Somers
Revision as of 20:40, 2 September 2019 Signal Flags | Revision as of 01:56, 19 September 2019 Added numerous sections | |||
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|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | + | ''{{#var:ship_name}}'' is a Tier X U.S. Navy destroyer equipped with three torpedo launchers, similar to the Japanese destroyer, ''[[Shimakaze]]''. ''{{#var:ship_name}}'' is also equipped with decent guns, which, combined with her concealment and long-lasting American {{Smoke Generator}}, make her a very formidable opponent. She has a decent hit point (HP) pool, but her lack of armor makes her extremely susceptible to enemy fire in a gunfight, especially high-explosive (HE) from destroyers. This means that ''{{#var:ship_name}}'' is best played somewhat conservatively, with focus given to her ability to launch up to twelve long-range torpedoes from concealment. | ||
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? | + | Although ''{{#var:ship_name}}'' may not win in an even gunfight against armored destroyers such as ''[[Harugumo]]'' or ''[[Khabarovsk]]'', her main guns are still capable of dealing significant damage due to their fast reload time. At short range, her guns will shred most other destroyers, and her armor-piercing (AP) rounds are capable of inflicting serious harm to the aforementioned armored destroyers. However, at medium to long-range, her shells tend to have high arcs and long flight times, a phenomenon that U.S. destroyer captains will likely be used to. Her versatility provides players with the option to fulfill many different roles, such as contesting objectives, hunting capital ships from concealment, and stalking the enemy to spot for allied ships. Take note, however, that she will be an easy target for aircraft due to her poor anti-aircraft armament. In matches with an aircraft carrier, it may be wise to avoid wandering too far from allied ships capable of providing some protection from aircraft attack. | ||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Great torpedo armament with long firing range, as well as decent speed and damage values. | |
? | * | + | * Good concealment with enormous window to fire torpedoes from stealth. | |
? | * | + | * Long-lasting American {{Smoke Generator}} | |
? | * | + | * Great speed and agility. | |
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Poor anti-aircraft armament. | |
? | * | + | * Highly susceptible to low-caliber HE shells. | |
? | * | + | * Low shell velocity and mediocre stock gun range. | |
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|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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? | As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research. | + | As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research. | |
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
? | * '''Slot 1''': | + | * '''Slot 1''': {{Main Armaments Modification 1}} | |
? | * '''Slot 2''': | + | * '''Slot 2''': {{Propulsion Modification 1}} | |
? | * '''Slot 3''': | + | * '''Slot 3''': {{Aiming Systems Modification 1}} | |
? | * '''Slot 4''': | + | * '''Slot 4''': {{Propulsion Modification 2}} | |
? | * '''Slot 5''': | + | * '''Slot 5''': {{Concealment System Modification 1}} | |
? | * '''Slot 6''': | + | * '''Slot 6''': {{Torpedo Tubes Modification 3}} | |
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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{{Commander Skills | {{Commander Skills | |||
? | | Priority Target = | + | | Priority Target = 3 | |
? | | Preventative Maintenance = | + | | Preventative Maintenance = 3 | |
| Expert Loader = | | Expert Loader = | |||
| Air Supremacy = | | Air Supremacy = | |||
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| High Alert = | | High Alert = | |||
? | | Jack of All Trades = | + | | Jack of All Trades = 1 | |
| Expert Marksman = | | Expert Marksman = | |||
? | | Torpedo Acceleration = | + | | Torpedo Acceleration = 1 | |
? | | Smoke Screen Expert = | + | | Smoke Screen Expert = 1 | |
| Improved Engines = | | Improved Engines = | |||
? | | Adrenaline Rush = | + | | Adrenaline Rush = 3 | |
? | | Last Stand = | + | | Last Stand = 3 | |
| Basics of Survivability = | | Basics of Survivability = | |||
? | | Survivability Expert = | + | | Survivability Expert = 3 | |
? | | Torpedo Armament Expertise = | + | | Torpedo Armament Expertise = 3 | |
| Aircraft Armor = | | Aircraft Armor = | |||
| Basic Firing Training = | | Basic Firing Training = | |||
? | | Superintendent = | + | | Superintendent = 2 | |
? | | Demolition Expert = | + | | Demolition Expert = 1 | |
| Vigilance = | | Vigilance = | |||
| Manual Fire Control for Secondary Armament = | | Manual Fire Control for Secondary Armament = | |||
| Fire Prevention = | | Fire Prevention = | |||
? | | Inertia Fuse for HE Shells = | + | | Inertia Fuse for HE Shells = 1 | |
| Sight Stabilization = | | Sight Stabilization = | |||
? | | Advanced Firing Training = | + | | Advanced Firing Training = 2 | |
| Manual Fire Control for AA Armament = | | Manual Fire Control for AA Armament = | |||
? | | Radio Position Finding = | + | | Radio Position Finding = 1 | |
? | | Concealment Expert = | + | | Concealment Expert = 3 | |
}} | }} | |||
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * | + | * '''Slot 2:''' {{Smoke Generator}} | |
? | + | * '''Slot 3:''' {{Engine Boost}} | ||
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|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type XX camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | |||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> |
Revision as of 01:56, 19 September 2019
127 mm/38 Mk.12 on a Mk.22 mount4 х 2 pcs. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
Rotation Speed14.7 deg./sec. |
180 Degree Turn Time12.24 sec. |
Firing Range11.72 km. |
Maximum Dispersion102 m. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell5 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight24.5 kg. |
AP Shell127 mm AP/SC Mk38 |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight25 kg. |
533 mm Quad3 х 4 pcs. |
Rate of Fire0.46 shots/min. |
Reload Time130 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMk17 |
Maximum Damage17,900 |
Torpedo Speed66 knot |
Torpedo Range16.5 km. |
12.7 mm Browning on a single mount2 х 1 pcs. |
. . . Average Damage per Second7.6 |
. . . Firing Range1.2 km. |
28 mm Mk.1 on a Mk.2 mount2 х 4 pcs. |
. . . Average Damage per Second4.6 |
. . . Firing Range2.4 km. |
Maximum Speed38.6 knot |
Turning Circle Radius620 m. |
Rudder Shift Time3.9 sec. |
Surface Detectability Range7.16 km. |
Air Detectability Range3.12 km. |
Somers — American special premium Tier X destroyer.
Somers-class lead destroyers were not equipped with a torpedo-reloading system, which made it possible to deploy three torpedo launchers positioned along the centerline. The main guns weren't dual-purpose either. During World War II, USS Somers served in the Atlantic, where she conducted patrol and escort missions. The destroyer also participated in the landings in Normandy and southern France. Over the course of World War II, the ship was awarded two battle stars.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
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Somers | 17,300 | 3 | 20 | 4 | 2/2 | 3 | 0 | 0 |
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
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Mark 17 | 0.5 | 130 | 7.2 | 17,900 | 66 | 16.5 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Somers is a Tier X U.S. Navy destroyer equipped with three torpedo launchers, similar to the Japanese destroyer, Shimakaze. Somers is also equipped with decent guns, which, combined with her concealment and long-lasting American Smoke Generator , make her a very formidable opponent. She has a decent hit point (HP) pool, but her lack of armor makes her extremely susceptible to enemy fire in a gunfight, especially high-explosive (HE) from destroyers. This means that Somers is best played somewhat conservatively, with focus given to her ability to launch up to twelve long-range torpedoes from concealment.
Although Somers may not win in an even gunfight against armored destroyers such as Harugumo or Khabarovsk, her main guns are still capable of dealing significant damage due to their fast reload time. At short range, her guns will shred most other destroyers, and her armor-piercing (AP) rounds are capable of inflicting serious harm to the aforementioned armored destroyers. However, at medium to long-range, her shells tend to have high arcs and long flight times, a phenomenon that U.S. destroyer captains will likely be used to. Her versatility provides players with the option to fulfill many different roles, such as contesting objectives, hunting capital ships from concealment, and stalking the enemy to spot for allied ships. Take note, however, that she will be an easy target for aircraft due to her poor anti-aircraft armament. In matches with an aircraft carrier, it may be wise to avoid wandering too far from allied ships capable of providing some protection from aircraft attack.Pros:
- Great torpedo armament with long firing range, as well as decent speed and damage values.
- Good concealment with enormous window to fire torpedoes from stealth.
- Long-lasting American Smoke Generator
- Great speed and agility.
Cons:
- Poor anti-aircraft armament.
- Highly susceptible to low-caliber HE shells.
- Low shell velocity and mediocre stock gun range.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Somers are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1 ()
- Slot 5: Concealment System Modification 1
- Slot 6: Torpedo Tubes Modification 2 ()
Commander Skills
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★★ |
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2 |
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★ |
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★ |
★ |
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★★★ |
★★★ |
3 |
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★★★ |
★★★ |
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★★ |
★ |
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4 |
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★ |
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★★ |
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★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Somers can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
Camouflage
As a premium ship, Somers comes included with Type XX camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
★ |
★★ |
★ |
★★★ |
★★ |
★★ |
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★★★ |
★★ |
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery