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 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
? +* Very fast main battery traverse speed
?* Okay armor for a light cruiser, with 25mm plating and a 27mm deck.+* Good main battery firing angles, also both turrets can turn 360 degrees
?* Turrets can turn 360° with a speedy traverse and good firing angles.+* Fast main battery rate of fire
?* Quick main battery reload speed.+* Improved AP shells with better penetration angles, short fuse timers, and low arming threshold
?* AP shells have improved penetration angles and short fuse timers for fewer over-penetrations.+* Outstanding main battery accuracy, currently the best of any cruiser
?* Excellent main battery accuracy.+* Reasonably armored for a British light cruiser, with 25mm plating and a 27mm deck
?* High shell arcs -- ideal for shooting over islands.+* Excellent maneuverability
?* Excellent maneuverability.+* Excellent concealment with all the relevant upgrades
?* Excellent concealment.+* Access to {{Surveillance Radar}} and {{Smoke Generator}} in separate slots
?* {{Surveillance Radar}} and the famous British 'super-heal',+* Access to {{Specialized Repair Teams}}
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Smallest health pool of all Tier 8 cruisers.+* Smallest health pool of all Tier 8 cruisers
?* Exposed and poorly protected citadel.+* Slowest Tier 8 cruiser
?* Only four main guns: even with the fast reload, damage output per salvo is quite low.+* Exposed and poorly protected citadel
?* Low shell velocity (high shell arcs) makes hitting targets at range difficult.+* Only four main guns - even with the fast reload, damage output per salvo is low
?* Short main battery range.+* Low shell velocity and high shell arcs make hitting targets at range difficult
?* Like most other British light cruisers, ''Tiger '59'' does not carry HE shells.+* Short main battery range
?* No torpedoes or secondary armaments.+* Like most other British light cruisers, ''Tiger '59'' does not carry HE shells
?* Mediocre AA suite, even counting the aid of {{Defensive AA Fire}}.+* No torpedoes or secondary armaments
?* Slowest cruiser in her tier spread.+* Mediocre AA suite, even counting the aid of {{Defensive AA Fire}}
  
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Revision as of 18:58, 14 June 2021

Tiger '59
Tiger_'59_wows_main.jpg
Cruiser | U.K. | Tier VIII
Tech Tree Position
Tiger_'59_icon_small.png
General
Purchase pricepromo Doubloons
Hit Points33,100 
Main Battery
152 mm/50 Mk XXVI2 х 2 pcs.
Rate of Fire18.75 shots/min.
Reload Time3.2 sec.
Rotation Speed38 deg./sec.
180 Degree Turn Time4.74 sec.
Firing Range15.6 km.
Maximum Dispersion69 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell152 mm AP Mk V 
Maximum AP Shell Damage3,200 
Initial AP Shell Velocity768 m./s.
AP Shell Weight58.85 kg.
AA Defense
152 mm/50 Mk XXVI2 х 2 pcs.
. . . Average Damage per Second47.2 
. . . Firing Rangekm.
76.2 mm/70 Mk VI3 х 2 pcs.
. . . Average Damage per Second118.2 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed30.25 knot
Turning Circle Radius590 m.
Rudder Shift Time8.9 sec.
Concealment
Surface Detectability Range11.7 km.
Air Detectability Range8.52 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VIII
Ship_PBSC518_Tiger_1959.png
promo

Tiger '59 — British promo premium Tier VIII cruiser.

One of the last artillery cruisers of the Royal Navy, armed with the most advanced and powerful guns that Great Britain had at its disposal in the 1950s.

Tiger '59 was first released for sale on 28 May 2021.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/50 Mk XXVI18.84.74693,200 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Tiger '5933,1001310222/30 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VIII mod. 1015.6 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 80,000 hp30.3 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Defensive AA Fire Modification 1 Surveillance Radar Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 AA Guns Modification 1 Aiming Systems Modification 1 Smoke Generator Modification 1
 Slot 4  Damage Control System Modification 2 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Steering Gears Modification 2 Ship Consumables Modification 1

Player Opinion

Performance

Tiger '59 is a Tier VIII premium cruiser in the British lineup.

The main armament consists of two twin turrets with auto-loading 152mm guns. While Tiger '59 reloads very fast, the low barrel count results in her having a below average dpm. To make matters worse, the arrangement in two turret means that a incapacitated or destroyed turret cuts her damage output in half. Lacking torpedoes means that Tiger '59 has no tool to deal high Alpha damage, forcing her to rely on damage over time via the AP shells. Fortunately, her AP shells come with improved ricochet angles and fuze settings, making her damage output against soft targets like destroyers or superstructures very consistent.

In terms of survivability Tiger '59 is a mixed bag. She features an above water citadel which is largely un-overmatchable, and unlike Edinburgh her hull plating is 25mm, allowing her to ricochet shells up to 356mm and to shatter most destroyer-grade HE shells. Her health pool is the second-lowest of the Tier VIII cruisers, leaving her especially vulnerable to high Alpha strikes like torpedoes or battleship fire. Being a British light cruiser however Tiger '59 comes with the Damage Repair consumable. The improved Specialized Repair Teams (While active, restores a percentage of the ship's health points each second.) consumables allows Tiger '59 to heal back large amounts of health. Regular penetrating hits can be fully healed, and even citadel hits get repaired by 50%. This makes Tiger '59 very resilient against shellfire when angled, even if she does take large amounts of damage, provided the rate at which the damage taken does not the exceed the rate at which it can be repaired.

The maneuverability of Tiger '59 is second to none compared to her counterparts, with a tight turning circle and improved acceleration. The only downside being the low top speed of only 30kn, Tiger '59 will have to be careful when picking direct confrontations as the ability to gain distance will be hampered especially while maneuvering.

While being a modern ship and the presence of Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.)would imply an impressive AA defense, Tiger '59 has little means to deter air strikes.

For the playstyle Tiger '59 should aim at making the most of her advantages while avoiding open 1 vs 1 engagements. Access to the Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) and the Surveillance Radar (While active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.) consumables allows Tiger '59 to break line of sight and temporarily gain vision on targets. Ideally however she uses spotting by her teammates, saving the Surveillance Radar for destroyers. While in a Smoke Screen Tiger '59 must be very careful regarding nearby ships, as she has no means of quickly disposing off a rushing destroyer and the absence of Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) makes her vulnerable against torpedoes.

Pros:

  • Very fast main battery traverse speed
  • Good main battery firing angles, also both turrets can turn 360 degrees
  • Fast main battery rate of fire
  • Improved AP shells with better penetration angles, short fuse timers, and low arming threshold
  • Outstanding main battery accuracy, currently the best of any cruiser
  • Reasonably armored for a British light cruiser, with 25mm plating and a 27mm deck
  • Excellent maneuverability
  • Excellent concealment with all the relevant upgrades
  • Access to Surveillance Radar (While active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.) and Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) in separate slots
  • Access to Specialized Repair Teams (While active, restores a percentage of the ship's health points each second.)

Cons:

  • Smallest health pool of all Tier 8 cruisers
  • Slowest Tier 8 cruiser
  • Exposed and poorly protected citadel
  • Only four main guns - even with the fast reload, damage output per salvo is low
  • Low shell velocity and high shell arcs make hitting targets at range difficult
  • Short main battery range
  • Like most other British light cruisers, Tiger '59 does not carry HE shells
  • No torpedoes or secondary armaments
  • Mediocre AA suite, even counting the aid of Defensive AA Fire (While active, the damage per second of large caliber anti-aircraft guns is increased.)


Research

As a premium ship, Tiger '59 has no upgrades to research.

Optimal Configuration

Tiger '59 lacks the typical radar cruiser ability to be a DD hunter/killer. When she radars a destroyer, her low damage per minute (DPM) makes it difficult to destroy it. Further, the low DPM and lack of hydro makes it difficult to defend against sudden offensive action by the target. Thus, Tiger '59 needs friends. She can find targets, but she needs friends to reliably kill them, and to help defend her.

Build her for Support roles. Beyond improving her radar and concealment, buffing her offensive capabilities won't make much difference. Instead, an Anti-Aircraft build may be the best. No, Tiger '59 doesn't have great AA, but what she has can combine with that of her friends to make her (and them) an uninviting and costly target.

Upgrades

The recommended upgrades for Tiger '59 are:

If one lacks the Surveillance Radar Modification 1 module, it can be replaced by Engine Room Protection (Reduces the risk of incapacitation, and accelerates repairs of the engine and steering gears.: -20% to the risk of incapacitation. / -20% to repair time.)

Commander Skills

Priority skills: Last Stand, Expert AA Marksman (if the Surveillance Radar Upgrade is installed) or Consumables Enhancements, Adrenaline Rush, and Concealment Expert.

Consumables

Tiger '59 equips the following consumables:

Camouflage

As a premium ship, Tiger '59 comes with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her service cost, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

Video

References

  1. 1.0 1.1 1.2 Use of the Juliet Charlie signal makes detonation impossible.

Wargaming

Wikipedia

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