Tirpitz
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | One of the two mightiest battleships in the German Navy. Akin to the lead ship of her class, ''Tirpitz'' had heavy ship armor, powerful artillery and a high speed. Weak horizontal armor protection was the main drawback of her design, but this was largely offset by improving her AA defense. | + | One of the two mightiest battleships in the German Navy. Akin to the lead ship of her class, ''Tirpitz'' had heavy ship armor, powerful artillery and a high speed. Weak horizontal armor protection was the main drawback of her design, but this was largely offset by improving her AA defense.<br><br>''{{#var:ship_name}}'' was first released for sale worldwide on 17 September 2015.<br>{{Model3DViewer|6c181b6faa524f81b6dff7c37e495856}} | |
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
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Referred to as the "Derpitz" or the "Torpitz" — due to a large number of inexperienced players choosing to purchase her outright without knowledge of high tier gameplay — ''Tirpitz'' is surprisingly flexible for a battleship and can be used as either a proper battleship or as an impromptu battlecruiser. Probably the most surprising thing players will find is that her main battery load time is about 26 seconds, which can be daunting to face. She also has torpedo tubes, useful for when cruisers or battleships get in too close or when the ship is able to work its way into melee range. Her 15-inch guns are the smallest BB guns on Tier VIII battleship (tied with her sister Bismarck), and have not only a high amount of dispersion when firing at maximum to extreme range but will find trouble punching through armor designed to protect against 16-inch shells. However, the smaller caliber means that shells are less likely to overpenetrate cruisers, and when combined with the good turret traverse and reload time (for a battleship), this can make Tirpitz excellent at clearing the battlefield of enemy cruisers. | Referred to as the "Derpitz" or the "Torpitz" — due to a large number of inexperienced players choosing to purchase her outright without knowledge of high tier gameplay — ''Tirpitz'' is surprisingly flexible for a battleship and can be used as either a proper battleship or as an impromptu battlecruiser. Probably the most surprising thing players will find is that her main battery load time is about 26 seconds, which can be daunting to face. She also has torpedo tubes, useful for when cruisers or battleships get in too close or when the ship is able to work its way into melee range. Her 15-inch guns are the smallest BB guns on Tier VIII battleship (tied with her sister Bismarck), and have not only a high amount of dispersion when firing at maximum to extreme range but will find trouble punching through armor designed to protect against 16-inch shells. However, the smaller caliber means that shells are less likely to overpenetrate cruisers, and when combined with the good turret traverse and reload time (for a battleship), this can make Tirpitz excellent at clearing the battlefield of enemy cruisers. | |||
? | Her AA suite — once considered sub-par — has gone through several rounds of improvements but is still unreliable, and will not save you from a dedicated carrier assault. As a capital ship, she will, of course, still be a priority target for enemy aircraft carriers, and thus captains must be wary of an enemy CV should they find themselves against one. At 30.7 knots, it may be easy for her to outrun her team; excellent map awareness and an eye on positioning of friendly ships is key to playing Tirpitz well, so much so that inexperienced players | + | Her AA suite — once considered sub-par — has gone through several rounds of improvements but is still unreliable, and will not save you from a dedicated carrier assault. As a capital ship, she will, of course, still be a priority target for enemy aircraft carriers, and thus captains must be wary of an enemy CV should they find themselves against one. At 30.7 knots, it may be easy for her to outrun her team; excellent map awareness and an eye on positioning of friendly ships is key to playing Tirpitz well, so much so that inexperienced players that fail to consider it quickly earn the ire of their teammates. Many Tirpitz captains will put too much or not enough trust in her armor, either rushing too far forward for a torpedo rush and quickly sinking from a focused enemy barrage, or staying too far back, where her guns are inaccurate, lose power, and make her vulnerable to plunging fire. The key to success with Tirpitz is proper positioning and knowing the right balance for your positioning in a given scenario. Being a German vessel, she was designed and built with the relatively short range battles of the northeast Atlantic and Baltic in mind, not the long range battles of the Pacific. Thus, her armor is a double-edged sword, very thick on the side for short range attacks, but very weak on the deck should a round manage to land and penetrate there. Similar to her cruiser counterparts in the German tech tree, her AP shells far outshine her HE shells, which leave much to be desired. | |
? | With her handling characteristics, there are two primary ways to drive this ship: either joining the main wave as part of the battle line, or as the capital ship for a cruiser group that did not join the main line to form a flanking unit. | + | With her handling characteristics, there are two primary ways to drive this ship: either joining the main wave as part of the battle line, or as the capital ship for a cruiser group that did not join the main line to form a flanking unit. One important thing to remember is that Tirpitz has fallen from its place as the top brawler at tier VIII, for a number of reasons. While still a daunting opponent, the addition of the Bismarck means you can no longer be sure of beating anything at close range. With its equal secondary armament (though no longer superior as of the range buff in update 0.6.4) and access to Hydroacoustic Search, the Bismarck is fully capable of outbrawling the Tirpitz. However, If you find yourself in a close range fight, your torpedoes can provide a valuable advantage. But if you intend to utilize a brawling playstyle, remember that you are no longer assured of victory at close range. | |
? | Tirpitz is a very capable ship in the right hands, and especially inside its torpedo range, is not to be underestimated. However, it has become very difficult to play effectively | + | Tirpitz is a very capable ship in the right hands, and especially inside its torpedo range, is not to be underestimated. However, it has become very difficult to play effectively. With all these things considered, team play and knowing where to be, when to be there, and using her assets effectively when you get there will carry you to victory. | |
? | '''[https://forum.worldofwarships.com | + | {{AnnoWiki|content= | |
? | + | '''[https://forum.worldofwarships.com/topic/141211-premium-ship-review-tirpitz-06121/ LittleWhiteMouse's Premium Ship Review: Tirpitz] from the NA forums'''}} | ||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
* Fast turret traverse and main battery reload time (26 seconds) for a battleship. | * Fast turret traverse and main battery reload time (26 seconds) for a battleship. | |||
? | * | + | * Surprisingly nimble for a battleship of her size, with an excellent top speed (30 knots). | |
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* Has one quadruple torpedo tube on each side located near amidships. | * Has one quadruple torpedo tube on each side located near amidships. | |||
? | * | + | * Insanely good secondary battery. | |
? | * Well-protected citadel and impressive durability. '' | + | * Reminiscent of earlier battleship gameplay: the closer she gets, the more dangerous she becomes to her enemies. | |
+ | * Well-protected citadel and impressive durability. ''{{#var:ship_name}}'' is among the hardest ships in the game to land citadel hits against; most AP shells will land normal penetrations and are thus easier to repair damage from. | |||
+ | * Lower (for her tier and class) caliber shells result in fewer overpenetrations against broadside cruisers. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* 15-inch guns have trouble with angled enemy battleships (use HE against the superstructure or choose a different target). | * 15-inch guns have trouble with angled enemy battleships (use HE against the superstructure or choose a different target). | |||
* Only has eight (8) barrels, while every other ship at this tier has nine (9) or more of a higher caliber. | * Only has eight (8) barrels, while every other ship at this tier has nine (9) or more of a higher caliber. | |||
? | + | * Torpedoes only have a 6.0 km range and are vulnerable to frequent incapacitations due to their location on her deck. | ||
? | * Torpedoes only have a 6. | + | * Anti-aircraft suite is not as strong as that of sister ship ''[[Bismarck]]''. | |
? | + | * Weak deck armor makes ''{{#var:ship_name}}'' susceptible to plunging fire at long range. | ||
? | * Weak deck armor makes | + | * Weak torpedo protection, although better than ''[[North Carolina]]''. | |
? | * Weak torpedo protection, although better than [[ | + | ||
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* Extremely vulnerable to fires. Superstructures can be set on fire by calibers of any size quite easily. | * Extremely vulnerable to fires. Superstructures can be set on fire by calibers of any size quite easily. | |||
? | * | + | * Armor scheme remains vulnerable to full penetrations by armor-piercing shells when showing the flat broadside of the ship to the enemy; may not take citadel damage, but a lot of regular penetration damage hurts just as badly. | |
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|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | As a premium ship, ''Tirpitz'' doesn't have any upgrades to research. | ||
|OptimalConfiguration= | |OptimalConfiguration= | |||
|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | ''{{#var:ship_name}}'' has access to five Upgrade Slots as a Tier VIII ship. ''{{#var:ship_name}}'' also has the option of building for Secondaries or for AA. | ||
? | + | * '''Slot 1:''' {{Main Armaments Modification 1}} to improve her main battery survival. | ||
? | + | * '''Slot 2:''' {{Damage Control System Modification 1}} to improve her overall survival in battle. | ||
+ | * '''Slot 3:''' {{Aiming Systems Modification 1}} to improve her main battery accuracy, {{AA Guns Modification 1}} for an AA build, or {{Secondary Battery Modification 2}} for a secondary build. | |||
+ | * '''Slot 4:''' {{Damage Control System Modification 2}} to further improve her overall survival. {{Steering Gears Modification 2}} is also an option to improve her maneuverability. | |||
+ | * '''Slot 5:''' {{Concealment System Modification 1}} to reduce her detection range. {{Target Acquisition System Modification 1}} is also a viable choice if torpedoes are a recurring threat. | |||
|CommanderSkills= | |CommanderSkills= | |||
+ | '''Secondary Battery Build:''' Following along with the theme of maximizing the punishment dished out by ''Tirpitz''’s secondaries, captains should invest in Basic Firing Training, Expert Marskman, Superintendent, and Advanced Firing Training. Manual Control for Secondary Armament is a strong skill in this build, but it only allows the ship's secondaries to fire at a single target at a time. Some captains will prefer this skill; others will not. Extra skill points should be invested in either Basics of Survivability, High Alert, or Vigilance, as desired. | |||
+ | ||||
+ | '''Anti-Aircraft Build:''' Similar to the secondary-focused build, Basic Firing Training, Expert Marskman, Superintendent, and Advanced Firing Training form the core of the commander skills. Captains then double up on Level 4 skills and pick up Manual Fire Control for AA Armament. German long-range AA batteries are all in excess of 85mm, allowing them to make good use of the skill and dish out extreme punishment to enemy aircraft. | |||
+ | ||||
{{Commander Skills | {{Commander Skills | |||
? | | Priority Target = | + | | Priority Target = 2 | |
| Preventative Maintenance = 2 | | Preventative Maintenance = 2 | |||
| Expert Loader = 1 | | Expert Loader = 1 | |||
Line 69: | Line 68: | |||
| Jack of All Trades = 2 | | Jack of All Trades = 2 | |||
| Expert Marksman = 3 | | Expert Marksman = 3 | |||
? | | Torpedo Acceleration = | + | | Torpedo Acceleration = | |
| Smoke Screen Expert = | | Smoke Screen Expert = | |||
| Expert Rear Gunner = | | Expert Rear Gunner = | |||
Line 76: | Line 75: | |||
| Survivability Expert = 1 | | Survivability Expert = 1 | |||
? | | Basics of Survivability = | + | | Basics of Survivability = 2 | |
? | | Torpedo Armament Expertise = | + | | Torpedo Armament Expertise = | |
| Emergency Takeoff = | | Emergency Takeoff = | |||
| Basic Firing Training = 2 | | Basic Firing Training = 2 | |||
? | | Superintendent = | + | | Superintendent = 3 | |
| Demolition Expert = 1 | | Demolition Expert = 1 | |||
| Vigilance = 2 | | Vigilance = 2 | |||
? | | Manual Fire Control for Secondary Armament = | + | | Manual Fire Control for Secondary Armament = 3 | |
| Fire Prevention = 2 | | Fire Prevention = 2 | |||
| Inertia Fuse for HE Shells = 1 | | Inertia Fuse for HE Shells = 1 | |||
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| Manual Fire Control for AA Armament = 2 | | Manual Fire Control for AA Armament = 2 | |||
| Radio Position Finding = 1 | | Radio Position Finding = 1 | |||
? | | Concealment Expert = | + | | Concealment Expert = 2 | |
}} | }} | |||
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|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''{{#var:ship_name}}'' can equip the following consumables: | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Repair Party}} | |||
+ | * '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Catapult Fighter}} | |||
+ | A well-played ''{{#var:ship_name}}'' is likely to find herself under intense enemy fire and captains will want to have access to Repair Party as quickly as possible; thus, {{Repair Party II}} is recommended for the quicker cooldown. The premium version of {{Damage Control Party}} is recommended for similar reasons. | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | As a premium ship, ''Tirpitz'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. | + | As a premium ship, ''Tirpitz'' comes included with [[Ship:Camouflage#Premium_Camouflage|Type 10 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. | |
+ | ||||
+ | ''{{#var:ship_name}}'' also has two alternate premium camouflages. The first, "Tarnanstrich", was earned through the [[Santa's Christmas Convoys]] event of December 2016 to January 2017; the other is called "Magnu-S", in which she appears as she does during the Halloween scenario "[[Sunray in the Darkness]]". | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
? | | | + | {{Signal Flags | |
+ | | November Echo Setteseven = 2 | |||
+ | | Mike Yankee Soxisix = 3 | |||
+ | | India X-Ray = 1 | |||
+ | | Juliet Yankee Bissotwo = 2 | |||
+ | | Victor Lima = 1 | |||
+ | | Hotel Yankee = 1 | |||
+ | ||||
+ | | November Foxtrot = 1 | |||
+ | | Sierra Mike = 3 | |||
+ | | India Delta = 3 | |||
+ | | Juliet Whiskey Unaone = | |||
+ | | India Yankee = 2 | |||
+ | | Juliet Charlie = | |||
+ | ||||
+ | | Zulu = 2 | |||
+ | | India Bravo Terrathree = | |||
+ | | Equal Speed Charlie London = | |||
+ | | Zulu Hotel = 2 | |||
+ | | Papa Papa = 1 | |||
+ | ||||
+ | | Wyvern = 2 | |||
+ | | Red Dragon = 3 | |||
+ | | Dragon Flag = 2 | |||
+ | | Ouroboros = 1 | |||
+ | | Hydra = 2 | |||
+ | }} | |||
? | + | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | ||
? | + | File:TirpitzStart.jpg | ||
? | : | + | File:TirpitzSecondaries.jpg | |
? | : | + | File:TirpitzFallenSister.jpg|''Tirpitz'' steams ahead to avenge her fallen sister. | |
? | : | + | File:TirpitzTorpArcs.jpg|''Tirpitz'' has superb torpedo arcs. But be careful, as these torpedoes are easily damaged/destroyed. | |
? | : | + | File:TirpitzTorps.jpg|''Tirpitz'' unleashes her torpedoes. Combined with excellent secondaries and great armor, she is a strong brawler. | |
+ | File:TirpitzScout.png|A scout fighter downs an enemy bomber. | |||
+ | File:TirpitzHit.jpg|''Tirpitz'' is hit by a bomb as she downs an enemy aircraft. | |||
+ | File:TirpitzTorpBomber.jpg|An enemy torpedo bomber attempts to flee the area as a squadmate is destroyed. | |||
+ | File:TirpitzDesparateBomb.jpg|Its' home base aircraft carrier destroyed, one dive bomber makes a final attempt to destroy the ''Tirpitz''... and fails. | |||
+ | File:Tirpitz_attacked_by_planes.jpg|Tirpitz engaged by planes while dodging incoming shells. | |||
+ | File:PCEE155_Tirpitz_Flag.png|[[Ship:Flags#List_of_Ship_Flags|Flag]] of ''Tirpitz''. Given to players who purchased a special bundle containing ''Tirpitz''. | |||
+ | </gallery> | |||
+ | |History=<!-- write text below --> | |||
+ | <div class="thumb tright"> | |||
+ | {{AnnoWiki|content= | |||
+ | <h2> ''{{#var:ship_name}}'', 1941</h2> | |||
+ | ====Construction==== | |||
+ | :Builder: Kriegsmarinewerft Wilhemshaven,<br> Wilhemshaven, Germany | |||
+ | :Laid down: 2nd November 1936 | |||
+ | :Launched: 1st April 1939 | |||
+ | :Commissioned: 25th February 1941 | |||
+ | ---- | |||
====Specifications==== | ====Specifications==== | |||
? | :42, | + | :42,900 tons displacement, standard | |
? | : | + | :251m length | |
:36m beam | :36m beam | |||
? | : | + | :9.3m draft | |
? | + | ---- | ||
====Machinery==== | ====Machinery==== | |||
? | : | + | :Twelve Wagner high-pressure oil-fired boilers | |
? | + | :Three Brown Boveri geared steam turbines | ||
+ | :7,775 tons of oil | |||
+ | ---- | |||
====Performance==== | ====Performance==== | |||
? | : | + | :30.5 knots at 160,796 shaft horsepower | |
? | : | + | :10,200nm at 16 knots | |
? | + | ---- | ||
====Armor==== | ====Armor==== | |||
? | :Main | + | :Main Belt: 320mm-60mm | |
? | : | + | :Torpedo Bulkhead: 25mm | |
? | : | + | :Decks: 50mm | |
? | : | + | :Conning Tower: 350mm | |
? | : | + | :Turrets: 360mm-130mm | |
? | :Barbettes | + | :Barbettes: 340mm | |
? | : | + | :Fore and Aft Plating: 32mm | |
+ | ---- | |||
+ | ====Armament==== | |||
+ | =====Main===== | |||
+ | :Eight (4x2) 380mm L/52 SK C/34 guns | |||
+ | =====Secondary===== | |||
+ | :Twelve (6x2) 150mm L/55 SK C/28 guns | |||
+ | :Sixteen (8x2) 105mm L/65 SK C/28 dual-purpose guns | |||
+ | =====Anti-aircraft===== | |||
+ | :Sixteen (8x2) 37mm SK C/30 AA guns | |||
+ | :Twelve (12x1) 20mm SK C/30 AA guns | |||
+ | ====Aircraft Facilities==== | |||
+ | :Four Arado Ar 196A floatplanes | |||
+ | :1 aircraft catapult | |||
+ | ---- | |||
+ | ====Complement==== | |||
+ | :103 officers, 1,962 sailors | |||
+ | }} | |||
+ | {{AnnoWiki|content= | |||
+ | <h2> ''{{#var:ship_name}}'', 1944</h2> | |||
+ | ====Specifications==== | |||
+ | :46,400 tons displacement, standard | |||
+ | :251m length | |||
+ | :36m beam | |||
+ | :10.6m draft | |||
+ | ---- | |||
====Armament==== | ====Armament==== | |||
=====Main===== | =====Main===== | |||
? | :Eight (4x2) 380mm guns | + | :Eight (4x2) 380mm L/52 SK C/34 guns | |
=====Secondary===== | =====Secondary===== | |||
? | :Twelve (6x2) 150mm guns | + | :Twelve (6x2) 150mm L/55 SK C/28 guns | |
? | :Sixteen (8x2) 105mm guns | + | :Sixteen (8x2) 105mm L/65 SK C/28 dual-purpose guns | |
? | =====Anti- | + | =====Anti-aircraft===== | |
? | :Sixteen (8x2) 37mm guns | + | :Sixteen (8x2) 37mm SK C/30 AA guns | |
? | : | + | :Fifty-Eight (10x4, 12x1) 20mm SK C/30 or C/38 AA guns | |
+ | =====Torpedoes===== | |||
+ | :Eight (2x4) 53.3cm G7a T1 torpedoes | |||
+ | ====Aircraft Facilities==== | |||
+ | :Four Arado Ar 196A floatplanes | |||
+ | :1 aircraft catapult | |||
+ | ---- | |||
+ | ====Complement==== | |||
+ | :108 officers, 2,500 sailors | |||
? | + | }} | ||
? | + | </div> | ||
+ | [[File:Tirpitz_altafjord.jpg|none|frame|x350px|link=|''Tirpitz'' in the Ofotfjord/Bogenfjord, circa 1942.]] | |||
===History=== | ===History=== | |||
====Design==== | ====Design==== | |||
? | ''Tirpitz'' was the second of two [[ | + | ''Tirpitz'' was the second of two ''[[Bismarck]]''-class battleships built for Nazi Germany's Kriegsmarine (navy) during World War II. Named after Grand Admiral Alfred von Tirpitz, the architect of the Kaiserliche Marine (Imperial Navy), the ship was laid down at the Kriegsmarinewerft Wilhelmshaven in November 1936 and her hull was launched two and a half years later. Work was completed in February 1941, when she was commissioned into the German fleet. Like her sister ship ''Bismarck'', ''Tirpitz'' was armed with a main battery of eight 38-centimeter (15-inch) guns in four twin turrets. After a series of wartime modifications she was 2,000 metric tons (2,000 long tons) heavier than ''Bismarck'', making her the heaviest battleship ever built by a European navy. | |
====Service==== | ====Service==== | |||
? | After completing sea trials in early 1941, ''Tirpitz'' briefly served as the centerpiece of the Baltic Fleet, which was intended to prevent a possible break-out attempt by the Soviet Baltic Fleet. In early 1942, the ship sailed to Norway to act as a deterrent against an Allied invasion. While stationed in Norway, ''Tirpitz'' was also intended to be used to intercept Allied convoys to the Soviet Union, and two such missions were attempted in 1942. ''Tirpitz'' acted as a fleet in being, forcing the British Royal Navy to retain significant naval forces in the area to contain the battleship. | + | After completing sea trials in early 1941, ''Tirpitz'' briefly served as the centerpiece of the Baltic Fleet, which was intended to prevent a possible break-out attempt by the Soviet Baltic Fleet. In early 1942, the ship sailed to Norway to act as a deterrent against an Allied invasion. While stationed in Norway, ''Tirpitz'' was also intended to be used to intercept Allied convoys to the Soviet Union, and two such missions were attempted in 1942. ''Tirpitz'' acted as a fleet in being, forcing the British Royal Navy to retain significant naval forces in the area to contain the battleship. | |
? | In September 1943, ''Tirpitz'', along with the battleship [[ | + | In September 1943, ''Tirpitz'', along with the battleship ''[[Scharnhorst]]'', bombarded Allied positions on Spitzbergen, the only time the ship used her main battery in an offensive role. Shortly thereafter, the ship was damaged in an attack by British mini-submarines and subsequently subjected to a series of large-scale air raids. On 12 November 1944, British Lancaster bombers equipped with 12,000-pound (5,400 kg) "Tallboy" bombs scored two direct hits and a near miss which caused the ship to capsize rapidly. A deck fire spread to the ammunition magazine for one of the main battery turrets, which caused a large explosion. Figures for the number of men killed in the attack range from 950 to 1,204. Between 1948 and 1957 the wreck was broken up by a joint Norwegian and German salvage operation. | |
? | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | ====Historical inaccuracies==== | |
+ | :''Tirpitz'' — at 253.6 meters — is slightly longer than ''[[Bismarck]]''’s 250.5 meters due to the former's slightly different bow. However in game they are the same length. | |||
+ | ||||
+ | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
File:Tirpitz.jpeg|A recognition drawing of ''Tirpitz'' prepared by the US Navy | File:Tirpitz.jpeg|A recognition drawing of ''Tirpitz'' prepared by the US Navy | |||
? | File:Тирпиц.jpg|''Tirpitz'' sliding down the slipway at her launch | + | File:Тирпиц.jpg|''Tirpitz'' sliding down the slipway at her launch, 1 April 1939. | |
? | File:Tirpitz camouflaged.jpg|''Tirpitz'' camouflaged in the Fættenfjord | + | File:Tirpitz camouflaged.jpg|''Tirpitz'' camouflaged in the Fættenfjord. | |
? | File:Tirpitz early.jpg|''Tirpitz'' under way, probably in 1941 | + | File:Tirpitz early.jpg|''Tirpitz'' under way, probably in 1941. | |
? | File:Тирпитз.jpeg|''Tirpitz'', escorted by several destroyers, steaming in the Bogenfjord in October 1942 | + | File:Tirpitz_gunnery_exercise_-_Rugen_Island_-_June_1941.jpg|''Tirpitz'' fires her main battery during a gunnery exercise off of Rugen Island, June 1941. | |
? | File: | + | File:Тирпитз.jpeg|''Tirpitz'', escorted by several destroyers, steaming in the Bogenfjord in October 1942. | |
? | File:Fleet Air Arm attack the battleship Tirpitz.jpg|''Tirpitz'' under attack by British carrier aircraft on 3 April 1944 | + | File:Tirpitz_history-21.jpg|''Tirpitz'' at anchor in the fjords of Norway, protected by torpedo netting. | |
? | File:Тангстен 1.jpeg|''Tirpitz'' moored in Kaafjord; the smoke is an artificial fog generated to hide the ship | + | File:Fleet Air Arm attack the battleship Tirpitz.jpg|''Tirpitz'' under attack by British carrier aircraft on 3 April 1944. | |
? | File:Tromsö, Royal Air Force Bomber Command, 1942-1945 CL2830.jpg|''Tirpitz'' capsized | + | File:Тангстен 1.jpeg|''Tirpitz'' moored in Kaafjord; the smoke is an artificial fog generated to hide the ship. | |
+ | File:Tromsö, Royal Air Force Bomber Command, 1942-1945 CL2830.jpg|''Tirpitz'' capsized. | |||
+ | ||||
+ | </gallery> | |||
? | + | |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | ||
+ | {{VideoYT|2__rXnwFkZI}} | |||
+ | {{VideoYT|yjxotHiXVYI}} | |||
|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 15:46, 14 July 2019
380 mm/52 SK C/34 on a Drh LC/34 mount4 х 2 pcs. |
Rate of Fire2.31 shots/min. |
Reload Time26 sec. |
Rotation Speed5 deg./sec. |
180 Degree Turn Time36 sec. |
Firing Range21.45 km. |
Maximum Dispersion274 m. |
HE Shell380 mm Spr.Gr. L/4.6 |
Maximum HE Shell Damage4,400 |
Chance of Fire on Target Caused by HE Shell34 % |
Initial HE Shell Velocity820 m./s. |
HE Shell Weight800 kg. |
AP Shell380 mm P.Spr.Gr. L/4.4 |
Maximum AP Shell Damage11,600 |
Initial AP Shell Velocity820 m./s. |
AP Shell Weight800 kg. |
105 mm/65 SK C/33 on a Dop. L. C/37 mount8 х 2 pcs. |
Firing Range7.6 km. |
Rate of Fire17.91 shots/min. |
Reload Time3.35 sec. |
HE Shell105 mm Spr.Gr. Kz. |
Maximum HE Shell Damage1,200 |
Initial HE Shell Velocity900 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
150 mm/55 SK C/28 on a Dop. L. C/34 mount2 х 2 pcs. |
Firing Range7.6 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell150 mm Spr.Gr. L/4.5 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity875 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
150 mm/55 SK C/28 on a Dop. L. C/34 mount4 х 2 pcs. |
Firing Range7.6 km. |
Rate of Fire8 shots/min. |
Reload Time7.5 sec. |
HE Shell150 mm Spr.Gr. L/4.5 |
Maximum HE Shell Damage1,700 |
Initial HE Shell Velocity875 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7a T1 |
Maximum Damage13,700 |
Torpedo Speed64 knot |
Torpedo Range6 km. |
105 mm/65 SK C/33 on a Dop. L. C/37 mount8 х 2 pcs. |
. . . Average Damage per Second133.6 |
. . . Firing Range4.5 km. |
20 mm/65 C/38 on a Flak 35 Vierling L/38 mount8 х 4 pcs. |
. . . Average Damage per Second48 |
. . . Firing Range2.01 km. |
20 mm/65 C/38 on an L/30 single mount12 х 1 pcs. |
. . . Average Damage per Second36 |
. . . Firing Range2.01 km. |
37 mm/83 SK C/30 on a Dopp LC/30 mount8 х 2 pcs. |
. . . Average Damage per Second20.8 |
. . . Firing Range3.51 km. |
Maximum Speed30.5 knot |
Turning Circle Radius850 m. |
Rudder Shift Time16 sec. |
Surface Detectability Range15.89 km. |
Air Detectability Range11.83 km. |
Tirpitz — German premium Tier VIII battleship.
One of the two mightiest battleships in the German Navy. Akin to the lead ship of her class, Tirpitz had heavy ship armor, powerful artillery and a high speed. Weak horizontal armor protection was the main drawback of her design, but this was largely offset by improving her AA defense.
Tirpitz was first released for sale worldwide on 17 September 2015.
Modules
Rate of Fire (shots/min) | Torpedo Tubes Reload Time (sec) | 180° Turn Time (sec) | Maximum Damage (HP) | Torpedo Speed (knot) | Torpedo Range (km) |
Research price (exp) |
Purchase price () | ||
---|---|---|---|---|---|---|---|---|---|
G7a T1 | 0.7 | 90 | 7.2 | 13,700 | 64 | 6 | 0 | 0 |
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Referred to as the "Derpitz" or the "Torpitz" — due to a large number of inexperienced players choosing to purchase her outright without knowledge of high tier gameplay — Tirpitz is surprisingly flexible for a battleship and can be used as either a proper battleship or as an impromptu battlecruiser. Probably the most surprising thing players will find is that her main battery load time is about 26 seconds, which can be daunting to face. She also has torpedo tubes, useful for when cruisers or battleships get in too close or when the ship is able to work its way into melee range. Her 15-inch guns are the smallest BB guns on Tier VIII battleship (tied with her sister Bismarck), and have not only a high amount of dispersion when firing at maximum to extreme range but will find trouble punching through armor designed to protect against 16-inch shells. However, the smaller caliber means that shells are less likely to overpenetrate cruisers, and when combined with the good turret traverse and reload time (for a battleship), this can make Tirpitz excellent at clearing the battlefield of enemy cruisers.
Her AA suite — once considered sub-par — has gone through several rounds of improvements but is still unreliable, and will not save you from a dedicated carrier assault. As a capital ship, she will, of course, still be a priority target for enemy aircraft carriers, and thus captains must be wary of an enemy CV should they find themselves against one. At 30.7 knots, it may be easy for her to outrun her team; excellent map awareness and an eye on positioning of friendly ships is key to playing Tirpitz well, so much so that inexperienced players that fail to consider it quickly earn the ire of their teammates. Many Tirpitz captains will put too much or not enough trust in her armor, either rushing too far forward for a torpedo rush and quickly sinking from a focused enemy barrage, or staying too far back, where her guns are inaccurate, lose power, and make her vulnerable to plunging fire. The key to success with Tirpitz is proper positioning and knowing the right balance for your positioning in a given scenario. Being a German vessel, she was designed and built with the relatively short range battles of the northeast Atlantic and Baltic in mind, not the long range battles of the Pacific. Thus, her armor is a double-edged sword, very thick on the side for short range attacks, but very weak on the deck should a round manage to land and penetrate there. Similar to her cruiser counterparts in the German tech tree, her AP shells far outshine her HE shells, which leave much to be desired.
With her handling characteristics, there are two primary ways to drive this ship: either joining the main wave as part of the battle line, or as the capital ship for a cruiser group that did not join the main line to form a flanking unit. One important thing to remember is that Tirpitz has fallen from its place as the top brawler at tier VIII, for a number of reasons. While still a daunting opponent, the addition of the Bismarck means you can no longer be sure of beating anything at close range. With its equal secondary armament (though no longer superior as of the range buff in update 0.6.4) and access to Hydroacoustic Search, the Bismarck is fully capable of outbrawling the Tirpitz. However, If you find yourself in a close range fight, your torpedoes can provide a valuable advantage. But if you intend to utilize a brawling playstyle, remember that you are no longer assured of victory at close range.
Tirpitz is a very capable ship in the right hands, and especially inside its torpedo range, is not to be underestimated. However, it has become very difficult to play effectively. With all these things considered, team play and knowing where to be, when to be there, and using her assets effectively when you get there will carry you to victory.
Pros:
- Fast turret traverse and main battery reload time (26 seconds) for a battleship.
- Surprisingly nimble for a battleship of her size, with an excellent top speed (30 knots).
- Has one quadruple torpedo tube on each side located near amidships.
- Insanely good secondary battery.
- Reminiscent of earlier battleship gameplay: the closer she gets, the more dangerous she becomes to her enemies.
- Well-protected citadel and impressive durability. Tirpitz is among the hardest ships in the game to land citadel hits against; most AP shells will land normal penetrations and are thus easier to repair damage from.
- Lower (for her tier and class) caliber shells result in fewer overpenetrations against broadside cruisers.
Cons:
- 15-inch guns have trouble with angled enemy battleships (use HE against the superstructure or choose a different target).
- Only has eight (8) barrels, while every other ship at this tier has nine (9) or more of a higher caliber.
- Torpedoes only have a 6.0 km range and are vulnerable to frequent incapacitations due to their location on her deck.
- Anti-aircraft suite is not as strong as that of sister ship Bismarck.
- Weak deck armor makes Tirpitz susceptible to plunging fire at long range.
- Weak torpedo protection, although better than North Carolina.
- Extremely vulnerable to fires. Superstructures can be set on fire by calibers of any size quite easily.
- Armor scheme remains vulnerable to full penetrations by armor-piercing shells when showing the flat broadside of the ship to the enemy; may not take citadel damage, but a lot of regular penetration damage hurts just as badly.
Research
Optimal Configuration
Upgrades
Tirpitz has access to five Upgrade Slots as a Tier VIII ship. Tirpitz also has the option of building for Secondaries or for AA.
- Slot 1: Main Armaments Modification 1 to improve her main battery survival.
- Slot 2: Damage Control System Modification 1 to improve her overall survival in battle.
- Slot 3: Aiming Systems Modification 1 to improve her main battery accuracy, AA Guns Modification 1 for an AA build, or Secondary Battery Modification 1 () for a secondary build.
- Slot 4: Damage Control System Modification 2 to further improve her overall survival. Steering Gears Modification 2 is also an option to improve her maneuverability.
- Slot 5: Concealment System Modification 1 to reduce her detection range. Target Acquisition System Modification 1 () is also a viable choice if torpedoes are a recurring threat.
Commander Skills
Secondary Battery Build: Following along with the theme of maximizing the punishment dished out by Tirpitz’s secondaries, captains should invest in Basic Firing Training, Expert Marskman, Superintendent, and Advanced Firing Training. Manual Control for Secondary Armament is a strong skill in this build, but it only allows the ship's secondaries to fire at a single target at a time. Some captains will prefer this skill; others will not. Extra skill points should be invested in either Basics of Survivability, High Alert, or Vigilance, as desired.
Anti-Aircraft Build: Similar to the secondary-focused build, Basic Firing Training, Expert Marskman, Superintendent, and Advanced Firing Training form the core of the commander skills. Captains then double up on Level 4 skills and pick up Manual Fire Control for AA Armament. German long-range AA batteries are all in excess of 85mm, allowing them to make good use of the skill and dish out extreme punishment to enemy aircraft.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★ |
★ |
|
|
|
★ |
|
2 |
★ |
★★ |
★★★ |
|
|
|
★ |
|
3 |
★★ |
★ |
|
|
★★ |
★★★ |
★ |
★★ |
4 |
★★★ |
★★ |
★ |
|
★★★ |
|
★ |
★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Tirpitz can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Spotting Aircraft or Catapult Fighter
A well-played Tirpitz is likely to find herself under intense enemy fire and captains will want to have access to Repair Party as quickly as possible; thus, Repair Party II () is recommended for the quicker cooldown. The premium version of Damage Control Party is recommended for similar reasons.
Camouflage
As a premium ship, Tirpitz comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Tirpitz also has two alternate premium camouflages. The first, "Tarnanstrich", was earned through the Santa's Christmas Convoys event of December 2016 to January 2017; the other is called "Magnu-S", in which she appears as she does during the Halloween scenario "Sunray in the Darkness".
Signals
Recommended Signal Flags | |||||
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Combat | |||||
|
★★ |
★★ |
★ |
★ |
★ |
|
★★★ |
★★ |
★★★ |
★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Flag of Tirpitz. Given to players who purchased a special bundle containing Tirpitz.
Historical Info
Historical Gallery
Video