St. Louis
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+ | #[https://en.wikipedia.org/wiki/St._Louis-class_cruiser ''St. Louis''-class cruiser - Wikipedia] | |||
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Revision as of 22:03, 26 March 2020
For French Tier IX cruiser Saint-Louis, click here.
IDS_PAGM096_6IN50_MK610 х 1 pcs. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range11.32 km. |
Maximum Dispersion111 m. |
HE Shell152 mm HE 105 lb |
Maximum HE Shell Damage2,100 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity853 m./s. |
HE Shell Weight47.7 kg. |
AP Shell152 mm AP 105 lb |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity853 m./s. |
AP Shell Weight47.7 kg. |
76.2 mm/50 Mk.5 on a single mount18 х 1 pcs. |
Firing Range3.2 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell76 mm HE |
Maximum HE Shell Damage1,100 |
Initial HE Shell Velocity823 m./s. |
Chance of Fire on Target Caused by HE Shell4 % |
Maximum Speed22 knot |
Turning Circle Radius450 m. |
Rudder Shift Time8.4 sec. |
Surface Detectability Range10.66 km. |
Air Detectability Range5.06 km. |
St. Louis — American Tier III cruiser.
A typical "big" cruiser of the pre-dreadnought era. The ship was armed with numerous artillery, whose rate of fire was quite rapid for her time, and an armor belt protecting the propulsion, but featured only moderate speed.
Modules
Compatible Upgrades
Slot 1 |
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---|---|---|---|---|
Slot 2 |
Player Opinion
Performance
Pros:
- Has the most hit points of any Tier III cruiser - almost comparable to its fellow Tier III USN battleship South Carolina battleship
- The most main batteries and secondaries of any Tier III cruiser - boasts a whopping 14x1 152mm guns and 18x1 76.2mm guns, while its Tier III VMF cruiser counterpart Bogatyr has as many but only 130mm, fire, and turn slower. Additionally, due to the side mounted guns, it allows for flexibility and quick reaction to switching targets from either side.
- Better than average gun range for her tier.
- Good turning radius.
Cons:
- Low top speed - barely faster than South Carolina
- Slow reload for her tier and higher dispersion (less accurate)
- Negligible anti-air capabilities - because it is Tier III, it will most likely see carriers Langley and Hosho; will have no self-defense.
- Side mounted guns means only a maximum of eight out of the fourteen primary guns can be used on a single target when broadside, and even fewer when facing directly ahead or rearward.
Research
This is a suggested research path:
- St. Louis (B) Hull
- 152 mm/50 Mk6 main batteries mod. 2
- Mk3 FCS mod. 2
Optimal Configuration
Upgrades
The recommended upgrades for St. Louis are as follows:
- Slot 1: Main Armaments Modification 1 keeps the guns active and firing.
- Slot 2: Damage Control System Modification 1 the ship takes a lot of HE shell hits, this helps decrease the amount of fires set.
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
Χ |
Χ |
Χ |
★ |
Χ |
2 |
★★ |
|
★★★ |
Χ |
Χ |
Χ |
★★ |
★ |
3 |
★★ |
★ |
Χ |
Χ |
★ |
|
★★★ |
★★ |
4 |
|
★★ |
★★★ |
Χ |
|
Χ |
★ |
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
As a Tier III USN cruiser, St. Louis has access to only Damage Control Party .
Camouflage
The St. Louis is one of the 3 tier III ships to have a premium camouflage known as "Igor", the Halloween variant of the St. Louis, which was available for limited time through Halloween crates earned from the Scenario "Sunray in the Darkness" and through the Premium shop.
Signals
As a Tier III ship, it is highly recommended to save signals for use in the later tiers. But should the player have a surplus and enjoy playing this ship, they should utilize the following recommended signals.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
★★ |
★★ |
★★★ |
★★★ |
|
|
|
★★ |
★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.