Thunderer
Revision as of 15:06, 17 September 2019 Updated Performance | Revision as of 19:17, 6 October 2019 Commander Skills 2 | |||
2 intermediate revisions by one other user not shown | ||||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Excellent reload time for a battleship. | |
? | * | + | * Excellent accuracy, rivaling that of ''[[Yamato]]''. | |
? | * | + | * Relatively agile for her size. | |
? | * | + | * Has access to {{Defensive AA Fire}}. | |
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * {{Repair Party}} not as effective the one found on ''[[Ship:Conqueror|Conqueror]]''. | |
? | * | + | * Poor durability, especially in brawling situations. | |
? | * | + | * No option to mount 419mm guns, as ''Conqueror'' can. | |
? | * | + | * Does not have access to catapult aircraft. | |
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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--> | --> | |||
? | + | As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research. | ||
? | As a premium ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research. | + | ||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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|Upgrades=<!-- write text about best upgrades below, add <nowiki>*</nowiki> after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add <nowiki>*</nowiki> after upgrade link to designate that another upgrade may be viable --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
? | * '''Slot 1''': | + | * '''Slot 1''': {{Main Armaments Modification 1}}<nowiki>*</nowiki> | |
? | * '''Slot 2''': | + | * '''Slot 2''': {{Damage Control System Modification 1}} | |
? | * '''Slot 3''': | + | * '''Slot 3''': {{Aiming Systems Modification 1}}<nowiki>*</nowiki> | |
? | * '''Slot 4''': | + | * '''Slot 4''': {{Damage Control System Modification 2}} | |
? | * '''Slot 5''': | + | * '''Slot 5''': {{Concealment System Modification 1}} | |
? | * '''Slot 6''': | + | * '''Slot 6''': {{Main Battery Modification 3}} | |
? | -- | + | ||
+ | '''Upgrade Slot 1''' provides a useful alternative to {{Main Armaments Modification 1}}. For players who wish to specialize for anti-aircraft duties, {{Auxiliary Armaments Modification 1}} should be mounted. | |||
+ | ||||
+ | '''Upgrade Slot 3''' provides options with different benefits. {{Aiming Systems Modification 1}} is typically recommended for increased accuracy in long-range gunnery. For specialization in anti-aircraft duties, {{AA Guns Modification 1}} should be mounted. | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | + | Key skills for ''{{#var:ship_name}}'' commanders include Superintendent in order to provide her with an additional charge of her {{Repair Party}} and {{Defensive AA Fire}}, and Concealment Expert in order to provide her with better ability to choose her engagements. | ||
? | {{Commander Skills | + | {{Commander Skills 2 | |
? | | Priority Target | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 2 <!-- Priority Target --> | |
? | | Expert Loader | + | | rating12 = 2 <!-- Preventive Maint --> | |
? | | Air Supremacy | + | | rating13 = 3 <!-- Expert Loader --> | |
? | | Direction Center for Fighters | + | | rating14 = 0 <!-- Air Supremacy --> | |
? | | Improved Engine Boost | + | | rating15 = 0 <!-- Direction Center for Fighters --> | |
? | | Incoming Fire Alert | + | | rating16 = 0 <!-- Improved Engine Boost --> | |
? | | Last Gasp | + | | rating17 = <!-- Incoming Fire Alert --> | |
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | High Alert | + | | rating21 = 2 <!-- High Alert --> | |
? | | Jack of All Trades | + | | rating22 = 2 <!-- Jack of All Trades --> | |
? | | Expert Marksman | + | | rating23 = 3 <!-- Expert Marksman --> | |
? | | Torpedo Acceleration | + | | rating24 = 0 <!-- Torpedo Acceleration --> | |
? | | Smoke Screen Expert | + | | rating25 = 0 <!-- Smoke Screen Expert --> | |
? | | Improved Engines | + | | rating26 = 0 <!-- Improved Engines --> | |
? | | Adrenaline Rush | + | | rating27 = 2 <!-- Adrenaline Rush --> | |
? | | Last Stand | + | | rating28 = <!-- Last Stand --> | |
? | | Basics of Survivability | + | | rating31 = 3 <!-- Basics of Survivability --> | |
? | | Survivability Expert | + | | rating32 = <!-- Survivability Expert--> | |
? | | Torpedo Armament Expertise | + | | rating33 = 0 <!-- Torpedo Armament Expertise--> | |
? | | Aircraft Armor | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | Basic Firing Training | + | | rating35 = 2 <!-- Basic Firing Training --> | |
? | | | + | | rating36 = 3 <!-- Superintendent --> | |
? | | Demolition Expert | + | | rating37 = <!-- Demolition Expert --> | |
? | | | + | | rating38 = 3 <!-- Vigilance --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |
? | | Fire Prevention | + | | rating42 = 3 <!-- Fire Prevention --> | |
? | | Inertia Fuse for HE Shells | + | | rating43 = <!-- Inertia Fuse for HE Shells --> | |
? | | Sight Stabilization | + | | rating44 = 0 <!-- Sight Stabilization --> | |
? | | Advanced Firing Training | + | | rating45 = 2 <!-- Advanced Firing Training --> | |
? | | | + | | rating46 = <!-- Massive AA Fire --> | |
? | | Radio Position Finding | + | | rating47 = 2 <!-- Radio Position Finding --> | |
? | | Concealment Expert | + | | rating48 = 3 <!-- Concealment Expert --> | |
? | }} | + | }} | |
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * | + | * '''Slot 2:''' {{Repair Party}} | |
? | + | * '''Slot 3:''' {{Defensive AA Fire}} | ||
? | + | |||
? | * | + | ||
? | + | |||
? | + | |||
? | + | |||
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|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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Choose one and append after semicolon above: | Choose one and append after semicolon above: | |||
? | Types 1 or 5 are recommended at a minimum to reduce | + | Types 1 or 5 are recommended at a minimum to reduce detectability range. | |
Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. | Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells. | |||
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--> | --> | |||
? | + | As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credits earned per battle, and increases the amount of experience she earns. | ||
? | As a premium ship, ''{{#var:ship_name}}'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type | + | ||
? | + | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
? | + | {{Signal Flags | ||
? | | November Echo Setteseven = | + | | November Echo Setteseven = 1 | |
? | | Mike Yankee Soxisix = | + | | Mike Yankee Soxisix = 2 | |
? | | India X-Ray = | + | | India X-Ray = 2 | |
| Juliet Whiskey Unaone = | | Juliet Whiskey Unaone = | |||
? | | Victor Lima = | + | | Victor Lima = 2 | |
? | | Hotel Yankee = | + | | Hotel Yankee = 1 | |
? | | November Foxtrot = | + | | November Foxtrot = 3 | |
? | | Sierra Mike = | + | | Sierra Mike = 3 | |
? | | India Delta = | + | | India Delta = 3 | |
? | | Juliet Yankee Bissotwo = | + | | Juliet Yankee Bissotwo = 3 | |
? | | India Yankee = | + | | India Yankee = 3 | |
? | | Juliet Charlie = | + | | Juliet Charlie = 2 | |
? | | Zulu = | + | | Zulu = 2 | |
? | | India Bravo Terrathree = | + | | India Bravo Terrathree = 2 | |
? | | Equal Speed Charlie London = | + | | Equal Speed Charlie London = 2 | |
? | | Zulu Hotel = | + | | Zulu Hotel = 2 | |
? | | Papa Papa = | + | | Papa Papa = 2 | |
? | | Wyvern = | + | | Wyvern = 2 | |
? | | Red Dragon = | + | | Red Dragon = 2 | |
? | | Dragon Flag = | + | | Dragon Flag = 2 | |
? | | Ouroboros = | + | | Ouroboros = 2 | |
? | | Hydra = | + | | Hydra = 2 | |
? | | Basilisk = | + | | Basilisk = 2 | |
? | | Leviathan = | + | | Leviathan = 2 | |
? | | Scylla = | + | | Scylla = 2 | |
? | }} | + | }} | |
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |
Revision as of 19:17, 6 October 2019
457 mm/45 Mk.II in a turret4 х 2 pcs. |
Rate of Fire2.31 shots/min. |
Reload Time26 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range21.5 km. |
Maximum Dispersion228 m. |
HE Shell457 mm HE Mk II |
Maximum HE Shell Damage8,200 |
Chance of Fire on Target Caused by HE Shell63 % |
Initial HE Shell Velocity757 m./s. |
HE Shell Weight1814 kg. |
AP Shell457 mm AP Mk II |
Maximum AP Shell Damage14,900 |
Initial AP Shell Velocity762 m./s. |
AP Shell Weight1506 kg. |
133 mm/50 QF Mk.I on an RP10 Mk.I mount8 х 2 pcs. |
Firing Range7.3 km. |
Rate of Fire9 shots/min. |
Reload Time6.67 sec. |
HE Shell133 mm HE Mk IC |
Maximum HE Shell Damage1,900 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
133 mm/50 QF Mk.I on an RP10 Mk.I mount8 х 2 pcs. |
. . . Average Damage per Second68 |
. . . Firing Range5.19 km. |
40 mm/56 OQF Mk.X on a STAAG Mk.2 mount12 х 2 pcs. |
. . . Average Damage per Second160.8 |
. . . Firing Range3.51 km. |
40 mm/56 OQF Mk.IX on a Mk.VI mount7 х 6 pcs. |
. . . Average Damage per Second141.4 |
. . . Firing Range3.51 km. |
20 mm Oerlikon Mk.II on a Mk.V mount4 х 2 pcs. |
. . . Average Damage per Second24.4 |
. . . Firing Range2.01 km. |
40 mm/56 OQF Mk.III on a Mk.VII mount8 х 1 pcs. |
. . . Average Damage per Second69.6 |
. . . Firing Range3.51 km. |
Maximum Speed29.5 knot |
Turning Circle Radius940 m. |
Rudder Shift Time10.4 sec. |
Surface Detectability Range15.19 km. |
Air Detectability Range12.53 km. |
Thunderer — British special premium Tier X battleship.
After Vanguard was laid down, the further development of British cruisers was aimed at increasing their dimensions. Among the options was a project with 457 mm guns that had been developed after World War I for battleships and battlecruisers of projects N and G.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
Thunderer exists as the sister-ship of the Tier X U.K. battleship, Conqueror. As such, she shares many of Conqueror's in-game performance characteristics and weaknesses. Despite the similarities, Thunderer possesses certain distinguishable traits that differentiate her. Immediately, players will notice that she has access to the Defensive AA Fire consumable. Players will also find that Thunderer is more agile, with slightly increased turret traverse speed, and decreased reload time. She deals damage to aircraft with a short-range anti-aircraft armament, which Conqueror is lacking. To balance these traits, her Repair Party consumable is slightly less effective, though she has an additional charge and decreased cooldown time of this consumable in comparison to her sister-ship. Other differences include her sigma and the fuse timer settings on her armor-piercing (AP) shells.
Thunderer is equipped with dual-mounted 457mm main guns, mounted in four turrets. A full salvo unleashes eight shells which are extremely accurate, meaning that Thunderer has a very high potential to inflict devastating damage to an enemy foolish enough to show their broadside. Her large-caliber AP rounds are capable of penetrating thick armor to reach the citadels of armored ships. Players are advised to switch to high-explosive for lesser armored targets in order to avoid overpenetration. Thunderer's HE shells sport a decent fire chance, as well, adding another incentive for using this ammunition type. Her stock decreased reload time, paired with the proper upgrade module, means that Thunderer has a reload time more in line with a battlecruiser, rather than a battleship. Her excellent concealability affords her the ability to choose her engagements and wait for the opportune moment to fire. Thunderer is truly a formidable opponent, whether she be fighting naval units or aircraft. She can be customized and equipped to fit several different playstyles, and she will surely be seen excelling in her captain's desired role.Pros:
- Excellent reload time for a battleship.
- Excellent accuracy, rivaling that of Yamato.
- Relatively agile for her size.
- Has access to Defensive AA Fire .
Cons:
- Repair Party not as effective the one found on Conqueror.
- Poor durability, especially in brawling situations.
- No option to mount 419mm guns, as Conqueror can.
- Does not have access to catapult aircraft.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Thunderer are as follows:
- Slot 1: Main Armaments Modification 1 *
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1 *
- Slot 4: Damage Control System Modification 2
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3
Upgrade Slot 1 provides a useful alternative to Main Armaments Modification 1 . For players who wish to specialize for anti-aircraft duties, Auxiliary Armaments Modification 1 should be mounted.
Upgrade Slot 3 provides options with different benefits. Aiming Systems Modification 1 is typically recommended for increased accuracy in long-range gunnery. For specialization in anti-aircraft duties, AA Guns Modification 1 should be mounted.
Commander Skills
Key skills for Thunderer commanders include Superintendent in order to provide her with an additional charge of her Repair Party and Defensive AA Fire , and Concealment Expert in order to provide her with better ability to choose her engagements.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★ |
★★★ |
Χ |
Χ |
Χ |
|
Χ |
2 |
★★ |
★★ |
★★★ |
Χ |
Χ |
Χ |
★★ |
|
3 |
★★★ |
|
Χ |
Χ |
★★ |
★★★ |
|
★★★ |
4 |
|
★★★ |
|
Χ |
★★ |
|
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Thunderer can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Defensive AA Fire
Camouflage
As a premium ship, Thunderer comes included with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credits earned per battle, and increases the amount of experience she earns.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★ |
★★★ |
★★★ |
★ |
★★ |
★★ |
|
★★ |
★ |
★★★ |
★★★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery