Umikaze
Revision as of 00:47, 11 June 2016 Add historical remarks | Revision as of 17:48, 7 July 2020 Blank IFHE | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | The first Japanese destroyer designed to operate in high seas. When it was commissioned, ''Umikaze'' was one of the world's strongest destroyers and the fastest ship in the Imperial Japanese Navy. She carried very good torpedo and artillery armament for her time.<br><br>{{Model3DViewer|4d125229cc064c36bc89d74b37cb2ffe}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | + | Tier II's ''Umikaze'' sets the trend for Japanese destroyers with its deadly torpedo armament. Its torpedoes, although relatively slow, are very fast to reload, are only detectable by enemy ships at very short range, and have a relatively long range with the upgraded torpedoes. Players need to capitalize on the upgraded torpedoes' long range by using this ship primarily as a torpedo boat, attacking enemy ships with torpedoes while staying undetected. Players should refrain from using its main guns and only use them as last-resort weapons. | ||
? | + | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
+ | * Fast reloading torpedoes. | |||
+ | * High concealment and upgraded torpedo range give a 2.4 km leeway for torpedo runs. | |||
+ | * Very fast compared to other ships it will normally face. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
+ | * Severely lacking in gun firepower due to low number of guns with a slow turret rotation speed and rate of fire. | |||
? | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | |Research=<!-- write text about priority sequence of research below --> | |
+ | Players advised to research the second torpedoes first as it give a huge increase in range to enable stealth torpedo run and slight increase in damage potential. | |||
+ | ||||
+ | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
+ | ||||
+ | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
+ | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
+ | * '''Slot 1''': {{Main Armaments Modification 1}} | |||
+ | ||||
+ | |CommanderSkills= | |||
+ | ||||
+ | {{Commander Skills 2 | |||
+ | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |||
+ | | rating11 = 1 <!-- Priority Target --> | |||
+ | | rating12 = 3 <!-- Preventive Maint --> | |||
+ | | rating13 = <!-- Expert Loader --> | |||
+ | | rating14 = 0 <!-- Air Supremacy --> | |||
+ | | rating15 = 0 <!-- Direction Center for Fighters --> | |||
+ | | rating16 = 0 <!-- Improved Engine Boost --> | |||
+ | | rating17 = 1 <!-- Incoming Fire Alert --> | |||
+ | | rating18 = 0 <!-- Last Gasp --> | |||
+ | ||||
+ | | rating21 = 1 <!-- High Alert --> | |||
+ | | rating22 = 2 <!-- Jack of All Trades --> | |||
+ | | rating23 = 1 <!-- Expert Marksman --> | |||
+ | | rating24 = 2 <!-- Torpedo Acceleration --> | |||
+ | | rating25 = 1 <!-- Smoke Screen Expert --> | |||
+ | | rating26 = 0 <!-- Improved Engines --> | |||
+ | | rating27 = 1 <!-- Adrenaline Rush --> | |||
+ | | rating28 = 3 <!-- Last Stand --> | |||
+ | ||||
+ | | rating31 = 2 <!-- Basics of Survivability --> | |||
+ | | rating32 = <!-- Survivability Expert--> | |||
+ | | rating33 = 2 <!-- Torpedo Armament Expertise--> | |||
+ | | rating34 = 0 <!-- Aircraft Armor --> | |||
+ | | rating35 = 2 <!-- Basic Firing Training --> | |||
+ | | rating36 = 3 <!-- Superintendent --> | |||
+ | | rating37 = <!-- Demolition Expert --> | |||
+ | | rating38 = 1 <!-- Vigilance --> | |||
+ | ||||
+ | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |||
+ | | rating42 = <!-- Fire Prevention --> | |||
+ | | rating43 = <!-- Inertia Fuse for HE Shells --> | |||
+ | | rating44 = 0 <!-- Sight Stabilization --> | |||
+ | | rating45 = 2 <!-- Advanced Firing Training --> | |||
+ | | rating46 = <!-- Massive AA Fire --> | |||
+ | | rating47 = 2 <!-- Radio Position Finding --> | |||
+ | | rating48 = 3 <!-- Concealment Expert --> | |||
+ | }} | |||
+ | ||||
+ | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''{{#var:ship_name}}'' can equip the following consumables: | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Smoke Generator}} | |||
+ | * '''Slot 3:''' {{Engine Boost}} | |||
+ | ||||
+ | |Camouflage=<!-- write text about useful camouflage below --> | |||
+ | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. | |||
+ | ||||
+ | |Signals=<!-- write text about best set of signals below --> | |||
+ | ||||
+ | {{Signal Flags | |||
+ | | November Echo Setteseven = | |||
+ | | Mike Yankee Soxisix = | |||
+ | | India X-Ray = 2 | |||
+ | | Juliet Whiskey Unaone = 3 | |||
+ | | Victor Lima = 2 | |||
+ | | Hotel Yankee = | |||
+ | ||||
+ | | November Foxtrot = | |||
+ | | Sierra Mike = 2 | |||
+ | | India Delta = | |||
+ | | Juliet Yankee Bissotwo = | |||
+ | | India Yankee = | |||
+ | | Juliet Charlie = 1 | |||
+ | ||||
+ | | Zulu = | |||
+ | | India Bravo Terrathree = | |||
+ | | Equal Speed Charlie London = 3 | |||
+ | | Zulu Hotel = 1 | |||
+ | | Papa Papa = | |||
+ | ||||
+ | | Wyvern = | |||
+ | | Red Dragon = | |||
+ | | Dragon Flag = 1 | |||
+ | | Ouroboros = | |||
+ | | Hydra = | |||
+ | }} | |||
+ | ||||
+ | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
</gallery> | </gallery> | |||
+ | ||||
|History=<!-- write text below --> | |History=<!-- write text below --> | |||
? | + | ===Construction=== | ||
? | The Umikaze-class | + | :Maizuru Naval Yard; Kyoto, Japan | |
+ | :Laid down: 23 November 1909 | |||
+ | :Launched: 10 October 1910 | |||
+ | :Commissioned: 28 September 1911 | |||
+ | ||||
+ | ====Specifications==== | |||
+ | ||||
+ | :1,030tons displacement, standard | |||
+ | :98.5m length | |||
+ | :8.5m beam | |||
+ | :2.7m draft (mean) | |||
+ | ||||
+ | ====Machinery==== | |||
+ | :8 boilers, 3 turbines | |||
+ | ||||
+ | ====Performance==== | |||
+ | :33 knots at 20,500 shaft horsepower | |||
+ | :2700nm at 15knts | |||
+ | ||||
+ | ====Armament==== | |||
+ | =====Main===== | |||
+ | :Two (2x1) 120mm guns | |||
+ | =====Secondary===== | |||
+ | :Five (5x1) 80mm guns | |||
+ | =====Torpedoes===== | |||
+ | :Four (2x2) 450mm torpedo tubes | |||
+ | ||||
+ | ===History=== | |||
+ | ||||
+ | ====Design==== | |||
+ | The ''Umikaze''-class destroyers (海風型駆逐艦) were a class of two destroyers of the Imperial Japanese Navy designed after the Russo-Japanese War, as the Imperial Japanese Navy realized that the vessels in its current fleet of destroyers were too small and poorly designed for extended “blue water” operation. The ''Umikaze''-class ships were based largely on the Royal Navy ''Tribal''-class destroyers. Two ship of this class were commissioned, ''Umikaze'' and ''Yamakaze''. | |||
+ | ||||
+ | The ''Umikaze'' class used heavy oil-fired Parsons steam turbine engines, which was a first for Japan. The rated power of 20,500 shaft horsepower gave the vessels a high speed of 33 knots (61 km/h), however fuel consumption severely limited its operational range. Armament was increased over the previous classes, with a pair of QF 4.7 inch Gun Mk I - IV guns, with one gun mounted on a small shelter forward and another on the quarterdeck and five QF 3 inch 12-pounder guns mounted staggered to port and starboard. The number of torpedoes was initially three in un-+reloadable tubes, but this was quickly changed to two in reloadable tubes in operational service. | |||
The Umikaze ships were rated at first-class destroyers on 28 August 1912, and served to 1 June 1930 when both were converted to minesweepers. Both were subsequently scrapped in 1936. | The Umikaze ships were rated at first-class destroyers on 28 August 1912, and served to 1 June 1930 when both were converted to minesweepers. Both were subsequently scrapped in 1936. | |||
? | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | ||
+ | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with |} --> | |||
<gallery> | <gallery> | |||
</gallery> | </gallery> | |||
+ | ||||
|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | |Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --> | |||
|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | # [https://en.wikipedia.org/wiki/Umikaze-class_destroyer ''Umikaze''-class destroyer - Wikipedia] | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 17:48, 7 July 2020
120 mm/40 41st Year Type on a single mount2 х 1 pcs. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
Rotation Speed8 deg./sec. |
180 Degree Turn Time22.5 sec. |
Firing Range8.03 km. |
Maximum Dispersion75 m. |
HE Shell120 mm HE Mk3 |
Maximum HE Shell Damage1,700 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity660 m./s. |
HE Shell Weight20.3 kg. |
AP Shell120 mm APC |
Maximum AP Shell Damage1,800 |
Initial AP Shell Velocity660 m./s. |
AP Shell Weight20.3 kg. |
76 mm /40 3rd Year Type on a single mount5 х 1 pcs. |
Firing Range2 km. |
Rate of Fire17.14 shots/min. |
Reload Time3.5 sec. |
HE Shell76 mm HE Mk2 |
Maximum HE Shell Damage1,300 |
Initial HE Shell Velocity680 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
457 mm Twin2 х 2 pcs. |
Rate of Fire2.73 shots/min. |
Reload Time22 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoType42 mod. 1 |
Maximum Damage6,133 |
Torpedo Speed44 knot |
Torpedo Range5.01 km. |
Maximum Speed33 knot |
Turning Circle Radius540 m. |
Rudder Shift Time4 sec. |
Surface Detectability Range5.41 km. |
Air Detectability Range2.36 km. |
Umikaze — Japanese Tier II destroyer.
The first Japanese destroyer designed to operate in high seas. When it was commissioned, Umikaze was one of the world's strongest destroyers and the fastest ship in the Imperial Japanese Navy. She carried very good torpedo and artillery armament for her time.
Modules
Compatible Upgrades
Slot 1 |
---|
Player Opinion
Performance
Pros:
- Fast reloading torpedoes.
- High concealment and upgraded torpedo range give a 2.4 km leeway for torpedo runs.
- Very fast compared to other ships it will normally face.
Cons:
- Severely lacking in gun firepower due to low number of guns with a slow turret rotation speed and rate of fire.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Umikaze are as follows:
- Slot 1: Main Armaments Modification 1
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★ |
★★★ |
|
Χ |
Χ |
Χ |
★ |
Χ |
2 |
★ |
★★ |
★ |
★★ |
★ |
Χ |
★ |
★★★ |
3 |
★★ |
|
★★ |
Χ |
★★ |
★★★ |
|
★ |
4 |
|
|
|
Χ |
★★ |
|
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Umikaze can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
|
|
★★ |
★★ |
★★★ |
|
|
★★ |
|
|
|
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Note: Use of the Juliet Charlie signal makes detonation impossible.