Update 0.2.1.4
Balance changes
General:
· Reduced rotation speed of open gun mounts (without shields or turret)
· Reduced reload of open mount 120 mm main caliber gun
· Reduced recharge time of “Emergency Crew” for destroyers.
· Reduced damage of HE bombs
· Increased impact of fire and flooding on gameplay
· Increased time of fire and flooding
· Increased chance of artillery magazine explosion
Ships:
· USS Erie (1936) – increased reloading time for top guns by 0.5 seconds, reduced turret rotation speed by 1 degree per second
· Kawachi (1912) – Increased damage from fire on the ship.
· USS Phoenix (1917) – Increased azimuth angle of front casemate guns by 8 degrees for easier shooting straight ahead
· Kongo (1942) – increased accuracy
· Nagato (1944) – reduced time oto reach full rudder by 4.5 seconds
Additional info
· Added additional description for “Supremacy” mode in battle interface
· Activated old dock, which consumes less resources
· Fixed memory leaks in researching interface, expressed in lags during clicking on modules
· Fixed an issue with scouts not returning to the ship after their flight is over
· Fixed issue with green frame effect around ammo type being played during ammo switch
· Fixed issue of elements in researching interface not working