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Smolensk

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 <!-- Add |Ship=code for manual override --> <!-- Add |Ship=code for manual override -->
 {{WoWs_Ship {{WoWs_Ship
?|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->+|244000 coal=<!-- in case of gift or promo ship write conditions to get it. (optional)-->
 <!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. --> <!-- ''{{#var:ship_name}}'' was first released for sale on DD MMM YYYY for the NA server and DD MMM YYYY for the EU server. -->
  
?|Anno=<!-- you can write below short description for the ship. it will replace default once. -->+|Anno=<!-- you can write below short description for the ship. it will replace default one. -->
?<!-- <br><br>{{Model3DViewer|b7412c4ee69f49f59848b8c4c96b59a6}} -->+Developed after World War II, a project of a small light cruiser (MLK 16 x 130) equipped with sixteen dual-purpose guns in four turret mounts intended to counter enemy light ships.<br><br>
 +''{{#var:ship_name}}'' became available with Update 0.8.7, released August 21st, 2019. She was removed from the [[Ship:Armory|Armory]] with Update 0.9.3, and is not currently available.
  
?|Performance=<!-- write text about performance in battles below -->+|Performance=
?<!--Smolensk is a fast Russian cruiser with ridiculous firepower and weak armor. While her speed allows her to control engagements most of the time, her poor rudder and flimsy hide will not save her from a well-placed battleship salvo. She is an excellent firestarter and can barrage a target with a downpour of HE shells. Her shell velocity is excellent for the caliber yet still had enough float to allow the use of many islands. She has enough AA to counter any aircraft carrier and with the right captain skills and Defensive AA makes her untouchable. She is best used as a support for battleships, as she can't take many hits and is a destroyer's nightmare. She carries a smoke should she have a teammate spotting for her and is yet another tool in her toolbox. While she has poor(ish) range, captains can use her as a long-distance annoyance, though it is recommended to take the rudder shift module should this tactic be employed.+{{AA Sidebar Warning Insert}}
?Overall, she is an outstanding ship that is capable of extreme levels of game control. Don't sail in straight lines, don't be alone, and you'll be fine.+''{{#var:ship_name}}'' is a powerful light cruiser at Tier X, comparable in many ways to the British Tier X cruiser, ''[[Minotaur]]''. They are both equipped with rapid firing low-caliber guns mounted in turrets with extremely quick traverse time. ''{{#var:ship_name}}'' differs in that she has access to high-explosive ammunition, truly giving her a reputation as a firestarter. She is equipped with a few useful consumables, such as a Smoke Screen and {{Repair Party}}. These are essential for ensuring survivability in open water, as ''{{#var:ship_name}}'' has a "glass jaw." A poorly planned maneuver or exposure to large-caliber incoming fire will likely result in devastating hits. Players are advised to utilize these consumables regularly as well as engage from the cover of islands to protect the ship's vulnerable citadel.
?PERFORMANCE SECTION GUIDELINES+ 
?1. Write a brief intro paragraph of 1-3 sentences.+''{{#var:ship_name}}'' is equipped with torpedoes and offers a choice between Defensive AA Fire and Hydroacoustic Search in order to further her defensive capabilities against destroyers or aircraft seeking to harm her. Her low hit point pool requires that these threats be dealt with swiftly so she can return to cover and concealment to avoid being focused by enemy capital ships. Once properly positioned, ''{{#var:ship_name}}'' is extremely difficult to face, due to her capability to deal a high volume of fire over a short period of time. Players will benefit from studying maps in order to find the best positions to fire from. ''{{#var:ship_name}}'' also serves as a decent escort ship, especially in a division with another light cruiser or destroyer.
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+
?--> +
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* its like a tier 10 atlanta only much stronger with very strong shell velocity +* High rate of fire and shell volume, exceptional DPM
?* will wreck a DD in 2 salvos+* Excellent ballistics, high muzzle velocity and flat shell arcs
?* +* Very quick main battery traverse speed
?* +* Equipped with two quintuple torpedo racks, one per side of the ship
 +* Decent torpedo range and damage
 +* Access to the {{Smoke Generator}} consumable
 +* Excellent AA suite that can be further improved with the {{Defensive AA Fire}} consumable
 +* Battleship shells can overpenetrate the citadel at close range (below 8km)
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Very thinly armored - will take citadels from heavy cruisers and battleships regardless of angle+* Second smallest hitpoint pool of all Tier 10 cruisers
 +* Very poor armour, also engine and rudder can be easily disabled
 +* Extremely poor stock main battery range makes {{Gun Fire Control System Modification 2}} mandatory
 +* Torpedoes have poor speed and reload time
 +* Fairly sluggish turn radius for such a small ship, at 750m it ties for worst of the CLs
 +* {{Smoke Generator}} has at most three charges (two stock)
 + 
 +<br />
 +{{AnnoWiki|content='''[https://forum.worldofwarships.com/topic/202337-premium-ship-review-132-smolensk/ LittleWhiteMouse's Premium Ship Review: Smolensk] from the NA forums'''}}
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?<!--Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows:  
?* '''Main Battery:'''  
?* '''Hull:''' Upgrade to Hull (B) for XXX. Research of this module unlocks progression to YYY. 
?* '''Torpedoes:'''  
?* '''Gun Fire Control System:''' Upgrade to XXX for an extra 10% range on the main battery.  
?* '''Propulsion:'''  
?--> 
? 
? 
 As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research. As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.
  
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 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?* '''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': +* '''Slot 2''': {{Engine Room Protection}}
?* '''Slot 3''': +* '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 4''': +* '''Slot 4''': {{Propulsion Modification 1}}
?* '''Slot 5''': +* '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 6''': +* '''Slot 6''': {{Gun Fire Control System Modification 2}}
?-->+
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE. +Key skills for ''{{#var:ship_name}}'' commanders include Superintendent, Advanced Firing Training, and Concealment Expert.
  
?{{Commander Skills+{{Commander Skills 3 CR
?| Priority Target = +<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| Preventative Maintenance = +| rating11 = <!-- Grease the Gears -->
?| Expert Loader = +| rating12 = <!-- Swift Fish -->
?| Air Supremacy = +| rating13 = 1 <!-- Consumables Specialist -->
?| Direction Center for Fighters = +| rating14 = 1 <!-- Gun Feeder -->
?| Improved Engine Boost = +| rating15 = 2 <!-- Incoming Fire Alert -->
?| Incoming Fire Alert = +| rating16 = 2 <!-- Last Stand -->
?| Last Gasp = +
  
?| High Alert = +| rating21 = 3 <!-- Pyrotechnician -->
?| Jack of All Trades = +| rating22 = <!-- Fill the Tubes -->
?| Expert Marksman = +| rating23 = 2 <!-- Consumables Enhancements -->
?| Torpedo Acceleration = +| rating24 = <!-- Eye in the Sky -->
?| Smoke Screen Expert = +| rating25 = 3 <!-- Priority Target -->
?| Improved Engines = +| rating26 = <!-- Expert AA Marksman -->
?| Adrenaline Rush = +
?| Last Stand = +
  
?| Basics of Survivability = +| rating31 = 3 <!-- Heavy HE and SAP Shells -->
?| Survivability Expert = +| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| Torpedo Armament Expertise = +| rating33 = 3 <!-- Adrenaline Rush -->
?| Aircraft Armor = +| rating34 = <!-- Heavy AP Shells -->
?| Basic Firing Training = +| rating35 = 3 <!-- Superintendent -->
?| Superintendent = +| rating36 = 3 <!-- Survivability Expert -->
?| Demolition Expert = +
?| Vigilance = +
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Top Grade Gunner -->
?| Fire Prevention = +| rating42 = <!-- Outnumbered -->
?| Inertia Fuse for HE Shells = +| rating43 = <!-- Radio Location -->
?| Sight Stabilization = +| rating44 = <!-- Inertial Fuse for HE Shells -->
?| Advanced Firing Training = +| rating45 = 3 <!-- Concealment Expert -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- AA Gunner -->
?| Radio Position Finding = +}}
?| Concealment Expert = +
?}}-->+
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Smoke Generator}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+* '''Slot 4:''' {{Repair Party}}
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Main Battery Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}+
?-->+
  
?|Camouflage=<!-- write text about useful camouflage below -->+|Camouflage={{Prem Ship Camo Insert|shiptier=10}}
?<!-- FOR TECH TREE SHIPS+
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; +
? +
?Choose one and append after semicolon above:+
?Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
?Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.+
? +
?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
?-->+
? +
? +
?As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. +
  
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = 3
 | Mike Yankee Soxisix =  | Mike Yankee Soxisix =
?| India X-Ray = +| India X-Ray = 3
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = 1
?| Victor Lima = +| Victor Lima = 3
?| Hotel Yankee = +| Hotel Yankee = 1
? +
?| November Foxtrot = +
?| Sierra Mike = +
?| India Delta = +
?| Juliet Yankee Bissotwo = +
?| India Yankee = +
?| Juliet Charlie = +
? +
?| Zulu = +
?| India Bravo Terrathree = +
?| Equal Speed Charlie London = +
?| Zulu Hotel = +
?| Papa Papa = +
? +
?| Wyvern = +
?| Red Dragon = +
?| Dragon Flag = +
?| Ouroboros = +
?| Hydra = +
?| Basilisk = +
  
?| Leviathan = +| November Foxtrot = 3
?| Scylla = +| Sierra Mike = 3
?}} -->+| India Delta = 3
 +| Juliet Yankee Bissotwo = 1
 +| India Yankee = 1
 +| Juliet Charlie = 2
 +}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
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 ---- ----
 ====Performance==== ====Performance====
?:34 knots at 108,000 shaft horsepower+:35 knots at 108,000 shaft horsepower
 ---- ----
 ====Armor==== ====Armor====
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 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +<references />
  
 +{{WoWS Ship Changelog Insert|1=
 +*Available for testing by supertesters in the game starting from Update 0.8.4.
 +{{WoWS Ship Testing Changes Insert|1=
 +*<span class="plainlinks">[https://medium.com/@devblogwows/st-new-ships-ccca454640a9 Apr 20, 2019]</span>:
 +**Preliminary characteristics.
 +*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/btltqj/st_changes_to_test_ships/ May 27, 2019]</span>:
 +**Bow and stern plating thickness increased from 13 to 16 mm.
 +*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/c078fj/st_changes_to_test_ships_and_engine_boost_of/ June 13, 2019]</span>:
 +**Main battery firing range decreased from 15.6 to 13.8 km.
 +*<span class="plainlinks">[https://www.reddit.com/r/WorldOfWarships/comments/cbgdgc/st_changes_to_test_ships/ July 10, 2019]</span>:
 +**Detectability by air increased from 5.64 to 7.41 km
 +}}
 +*Update 0.8.7:
 +**Available for purchase in the Armory for 244,000 Coal.
 +*Update 0.9.2:
 +**Center section armor decreased from 30 to 16 mm.
 +*Update 0.9.3:
 +**Smolensk was removed from the Armory and no longer available to purchase.
 +*Update 0.9.4:
 +**Fixed a bug due to which the status of the ship was displayed as a premium ship and not a special ship.
 +}}
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 17:26, 12 July 2022

Smolensk
Смоленск_wows_main.jpg
Cruiser | U.S.S.R. | Tier X
Tech Tree Position
Смоленск_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points32,400 
Main Battery
130 mm/58 on a BL-132 mount4 х 4 pcs.
Rate of Fire13.33 shots/min.
Reload Time4.5 sec.
Rotation Speed30 deg./sec.
180 Degree Turn Timesec.
Firing Range13.8 km.
Maximum Dispersion118 m.
HE ShellHE-42 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity950 m./s.
HE Shell Weight33 kg.
AP ShellSAP-42 
Maximum AP Shell Damage2,600 
Initial AP Shell Velocity950 m./s.
AP Shell Weight33.4 kg.
Torpedo Tubes
533 mm PTA-53-302 х 5 pcs.
Rate of Fire0.46 shots/min.
Reload Time131 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-51 
Maximum Damage14,400 
Torpedo Speed60 knot
Torpedo Range8.01 km.
AA Defense
130 mm/58 on a BL-132 mount4 х 4 pcs.
. . . Average Damage per Second158 
. . . Firing Range5.19 km.
45 mm SM-20-ZIF mount6 х 4 pcs.
. . . Average Damage per Second123.6 
. . . Firing Range3.51 km.
25 mm 110-PM on a 4М-120 mount4 х 4 pcs.
. . . Average Damage per Second33.6 
. . . Firing Range3.09 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius750 m.
Rudder Shift Time8.2 sec.
Concealment
Surface Detectability Range12.4 km.
Air Detectability Range7.41 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
X
Ship_PRSC610_Smolensk.png
Special

Smolensk — Soviet special premium Tier X cruiser.

Developed after World War II, a project of a small light cruiser (MLK 16 x 130) equipped with sixteen dual-purpose guns in four turret mounts intended to counter enemy light ships.

Smolensk became available with Update 0.8.7, released August 21st, 2019. She was removed from the Armory with Update 0.9.3, and is not currently available.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
130 mm/58 on a BL-132 mount13.361181,80082,600 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Smolensk32,4001310044/6/42 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-510.51317.214,400608 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS X mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 108,000 hp35 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Smolensk is a powerful light cruiser at Tier X, comparable in many ways to the British Tier X cruiser, Minotaur. They are both equipped with rapid firing low-caliber guns mounted in turrets with extremely quick traverse time. Smolensk differs in that she has access to high-explosive ammunition, truly giving her a reputation as a firestarter. She is equipped with a few useful consumables, such as a Smoke Screen and Repair PartyWhile active, restores a percentage of the ship's health points each second.. These are essential for ensuring survivability in open water, as Smolensk has a "glass jaw." A poorly planned maneuver or exposure to large-caliber incoming fire will likely result in devastating hits. Players are advised to utilize these consumables regularly as well as engage from the cover of islands to protect the ship's vulnerable citadel.

Smolensk is equipped with torpedoes and offers a choice between Defensive AA Fire and Hydroacoustic Search in order to further her defensive capabilities against destroyers or aircraft seeking to harm her. Her low hit point pool requires that these threats be dealt with swiftly so she can return to cover and concealment to avoid being focused by enemy capital ships. Once properly positioned, Smolensk is extremely difficult to face, due to her capability to deal a high volume of fire over a short period of time. Players will benefit from studying maps in order to find the best positions to fire from. Smolensk also serves as a decent escort ship, especially in a division with another light cruiser or destroyer.

Pros:

  • High rate of fire and shell volume, exceptional DPM
  • Excellent ballistics, high muzzle velocity and flat shell arcs
  • Very quick main battery traverse speed
  • Equipped with two quintuple torpedo racks, one per side of the ship
  • Decent torpedo range and damage
  • Access to the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. consumable
  • Excellent AA suite that can be further improved with the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable
  • Battleship shells can overpenetrate the citadel at close range (below 8km)

Cons:

Research

As a premium ship, Smolensk doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Smolensk are as follows:

Commander Skills

Key skills for Smolensk commanders include Superintendent, Advanced Firing Training, and Concealment Expert.

Consumables

Smolensk can equip the following consumables:

Camouflage

As a premium ship, Smolensk comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.8.4.

Testing Changes

  • Apr 20, 2019:
    • Preliminary characteristics.
  • May 27, 2019:
    • Bow and stern plating thickness increased from 13 to 16 mm.
  • June 13, 2019:
    • Main battery firing range decreased from 15.6 to 13.8 km.
  • July 10, 2019:
    • Detectability by air increased from 5.64 to 7.41 km
  • Update 0.8.7:
    • Available for purchase in the Armory for 244,000 Coal.
  • Update 0.9.2:
    • Center section armor decreased from 30 to 16 mm.
  • Update 0.9.3:
    • Smolensk was removed from the Armory and no longer available to purchase.
  • Update 0.9.4:
    • Fixed a bug due to which the status of the ship was displayed as a premium ship and not a special ship.

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Cruisers
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VI DidoDoubloons • VI Orion '44Doubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Tiger '59Doubloons • VIII Belfast '43Doubloons • VIII HampshireDoubloons • VIII NottinghamDoubloons • VIII AL CheshireDoubloons • VIII STAR EdinburghDoubloons • IX Neptune • IX Drake • X Monmouth • X Minotaur • X Goliath • X PlymouthDoubloons • X GibraltarDoubloons • X Defence •  Edgar 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VI DupleixDoubloons • VI MontcalmDoubloons • VII Algérie • VII ToulonDoubloons • VIII Charles Martel • VIII Cherbourg • VIII BayardDoubloons • IX Saint-Louis • IX Brest • IX CarnotDoubloons • X Henri IV • X Marseille • X ColbertDoubloons •  Condé 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • III AL AvroraDoubloons • IV Svietlana • V MurmanskDoubloons • V Kotovsky • V Krasny KrymDoubloons • V MikoyanDoubloons • V KirovDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VII LazoDoubloons • VII Lazo BDoubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail KutuzovDoubloons • VIII OchakovDoubloons • VIII Pyotr BagrationDoubloons • VIII Dmitry PozharskyDoubloons • IX Dmitri Donskoi • IX Riga • IX KronshtadtDoubloons • X MoskvaDoubloons • X Alexander Nevsky • X Petropavlovsk • X StalingradDoubloons • X Smolensk B • X SmolenskDoubloons • X SevastopolDoubloons • X Kommissar •  Novosibirsk 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI LeipzigDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VII MünchenDoubloons • VII WeimarDoubloons • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII MainzDoubloons • VIII SchillDoubloons • VIII Mainz BDoubloons • VIII Cross of DornDoubloons • VIII Wiesbaden • IX Roon • IX SiegfriedDoubloons • IX ÄgirDoubloons • IX Admiral SchröderDoubloons • IX Roon CLRDoubloons • X Hindenburg •  Clausewitz 
Pan-Asia  I Chengan • III Ning HaiDoubloons • V Chungking • VI Rahmat • VI HuangheDoubloons • VII Chumphon • VIII Harbin • VIII IrianDoubloons • VIII WukongDoubloons • IX Sejong • IX DalianDoubloons • IX MengchongDoubloons • IX TianjinDoubloons • X Jinan 
Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín