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Revision as of 20:27, 15 February 2021
Updated Commander Skills 2 -> 3. These ratings should be adjusted by more experienced players.
Latest revision as of 19:32, 1 March 2021
updated captain skills
 
Line 54:Line 54:
 | rating12 = <!-- Swift Fish --> | rating12 = <!-- Swift Fish -->
 | rating13 = <!-- Consumables Specialist --> | rating13 = <!-- Consumables Specialist -->
?| rating14 = 1 <!-- Gun Feeder -->+| rating14 = 3 <!-- Gun Feeder -->
?| rating15 = 1 <!-- Incoming Fire Alert -->+| rating15 = 2 <!-- Incoming Fire Alert -->
?| rating16 = 2 <!-- Last Stand -->+| rating16 = <!-- Last Stand -->
  
 | rating21 = <!-- Pyrotechnician --> | rating21 = <!-- Pyrotechnician -->
 | rating22 = <!-- Fill the Tubes --> | rating22 = <!-- Fill the Tubes -->
?| rating23 = 2 <!-- Consumables Enhancements -->+| rating23 = <!-- Consumables Enhancements -->
?| rating24 = 1 <!-- Eye in the Sky -->+| rating24 = 2 <!-- Eye in the Sky -->
 | rating25 = 2 <!-- Priority Target --> | rating25 = 2 <!-- Priority Target -->
?| rating26 = 1 <!-- Expert AA Marksman -->+| rating26 = <!-- Expert AA Marksman -->
  
 | rating31 = 2 <!-- Heavy HE and SAP Shells --> | rating31 = 2 <!-- Heavy HE and SAP Shells -->
 | rating32 = <!-- Enhanced Torpedo Explosive Charge --> | rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| rating33 = 1 <!-- Adrenaline Rush -->+| rating33 = 3 <!-- Adrenaline Rush -->
 | rating34 = <!-- Heavy AP Shells --> | rating34 = <!-- Heavy AP Shells -->
 | rating35 = 3 <!-- Superintendent --> | rating35 = 3 <!-- Superintendent -->
 | rating36 = 2 <!-- Survivability Expert --> | rating36 = 2 <!-- Survivability Expert -->
  
?| rating41 = <!-- Top Grade Gunner -->+| rating41 = 1 <!-- Top Grade Gunner -->
?| rating42 = 1 <!-- Outnumbered -->+| rating42 = <!-- Outnumbered -->
?| rating43 = 2 <!-- Radio Location -->+| rating43 = <!-- Radio Location -->
 | rating44 = <!-- Inertial Fuse for HE Shells --> | rating44 = <!-- Inertial Fuse for HE Shells -->
 | rating45 = 3 <!-- Concealment Expert --> | rating45 = 3 <!-- Concealment Expert -->
?| rating46 = 1 <!-- AA Gunner -->+| rating46 = <!-- AA Gunner -->
 }} }}
 +
  
  

Latest revision as of 19:32, 1 March 2021

Trento
Trento_wows_main.jpg
Cruiser | Italy | Tier VI
Tech Tree Position
Raimondo Montecuccoli
Arrow_down.png
Trento_icon_small.png
Arrow_down.png
Zara
stock
 top
General
Research price32500 exp
Purchase price2,900,000 Credits
Hit Points29,700 
Main Battery
203 mm/50 Ansaldo 19244 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range14.65 km.
Maximum Dispersion134 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell203 mm proiettili AP 1924 mod.1 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight125.3 kg.
Maximum SAP Shell Damage4,850 
Initial SAP Shell Velocity840 m./s.
Secondary Armament #1
100 mm /47 OTO 19286 х 2 pcs.
Firing Range4.96 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell100 mm proiettili HE 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm tubo lanciasiluri DAAN-Whitehead2 х 2 pcs.
Rate of Fire1.28 shots/min.
Reload Time47 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Si 270 M 
Maximum Damage12,667 
Torpedo Speed51 knot
Torpedo Range12 km.
AA Defense
100 mm /47 OTO 19286 х 2 pcs.
. . . Average Damage per Second39.6 
. . . Firing Range3.99 km.
13.2 mm/76 Breda 19314 х 2 pcs.
. . . Average Damage per Second16.4 
. . . Firing Range1.2 km.
37 mm/54 Breda 19324 х 2 pcs.
. . . Average Damage per Second46.4 
. . . Firing Range3.51 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius630 m.
Rudder Shift Time13.3 sec.
Concealment
Surface Detectability Range14.5 km.
Air Detectability Range7.31 km.
Battle Levels
12345678910
Wows_anno_flag_italy.png
VI
Ship_PISC106_Trento.png
2,900,000

Trento — Italian Tier VI cruiser.

Trento belonged to the first series of Italian cruisers that were built under the restrictions of the Washington Naval Treaty. The ship carried 203 mm main battery guns. She was faster than her foreign counterparts and outmatched them in armor protection, though to a smaller extent.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
203 mm/50 Ansaldo 1924425.711344,700 0225,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Trento (A)29,70013100464/4/620 0375,000
Trento (B)34,50013100461020 10,250810,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
( Credits)
533 mm Si 270 M1.3717.212,6665112 0200,000
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
SDT 6 mod.1014.7 0200,000
SDT 6 mod.21016.1 6,000460,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 150,000 hp35 0190,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Spotting Aircraft Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1 Torpedo Tubes Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion

Performance

Trento is the first Italian cruiser to boast 203mm guns -- giving it a powerful alpha-strike, though the long reload makes judicious shot selection a must. Furthermore, the armor scheme and poor vision control require good positioning and game knowledge. The SAP rounds are potent against DDs and cruisers, but are not enough to deter nose-in battleships. The torpedoes are slow and useful mostly for area-denial and the occasional smoke-rush. Overall, the Trento is a difficult ship for novices to succeed in, but will reward veterans for their understanding of the positioning and game mechanics.

Pros:

  • Crippling alpha strike potential with 4x2 203mm SAP shells, highly effective against Destroyers and Cruisers.
  • Very good range (16.12km) which can be further increased with spotter plane.
  • Triple torpedo launchers per side with good firing angles and 12km range.
  • High base speed and Exhaust Smoke Generator (Generates a smoke screen that allows the ship to remain undetected at full speed.) allow for flanking and disengaging from flanks.
  • 25mm upper belt and deck can bounce ≤356mm AP rounds from battleships.

Cons:

  • Poor vision control with a 12.66km fully upgraded detection.
  • Cannot effectively engaged nose-in targets with SAP or AP. Will lose DPM fights against HE-equipped cruisers.
  • Prominent citadel and 25mm armor scheme are vulnerable to the majority of BBs in her matchmaking spread.
  • Lack of Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.) makes solo hunting DDs challenging.
  • Lackluster AA-range cannot adequately deter carrier strikes.

Research

Availability of researchable upgrades for Trento is as follows:

  • Hull: Upgrade to Hull (B) for more hit points, faster torpedo reload time, better AA and faster rudder shift time. Research of this module unlocks progression to Zara.
  • Gun Fire Control System: Upgrade to SDT 6 mod. 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades for Trento are as follows:

Commander Skills

Due to the absence of HE shells and a limited number of consumables, Trento captains are not under a high amount of pressure when it comes to skill point distribution. The primary consideration is whether the player wishes to build the captain towards increased DD-hunting effectiveness [Radio Position Finding] or general purpose survivability [Survivability Expert, Last Stand, and/or Incoming Fire Alert].

Consumables

Trento can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Trento with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Trento players should prioritize X-Ray Papa Unaone and Sierra Mike to boost two of the ship's big strengths; November Foxtrot is also useful to help manage the long consumable cooldowns. Players who have faced detonation problems will want to consider mounting Juliet Charlie.

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Italian cruiser Trento - Wikipedia
  2. Trento-class cruiser - Wikipedia
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