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Update 0.1.6.2

Revision as of 14:09, 24 April 2019 by
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Balancer

BattleLimit - max players in the battle - 24 LevelDelta - dispersion of players level in the battle - 2 MinPlayersInBattle - minimum percentage of players needed to start a battle incomplete - 99% BattleStartTime - time after which the possible start of incomplete battle - 180 sec BattleForcedStartTime - time at which the battle will begin in any case, if the battle scored 2 or more players - 600 sec ACLimit - aviacarriers limit for battle - 4 BSLimit - battleships limit for battle - 10 CrLimit - cruisers limit for battle - 10 DrLimit - destroyers limit for battle - 10 SoftBattleLimitsTime - time at which the classes limits will become less rigid - 180 sec LimitSofteningSpeed - how fast limits will become less rigid - 0.5 ship per second NoBattleLimitsTime - time after which classes limits are removed completely - 200 sec BattleTime - 1200 sec Map

North Ships

North Carolina – USA - Battleship – Tier 8 Essex – USA – AirCarrier – Tier 9 Gearing – USA – Tier 9 Baltimore – USA – Cruiser – Tier 9


Changes in Game content

Changed in settings of ships and weapons Changed effects for torpedoes Changed model for aircrafts Changed the look ships carousel Changed in game sounds Changed description of ships Changes in Game mechanics

Damage dealing mechanism got changed Fires are completely removed Flooding does not lead to death Increased speed squadrons Increased time scaling