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Update 0.9.4

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Revision as of 14:52, 9 May 2020Revision as of 11:10, 11 May 2020
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?[https://forum.worldofwarships.com/topic/215142-st-soviet-cruisers-event-16th-season-of-ranked-battles-and-other-news/ Early DevBlog entry]+[www.pornhub.com Early DevBlog entry]
?[https://forum.worldofwarships.com/topic/215141-st-free-premium-consumables/ Free Consumables]+[www.pornhub.com Free Consumables]
?[https://worldofwarships.com/en/news/public-test/public-test-094/ Public Test Rd.2]<br />+[www.pornhub.com Public Test Rd.2]<br />
?[https://worldofwarships.com/en/news/public-test/public-test-094/ Developer Bulletin]+[www.pornhub.com Developer Bulletin]
  
 [[File:WoWs_WIP-icon_aqua.png|250px|right]] [[File:WoWs_WIP-icon_aqua.png|250px|right]]
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 The main armament carried by submarines is '''acoustic homing torpedoes'''. You can launch an attack from any depth, while the sonar ping mechanics will help increase the potential effectiveness of your torpedo salvos. Keep an eye on your battery power and use sonar pings wisely. Torpedoes can ascend from the depths and hit an enemy only with the help of an active effect from a sonar ping. If you run out of battery power, reduce your speed to 1/4 or ascend to the surface level to restore it. The main armament carried by submarines is '''acoustic homing torpedoes'''. You can launch an attack from any depth, while the sonar ping mechanics will help increase the potential effectiveness of your torpedo salvos. Keep an eye on your battery power and use sonar pings wisely. Torpedoes can ascend from the depths and hit an enemy only with the help of an active effect from a sonar ping. If you run out of battery power, reduce your speed to 1/4 or ascend to the surface level to restore it.
  
?Keep an eye on enemy destroyers and cruisers. All destroyers, as well as cruisers VI ''[[Dallas]]'', VI ''[[Budyonny]]'', VI ''[[Leander]]'', and VI ''[[Perth]]'' carry '''depth charges''', which can hit submarines hiding underwater.+Keep an eye on enemy destroyers and cruisers. All destroyers, as well as cruisers VI ''[[www.pornhub.com]]'', VI ''[[www.pornhub.com]]'', VI ''[[Leander]]'', and VI ''[[Perth]]'' carry '''depth charges''', which can hit submarines hiding underwater.
  
 You can find more details about playing submarines, and playing against them, in the [https://worldofwarships.com/en/news/public-test/submarines-beta-playing/ Submarines: How to Play] article. You can find more details about playing submarines, and playing against them, in the [https://worldofwarships.com/en/news/public-test/submarines-beta-playing/ Submarines: How to Play] article.

Revision as of 11:10, 11 May 2020

[www.pornhub.com Early DevBlog entry] [www.pornhub.com Free Consumables] [www.pornhub.com Public Test Rd.2]
[www.pornhub.com Developer Bulletin]

WoWs_WIP-icon_aqua.png



Submarines!

Update 0.9.4 will add submarines to the game client in a separate battle type for Tier VI ships. During the Public Test, everyone can participate in the testing of the new ship type!

Fragile and stealthy hunters, capable of traveling not only horizontally, but also diving into the depths. The diving depth of a submarine affects her detectability, viewing range, and interaction with other submarines and ship types.

The main armament carried by submarines is acoustic homing torpedoes. You can launch an attack from any depth, while the sonar ping mechanics will help increase the potential effectiveness of your torpedo salvos. Keep an eye on your battery power and use sonar pings wisely. Torpedoes can ascend from the depths and hit an enemy only with the help of an active effect from a sonar ping. If you run out of battery power, reduce your speed to 1/4 or ascend to the surface level to restore it.

Keep an eye on enemy destroyers and cruisers. All destroyers, as well as cruisers VI www.pornhub.com, VI www.pornhub.com, VI Leander, and VI Perth carry depth charges, which can hit submarines hiding underwater.

You can find more details about playing submarines, and playing against them, in the Submarines: How to Play article.

Event: Early Access to Soviet heavy cruisers of Tiers VIII and IX

Update 0.9.4 sees the launch of an event dedicated to the Soviet heavy cruisers. The new ships will be available in Early Access on the live server only after the release of the Update. In the meantime, you can take part in the testing of the event.

Please note: the rewards for activities on the Public Test server may differ from those on the live server. The Soviet heavy cruisers themselves won't be available on the Public Test server.

  • Rewards from Daily Shipments and for completing Directives: event containers with a new temporary resource—Soviet Tokens.
  • Reward for completing all Directives: the Soviet permanent camouflage for V Mikoyan.
  • Items available in the Armory in exchange for Tokens: credits, expendable camouflages, signals, and days of Premium Account.
  • Bundles providing Early Access to Soviet cruisers are available in the Armory in exchange for Tokens. There are six bundles that are opened in sequential order. You'll find cruiser V Mikoyan in the first bundle; the next bundles will contain VIII Tallinn and IX Riga, as well as the Soviet camouflage for cruisers Tallinn, Riga, and X Petropavlovsk.

The Black Sea Port has been updated and renamed Novorossiysk. This Port will be available in its original design in ModStation.

Clan Battles

From April 15 to June 8, the 9th season of Clan Battles will be held.

Ranked Battles

From May 20 to June 16, the 16th Ranked Battles season will be held on Tier VII ships in the "7 vs 7" format. Just as the Ranked Battles format changes, so do its rewards: victories this season will bring you up to 4,700 steel and other rewards.

UI

In the updated "Modules" tab you will be able to view upgrades and consumables of ships that are not yet in your port. You can research and purchase a ship in the Tech Tree tab.

Maps

Several changes, mostly for lighting.

Changes to Co-op Mode

The number of points at the beginning of each battle in the "Domination" mode in Co-op Battles was changed:

  • For battles with 3 key areas from 300 to 400 points
  • For battles with 4 key areas from 200 to 300

This will help to reduce the amount of battles which are finished when one of the teams reaches 0 points.

Free Premium Consumables

With the release of Update 0.9.4, Premium consumables will become free and standard consumables will be removed from the game. Thus, there will be only one type of each consumable, with the parameters of the current Premium versions.

This change will significantly reduce the number of credits spent after every battle and make the game more comfortable for those who cannot afford using premium consumables all the time.

Premium consumables in the Inventory, as well as those mounted on ships will be automatically converted to credits. “More Consumables” containers will no longer be available. Any of these containers you have on your account will be exchanged for 160,000 credits. In other containers and rewards, Premium consumables will be replaced with signals.

[transmission ends]