Unique Commanders
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! style="vertical-align:middle; width:80px" | [[File:Talent icon first blood.png|link=]] | ! style="vertical-align:middle; width:80px" | [[File:Talent icon first blood.png|link=]] | |||
| style="vertical-align:middle; text-align:left;" | The '''First Blood''' talent grants Yamamoto Isoroku's ship +1 charge to each mounted consumable upon earning the "First Blood" [[Ship:Achievements|achievement]]. | | style="vertical-align:middle; text-align:left;" | The '''First Blood''' talent grants Yamamoto Isoroku's ship +1 charge to each mounted consumable upon earning the "First Blood" [[Ship:Achievements|achievement]]. | |||
? | | style="vertical-align:middle;" rowspan=" | + | | style="vertical-align:middle;" rowspan="2" | Awarded upon completion of the [[Ship:Yamamoto Isoroku|Yamamoto Isoroku campaign]]. | |
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! style="vertical-align:middle;" | [[File:Talent icon warrior.png|link=]] | ! style="vertical-align:middle;" | [[File:Talent icon warrior.png|link=]] |
Revision as of 18:03, 19 May 2018
Unique commanders are a special sub-set of commanders. They perform the same functionality as standard commanders, but have additional bonuses or traits that make them different from their counterparts that can be recruited for free. Unique commanders are typically earned via in-game participation; whether that is as a reward for a set of event missions or at the end of a lengthy campaign depends on the commander. The current list of unique commanders and their bonuses are listed below.Nation | Commander Icon and Name |
Unique Traits | Origins | |
---|---|---|---|---|
Yamamoto Isoroku |
The First Blood talent grants Yamamoto Isoroku's ship +1 charge to each mounted consumable upon earning the "First Blood" achievement. | Awarded upon completion of the Yamamoto Isoroku campaign. | ||
The Second Wind talent activates upon earning a "Kraken Unleashed!" achievement with Yamamoto Isoroku. After activation, the ship's main battery gun reload time is reduced by -34%, its torpedo reload speed and squadron reload time is reduced by -16%, and it steadily repairs up to 48% of its health over 120 seconds. The healing functions identically to the Repair Party consumable. | ||||
John Doe |
Master Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively). | Awarded for completing an in-game mission during Fall 2016. | ||
Rapid Loader replaces Expert Loader, and reduces reload time when switching shell types by -75% (normally -50%). | ||||
George Doe |
Master Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and 1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and 0.7, respectively). | Premium Shop. | ||
Rapid Loader replaces Expert Loader, and reduces reload time when switching shell types by -75% (normally -50%). | ||||
Jack Dunkirk |
Handyman replaces Jack of All Trades, and reduces cooldown on all consumables by -10% (normally -5%). | Awarded for completing the Dunkirk Collection during July and August 2017. | ||
Smoke Screen Master replaces Smoke Screen Expert, and increases radius of smoke screens by +30% (normally +20%). | ||||
Master Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and +0.7, respectively). | ||||
Bert Dunkirk |
Handyman replaces Jack of All Trades, and reduces cooldown on all consumables by -10% (normally -5%). | Premium Shop. | ||
Smoke Screen Master replaces Smoke Screen Expert, and increases radius of smoke screens by +30% (normally +20%). | ||||
Master Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and +0.7, respectively). | ||||
Jean-Jacques Honoré |
Adrenaline Surge replaces Adrenaline Rush, and reduces the reload time of all types of armament by -0.25% for each 1% of HP lost. (normally -0.2%). | Awarded for completing the Vive La France Collection. | ||
Master Marskman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and +0.7, respectively). | ||||
Charles-Henri Honoré |
Adrenaline Surge replaces Adrenaline Rush, and reduces the reload time of all types of armament by -0.25% for each 1% of HP lost. (normally -0.2%). | Premium Shop. | ||
Master Marskman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and +0.7, respectively). | ||||
Viktor Znamensky |
Expert Maintenance replaces Preventative Maintenance, and reduces the the risk of incapacitation of modules by -45% (normally -30%). | Awarded for completing a three mission marathon in May 2018. | ||
Master Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and +0.7, respectively). | ||||
Higher Alert replaces High Alert, and reduces cooldown on of the Damage Control Party consumable by -20% (normally -10%). | ||||
Vasily Znamensky |
Expert Maintenance replaces Preventative Maintenance, and reduces the the risk of incapacitation of modules by -45% (normally -30%). | Premium Shop. | ||
Master Marksman replaces Expert Marksman, and improves turret rotation speed by +3.0 deg/s for guns with a caliber of up to 139 mm and +1.0 deg/s for guns with a caliber above 139 mm (normally +2.5 and +0.7, respectively). | ||||
Higher Alert replaces High Alert, and reduces cooldown on of the Damage Control Party consumable by -20% (normally -10%). | ||||
Franz von Jütland |
Handyman replaces Jack of All Trades, reduces cooldown on all consumables by -10% (normally -5%). | Awarded for completing a four mission marathon May 2018. | ||
Improved Vigilance replaces Vigilance, and increases the detection range of enemy torpedoes by +35% (normally +25%). | ||||
Reinhart von Jütland |
Handyman replaces Jack of All Trades, reduces cooldown on all consumables by -10% (normally -5%). | Premium Shop. | ||
Improved Vigilance replaces Vigilance, and increases the detection range of enemy torpedoes by +35% (normally +25%). |