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Trento

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Revision as of 21:23, 30 March 2020
references to Wikipedia for ship and class
Revision as of 19:32, 1 March 2021
updated captain skills
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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?<!-- <br><br>{{Model3DViewer|XXXX}} --> 
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
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 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above. 3. Write a brief summary paragraph of 1-3 sentences highlighting the key takeaways from the paragraphs above.
 --> -->
 +''Trento'' is the first Italian cruiser to boast 203mm guns -- giving it a powerful alpha-strike, though the long reload makes judicious shot selection a must. Furthermore, the armor scheme and poor vision control require good positioning and game knowledge. The SAP rounds are potent against DDs and cruisers, but are not enough to deter nose-in battleships. The torpedoes are slow and useful mostly for area-denial and the occasional smoke-rush. Overall, the ''Trento'' is a difficult ship for novices to succeed in, but will reward veterans for their understanding of the positioning and game mechanics.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Increased torpedo Armament compared to Montecuccoli (3 torps per side vs. 2)+* Crippling alpha strike potential with 4x2 203mm SAP shells, highly effective against Destroyers and Cruisers.
?* 203mm rounds, AP is effective against cruisers, SAP is effective against softer targets & superstructures.+* Very good range (16.12km) which can be further increased with spotter plane.
?* Tougher Engine and Steering gears for her tier than Montecuccoli, retains good speed & can absorb a little punishment if angled.+* Triple torpedo launchers per side with good firing angles and 12km range.
?* above-average accuracy at long range, turrets have faster turn time compared to Montecuccoli+* High base speed and {{Exhaust Smoke Generator}} allow for flanking and disengaging from flanks.
 +* 25mm upper belt and deck can bounce ≤356mm AP rounds from battleships.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Even slower reload speed than the Montecuccoli, adding 0.7 seconds to reload.+* Poor vision control with a 12.66km fully upgraded detection.
?* Torpedoes retain the same horrifying speed as those on the Montecuccoli.+* Cannot effectively engaged nose-in targets with SAP or AP. Will lose DPM fights against HE-equipped cruisers.
?* Shell arc can feel akin to an American Light cruiser at long range, lead accordingly.+* Prominent citadel and 25mm armor scheme are vulnerable to the majority of BBs in her matchmaking spread.
?* Worse torpedo protection compared to Montecuccoli, Terrible detection range.+* Lack of {{Hydroacoustic Search}} makes solo hunting DDs challenging.
 +* Lackluster AA-range cannot adequately deter carrier strikes.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
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 The recommended upgrades for ''{{#var:ship_name}}'' are as follows: The recommended upgrades for ''{{#var:ship_name}}'' are as follows:
?* '''Slot 1''': {{Main Armaments Modification 1}}+* '''Slot 1''': {{Main Armaments Modification 1}} or {{Spotting Aircraft Modification 1}}
?* '''Slot 2''': {{Steering Gears Modification 1}}+* '''Slot 2''': {{Engine Room Protection}}
 * '''Slot 3''': {{Aiming Systems Modification 1}} * '''Slot 3''': {{Aiming Systems Modification 1}}
?* '''Slot 4''': {{Propulsion Modification 2}}+* '''Slot 4''': {{Propulsion Modification 1}} or {{Steering Gears Modification 1}}
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
  
?{{Commander Skills 2+Due to the absence of HE shells and a limited number of consumables, ''Trento'' captains are not under a high amount of pressure when it comes to skill point distribution. The primary consideration is whether the player wishes to build the captain towards increased DD-hunting effectiveness [Radio Position Finding] or general purpose survivability [Survivability Expert, Last Stand, and/or Incoming Fire Alert].
?<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->+
?| rating11 = 3 <!-- Priority Target -->+
?| rating12 = <!-- Preventive Maint -->+
?| rating13 = <!-- Expert Loader -->+
?| rating14 = 0 <!-- Air Supremacy -->+
?| rating15 = <!-- Direction Center for Fighters -->+
?| rating16 = 0 <!-- Improved Engine Boost -->+
?| rating17 = <!-- Incoming Fire Alert -->+
?| rating18 = 0 <!-- Last Gasp -->+
  
?| rating21 = <!-- High Alert -->+{{Commander Skills 3 CR
?| rating22 = <!-- Jack of All Trades -->+<!-- Ratings 1,2,3 are legit. Others are ignored.-->
?| rating23 = <!-- Expert Marksman -->+| rating11 = 1 <!-- Grease the Gears -->
?| rating24 = <!-- Torpedo Acceleration -->+| rating12 = <!-- Swift Fish -->
?| rating25 = <!-- Smoke Screen Expert -->+| rating13 = <!-- Consumables Specialist -->
?| rating26 = 0 <!-- Improved Engines -->+| rating14 = 3 <!-- Gun Feeder -->
?| rating27 = 3 <!-- Adrenaline Rush -->+| rating15 = 2 <!-- Incoming Fire Alert -->
?| rating28 = <!-- Last Stand -->+| rating16 = <!-- Last Stand -->
  
?| rating31 = <!-- Basics of Survivability -->+| rating21 = <!-- Pyrotechnician -->
?| rating32 = <!-- Survivability Expert-->+| rating22 = <!-- Fill the Tubes -->
?| rating33 = <!-- Torpedo Armament Expertise-->+| rating23 = <!-- Consumables Enhancements -->
?| rating34 = 0 <!-- Aircraft Armor -->+| rating24 = 2 <!-- Eye in the Sky -->
?| rating35 = <!-- Basic Firing Training -->+| rating25 = 2 <!-- Priority Target -->
?| rating36 = 3 <!-- Superintendent -->+| rating26 = <!-- Expert AA Marksman -->
?| rating37 = 0 <!-- Demolition Expert - not with SAP -->+
?| rating38 = <!-- Vigilance -->+
  
?| rating41 = 0 <!-- Manual Fire Control for Secondary Armament - game client says no -->+| rating31 = 2 <!-- Heavy HE and SAP Shells -->
?| rating42 = <!-- Fire Prevention -->+| rating32 = <!-- Enhanced Torpedo Explosive Charge -->
?| rating43 = 0 <!-- Inertia Fuse for HE Shells - not with SAP -->+| rating33 = 3 <!-- Adrenaline Rush -->
?| rating44 = 0 <!-- Sight Stabilization -->+| rating34 = <!-- Heavy AP Shells -->
?| rating45 = <!-- Advanced Firing Training -->+| rating35 = 3 <!-- Superintendent -->
?| rating46 = <!-- Massive AA Fire -->+| rating36 = 2 <!-- Survivability Expert -->
?| rating47 = <!-- Radio Position Finding -->+ 
?| rating48 = 3 <!-- Concealment Expert -->+| rating41 = 1 <!-- Top Grade Gunner -->
 +| rating42 = <!-- Outnumbered -->
 +| rating43 = <!-- Radio Location -->
 +| rating44 = <!-- Inertial Fuse for HE Shells -->
 +| rating45 = 3 <!-- Concealment Expert -->
 +| rating46 = <!-- AA Gunner -->
 }} }}
 +
 +
  
 |Consumables=<!-- write text about selection of Consumables below --> |Consumables=<!-- write text about selection of Consumables below -->
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 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
  
?<!-- {{Signal Flags+''Trento'' players should prioritize X-Ray Papa Unaone and Sierra Mike to boost two of the ship's big strengths; November Foxtrot is also useful to help manage the long consumable cooldowns. Players who have faced detonation problems will want to consider mounting Juliet Charlie.
?| November Echo Setteseven = +
 +{{Signal Flags
 +| November Echo Setteseven = 1
 | Mike Yankee Soxisix =  | Mike Yankee Soxisix =
 | India X-Ray =  | India X-Ray =
?| Juliet Whiskey Unaone = +| Juliet Whiskey Unaone = 1
 | Victor Lima =  | Victor Lima =
?| Hotel Yankee = +| Hotel Yankee = 1
  
?| November Foxtrot = +| November Foxtrot = 2
?| Sierra Mike = +| Sierra Mike = 3
 | India Delta =  | India Delta =
 | Juliet Yankee Bissotwo =  | Juliet Yankee Bissotwo =
?| India Yankee = +| India Yankee = 1
?| Juliet Charlie = +| Juliet Charlie = 2
 +| X-Ray Papa Unaone = 3
 +| Sierra Bravo =
  
 | Zulu =  | Zulu =
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 | Leviathan =  | Leviathan =
 | Scylla =  | Scylla =
?}} -->+}}
  
 |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>

Revision as of 19:32, 1 March 2021

Trento
Trento_wows_main.jpg
Cruiser | Italy | Tier VI
Tech Tree Position
Raimondo Montecuccoli
Arrow_down.png
Trento_icon_small.png
Arrow_down.png
Zara
stock
 top
General
Research price32500 exp
Purchase price2,900,000 Credits
Hit Points29,700 
Main Battery
203 mm/50 Model 1924 on a Model 1924 mount4 х 2 pcs.
Rate of Fireshots/min.
Reload Time15 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range14.65 km.
Maximum Dispersion134 m.
Chance of Fire on Target Caused by HE Shell%
AP Shell203 mm proiettili AP 1924 mod.1 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m./s.
AP Shell Weight125.3 kg.
Maximum SAP Shell Damage4,850 
Initial SAP Shell Velocity840 m./s.
Secondary Armament #1
100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount6 х 2 pcs.
Firing Range4.96 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell100 mm proiettili HE 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
533 mm tubo lanciasiluri DAAN-Whitehead2 х 2 pcs.
Rate of Fire1.28 shots/min.
Reload Time47 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Si 270 M 
Maximum Damage12,667 
Torpedo Speed51 knot
Torpedo Range12 km.
AA Defense
100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount6 х 2 pcs.
. . . Average Damage per Second39.6 
. . . Firing Range3.99 km.
37 mm/54 Model 1938 on a Model 1938 mount4 х 2 pcs.
. . . Average Damage per Second46.4 
. . . Firing Range3.51 km.
13.2 mm/76 Breda Model 1931 on a twin mount4 х 2 pcs.
. . . Average Damage per Second16.4 
. . . Firing Range1.2 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius630 m.
Rudder Shift Time13.3 sec.
Concealment
Surface Detectability Range14.06 km.
Air Detectability Range7.31 km.
Battle Levels
12345678910
Wows_anno_flag_italy.png
VI
Ship_PISC106_Trento.png
2,900,000

Trento — Italian Tier VI cruiser.

After World War I, the Italian armored cruisers, built at the beginning of the 20th century, became inadequate for the tasks at hand. Therefore, after determining the requirements of the Washington Naval Conference, the design of a new cruiser began. Two ships with high speed and 70 mm armor belts formed the Trento class. The lead cruiser was laid down in 1925. At the beginning of World War II, she saw action at Punta Stilo, Cape Teulada, and Cape Matapan. In all of her battles, Trento neither caused any damage to the enemy nor received any.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 Model 1924 on a Model 1924 mount425.71344,700 0225,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Trento (A)29,70013100464/4/62 0375,000
Trento (B)34,500131004610/4/62 10,250810,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Si 270 M0.8717.212,6665112 0200,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SDT 6 mod.10 0200,000
SDT 6 mod.20 6,000460,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 150,000 hp35 0190,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Trento is the first Italian cruiser to boast 203mm guns -- giving it a powerful alpha-strike, though the long reload makes judicious shot selection a must. Furthermore, the armor scheme and poor vision control require good positioning and game knowledge. The SAP rounds are potent against DDs and cruisers, but are not enough to deter nose-in battleships. The torpedoes are slow and useful mostly for area-denial and the occasional smoke-rush. Overall, the Trento is a difficult ship for novices to succeed in, but will reward veterans for their understanding of the positioning and game mechanics.

Pros:

  • Crippling alpha strike potential with 4x2 203mm SAP shells, highly effective against Destroyers and Cruisers.
  • Very good range (16.12km) which can be further increased with spotter plane.
  • Triple torpedo launchers per side with good firing angles and 12km range.
  • High base speed and Exhaust Smoke GeneratorGenerates a smoke screen that allows the ship to remain undetected at full speed. allow for flanking and disengaging from flanks.
  • 25mm upper belt and deck can bounce ≤356mm AP rounds from battleships.

Cons:

  • Poor vision control with a 12.66km fully upgraded detection.
  • Cannot effectively engaged nose-in targets with SAP or AP. Will lose DPM fights against HE-equipped cruisers.
  • Prominent citadel and 25mm armor scheme are vulnerable to the majority of BBs in her matchmaking spread.
  • Lack of Hydroacoustic SearchWhile active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain. makes solo hunting DDs challenging.
  • Lackluster AA-range cannot adequately deter carrier strikes.

Research

Availability of researchable upgrades for Trento is as follows:

  • Hull: Upgrade to Hull (B) for more hit points, faster torpedo reload time, better AA and faster rudder shift time. Research of this module unlocks progression to Zara.
  • Gun Fire Control System: Upgrade to SDT 6 mod. 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades for Trento are as follows:

Commander Skills

Due to the absence of HE shells and a limited number of consumables, Trento captains are not under a high amount of pressure when it comes to skill point distribution. The primary consideration is whether the player wishes to build the captain towards increased DD-hunting effectiveness [Radio Position Finding] or general purpose survivability [Survivability Expert, Last Stand, and/or Incoming Fire Alert].

Consumables

Trento can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Trento with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Trento players should prioritize X-Ray Papa Unaone and Sierra Mike to boost two of the ship's big strengths; November Foxtrot is also useful to help manage the long consumable cooldowns. Players who have faced detonation problems will want to consider mounting Juliet Charlie.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Italian cruiser Trento - Wikipedia
  2. Trento-class cruiser - Wikipedia
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