = 2
 +| Preventative Maintenance = 3
 +| Expert Loader =
 +| Air Supremacy =
 +| Direction Center for Fighters =
 +| Improved Engine Boost =
 +| Incoming Fire Alert = 2
 +| Last Gasp =
 + 
 +| High Alert = 1
 +| Jack of All Trades = 2
 +| Expert Marksman = 1
 +| Torpedo Acceleration = 1
 +| Smoke Screen Expert =
 +| Improved Engines =
 +| Adrenaline Rush = 3
 +| Last Stand = 3
 + 
 +| Basics of Survivability = 1
 +| Survivability Expert = 1
 +| Torpedo Armament Expertise = 3
 +| Aircraft Armor =
 +| Basic Firing Training = 2
 +| Superintendent = 3
 +| Demolition Expert = 2
 +| Vigilance = 2
 + 
 +| Manual Fire Control for Secondary Armament =
 +| Fire Prevention = 1
 +| Inertia Fuse for HE Shells =
 +| Sight Stabilization =
 +| Advanced Firing Training = 2
 +| Manual Fire Control for AA Armament =
 +| Radio Position Finding = 2
 +| Concealment Expert = 3
 +}}
 + 
 +|Consumables=<!-- write text about selection of Consumables below -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* '''Slot 1:''' {{Damage Control Party}}
 +* '''Slot 2:''' {{Smoke Generator}}
 +* '''Slot 3:''' {{Engine Boost}}
 + 
 +Investing in {{Damage Control Party II}} and {{Smoke Generator II}} is recommended, but spending the credits (or doubloons) on the premium version of {{Engine Boost}} isn't really necessary.
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 +As a premium ship, ''Smith'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 9 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
 + 
 +|Signals=<!-- write text about best set of signals below -->
 +{{Signal Flags
 +| November Echo Setteseven =
 +| Mike Yankee Soxisix =
 +| India X-Ray = 2
 +| Juliet Whiskey Unaone = 2
 +| Victor Lima = 2
 +| Hotel Yankee =
 + 
 +| November Foxtrot = 1
 +| Sierra Mike = 3
 +| India Delta =
 +| Juliet Yankee Bissotwo =
 +| India Yankee =
 +| Juliet Charlie = 2
 + 
 +| Zulu = 1
 +| India Bravo Terrathree =
 +| Equal Speed Charlie London =
 +| Zulu Hotel = 1
 +| Papa Papa =
 + 
 +| Wyvern =
 +| Red Dragon =
 +| Dragon Flag =
 +| Ouroboros =
 +| Hydra =
 +}}
 + 
 +|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 + 
 +</gallery>
 + 
 +|History=<!-- write text below -->
 +===Construction===
 +:William Cramp and Sons Shipbuilding Company, Philadelphia, United States
 +:Laid down: 18 March 1908
 +:Launched: 20 April 1909
 +:Commissioned: 26 November 1909
 + 
 +===Specifications===
 +:700 tons displacement, standard
 +:89.6m length
 +:7.9m beam
 +:2.4m draft
 + 
 +====Machinery====
 +:4 boilers, 3 turbines
 + 
 +====Performance====
 +:28 knots at 10,000 shaft horsepower
 +:2,800nm at 10 knots
 + 
 +====Armament====
 +=====Main=====
 +:Five (5x1) 76.2mm guns
 +=====Torpedoes=====
 +:Three (3x1) 457mm torpedo tubes
 + 
 +===History===
 + 
 +====Design====
 +The ''Smith'' class was the first series of true destroyers constructed under the provisions of the Converse Report. Named for the convening admiral, the consequent Converse Commission was charged with determining the qualities necessary for future US Navy destroyers.
  
?</gallery>|History=<!-- write text below --><br /> 
?==== Specifications ==== 
?700t standard displacement<br /> 
?89.6m length<br /> 
?8.2m beam<br /> 
?3.4m draft<br /> 
?Three turbines 
?==== Performance ==== 
?28knts at 10,000shp 
?==== Armament ==== 
?Five (1x1) 76.2mm rifles, three (1x1) 457mm torpedo tubes 
?=== Design === 
?The ''Smith'' class was the first series of true destroyers constructed under the provisions of the Converse Report. Named for the convening admiral, the consequent Converse Commission was charged with determining the qualities necessary for future US Navy destroyers.<br /> 
 The primary characteristics decided upon were as follows: The primary characteristics decided upon were as follows:
?* Must be able to operate with the fleet+* Must be able to operate with the fleet.
?* Capable of operation in any conditions, including heavy seas+* Capable of operation in any conditions, including heavy seas.
?* Able to chase down and combat torpedo boats+* Able to chase down and combat torpedo boats.
?Authorised by Congress in 1907, the ''Smith'' class would consist of five destroyers. They would have the distinction of being the last US Navy destroyers to be coal-fired, and the first equipped with turbine propulsion machinery.+Authorized by Congress in 1907, the ''Smith'' class would consist of five destroyers. They would have the distinction of being the last US Navy destroyers to be coal-fired, and the first equipped with turbine propulsion machinery.
?=== History ===+ 
?''Smith'' herself was laid in March, 1908 and commissioned in late November of 1909. She was assigned to the Atlantic Torpedo Fleet. Placed in reserve in 1912, she was reactivated in 1915 to take part in neutrality patrols off the US East Coast. In 1916, ''Smith'' joined the Naval Auxiliary Reserve for assistance in recruiting duties.<br />+====Service====
 +''Smith'' herself was laid down in March 1908 and commissioned in late November of 1909. She was assigned to the Atlantic Torpedo Fleet. Placed in reserve in 1912, she was reactivated in 1915 to take part in neutrality patrols off the US East Coast. In 1916, ''Smith'' joined the Naval Auxiliary Reserve for assistance in recruiting duties.
 + 
 +On 1 April 1917, in preparation to the US declaration of war against Germany, she was sent to New York City to assist with the detention of German merchant vessels in the harbor. ''Smith'' then joined the patrolling units off the US East Coast on anti-submarine and anti-raider duty until May, at which time she arrived in Charleston for repairs and refit.
  
?On 01 April 1917, in preparation to the US declaration of war against Germany, she was sent to New York City to assist with the detention of German merchant vessels in the harbor. ''Smith'' then joined the patrolling units off the US East Coast on anti-submarine and anti-raider duty until May, at which time she arrived in Charleston for repairs and refit.<br />+In July, ''Smith'' was sent to Brest, France. There she served as an escort for both inbound and outbound convoys until the end of the war. During that time, ''Smith'' engaged in no combat.
  
?In July, ''Smith'' was sent to Brest, France. There she served as an escort for both inbound and outbound convoys until the end of the war. During that time, ''Smith'' engaged in no combat.<br />+''Smith'' returned to the US in 1919, where she was decommissioned in 1920. Scheduled to be sold for scrapping, she was instead used as a target for experiments in naval bombing. Afterward, she was towed back to Philadelphia, but in 1921 was again used in the testing of naval bombing. After the second round of tests, ''Smith'' was again returned to Philadelphia and sold off for scrapping in December 1921.
  
?''Smith'' returned to the US in 1919, where she was decommissioned in 1920. Scheduled to be sold for scrapping, she was instead used as a target for experiments in naval bombing. Afterward, she was towed back to Philadelphia, but in 1921 was again used in the testing of naval bombing. After the second round of tests, ''Smith'' was again returned to Philadelphia and sold off for scrapping in December of 1921. 
  
 +|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery>
 +File:Smith1910.jpeg|''Smith'' in 1910.
 +File:USS Smith (1909).jpg|USS ''Smith'' (DD-17) securing from action stations, just prior to entering New York Harbor, late March 1917.
 +File:Smith1917.jpeg|''Smith'' in New York City, 1917.
 +</gallery>
  
?|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
?File:USS Smith (1909).jpg|USS Smith (DD-17) securing from action stations, just prior to entering New York Harbor in late March 1917.+{{VideoYT|gUVtdcAxflY}}
?File:Smith1910.jpeg|USS Smith, 1910+
?File:Smith1917.jpeg|USS Smith, New York City, 1917+
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
?https://forum.worldofwarships.com/index.php?/topic/81774-premium-ship-review-uss-smith //A review of the ship by Little White Mouse. 
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 09:31, 18 July 2019

Smith
Smith_wows_main.jpg
Destroyer | U.S.A. | Tier II
Tech Tree Position
Smith_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points7,300 
Main Battery
76.2 mm/50 Mk.5 on a single mount5 х 1 pcs.
Rate of Fire17.14 shots/min.
Reload Time3.5 sec.
Rotation Speed10 deg./sec.
180 Degree Turn Time18 sec.
Firing Range6.55 km.
Maximum Dispersion64 m.
HE Shell76 mm HE 
Maximum HE Shell Damage1,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity823 m./s.
HE Shell Weight5.9 kg.
AP Shell76 mm AP Mk29 
Maximum AP Shell Damage1,100 
Initial AP Shell Velocity823 m./s.
AP Shell Weight5.9 kg.
Torpedo Tubes
450 mm Mk53 х 1 pcs.
Rate of Fire5.45 shots/min.
Reload Time11 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoBliss Leavitt Mk7 mod. 0 
Maximum Damage6,033 
Torpedo Speed54 knot
Torpedo Range4.5 km.
AA Defense
7.62 mm Hotchkiss2 х 1 pcs.
. . . Average Damage per Second2.6 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed28 knot
Turning Circle Radius480 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range5.59 km.
Air Detectability Range2.06 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
II
Ship_PASD502_Smith.png
Special

Smith — American special premium Tier II destroyer.

The first U.S. Navy destroyer designed to operate on the high seas. Unlike all destroyers built before, she was equipped with a turbine power unit and uniform caliber main guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
76.2 mm/50 Mk.5 on a single mount17.118641,10041,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Smith7,300610523 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Bliss Leavitt Mk75.5117.26,033544.5 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk2 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 10,000 hp28 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1

Player Opinion

Performance

Smith is a unique ship in that it has three single tube torpedo launchers, one on each side and one near the stern that can fire to either side. Her torpedoes have extremely low damage, range, and speed, but they reload every 11 seconds. This gives her a very interesting playstyle contrasting to the higher alpha strikes of the other low tier destroyers. She can afford to randomly fire torpedoes at possible enemy locations, however with only a 4.5km range, this works best in confined areas such as the southwest section of Big Race and maps such as Islands which have lots of cover to allow her to get close (and be careful not to fire torpedoes at allies!). Another interesting tactic that can be used is to find a low tier battleship and simply shoot more torpedoes than it can dodge at it, resulting in an amusing chain of torpedo hits and flooding if she can stay alive. As for her guns, they are the smallest and weakest in the game, rivaled only by Tachibana’s. They don't do much damage, and the HE will bounce off an Umikaze. They fire fast, but that's all they have going for them. Overall, the ship - while not very good - is extremely amusing to play.


Pros:

  • Very fast firing guns for Tier II ship.
  • Small profile.
  • Very fast torpedo reload.

Cons:

  • Very small health pool.
  • Very slow for a destroyer.
  • Lowest torpedo alpha at only two torpedoes in a salvo maximum.
  • 76mm guns are the smallest in the game, with low damage and bad penetration values.
  • Abysmal gunnery range.

Research

As a premium ship, Smith doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Smith are as follows:

Captains who are concerned about possible detonations are encouraged to equip Magazine Modification 1 : -70% risk. instead.

Commander Skills

The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.

Consumables

Smith can equip the following consumables:

Investing in Damage Control Party II (When activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration.) and Smoke Generator II (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) is recommended, but spending the credits (or doubloons) on the premium version of Engine BoostWhile active, increases a ship's speed by a fixed percentage. isn't really necessary.

Camouflage

As a premium ship, Smith comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video


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Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons