Revision as of 04:12, 29 November 2019 | | Revision as of 21:39, 11 May 2020 |
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| ==Terminology== | | | ==Terminology== |
? | World of Warships is comprised of a diverse online audience. Its members interact regularly in battles and communicate via game-chat, the forum, or third-party applications. As with any online game, communication is extremely important. As a result, there are many terms that may appear in a discussion pertaining to World of Warships. Below is a list of some of the most common terminology that players may encounter. | | + | As with any complex endeavor, a jargon — a set of specialized words or expressions — develops around a game. ''World of Warships's'' jargon incorporates nautical jargon as well as that specific to the game. As a result, there are many unusual terms that may appear in a discussion. Below is a list of some of the most common terminology that players may encounter. |
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| ===A=== | | | ===A=== |
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| | style="padding-left:1em;" | Alpha || 1) From Alpha Strike - The amount of damage a ship or weapon can do in a single strike. <br /> 2) Alpha Test - the first semi-public phase of ''World of Warships'' development. | | | | style="padding-left:1em;" | Alpha || 1) From Alpha Strike - The amount of damage a ship or weapon can do in a single strike. <br /> 2) Alpha Test - the first semi-public phase of ''World of Warships'' development. |
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? | | style="padding-left:1em;" | Amidships || The The middle of the ship, roughly half way between the bow and the stern. | | + | | style="padding-left:1em;" | Amidships || The middle of the ship, roughly half way between the bow and the stern. |
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| | style="padding-left:1em;" | Anchor || In battle, a position — typically on or near a flank and usually next to an island — that forces the enemy to deal with the anchor ship in order to win the flank. | | | | style="padding-left:1em;" | Anchor || In battle, a position — typically on or near a flank and usually next to an island — that forces the enemy to deal with the anchor ship in order to win the flank. |
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| ! style="vertical-align:middle;"| Definition | | | ! style="vertical-align:middle;"| Definition |
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? | | style="padding-left:1em;" | Bait-Dodge || A technique used primarily by cruisers and gunboat destroyers where a player baits the enemy to take a shot at his ship, only to evade, thus negating most or all damage. | | + | | style="padding-left:1em;" | Bait-Dodge || A technique used primarily by cruisers and gunboat destroyers where a player baits the enemy to take a shot at his ship, only to evade, thus negating most or all damage. |
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? | | style="padding-left:1em;" | Balans || A term used ironically in reference to Russian/USSR ships being powerful. | | + | | style="padding-left:1em;" | Balans || ''from 'balance''' A term used ironically in reference to Russian/USSR ships being powerful. |
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? | | style="padding-left:1em;" | Battery || A group or organizational unit of guns, usually by caliber and purpose. A battery is usually controlled by a common director. | | + | | style="padding-left:1em;" | Battery || A group or organizational unit of guns, usually by caliber and purpose. A battery is usually controlled by a common director. |
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? | | style="padding-left:1em;" | Battle-Line || A continuous area of influence that extends between ships in a given sector. Advancing the line applies pressure to the enemy while pulling the line alleviates pressure. | | + | | style="padding-left:1em;" | Battle-Line || A continuous area of influence that extends between ships in a given sector. Advancing the line applies pressure to the enemy while pulling the line alleviates pressure. |
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| | style="padding-left:1em;" | BB || [[Ship:Battleships|Battleship]]. | | | | style="padding-left:1em;" | BB || [[Ship:Battleships|Battleship]]. |
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| | style="padding-left:1em;" | Bot || A game-directed combatant. In a PVE mode, one side in battle is composed of bots. | | | | style="padding-left:1em;" | Bot || A game-directed combatant. In a PVE mode, one side in battle is composed of bots. |
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? | | style="padding-left:1em;" | Bounce || A shell hit that bounces off the target due to the impact angle. | | + | | style="padding-left:1em;" | Bote || A joking reference to a ship. (A ship is not a "boat", so the misspelling.) |
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| | + | | style="padding-left:1em;" | Bounce || A shell hit that ricochets off the target due to the impact angle. |
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| | style="padding-left:1em;" | Bow || Front of the ship where the porpoises hang out when underway. | | | | style="padding-left:1em;" | Bow || Front of the ship where the porpoises hang out when underway. |
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? | | style="padding-left:1em;" | Bow-On / Bow Tanking || Facing the bow of the ship directly at the enemy. The orientation restricts the number of guns that can bear, but reduces the ship's target size and forms sharp angles that tend to deflect incoming projectiles. | | + | | style="padding-left:1em;" | Bow-in / Bow-on<br />Bow tanking || Facing the bow of the ship directly at the enemy. The orientation restricts the number of guns that can bear, but reduces the ship's target size and forms sharp angles that tend to deflect incoming projectiles. |
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? | | style="padding-left:1em;" | Bracket || When a well-aimed salvo barely misses the ship due to dispersion. | | + | | style="padding-left:1em;" | Bracket || When a well-aimed salvo misses to both sides of the ship due to dispersion. |
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| | style="padding-left:1em;" | Brawl || A close-quarters engagement between ships. Some ships are better than others in this capacity. | | | | style="padding-left:1em;" | Brawl || A close-quarters engagement between ships. Some ships are better than others in this capacity. |
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| | style="padding-left:1em;" | BRB || "I'll Be Right Back" | | | | style="padding-left:1em;" | BRB || "I'll Be Right Back" |
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? | | style="padding-left:1em;" | Broadside || 1) The long ("broad") side of a ship. Turning the ship's broadside to an enemy allows the greatest number of main battery guns to target the enemy, but presents a large, flat-faced target in return. The opposite of angled. Shells arriving perpendicular to a broadside are much more likely to penetrate than shells arriving at a sharp angle.<br /> 2) A salvo of all main guns that can bear on a target. | | + | | style="padding-left:1em;" | Broadside || ''n.'' 1) The long ("broad") side of a ship. Turning the ship's broadside to an enemy allows the greatest number of main battery guns to target the enemy, but presents a large, flat-faced target in return. The opposite of angled. Shells arriving perpendicular to a broadside are much more likely to penetrate than shells arriving at a sharp angle.<br /> 2) A salvo of all main guns that can bear on a target. |
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| | style="padding-left:1em;" | Buff || To increase the effectiveness of a ship or mechanism. | | | | style="padding-left:1em;" | Buff || To increase the effectiveness of a ship or mechanism. |
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| | style="padding-left:1em;" | Camp || ''-er -ing'' To sit in one spot for the majority of the game. Usually pejorative. | | | | style="padding-left:1em;" | Camp || ''-er -ing'' To sit in one spot for the majority of the game. Usually pejorative. |
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? | | style="padding-left:1em;" | Cap || ''n.'' 1) An objective circle. 2) The capture of an objective circle.<br /> ''v.'' Short for capping. From 'capture'. | | + | | style="padding-left:1em;" | Cap || ''from 'capture' - n.'' 1) An objective circle. 2) The capture of an objective circle.<br /> ''v.'' Short for capping. |
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| | style="padding-left:1em;" | Capping || Attempting to control or capture an objective area or enemy base by occupying it. | | | | style="padding-left:1em;" | Capping || Attempting to control or capture an objective area or enemy base by occupying it. |
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| | style="padding-left:1em;" | Carwash || The soaking of an enemy ship with seawater splashes from shells that fail to hit. See 'bracket'. | | | | style="padding-left:1em;" | Carwash || The soaking of an enemy ship with seawater splashes from shells that fail to hit. See 'bracket'. |
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? | | style="padding-left:1em;" | CBT || Closed Beta Tes ''-er -ing''. An early period in ''World of Warships'' development following Alpha test. | | + | | style="padding-left:1em;" | CBT || ''-er'' Closed Beta Test — an early period in ''World of Warships'' development following Alpha test. The test period was by invitation only. |
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| | style="padding-left:1em;" | CC || [[Ship:Community Contributors|Community Contributor]]. | | | | style="padding-left:1em;" | CC || [[Ship:Community Contributors|Community Contributor]]. |
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? | | style="padding-left:1em;" | CE || Commander skill [[Ship:Commander#Concealment_Expert|Concealment Expert]]. | | + | | style="padding-left:1em;" | CE || The commander skill [[Ship:Commander#Concealment_Expert|Concealment Expert]]. |
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| | style="padding-left:1em;" | Chad || Taken from a meme, this is similar to a "YOLO" rush, in which a single ship rushes forward to engage enemy forces. | | | | style="padding-left:1em;" | Chad || Taken from a meme, this is similar to a "YOLO" rush, in which a single ship rushes forward to engage enemy forces. |
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| | style="padding-left:1em;" | Cit / Citted || Citadel hit. | | | | style="padding-left:1em;" | Cit / Citted || Citadel hit. |
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? | | style="padding-left:1em;" | Citadel || ''n.'' The vital areas of a ship containing machinery, magazines, etc. ''v.'' To penetrate the citadel and explode within, causing great damage. | | + | | style="padding-left:1em;" | Citadel || ''n.'' The vital areas of a ship containing machinery, magazines, etc.<br /> ''v.'' To penetrate the citadel and explode within, causing great damage. |
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? | | style="padding-left:1em;" | Citadel City || A ship that is easy to citadel such as ''Emerald, Kuma, Omaha, Shchors'', or the recent Italian cruisers. These ships are preferably targeted first for early elimination. | | + | | style="padding-left:1em;" | Citadel City || A ship that is easy to citadel such as ''Emerald, Kuma, Omaha, Shchors'', or the recent Italian cruisers. These ships are preferred targets for early elimination. |
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| | style="padding-left:1em;" | CL || Light Cruiser. A [[Ship:Cruisers|cruiser]] with smaller-caliber guns. Generally assigned an anti-destroyer or anti-air role. | | | | style="padding-left:1em;" | CL || Light Cruiser. A [[Ship:Cruisers|cruiser]] with smaller-caliber guns. Generally assigned an anti-destroyer or anti-air role. |
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| | style="padding-left:1em;" | Cockpit || <s>The place where the crew and the stewardae have their parties.</s> Oh wait. That's ''World of Warplanes''. NVM. | | | | style="padding-left:1em;" | Cockpit || <s>The place where the crew and the stewardae have their parties.</s> Oh wait. That's ''World of Warplanes''. NVM. |
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| | + | | style="padding-left:1em;" | Cockbote || Nickname for Tier X USN cruiser ''[[Worcester]]'' (rhymes with 'rooster'). |
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| | + | | style="padding-left:1em;" | Consumable || 1) Items that are expended in battle, notably [[Ship:Flags|signal flags]] and [[Ship:Camouflage|single-use camouflage]].<br>2) A [[Ship:Consumables|class of equipment]] that provides new or enhanced capabilities to a ship and is consumed in battle. |
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| | style="padding-left:1em;" | Crossfires || Intersecting lanes of gunfire that make it impossible for the enemy ship to effectively angle. | | | | style="padding-left:1em;" | Crossfires || Intersecting lanes of gunfire that make it impossible for the enemy ship to effectively angle. |
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? | | style="padding-left:1em;" | CTD || "Crash To Desktop". | | + | | style="padding-left:1em;" | CTD || "Crash To Desktop". |
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| | style="padding-left:1em;" | CV || [[Ship:Aircraft_Carriers|Aircraft Carrier]]. | | | | style="padding-left:1em;" | CV || [[Ship:Aircraft_Carriers|Aircraft Carrier]]. |
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| | + | |-style="padding-left:1em;" | Clubson || Nickname for Tier IV USN Destroyer Clemson |
| |} | | | |} |
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| ! style="vertical-align:middle;width: 150px;" | Term | | | ! style="vertical-align:middle;width: 150px;" | Term |
| ! style="vertical-align:middle;"| Definition | | | ! style="vertical-align:middle;"| Definition |
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| | + | | style="padding-left:1em;" | Daily shipments || Small gifts for logging in each day - usually available with the advent of a new event. |
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| | style="padding-left:1em;" | Damage Farming || Doing damage to enemy ships as the primary objective, possibly at the expense of team objectives such as winning the battle. | | | | style="padding-left:1em;" | Damage Farming || Doing damage to enemy ships as the primary objective, possibly at the expense of team objectives such as winning the battle. |
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| | style="padding-left:1em;" | DD || [[Ship:Destroyers|Destroyer]]. | | | | style="padding-left:1em;" | DD || [[Ship:Destroyers|Destroyer]]. |
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? | | style="padding-left:1em;" | DE || Commander skill [[Ship:Commander#Demolition_Expert|Demolition Expert]]. | | + | | style="padding-left:1em;" | DE || The commander skill [[Ship:Commander#Demolition_Expert|Demolition Expert]]. |
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| | + | | style="padding-left:1em;" | Death ball || A tight huddle of ships intended to protect against air attack by overlapping [[Ship:Anti-Aircraft Fire|AA auras]]. Mutual defense is good, but a death ball is not recommended. |
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| | style="padding-left:1em;" | Deleted / Deletion || When a healthy ship is destroyed instantly; see "Devstrike," "One-shot". | | | | style="padding-left:1em;" | Deleted / Deletion || When a healthy ship is destroyed instantly; see "Devstrike," "One-shot". |
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| | style="padding-left:1em;" | Detected / [[Ship:Detection|Detection]] || The enemy obtaining enough location information to target a ship. | | | | style="padding-left:1em;" | Detected / [[Ship:Detection|Detection]] || The enemy obtaining enough location information to target a ship. |
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? | | style="padding-left:1em;" | [[Ship:Detonation|Detonation]] || A massive explosion caused by ignition of a magazine that destroys a ship. In Random battle it awards an achievement to the detonated. (The Juliet Charlie{{Juliet Charlie|Size=18px}} signal prevents detonation.) | | + | | style="padding-left:1em;" | [[Ship:Detonation|Detonation]] || A massive explosion caused by ignition of a magazine that destroys the ship. In Random battle it awards an achievement to the detonated. (The Juliet Charlie{{Juliet Charlie|Size=18px}} signal prevents detonation.) |
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| | style="padding-left:1em;" | Devstrike || Short for "Devastating Strike". | | | | style="padding-left:1em;" | Devstrike || Short for "Devastating Strike". |
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| | style="padding-left:1em;" | DPM || Damage (health points) per minute. Usually refers to the damage output of anti-ship batteries. | | | | style="padding-left:1em;" | DPM || Damage (health points) per minute. Usually refers to the damage output of anti-ship batteries. |
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? | | style="padding-left:1em;" | DPS || Damage per second. Usually refers to the damage output of AA batteries. | | + | | style="padding-left:1em;" | DPS || Damage per second. Usually refers to the damage output of [[Ship:Anti-Aircraft Fire|AA batteries]]. |
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? | | style="padding-left:1em;" | Draft || How deep the ship sits in the water. | | + | | style="padding-left:1em;" | Draft || How deep the ship sits in the water. The distance from the waterline to the lowest point of the ship. |
| |} | | | |} |
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| ! style="vertical-align:middle; width: 150px;" | Term | | | ! style="vertical-align:middle; width: 150px;" | Term |
| ! style="vertical-align:middle;" | Definition | | | ! style="vertical-align:middle;" | Definition |
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| | + | | style="padding-left:1em;" | Earn your trusty flags || [[Ship:Detonation|Detonation]] - Earning flags from getting [[Ship:Detonation|Detonated]]. (The Juliet Charlie{{Juliet Charlie|Size=18px}} signal gained from detonation.) |
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| | style="padding-left:1em;" | [[Ship:Economy|Economy]] || The earning and spending of the many in-game currencies. | | | | style="padding-left:1em;" | [[Ship:Economy|Economy]] || The earning and spending of the many in-game currencies. |
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| | style="padding-left:1em;" | ECXP || [[Ship:Economy#Elite_Commander_XP|Elite Commander XP]] - experience earned by elite (19-point) commanders. | | | | style="padding-left:1em;" | ECXP || [[Ship:Economy#Elite_Commander_XP|Elite Commander XP]] - experience earned by elite (19-point) commanders. |
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| | style="padding-left:1em;" | Elite ship || A ship that has all of its modules, and all dependent ships, researched or unlocked. The term usually refers to tech tree ships as premium ships are always Elite. | | | | style="padding-left:1em;" | Elite ship || A ship that has all of its modules, and all dependent ships, researched or unlocked. The term usually refers to tech tree ships as premium ships are always Elite. |
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| | style="padding-left:1em;" | Farming || Taking advantage of a situation to accumulate a desired result. e.g. damage farming, farming fires. | | | | style="padding-left:1em;" | Farming || Taking advantage of a situation to accumulate a desired result. e.g. damage farming, farming fires. |
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? | | style="padding-left:1em;" | Fighter || An aircraft designed and tasked to destroy enemy aircraft. See [[Ship:Aerial Combat|Aerial Combat]]. | | + | | style="padding-left:1em;" | Fighter || An aircraft designed and tasked to destroy enemy aircraft. See [[Ship:Aircraft|Aircraft]]. |
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| | style="padding-left:1em;" | Fish || [[Ship:Torpedoes|Torpedoes]]. | | | | style="padding-left:1em;" | Fish || [[Ship:Torpedoes|Torpedoes]]. |
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| | style="padding-left:1em;" | Fun and Engaging || Traditional phrase expressing frustration over a game mechanic. "Detonating is so fun and engaging." | | | | style="padding-left:1em;" | Fun and Engaging || Traditional phrase expressing frustration over a game mechanic. "Detonating is so fun and engaging." |
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? | | style="padding-left:1em;" | Furry Taco || Nickname for Tier V IJN ship [[Furutaka]]. | | + | | style="padding-left:1em;" | Furry Taco || Nickname for Tier V IJN cruiser ''[[Furutaka]]''. |
| |} | | | |} |
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| | style="padding-left:1em;" | Impregnator || Lewd nickname for Tier IV VMF battleship ''[[Imperator Nikolai I]]''. | | | | style="padding-left:1em;" | Impregnator || Lewd nickname for Tier IV VMF battleship ''[[Imperator Nikolai I]]''. |
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? | | style="padding-left:1em;" | Island Hugging || Hides behind islands for cover. Usually in an Anchoring or Holding position. | | + | | style="padding-left:1em;" | Island Hugging || Hiding behind an island for cover. Usually in an Anchoring or Holding position. |
| |} | | | |} |
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| | style="padding-left:1em;" | Knot (Kn) || A unit used to measure the speed of ships on the water. 1 knot is equal to 1 nautical mile per hour. 1 nmi = 1.15 mi = 1.85 km. | | | | style="padding-left:1em;" | Knot (Kn) || A unit used to measure the speed of ships on the water. 1 knot is equal to 1 nautical mile per hour. 1 nmi = 1.15 mi = 1.85 km. |
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? | | style="padding-left:1em;" | KM / KMS || [[Ship:Ships of Germany|Kriegsmarine (Germany)]]. | | + | | style="padding-left:1em;" | KM || [[Ship:Ships of Germany|Kriegsmarine (Germany)]]. |
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| | + | | style="padding-left:1em;" | KMS || A ship of the Kriegsmarine. "KMS" is not used in German. Presumably of an Anglophone source attempting to simulate the non-existent German term "Kriegsmarineschiff" or "Kriegsmarines Schiff". |
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| | style="padding-left:1em;" | KS / Kill Steal || A misguided accusation for the act of eliminating an enemy ship without "earning" the kill. | | | | style="padding-left:1em;" | KS / Kill Steal || A misguided accusation for the act of eliminating an enemy ship without "earning" the kill. |
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| ! style="vertical-align:middle;"| Definition | | | ! style="vertical-align:middle;"| Definition |
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? | | style="padding-left:1em;" | Lead || ''v.'' To aim a distance in front of or behind the target to counter its speed and direction. ''n.'' | | + | | style="padding-left:1em;" | Lead || ''v.'' To aim a distance in front of or behind the target to counter its speed and direction. <br />''n.'' the amount offset. |
? | the amount offset. | | + | |
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| | style="padding-left:1em;" | Lemming || A small rodent that inhabits arctic and sub-arctic tundra and taiga environments. Lemmings are believed to migrate as a large, mindless horde. | | | | style="padding-left:1em;" | Lemming || A small rodent that inhabits arctic and sub-arctic tundra and taiga environments. Lemmings are believed to migrate as a large, mindless horde. |
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| | style="padding-left:1em;" | Lolibote || (derived from Japanese slang) A destroyer. | | | | style="padding-left:1em;" | Lolibote || (derived from Japanese slang) A destroyer. |
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? | | style="padding-left:1em;" | LOLcit / LOLpen || Receiving a citadel hit from an unlikely angle. | | + | | style="padding-left:1em;" | LOLcit / LOLpen || Receiving a citadel or penetrating hit from an unlikely angle. |
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| | style="padding-left:1em;" | LoS || "Line of Sight". | | | | style="padding-left:1em;" | LoS || "Line of Sight". |
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| | style="padding-left:1em;" | Open-Water Fighter || A ship who's gun arrangement or survivability is better suited for fighting in the open ocean, vs. using terrain. | | | | style="padding-left:1em;" | Open-Water Fighter || A ship who's gun arrangement or survivability is better suited for fighting in the open ocean, vs. using terrain. |
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? | | style="padding-left:1em;" | Overmatch || A game mechanic in which large-caliber armor-piercing projectiles ignore thin armor on impact, regardless of angle. A shell overmatches a piece of armor if its caliber exceeds 14.3x the armor's thickness. See [[Ship:Armor_Penetration|penetration mechanism]]. | | + | | style="padding-left:1em;" | Ordnance || Generally, weapons. Usually, what is delivered by weapons: shells, torpedoes, bombs. |
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| | + | | style="padding-left:1em;" | Overmatch || A game mechanic in which large-caliber armor-piercing projectiles ignore thin armor on impact, regardless of angle. A shell overmatches a piece of armor if its caliber exceeds 14.3x the armor's thickness. See [[Ship:Armor_thresholds#AP_overmatch|this table]]. |
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| | style="padding-left:1em;" | Overpen || Over-penetration - A shell hit that passes straight through a ship without doing significant damage. See [[Ship:Armor_Penetration|penetration mechanism]]. Awards a hit [[Ship:Ribbons|ribbon]]. | | | | style="padding-left:1em;" | Overpen || Over-penetration - A shell hit that passes straight through a ship without doing significant damage. See [[Ship:Armor_Penetration|penetration mechanism]]. Awards a hit [[Ship:Ribbons|ribbon]]. |
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| | style="padding-left:1em;" | Pink, pinked || The result of a penalty for unsportsmanlike conduct: the player's IGN and ship icons are colored pink. See [[Ship:Teamkilling|this article]]. | | | | style="padding-left:1em;" | Pink, pinked || The result of a penalty for unsportsmanlike conduct: the player's IGN and ship icons are colored pink. See [[Ship:Teamkilling|this article]]. |
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? | | style="padding-left:1em;" | Poi || The infamous tic of an animé character<ref>Taken from ''Kantai Collection'', a franchise that imagines historical warships as young women. '''Poi''' is the (in)famous verbal tic of Yuudachi, a personification of the 4th ship of the ''Shiratsuyu''-class destroyers.</ref>, the word mean nothing. | | + | | style="padding-left:1em;" | Poi || The infamous tic of an animé character.<ref>Taken from ''Kantai Collection'', a franchise that imagines historical warships as young women. '''Poi''' is the (in)famous verbal tic of Yuudachi, a personification of the 4th ship of the ''Shiratsuyu''-class destroyers.</ref> The word has no meaning. |
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| | style="padding-left:1em;" | Pop || ''-es -ing'' A consumable has been activated or used (Ex: "I just popped DFAA"). | | | | style="padding-left:1em;" | Pop || ''-es -ing'' A consumable has been activated or used (Ex: "I just popped DFAA"). |
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| | style="padding-left:1em;" | RNGesus || The embodiment of RNG. Praying to him for good luck in battle has a 50% chance of not working against one. | | | | style="padding-left:1em;" | RNGesus || The embodiment of RNG. Praying to him for good luck in battle has a 50% chance of not working against one. |
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| | + | | style="padding-left:1em;" | Rounds || Shells. Ammunition. |
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| | style="padding-left:1em;" | Rudder || A large flat surface used for steering a ship to port and starboard, usually located beneath the stern and behind the propellers. | | | | style="padding-left:1em;" | Rudder || A large flat surface used for steering a ship to port and starboard, usually located beneath the stern and behind the propellers. |
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| | style="padding-left:1em;" | Salt || ''-y'' What an angry player spews in chat. | | | | style="padding-left:1em;" | Salt || ''-y'' What an angry player spews in chat. |
| |- | | | |- |
? | | Screening || Typically referred to as the advance ships scouting torpedo threats for larger ships | | + | | style="padding-left:1em;" | Screening || Advance ships scouting threats for larger ships. Sometimes, providing a smoke screen to help another ship break contact. |
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? | | Seal Clubbing || When a veteran player ventures into low tiers to fight inexperienced players | | + | | style="padding-left:1em;" | Seal Clubbing || When a veteran player ventures into low tiers to fight inexperienced players — a controversial, if fun, practice. |
| |- | | | |- |
? | | Shadow || Following an allied or enemy ship using your concealment to your advantage | | + | | style="padding-left:1em;" | Shadow || Following an allied or enemy ship using concealment to remain undetected. |
| |- | | | |- |
? | | Shooting the Bow || Passing in front of another ship's bow | | + | | style="padding-left:1em;" | Shooting the Bow || Passing close in front of another ship's bow. |
| |- | | | |- |
? | | Shooting the Stern || Passing behind another ship's Stern | | + | | style="padding-left:1em;" | Shooting the Stern || Passing close behind another ship's stern. |
| |- | | | |- |
? | | Shove || In Competitive, a tactic involving a push up a flank, typically with cruisers | | + | | style="padding-left:1em;" | Shove || In competitive modes, a tactic involving a push up a flank, typically with cruisers. |
| |- | | | |- |
? | | Sigma || A variable representing the probability of a volley's shells being close to the center of the player's aim | | + | | style="padding-left:1em;" | Sigma || A number representing the probability of a gun's shells falling close to the point of aim. The higher the more likely. |
| |- | | | |- |
? | | Silver || Refers to credits | | + | | style="padding-left:1em;" | Silver || [[Ship:Economy#Credits|Credits]]. |
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? | | Smoke Camping || Sitting still inside a smoke screen | | + | | style="padding-left:1em;" | Smoke Camping || Sitting still inside a smoke screen. |
| |- | | | |- |
? | | Sniping || Typically used when describing a battleship that is far from the heart of the engagement that is trying to fire at enemy ships that are further than 15 to 20 kilometers away | | + | | style="padding-left:1em;" | Sniping || Typically, a battleship far from the heart of the engagement trying to hit enemy ships that are more than 15 - 20 km away. Not a popular tactic with teammates. |
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| | style="padding-left:1em;" | Soft Cover || Something that obscures a ship from detection but does not protect from ordnance. Ex: smoke screens, weather. | | | | style="padding-left:1em;" | Soft Cover || Something that obscures a ship from detection but does not protect from ordnance. Ex: smoke screens, weather. |
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| | style="padding-left:1em;" | Spec || ''-ed'' 'fm. specialized' What a ship/captain is specialized for. "I'm spec'd for AA." | | | | style="padding-left:1em;" | Spec || ''-ed'' 'fm. specialized' What a ship/captain is specialized for. "I'm spec'd for AA." |
| |- | | | |- |
? | | Squat || Holding a position, undetected early in a battle to exploit a hole in the enemy lines mid-game | | + | | style="padding-left:1em;" | Squat || ''-ing'' Hold a position, undetected, early in a battle to exploit a hole in the enemy lines mid-game. |
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? | | ST || Super Tester, a player who has volunteered to assist Wargaming in testing the game, and thus has access to unreleased ships - but also agreed to a Non-Disclosure Agreement about them, and cannot discuss them with normal players | | + | | style="padding-left:1em;" | ST || Super Tester, a player who has volunteered to assist Wargaming in testing the game, and thus has access to unreleased ships - but also agreed to a Non-Disclosure Agreement about them, and cannot discuss them with non-ST players. |
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? | | Starboard / STBD || Facing forward toward the bow, the right side of the ship. | | + | | style="padding-left:1em;" | Starboard / STBD || Facing forward toward the bow, the right side of the ship. |
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? | | Stealth Torp || Launching torpedoes while undetected. | | + | | style="padding-left:1em;" | Stats || Player statistics. |
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? | | Stern || The rear of the ship. The propeller(s) and rudder are located near the stern. | | + | | style="padding-left:1em;" | Stealth Torp || Launching torpedoes while undetected. (The best way to launch torps.) |
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? | | Strafe || Alternative attack for fighters that triples damage per second output in the strafe area and prevents fighters from being locked up. Uses a large amount of ammunition and fighters cannot follow any order until the strafe is complete. | | + | | style="padding-left:1em;" | Stern || The rear of the ship. The propeller(s) and rudder are located under the stern. |
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? | | Strafe-Escape/Stra || Strafing is how to escape a Fighter-Lockup. For all carriers except ''[[Saipan]]'', one aircraft is sacrificed during this maneuver. | | + | | style="padding-left:1em;" | Strats || Battle strategy. |
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? | | Strats || Battle strategy | | + | | style="padding-left:1em;" | Stream Sniping || Following the Twitch Livestreams of [[Ship:Community_Contributors|Community Contributors]] in the hopes of ending up in the same match as them. The ultimate goal is to find and sink them. Often considered poor sportsmanship. |
| |- | | | |- |
? | | Stream Sniping || Following the Twitch Livestreams of Community Contributors in the hopes of ending up in the same match as them. The ultimate goal is to find and sink them. Often considered poor sportsmanship | | + | | style="padding-left:1em;" | Superstructure || Structures on the deck of a ship. |
? | |- | | + | |
? | | Superstructure || Structures on the deck of ships | | + | |
| |} | | | |} |
| | | | |
? | ===T=== | | + | === T U V === |
| {| class="wikitable" style= "width: 870px;" | | | {| class="wikitable" style= "width: 870px;" |
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| ! style="vertical-align:middle;"| Definition | | | ! style="vertical-align:middle;"| Definition |
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? | | style="padding-left:1em;" | That's a Paddlin' || WG-CC 'The Mighty Jingles' uses the phrase to describe the often poor results of thinly-armored ships presenting their sides to hostile battleships. | | + | | style="padding-left:1em;" | Teamkill, TK || ''-ing -er'' Destruction of an ally, resulting in penalties. See [[Ship:Teamkilling|this article]]. |
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? | | Teamkill || TK, Teamkilling, Teamkiller - Destruction of an ally, resulting in penalties. See [[Ship:Teamkilling|this article]]. | | + | | style="padding-left:1em;" | Tech tree || The ships of a nation organized by type and tier. Higher tier ships are more powerful. A player progresses upward through the tiers. |
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? | | Torpedo Soup || When multiple ships armed with torpedoes launch their torpedoes to create a large wall of torpedoes that is hard to avoid | | + | | style="padding-left:1em;" | "That's a Paddlin'" || Phrase used by WG-CC 'The Mighty Jingles' to describe the often poor results of thinly-armored ships presenting their sides to hostile battleships. |
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? | | Torpedobeat/Torpbe || The act of skillfully maneuvering through a wave, or multiple waves of torpedoes without being struck. | | + | | style="padding-left:1em;" | Torpedo Belt / Bulge || A specialised armor zone on the lower hull of a ship designed to mitigate torpedo damage. |
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? | | Torps/Torps out || Often, a chat warning to friendly ships that a ship has launched torpedoes behind friendly lines, and to take care to avoid them if possible. | | + | | style="padding-left:1em;" | Torpedo Soup || A bunch of torpedoes churning up the sea. |
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? | | Turn-Out || Once ships have reached a certain position on the map, they put themselves at an angle where they can begin kiting once contact is made with enemy forces. | | + | | style="padding-left:1em;" | Torpedobeat / Torpbeat || Skillfully maneuvering through torpedo soup without being rekt, especially to the sound of eighties European dance music. |
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? | | TY || "Thank you" | | + | | style="padding-left:1em;" | Torps / Torps out || Often, a chat warning to friendly ships that a ship has launched torpedoes behind friendly lines, and to take care to avoid them if possible. |
? | |} | | + | |
? | | | + | |
? | ===U=== | | + | |
? | {| class="wikitable" style= "width: 870px;" | | + | |
| |- | | | |- |
? | ! style="vertical-align:middle;width: 150px;" | Term | | + | | style="padding-left:1em;" | Turn-Out || When a ship reaches a certain position on the map, putting itself at an angle where it can begin kiting once contact is made with enemy forces. |
? | ! style="vertical-align:middle;"| Definition | | + | |
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? | | style="padding-left:1em;" | U2 || "You too" | | + | | style="padding-left:1em;" | TY || "Thank you" |
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? | | Unicum || Term used to describe the most skillful players | | + | | style="padding-left:1em;" | U2 || "You too." |
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? | | USN || [[Ship:Ships of U.S.A.|United States Navy]] | | + | | style="padding-left:1em;" | Unicum || A highly skilled player, as evidenced by remarkable stats. |
? | |} | | + | |
? | | | + | |
? | ===V=== | | + | |
? | {| class="wikitable" style= "width: 870px;" | | + | |
? | |- | | + | |
? | ! style="vertical-align:middle;width: 150px;" | Term | | + | |
? | ! style="vertical-align:middle;"| Definition | | + | |
? | |- | | + | |
? | | style="padding-left:1em;" | VB || Dive Bombers | | + | |
? | |- | | + | |
? | | VF || Fighter Planes | | + | |
? | |- | | + | |
? | | VMF || [[Ship:Ships of U.S.S.R.|Voenno-Morskoj Flot (USSR)]] | | + | |
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? | | VS || Scout/Spotter Planes | | + | | style="padding-left:1em;" | USN || [[Ship:Ships of U.S.A.|United States Navy]] |
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? | | VT || Torpedo Planes | | + | | style="padding-left:1em;" | VMF || [[Ship:Ships of U.S.S.R.|Voenno-Morskoj Flot (USSR)]] |
| |} | | | |} |
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? | ! style="vertical-align:middle;width: 150px;" | Term | | + | ! style="vertical-align:middle; width:150px;" | Term |
| ! style="vertical-align:middle;"| Definition | | | ! style="vertical-align:middle;"| Definition |
| |- | | | |- |
? | | style="padding-left:1em;" | Wall of Skill || term used to refer to a large wave of torpedoes | | + | | style="padding-left:1em;" | Wall of Skill || A large wave of torpedoes, usually from a Japanese Torpedo Destroyer. Ironic. |
| |- | | | |- |
? | | Warcanoe || Refers to tier 5 premium ship destroyer Okhotnik in WoWS | | + | | style="padding-left:1em;" | Warcanoe || Nickname for Tier V premium ship destroyer ''[[Okhotnik]]''. |
| |- | | | |- |
? | | WASD || | | + | | style="padding-left:1em;" | WASD || The principle keys controlling the direction and speed of a ship in combat. Often used to refer to maneuvering to avoid damage. "I used WASD hacks to dodge that wall of skill." |
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? | | Waterline || The perimeter area of the ship just above and below water. | | + | | style="padding-left:1em;" | Waterline || The perimeter area of the ship just above and below water. |
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? | | WG/Weegee || Refers to Wargaming | | + | | style="padding-left:1em;" | WG / Weegee || [https://na.wargaming.net/en/ Wargaming.net]. |
| |- | | | |- |
? | | WeeVee || Refers to tier 6 premium ship West Virginia in WoWS | | + | | style="padding-left:1em;" | WeeVee || Nickname for Tier VI premium ship ''[[West Virginia]]''. |
| |- | | | |- |
? | | Widespread/Narrow || The choice of spread between torpedoes; typically narrow spread is preferred, but widespread can be used for area denial or hunting destroyers in smoke screens | | + | | style="padding-left:1em;" | Wide / Narrow spread || The choice of spread between torpedoes. Typically a narrow spread is preferred against a specific target. Wide spread is used for area denial or hunting destroyers in smoke screens. (On some DDs the choice is between wide-ish and single-shot.) |
| |- | | | |- |
? | | WITNESS ME || Typically used to signify an attempt at a ramming attack | | + | | style="padding-left:1em;" | WITNESS ME || "I'm going for the ram!" |
| |- | | | |- |
? | | WITNESSED || Acknowledgment of a successful ramming attempt | | + | | style="padding-left:1em;" | WITNESSED || Acknowledging a successful ramming attempt. |
| |- | | | |- |
? | | WoWs || World of Warships | | + | | style="padding-left:1em;" | WoWs || World of Warships. |
| |- | | | |- |
? | | WP || "Well-Played" | | + | | style="padding-left:1em;" | WP || "Well-Played." |
| |} | | | |} |
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| |- | | | |- |
? | ! style="vertical-align:middle;width: 150px;" | Term | | + | ! style="vertical-align:middle; width:150px;" | Term |
| ! style="vertical-align:middle;"| Definition | | | ! style="vertical-align:middle;"| Definition |
| |- | | | |- |
? | | style="padding-left:1em;" | XP || Experience, used to research ships and modules | | + | | style="padding-left:1em;" | XP || Experience, used to research (unlock) ships and modules. |
| | + | |- |
| | + | | style="padding-left:1em;" | YOLO || "You Only Live Once" — the necessary battle cry to let the team know that the player who just typed it into chat is about to do something very brave or very dumb (suicide charge). |
| |- | | | |- |
? | | YOLO || "You only live once" — the necessary battle cry to let the team know that the player who just typed it into chat is about to do something very brave or very dumb (suicide charge). | | + | | style="padding-left:1em;" | Zone-Out || Using islands to prevent certain enemy ships from engaging your ship. |
? | | Zone-Out || Using islands to prevent certain enemy ships from engaging your ship | | + | |
| |} | | | |} |
| | | | |
As with any complex endeavor, a jargon — a set of specialized words or expressions — develops around a game. World of Warships's jargon incorporates nautical jargon as well as that specific to the game. As a result, there are many unusual terms that may appear in a discussion. Below is a list of some of the most common terminology that players may encounter.