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Smolensk

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Revision as of 20:45, 16 September 2019Revision as of 00:37, 19 September 2019
Added numerous sections.
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?<!--Smolensk is a fast Russian cruiser with ridiculous firepower and weak armor. While her speed allows her to control engagements most of the time, her poor rudder and flimsy hide will not save her from a well-placed battleship salvo. She is an excellent firestarter and can barrage a target with a downpour of HE shells. Her shell velocity is excellent for the caliber yet still had enough float to allow the use of many islands. She has enough AA to counter any aircraft carrier and with the right captain skills and Defensive AA makes her untouchable. She is best used as a support for battleships, as she can't take many hits and is a destroyer's nightmare. She carries a smoke should she have a teammate spotting for her and is yet another tool in her toolbox. While she has poor(ish) range, captains can use her as a long-distance annoyance, though it is recommended to take the rudder shift module should this tactic be employed.+''{{#var:ship_name}}'' is a powerful light cruiser at Tier X, comparable in many ways to the British Tier X cruiser, ''[[Minotaur]]''. They are both equipped with rapid firing low-caliber guns mounted in turrets with extremely quick traverse time. ''{{#var:ship_name}}'' differs in that she has access to high-explosive ammunition, truly giving her a reputation as a firestarter. She is equipped with a few useful consumables, such as a Smoke Screen and {{Repair Party}}. These are essential for ensuring survivability in open water, as ''{{#var:ship_name}}'' has a "glass jaw." A poorly planned maneuver or exposure to large-caliber incoming fire will likely result in devastating hits. Players are advised to utilize these consumables regularly as well as engage from the cover of islands to protect the ship's vulnerable citadel.
?Overall, she is an outstanding ship that is capable of extreme levels of game control. Don't sail in straight lines, don't be alone, and you'll be fine.+ 
?PERFORMANCE SECTION GUIDELINES+''{{#var:ship_name}}'' is equipped with torpedoes and offers a choice between Defensive AA Fire and Hydroacoustic Search in order to further her defensive capabilities against destroyers or aircraft seeking to harm her. Her low hit point pool requires that these threats be dealt with swiftly so she can return to cover and concealment to avoid being focused by enemy capital ships. Once properly positioned, ''{{#var:ship_name}}'' is extremely difficult to face, due to her capability to deal a high volume of fire over a short period of time. Players will benefit from studying maps in order to find the best positions to fire from. ''{{#var:ship_name}}'' also serves as a decent escort ship, especially in a division with another light cruiser or destroyer.
?1. Write a brief intro paragraph of 1-3 sentences.+
?2. Write 1-3 paragraphs of "meat". Talk about what the ship does well, what it doesn't, how it compares to same tier ships of the same type, how it compares to the previous ship in the tech tree, whatever. Try to avoid quoting vital statistics to players unless it is really relevant (i.e. concealment); they can see those in the sidebar on the right and don't need them read back. +
?3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.+
?--> +
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* its like a tier 10 atlanta only much stronger with very strong shell velocity +* High rate of fire.
?* will wreck a DD in 2 salvos+* Fast turret traverse.
?* +* Armed with torpedoes.
?* +* Access to numerous useful consumables, allowing for adaptation to a changing combat environment
 +* Decent fire chance.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Very thinly armored - will take citadels from heavy cruisers and battleships regardless of angle+* Light armor and exposed citadel.
 +* Commander points and upgrade slots must be used to upgrade her poor stock gun range, leading to fewer options for customization.
 +* Does not have access to [[Surveillance Radar]], like other cruisers of her nation.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->
  
?<!--The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?* '''Slot 1''': +* '''Slot 1''': {{Main Armaments Modification 1}}
?* '''Slot 2''': +* '''Slot 2''': {{Propulsion Modification 1}}<nowiki>*</nowiki>
?* '''Slot 3''': +* '''Slot 3''': {{AA Guns Modification 1}}<nowiki>*</nowiki>
?* '''Slot 4''': +* '''Slot 4''': {{Propulsion Modification 2}}
?* '''Slot 5''': +* '''Slot 5''': {{Concealment System Modification 1}}
?* '''Slot 6''': +* '''Slot 6''': {{Gun Fire Control System Modification 2}}
?-->+
  
?|CommanderSkills=<!-- write text about best set of Commander Skills below --> 
?<!--Key skills for ''{{#var:ship_name}}'' commanders include INSERT TEXT HERE.  
  
 +If available, mount either {{Defensive AA Fire Modification 1}} or {{Hydroacoustic Search Modification 1}}} in '''Slot 2'''.
 +
 +If available, mount Smoke Generator Modification 1 in '''Slot 3'''.
 +
 +|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +Key skills for ''{{#var:ship_name}}'' commanders include Superintendent, Advanced Firing Training, and Concealment Expert.
 {{Commander Skills {{Commander Skills
?| Priority Target = +| Priority Target = 3
?| Preventative Maintenance = +| Preventative Maintenance = 2
 | Expert Loader =  | Expert Loader =
 | Air Supremacy =  | Air Supremacy =
 | Direction Center for Fighters =  | Direction Center for Fighters =
 | Improved Engine Boost =  | Improved Engine Boost =
?| Incoming Fire Alert = +| Incoming Fire Alert = 3
 | Last Gasp =  | Last Gasp =
  
?| High Alert = +| High Alert = 1
?| Jack of All Trades = +| Jack of All Trades = 3
 | Expert Marksman =  | Expert Marksman =
 | Torpedo Acceleration =  | Torpedo Acceleration =
?| Smoke Screen Expert = +| Smoke Screen Expert = 3
 | Improved Engines =  | Improved Engines =
?| Adrenaline Rush = +| Adrenaline Rush = 2
?| Last Stand = +| Last Stand = 1
  
 | Basics of Survivability =  | Basics of Survivability =
 | Survivability Expert =  | Survivability Expert =
?| Torpedo Armament Expertise = +| Torpedo Armament Expertise = 1
 | Aircraft Armor =  | Aircraft Armor =
?| Basic Firing Training = +| Basic Firing Training = 2
?| Superintendent = +| Superintendent = 3
?| Demolition Expert = +| Demolition Expert = 3
?| Vigilance = +| Vigilance = 3
  
 | Manual Fire Control for Secondary Armament =  | Manual Fire Control for Secondary Armament =
 | Fire Prevention =  | Fire Prevention =
?| Inertia Fuse for HE Shells = +| Inertia Fuse for HE Shells = 3
 | Sight Stabilization =  | Sight Stabilization =
?| Advanced Firing Training = +| Advanced Firing Training = 3
?| Manual Fire Control for AA Armament = +| Manual Fire Control for AA Armament = 1
?| Radio Position Finding = +| Radio Position Finding = 2
?| Concealment Expert = +| Concealment Expert = 3
?}}-->+}}
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
?<!--''{{#var:ship_name}}'' can equip the following consumables:+''{{#var:ship_name}}'' can equip the following consumables:
 * '''Slot 1:''' {{Damage Control Party}} * '''Slot 1:''' {{Damage Control Party}}
?* {{Repair Party}}+* '''Slot 2:''' {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}
?* {{Smoke Generator}}+* '''Slot 3:''' {{Smoke Generator}}
?* {{Defensive AA Fire}} '''or''' {{Hydroacoustic Search}}+* '''Slot 4:''' {{Repair Party}}
?* {{Surveillance Radar}}+
?* {{Torpedo Reload Booster}}+
?* {{Main Battery Reload Booster}}+
?* {{Engine Boost}}+
?* {{Spotting Aircraft}} '''or''' {{Catapult Fighter}}+
?-->+
  
 |Camouflage=<!-- write text about useful camouflage below --> |Camouflage=<!-- write text about useful camouflage below -->
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?<!-- {{Signal Flags+{{Signal Flags
?| November Echo Setteseven = +| November Echo Setteseven = 3
 | Mike Yankee Soxisix =  | Mike Yankee Soxisix =
?| India X-Ray = +| India X-Ray = 3
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = 1
?| Victor Lima = +| Victor Lima = 3
?| Hotel Yankee = +| Hotel Yankee = 1
  
?| November Foxtrot = +| November Foxtrot = 3
?| Sierra Mike = +| Sierra Mike = 3
?| India Delta = +| India Delta = 3
?| Juliet Yankee Bissotwo = +| Juliet Yankee Bissotwo = 1
?| India Yankee = +| India Yankee = 1
?| Juliet Charlie = +| Juliet Charlie = 2
  
?| Zulu = +| Zulu = 2
?| India Bravo Terrathree = +| India Bravo Terrathree = 2
?| Equal Speed Charlie London = +| Equal Speed Charlie London = 2
?| Zulu Hotel = +| Zulu Hotel = 2
?| Papa Papa = +| Papa Papa = 2
  
?| Wyvern = +| Wyvern = 2
?| Red Dragon = +| Red Dragon = 2
?| Dragon Flag = +| Dragon Flag = 2
?| Ouroboros = +| Ouroboros = 2
?| Hydra = +| Hydra = 2
?| Basilisk = +| Basilisk = 2
  
?| Leviathan = +| Leviathan = 2
?| Scylla = +| Scylla = 2
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>

Revision as of 00:37, 19 September 2019

Smolensk
Смоленск_wows_main.jpg
Cruiser | U.S.S.R. | Tier X
Tech Tree Position
Смоленск_icon_small.png
General
Purchase priceSpecial Doubloons
Hit Points32,400 
Main Battery
130 mm/58 on a BL-132 mount4 х 4 pcs.
Rate of Fire13.33 shots/min.
Reload Time4.5 sec.
Rotation Speed30 deg./sec.
180 Degree Turn Timesec.
Firing Range13.8 km.
Maximum Dispersion118 m.
HE ShellHE-42 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity950 m./s.
HE Shell Weight33 kg.
AP ShellSAP-42 
Maximum AP Shell Damage2,600 
Initial AP Shell Velocity950 m./s.
AP Shell Weight33.4 kg.
Torpedo Tubes
533 mm PTA-53-302 х 5 pcs.
Rate of Fire0.46 shots/min.
Reload Time131 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo53-51 
Maximum Damage14,400 
Torpedo Speed60 knot
Torpedo Range8.01 km.
AA Defense
130 mm/58 on a BL-132 mount4 х 4 pcs.
. . . Average Damage per Second158 
. . . Firing Range5.19 km.
45 mm SM-20-ZIF mount6 х 4 pcs.
. . . Average Damage per Second123.6 
. . . Firing Range3.51 km.
25 mm 110-PM on a 4М-120 mount4 х 4 pcs.
. . . Average Damage per Second33.6 
. . . Firing Range3.09 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius750 m.
Rudder Shift Time8.2 sec.
Concealment
Surface Detectability Range12.4 km.
Air Detectability Range7.41 km.
Battle Levels
12345678910
Wows_anno_flag_ussr.png
X
Ship_PRSC610_Smolensk.png
Special

Smolensk — Soviet special premium Tier X cruiser.

Preliminary light cruiser projects developed in 1950 included a ship armed with four quadruple-gun 130 mm BL-132 mounts. She had the highest artillery firepower per ton of displacement and was considered a promising option to solve the assigned tasks. However, the heavy load on production facilities and the leadership's skepticism about the construction of ships with armaments that were not yet ready for production prevented these plans from coming to fruition.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
130 mm/58 on a BL-132 mount13.361181,80082,600 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Smolensk32,4001310044/6/42 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
53-510.51317.214,400608 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
GFCS X mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 108,000 hp35 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Smolensk is a powerful light cruiser at Tier X, comparable in many ways to the British Tier X cruiser, Minotaur. They are both equipped with rapid firing low-caliber guns mounted in turrets with extremely quick traverse time. Smolensk differs in that she has access to high-explosive ammunition, truly giving her a reputation as a firestarter. She is equipped with a few useful consumables, such as a Smoke Screen and Repair PartyWhile active, restores a percentage of the ship's health points each second.. These are essential for ensuring survivability in open water, as Smolensk has a "glass jaw." A poorly planned maneuver or exposure to large-caliber incoming fire will likely result in devastating hits. Players are advised to utilize these consumables regularly as well as engage from the cover of islands to protect the ship's vulnerable citadel.

Smolensk is equipped with torpedoes and offers a choice between Defensive AA Fire and Hydroacoustic Search in order to further her defensive capabilities against destroyers or aircraft seeking to harm her. Her low hit point pool requires that these threats be dealt with swiftly so she can return to cover and concealment to avoid being focused by enemy capital ships. Once properly positioned, Smolensk is extremely difficult to face, due to her capability to deal a high volume of fire over a short period of time. Players will benefit from studying maps in order to find the best positions to fire from. Smolensk also serves as a decent escort ship, especially in a division with another light cruiser or destroyer.

Pros:

  • High rate of fire.
  • Fast turret traverse.
  • Armed with torpedoes.
  • Access to numerous useful consumables, allowing for adaptation to a changing combat environment
  • Decent fire chance.

Cons:

  • Light armor and exposed citadel.
  • Commander points and upgrade slots must be used to upgrade her poor stock gun range, leading to fewer options for customization.
  • Does not have access to Surveillance Radar, like other cruisers of her nation.

Research

As a premium ship, Smolensk doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Smolensk are as follows:


If available, mount either Defensive AA Fire Modification 1 : +20% action time. / -10% cooldown time. or Hydroacoustic Search Modification 1 Increases the action time of the Hydroacoustic Search and Short-Range Hydroacoustic Search consumables.: +20% action time.} in Slot 2.

If available, mount Smoke Generator Modification 1 in Slot 3.

Commander Skills

Key skills for Smolensk commanders include Superintendent, Advanced Firing Training, and Concealment Expert.

Consumables

Smolensk can equip the following consumables:

Camouflage

As a premium ship, Smolensk comes included with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery


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Spain  I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI CanariasDoubloons • VII Asturias • VIII Cataluña • VIII NumanciaDoubloons • IX Andalucía • X Castilla 
Europe  I Gryf • VI ElliDoubloons 
Netherlands  I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Haarlem • VIII De Zeven ProvinciënDoubloons • IX Johan de Witt • IX Van SpeijkDoubloons • X Gouden Leeuw • X Prins van Oranje 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Francesco FerruccioDoubloons • VII GoriziaDoubloons • VIII Amalfi • IX Brindisi • IX MichelangeloDoubloons • X Venezia • X NapoliDoubloons • X Napoli BDoubloons •  Piemonte 
Commonwealth  I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI PerthDoubloons • VI MysoreDoubloons • VII Uganda • VIII Auckland • IX Encounter • IX HectorDoubloons • X Cerberus • X BrisbaneDoubloons 
Pan-America  I Hércules • II Almirante Barroso • II Almirante AbreuDoubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de JulioDoubloons • VIII Ignacio Allende • VIII Almirante GrauDoubloons • IX Santander • X San Martín