Texas
Revision as of 10:23, 27 January 2020 | Revision as of 00:54, 27 March 2020 references to Wikipedia for ship and class | |||
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+ | # [https://en.wikipedia.org/wiki/USS_Texas_(BB-35) USS ''Texas'' (BB-35) - Wikipedia] | |||
+ | # [https://en.wikipedia.org/wiki/New_York-class_battleship ''New York''-class battleship - Wikipedia] | |||
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Revision as of 00:54, 27 March 2020
356 mm/45 Mk.8 in a turret5 х 2 pcs. |
Rate of Fire1.75 shots/min. |
Reload Time34.28 sec. |
Rotation Speed3 deg./sec. |
180 Degree Turn Time60 sec. |
Firing Range16.42 km. |
Maximum Dispersion224 m. |
HE Shell356 mm HE/HC Mk22 |
Maximum HE Shell Damage5,000 |
Chance of Fire on Target Caused by HE Shell30 % |
Initial HE Shell Velocity834 m./s. |
HE Shell Weight578.34 kg. |
AP Shell356 mm AP Mk16 |
Maximum AP Shell Damage10,300 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight680.4 kg. |
127 mm/51 Mk.7 on a Mk.13 mount6 х 1 pcs. |
Firing Range4.3 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
20 mm Oerlikon on a Mk.4 mount44 х 1 pcs. |
. . . Average Damage per Second158.4 |
. . . Firing Range2.01 km. |
76 mm/50 Mk.22 on a single mount10 х 1 pcs. |
. . . Average Damage per Second28 |
. . . Firing Range3.51 km. |
40 mm/56 Bofors on a Mk.2 mount10 х 4 pcs. |
. . . Average Damage per Second159 |
. . . Firing Range3.51 km. |
Maximum Speed20.5 knot |
Turning Circle Radius650 m. |
Rudder Shift Time14 sec. |
Surface Detectability Range15.54 km. |
Air Detectability Range8.54 km. |
Texas — American premium Tier V battleship.
One of the first super-dreadnoughts in the U.S. Navy. She underwent extensive retrofitting to reinforce her torpedo protection and horizontal armor. During World War II, she received powerful AA armament.
USS Texas is now preserved as a military museum ship in La Porte, Texas, just east of Houston, at the San Jacinto Battleground State Historic Site.
Texas first went on sale in May 2016.
Modules
Hit Points (HP) | Armor (mm) | Armor (mm) | Main Turrets (pcs.) | Secondary Gun Turrets (pcs.) | AA Mounts (pcs.) | Torpedo Tubes (pcs.) | Hangar Capacity (pcs.) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Texas | 49,100 | 13 | 356 | 5 | 6 | 44/10/10 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
Player Opinion
Performance
Texas is a late World War II variant of the American Tier V New York-class battleship. She has essentially the same primary statistics as New York; her health pool, armor, guns, turret traverse, and range are all the same. There are subtle differences in her speed (0.5 kts slower), detectability ranges (more visible from the air), and rudder shift (slightly worse); the firing angles of her middle turret are a vast improvement over those aboard New York. The primary difference — and what everyone talks about when talking about Texas — is her ridiculous (for Tier V) anti-aircraft suite.
Texas boasts more than three times the anti-aircraft firepower of New York; indeed, she has more AA power than any other battleship of any nation until North Carolina at Tier VIII. Most of that punch is packed into her 40mm Bofors guns, which have a maximum range of only 3.5km. While it makes picking up the Advanced Firing Training commander skill an easy choice, it does leave players with a hard decision between AA Modification 2 and Artillery Plotting Room Modification 1 for Upgrade Slot 3.
Largely impervious to aircraft attacks, Texas can then focus her attention where it belongs: on enemy surface vessels. Like New York, her 14-inch guns are more than a match for the foes she will encounter at Tier V and VI, though she will struggle a bit more when up-tiered into Tier VII games. Similarly, her armor scheme holds up well until she starts seeing the incoming rounds from the likes of Colorado, Gneisenau, and Nagato. Destroyers that work in close will have to be dealt with via her primary weapons, as virtually all of her secondary batteries have been sacrificed in favor of anti-aircraft guns; she'll get very little help from the half-dozen anti-surface secondaries she has left.
Players experienced with the American battleship line will have little trouble adapting to Texas' playstyle; she is as subtle as a brick to the face, and she doesn't get where she's going in a hurry. Still, for a mid-tier premium, Texas is a great ship for making credits and re-training captains: fun to drive, easy to learn, and uncomplicated to play.
Pros:
- Best-in-tier AA defense, but with a limited range; in fact, Texas' AA firepower is higher than any other battleship in the game prior to Tier VIII. Enemy planes that come near Texas are highly unlikely to make it back to their flattop.
- The third (amidships) turret has much better firing angles than New York, enabling full salvoes without exposing the entire broadside of the ship.
- Slightly better torpedo protection and detection ranges than New York.
Cons:
- Slow speed of 20.5 knots means she will frequently find herself left behind by her teammates.
- Slightly worse rudder shift than New York gives her less reaction time to dodge incoming torpedoes.
- Main guns have slower rate of fire than her tech tree sister New York.
- Her biggest strength — her AA armament — is vulnerable to being knocked out by incoming high explosive rounds; the longer she is under sustained HE fire, the less AA firepower she will have.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Texas are as follows:
- Slot 1: Main Armaments Modification 1 *
- Slot 2: Damage Control System Modification 1
- Slot 3: Main Battery Modification 2 *
Slot 1 is most commonly filled with Main Armaments Modification 1, though Auxiliary Armaments Modification 1 is a popular pick for captains who go for a full AA build with other upgrades and commander skills. Slot 3 offers two viable options: Main Battery Modification 2 increases turret traverse speed, while Artillery Plotting Room Modification 1 increases range and gives secondaries a slight boost in range and accuracy.
Commander Skills
Most aircraft carrier drivers know better than to mess with Texas, but without the adequate firing training skills/modifications, it is still possible to be torped or bombed by aircraft when the battleship is in a position where the carriers have no other choice. As a battleship, survivability is also an important benchmark, which means investing skill points into maximizing both her survivability and her anti-air defenses are the way to go.
The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
Χ |
Χ |
Χ |
★ |
Χ |
2 |
★★★ |
★★ |
★★★ |
Χ |
Χ |
Χ |
★★ |
|
3 |
★★★ |
★ |
Χ |
Χ |
★★ |
★★★ |
|
★★ |
4 |
|
★★ |
|
Χ |
★ |
|
|
★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Texas can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
Damage Control Party II () is recommended in order to control the fires that will inevitably come once Texas is under fire by one or more cruisers. Repair Party II () is also recommended for the quicker cooldown.
Camouflage
As a premium ship, Texas comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
An alternate Stars and Stripes camouflage is available for purchase as well; it has no additional bonuses, but the ship appears as a living embodiment of the American flag.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
★★ |
★★★ |
|
|
|
|
|
★★ |
★★★ |
★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.