Upgrades
Revision as of 01:23, 5 August 2020 | Latest revision as of 22:33, 5 March 2024 | |||
110 intermediate revisions by 12 users not shown | ||||
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? | [[Image:Icon_12.png|left|60px]]A player earns access to '''Upgrades''' at [[Ship: | + | {{video|zqwa9ZlzMA8|How it Works: Upgrades. 30 Jun 2020}} | |
+ | [[Image:Icon_12.png|left|60px]]A player earns access to '''Upgrades''' at [[Ship:Access Levels#Access Level 9|Access Level 9]], allowing him to customize and improve each ship's performance to suit his play style. Ships of different tiers have access to different upgrades, described by the tables below. Certain upgrades are unique to certain ship types or nations, or even to a specific ship; check the Notes table columns for more detail.<br /><br /> | |||
? | __TOC__ | + | __TOC__ __NOEDITSECTION__ | |
== Managing upgrades == | == Managing upgrades == | |||
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An upgrade — mounted or demounted (in Inventory) — can be sold for half of its nominal purchase cost (some upgrades are not purchasable but obtained by other means). If the desired upgrade is available in Inventory, it may be mounted only from Inventory; an upgrade can be purchased only if one is not available in Inventory. | An upgrade — mounted or demounted (in Inventory) — can be sold for half of its nominal purchase cost (some upgrades are not purchasable but obtained by other means). If the desired upgrade is available in Inventory, it may be mounted only from Inventory; an upgrade can be purchased only if one is not available in Inventory. | |||
? | A mounted upgrade can be demounted to Inventory for 25{{Doubloons}}, or sold. When selling a ship, all upgrades mounted on that ship must either be sold or demounted. | + | A mounted upgrade can be demounted to Inventory for 25 {{Doubloons}}, or sold. When selling a ship, all upgrades mounted on that ship must either be sold or demounted. | |
== Base Upgrades == | == Base Upgrades == | |||
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! width="250" | Notes | ! width="250" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM030_MainWeapon_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM030_MainWeapon_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;"|[[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM030_MainWeapon_Mod_I.png|link=]] | |
? | |align="center" style="vertical-align:middle;"|<h4>{{#shipstr:IDS_TITLE_PCM030_MainWeapon_Mod_I}}</h4> | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM030_MainWeapon_Mod_I}}</h4> | |
? | |align="center" style="vertical-align:middle;"|{{#shipchars:device:PCM030_MainWeapon_Mod_I|price}}{{Credits}} | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM030_MainWeapon_Mod_I|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM030_MainWeapon_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM030_MainWeapon_Mod_I|description}} | |
* -20% to the risk of main battery becoming incapacitated. | * -20% to the risk of main battery becoming incapacitated. | |||
* +50% to main battery survivability. | * +50% to main battery survivability. | |||
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|- id={{#shipstr:IDS_TITLE_PCM031_SecondaryWeapon_Mod_I}} <!-- "Auxiliary Armaments Modification 1"--> | |- id={{#shipstr:IDS_TITLE_PCM031_SecondaryWeapon_Mod_I}} <!-- "Auxiliary Armaments Modification 1"--> | |||
? | |align="center" style="vertical-align:middle;"|[[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM031_SecondaryWeapon_Mod_I.png|link=]] | |
? | |align="center" style="vertical-align:middle;"|<h4>{{#shipstr:IDS_TITLE_PCM031_SecondaryWeapon_Mod_I|mark}}</h4> | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM031_SecondaryWeapon_Mod_I|mark}}</h4> | |
? | |align="center" style="vertical-align:middle;"|{{#shipchars:device:PCM031_SecondaryWeapon_Mod_I|price}}{{Credits}} | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM031_SecondaryWeapon_Mod_I|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM031_SecondaryWeapon_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM031_SecondaryWeapon_Mod_I|description}} | |
* +100% to secondary battery survivability. | * +100% to secondary battery survivability. | |||
* +100% to AA mounts survivability. | * +100% to AA mounts survivability. | |||
? | |align="center" style="vertical-align:middle;" | | + | |align="center" style="vertical-align:middle;" | Not available to [[Ship:Submarines|submarines]]. | |
|- id={{#shipstr:IDS_TITLE_PCM032_PowderMagazine_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM032_PowderMagazine_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM032_PowderMagazine_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM032_PowderMagazine_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM032_PowderMagazine_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM032_PowderMagazine_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM032_PowderMagazine_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM032_PowderMagazine_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM032_PowderMagazine_Mod_I|description}} | |
* -70% to the risk of your ship's magazine detonation. | * -70% to the risk of your ship's magazine detonation. | |||
? | |align="center" style="vertical-align:middle;" | (Note that the Juliet Charlie {{Juliet Charlie|Size=18px}} signal flag provides 100% protection.) | + | |align="center" style="vertical-align:middle;" | (Note that the Juliet Charlie {{Juliet Charlie|Size=18px}} signal flag provides 100% protection.)<br>[[Ship:Aircraft_Carriers|Aircraft carriers]] and [[Ship:Submarines|submarines]] cannot detonate. | |
|- id={{#shipstr:IDS_TITLE_PCM034_Guidance_Mod_0}} | |- id={{#shipstr:IDS_TITLE_PCM034_Guidance_Mod_0}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM034_Guidance_Mod_0.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM034_Guidance_Mod_0|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM034_Guidance_Mod_0|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM034_Guidance_Mod_0|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM034_Guidance_Mod_0|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM034_Guidance_Mod_0|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM034_Guidance_Mod_0|description}} | |
* +20% to main battery traverse speed. | * +20% to main battery traverse speed. | |||
* -40% to maximum dispersion of main battery shells. | * -40% to maximum dispersion of main battery shells. | |||
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|- id={{#shipstr:IDS_TITLE_PCM003_Airplanes_Mod_I}} <!-- Air Groups Modification 1--> | |- id={{#shipstr:IDS_TITLE_PCM003_Airplanes_Mod_I}} <!-- Air Groups Modification 1--> | |||
? | |align="center" style="vertical-align:middle;"|[[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM003_Airplanes_Mod_I.png|link=]] | |
? | |align="center" style="vertical-align:middle;"|<h4>{{#shipstr:IDS_TITLE_PCM003_Airplanes_Mod_I|mark}}</h4> | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM003_Airplanes_Mod_I|mark}}</h4> | |
? | |align="center" style="vertical-align:middle;"|{{#shipchars:device:PCM003_Airplanes_Mod_I|price}}{{Credits}} | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM003_Airplanes_Mod_I|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM003_Airplanes_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM003_Airplanes_Mod_I|description}} | |
<!-- | style="vertical-align:middle;" | Increases the speed of aircraft returning to the carrier.--> | <!-- | style="vertical-align:middle;" | Increases the speed of aircraft returning to the carrier.--> | |||
* +20 to the speed of air groups returning to the aircraft carrier. | * +20 to the speed of air groups returning to the aircraft carrier. | |||
|align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM084_Pinger_Mod_I}} <!-- Sonar Modification 1--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM084_Pinger_Mod_I.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM084_Pinger_Mod_I|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM084_Pinger_Mod_I|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | Improves sonar survivability: | |||
+ | <!-- | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM084_Pinger_Mod_I|description}}:--> | |||
+ | * -25% to the risk of the sonar becoming incapacitated. | |||
+ | * -25% sonar repair time. | |||
+ | |align="center" style="vertical-align:middle;" | Available only to submarines. | |||
|} | |} | |||
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! width="300" | Notes | ! width="300" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM020_DamageControl_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM020_DamageControl_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;"|[[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM020_DamageControl_Mod_I.png|link=]] | |
? | |align="center" style="vertical-align:middle;"|<h4>{{#shipstr:IDS_TITLE_PCM020_DamageControl_Mod_I|mark}}</h4> | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM020_DamageControl_Mod_I|mark}}</h4> | |
? | |align="center" style="vertical-align:middle;"|{{#shipchars:device:PCM020_DamageControl_Mod_I|price}}{{Credits}} | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM020_DamageControl_Mod_I|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM020_DamageControl_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM020_DamageControl_Mod_I|description}} | |
* -3% to the risk of flooding when torpedoes hit the torpedo protection. | * -3% to the risk of flooding when torpedoes hit the torpedo protection. | |||
* -5% to the risk of fire. | * -5% to the risk of fire. | |||
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|- id={{#shipstr:IDS_TITLE_PCM069_Movement_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM069_Movement_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;"|[[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM069_Movement_Mod_I.png|link=]] | |
? | |align="center" style="vertical-align:middle;"|<h4>{{#shipstr:IDS_TITLE_PCM069_Movement_Mod_I}}</h4 | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM069_Movement_Mod_I}}</h4> | |
? | |align="center" style="vertical-align:middle;"|{{#shipchars:device:PCM069_Movement_Mod_I|price}}{{Credits}} | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM069_Movement_Mod_I|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM069_Movement_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM069_Movement_Mod_I|description}} | |
* -20% each to the risk of becoming incapacitated. | * -20% each to the risk of becoming incapacitated. | |||
* -20% to repair time. | * -20% to repair time. | |||
? | |align="center" style="vertical-align:middle;" | | + | |align="center" style="vertical-align:middle;" | Not available to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |
|- id={{#shipstr:IDS_TITLE_PCM068_PlaneEngine_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM068_PlaneEngine_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;"|[[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM068_PlaneEngine_Mod_I.png|link=]] | |
? | |align="center" style="vertical-align:middle;"|<h4>{{#shipstr:IDS_TITLE_PCM068_PlaneEngine_Mod_I}}</h4> | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM068_PlaneEngine_Mod_I}}</h4> | |
? | |align="center" style="vertical-align:middle;"|{{#shipchars:device:PCM068_PlaneEngine_Mod_I|price}}{{Credits}} | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM068_PlaneEngine_Mod_I|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM068_PlaneEngine_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM068_PlaneEngine_Mod_I|description}} | |
* +10% engine boost time. | * +10% engine boost time. | |||
? | |align="center" style="vertical-align:middle;" |Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | + | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |
? | Stacks with the [[Ship: | + | Stacks with the [[Ship:List_of_Commander_Skills#Improved_Engine_Boost|Improved Engine Boost]] skill. | |
|} | |} | |||
? | ||||
=== Slot 3 (Tier V+) === | === Slot 3 (Tier V+) === | |||
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! width="300" | Notes | ! width="300" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM006_MainGun_Mod_II}} <!-- Main Battery Modification 2--> | |- id={{#shipstr:IDS_TITLE_PCM006_MainGun_Mod_II}} <!-- Main Battery Modification 2--> | |||
? | |align="center" style="vertical-align:middle;"| [[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM006_MainGun_Mod_II.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM006_MainGun_Mod_II|mark}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM006_MainGun_Mod_II|mark}}</h4> | |||
|align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM006_MainGun_Mod_II|price}}{{Credits}} | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM006_MainGun_Mod_II|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM006_MainGun_Mod_II|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM006_MainGun_Mod_II|description}} | |
* +15% to main battery traverse speed. | * +15% to main battery traverse speed. | |||
? | |align="center" style="vertical-align:middle;" | Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Stacks with [[Ship:List_of_Commander_Skills|Grease the Gears]] skills. | |
|- id={{#shipstr:IDS_TITLE_PCM033_Guidance_Mod_I}} <!-- Aiming Systems Modification 1--> | |- id={{#shipstr:IDS_TITLE_PCM033_Guidance_Mod_I}} <!-- Aiming Systems Modification 1--> | |||
? | |align="center" style="vertical-align:middle;"| [[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM033_Guidance_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM033_Guidance_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM033_Guidance_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM033_Guidance_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM033_Guidance_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM033_Guidance_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM033_Guidance_Mod_I|description}} | |
* -7% to maximum dispersion of main battery shells. | * -7% to maximum dispersion of main battery shells. | |||
* +20% to torpedo tubes traverse speed. | * +20% to torpedo tubes traverse speed. | |||
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|- id={{#shipstr:IDS_TITLE_PCM028_FireControl_Mod_I_US}} <!-- Artillery Plotting Room Modification 1--> | |- id={{#shipstr:IDS_TITLE_PCM028_FireControl_Mod_I_US}} <!-- Artillery Plotting Room Modification 1--> | |||
? | |align="center" style="vertical-align:middle;"| [[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM028_FireControl_Mod_I_US.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM028_FireControl_Mod_I_US|mark}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM028_FireControl_Mod_I_US|mark}}</h4> | |||
|align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM028_FireControl_Mod_I_US|price}}{{Credits}} | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM028_FireControl_Mod_I_US|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM028_FireControl_Mod_I_US|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM028_FireControl_Mod_I_US|description}} | |
* +16% to main battery maximum firing range. | * +16% to main battery maximum firing range. | |||
* +5% to secondary battery maximum firing range. | * +5% to secondary battery maximum firing range. | |||
* -5% to maximum dispersion of secondary battery shells. | * -5% to maximum dispersion of secondary battery shells. | |||
? | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Ships_of_U.S.A.#Battleships|American battleships]]. | + | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Ships_of_U.S.A.#Battleships|American battleships]].<br /><br />Stacks with [[Ship:List_of_Commander_Skills#Long-Range_Secondary_Battery_Shells|Long-Range Secondary Battery Shells]], [[Ship:List_of_Commander_Skills#Improved_Secondary_Battery_Aiming|Improved Secondary Battery Aiming]]. | |
|- id={{#shipstr:IDS_TITLE_PCM067_Fighter_Mod_II}} <!-- ""Attack Aircraft Mod 1"--> | |- id={{#shipstr:IDS_TITLE_PCM067_Fighter_Mod_II}} <!-- ""Attack Aircraft Mod 1"--> | |||
? | |align="center" style="vertical-align:middle;"| [[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM067_Fighter_Mod_II.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM067_Fighter_Mod_II}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM067_Fighter_Mod_II}}</h4> | |||
|align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM067_Fighter_Mod_II |price}}{{Credits}} | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM067_Fighter_Mod_II |price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM067_Fighter_Mod_II|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM067_Fighter_Mod_II|description}} | |
* +2 seconds attack time. | * +2 seconds attack time. | |||
|align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |||
|- id={{#shipstr:IDS_TITLE_PCM066_TorpedoBomber_Mod_II}} <!-- "Torpedo Bomber Mod 1"--> | |- id={{#shipstr:IDS_TITLE_PCM066_TorpedoBomber_Mod_II}} <!-- "Torpedo Bomber Mod 1"--> | |||
? | |align="center" style="vertical-align:middle;"| [[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM066_TorpedoBomber_Mod_II.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM066_TorpedoBomber_Mod_II}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM066_TorpedoBomber_Mod_II}}</h4> | |||
|align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM066_TorpedoBomber_Mod_II |price}}{{Credits}} | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM066_TorpedoBomber_Mod_II |price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM066_TorpedoBomber_Mod_II|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM066_TorpedoBomber_Mod_II|description}} | |
* +5 seconds attack time. | * +5 seconds attack time. | |||
+ | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM092_SkipBomber_Mod_I}} <!-- "Skip Bomber Mod 1"--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM092_SkipBomber_Mod_I.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM092_SkipBomber_Mod_I}}</h4> | |||
+ | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM092_SkipBomber_Mod_I |price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM092_SkipBomber_Mod_I|description}} | |||
+ | * +2 seconds attack time. | |||
|align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |||
|- id={{#shipstr:IDS_TITLE_PCM070_Torpedo_Mod_IV}} <!-- "Torpedo Tubes Mod 1"--> | |- id={{#shipstr:IDS_TITLE_PCM070_Torpedo_Mod_IV}} <!-- "Torpedo Tubes Mod 1"--> | |||
? | |align="center" style="vertical-align:middle;"| [[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM070_Torpedo_Mod_IV.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM070_Torpedo_Mod_IV}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM070_Torpedo_Mod_IV}}</h4> | |||
|align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM070_Torpedo_Mod_IV|price}}{{Credits}} | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM070_Torpedo_Mod_IV|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM070_Torpedo_Mod_IV|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM070_Torpedo_Mod_IV|description}} | |
* +20% to the traverse speed of torpedo tubes | * +20% to the traverse speed of torpedo tubes | |||
* −40% to the chances of critical damage to torpedo tubes | * −40% to the chances of critical damage to torpedo tubes | |||
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|- id={{#shipstr:IDS_TITLE_PCM071_TorpedoBombs_Mod_I}} <!-- "Aerial Torpedoes Mod 1"--> | |- id={{#shipstr:IDS_TITLE_PCM071_TorpedoBombs_Mod_I}} <!-- "Aerial Torpedoes Mod 1"--> | |||
? | |align="center" style="vertical-align:middle;"| [[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM071_TorpedoBombs_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM071_TorpedoBombs_Mod_I}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM071_TorpedoBombs_Mod_I}}</h4> | |||
|align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM071_TorpedoBombs_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM071_TorpedoBombs_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM071_TorpedoBombs_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM071_TorpedoBombs_Mod_I|description}} | |
* +5% speed of torpedoes dropped from the air. | * +5% speed of torpedoes dropped from the air. | |||
|align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM012_SecondaryGun_Mod_II}} <!-- "Secondary Battery Mod 1"--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM012_SecondaryGun_Mod_II.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM012_SecondaryGun_Mod_II}}</h4> | |||
+ | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM012_SecondaryGun_Mod_II|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM012_SecondaryGun_Mod_II|description}} | |||
+ | * +20% secondary battery range. | |||
+ | * -20% secondary battery dispersion. | |||
+ | |align="center" style="vertical-align:middle;" | See the [[Ship:Secondary Armament|Secondary Armament]] article.<br>Not available to [[Ship:Submarines|submarines]]. | |||
|- id={{#shipstr:IDS_TITLE_PCM018_AirDefense_Mod_III}} <!-- "AA Guns Mod 1"--> | |- id={{#shipstr:IDS_TITLE_PCM018_AirDefense_Mod_III}} <!-- "AA Guns Mod 1"--> | |||
? | |align="center" style="vertical-align:middle;"| [[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM018_AirDefense_Mod_III.png|link=]] | |
<!-- [[File:Icon_modernization_PCM018_AirDefense_Mod_III.png|link=]]--> | <!-- [[File:Icon_modernization_PCM018_AirDefense_Mod_III.png|link=]]--> | |||
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM018_AirDefense_Mod_III}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM018_AirDefense_Mod_III}}</h4> | |||
|align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM018_AirDefense_Mod_III|price}}{{Credits}} | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM018_AirDefense_Mod_III|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM018_AirDefense_Mod_III|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM018_AirDefense_Mod_III|description}} | |
* -20% reduction in the preparation time of the priority AA sector. | * -20% reduction in the preparation time of the priority AA sector. | |||
|align="center" style="vertical-align:middle;" | See the [[Ship:Anti-Aircraft Fire|Anti-Aircraft Fire]] article for the secrets of AA defenses.<br />Cannot be mounted on an [[Ship:Aircraft_Carriers|aircraft carrier]]. | |align="center" style="vertical-align:middle;" | See the [[Ship:Anti-Aircraft Fire|Anti-Aircraft Fire]] article for the secrets of AA defenses.<br />Cannot be mounted on an [[Ship:Aircraft_Carriers|aircraft carrier]]. | |||
? | |- id={{#shipstr: | + | |- id={{#shipstr:IDS_TITLE_PCM082_Autonomy_Mod_I}} <!-- "Dive Capacity Modification 1"--> | |
? | |align="center" style="vertical-align:middle;"| [[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon modernization PCM082_Autonomy_Mod_I.png|link=]] | |
? | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr: | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM082_Autonomy_Mod_I|mark}}</h4> | |
? | |align="center" style="vertical-align:middle;"| {{#shipchars:device: | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM082_Autonomy_Mod_I|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr: | + | | style="vertical-align:middle;" |<!-- | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM082_Autonomy_Mod_I|description}}:--> | |
? | * + | + | * +10% dive capacity recharge rate on the surface. | |
? | + | |align="center" style="vertical-align:middle;" | Available only to submarines.<br /> | ||
? | |align="center" style="vertical-align:middle;" | | + | Stacks with [[#Dive Capacity Modification 2|Dive Capacity Modification 2]] and the <u>Improved Battery</u> commander skills. | |
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM085_Pinger_Mod_II}} <!-- "Sonar Modification 2" --> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon modernization PCM085_Pinger Mod II.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM085_Pinger_Mod_II|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM085_Pinger_Mod_II|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | Quicker target acquisition: | |||
+ | <!-- | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM085_Pinger_Mod_II|description}}:--> | |||
+ | * +10% sonar ping velocity. | |||
+ | |align="center" style="vertical-align:middle;" | Available only to submarines.<br /> | |||
+ | Stacks with the <u>Enhance Impulse Generator</u> commander skill. | |||
+ | ||||
|} | |} | |||
Line 213: | Line 251: | |||
! width="300" | Notes | ! width="300" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM023_DamageControl_Mod_II}} | |- id={{#shipstr:IDS_TITLE_PCM023_DamageControl_Mod_II}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM023_DamageControl_Mod_II.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM023_DamageControl_Mod_II|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM023_DamageControl_Mod_II|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM023_DamageControl_Mod_II|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM023_DamageControl_Mod_II|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM023_DamageControl_Mod_II|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM023_DamageControl_Mod_II|description}} | |
* -15% to flooding recovery time. | * -15% to flooding recovery time. | |||
* -15% to time of fire extinguishing. | * -15% to time of fire extinguishing. | |||
? | |align="center" style="vertical-align:middle;" | | + | |align="center" style="vertical-align:middle;" | Stacks with battleship skill [[Ship:List_of_Commander_Skills#Basics_of_Survivability|Basics of Survivability]]. | |
|- id={{#shipstr:IDS_TITLE_PCM024_Engine_Mod_II}} | |- id={{#shipstr:IDS_TITLE_PCM024_Engine_Mod_II}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM024_Engine_Mod_II.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM024_Engine_Mod_II|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM024_Engine_Mod_II|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM024_Engine_Mod_II|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM024_Engine_Mod_II|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM024_Engine_Mod_II|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM024_Engine_Mod_II|description}} | |
* -50% to time for reaching full power. | * -50% to time for reaching full power. | |||
* Increases engine power when the ship starts moving. | * Increases engine power when the ship starts moving. | |||
? | |align="center" style="vertical-align:middle;" | Details in footnote.<ref>[https://forum.worldofwarships.eu/topic/70767-propulsion-modification-2-some-new-research-and-results/ Research] seems to show that the specific effects are as follows: | + | |align="center" style="vertical-align:middle;" | Not available to [[Ship:Ships_of_U.K.#Battleships|British tech tree battlecruisers]], [[Ship:Ships_of_U.K.#Cruisers|light cruisers]], or [[Ship:Ships_of_U.K.#Destroyers|destroyers]] (except ''[[Gallant]]''), ''[[Renown '44]]'', ''[[Hampshire]]'', ''[[Gibraltar]]'', ''[[Monmouth]]'', ''[[Hector]]'',  ''[[West Virginia 1944]]'', ''[[Kansas]]'', ''[[Minnesota]]'', ''[[Vermont]]'' and ''[[Kitakami]]'' which have high acceleration by default.<br /> | |
+ | Not available to [[Ship:Aircraft_Carriers|Aircraft Carriers]].<br />Details in footnote.<ref>[https://forum.worldofwarships.eu/topic/70767-propulsion-modification-2-some-new-research-and-results/ Research] seems to show that the specific effects are as follows: | |||
* '''-50% to time for reaching full power.''' This is the time needed to "spool" the engines to full power in the direction the ship is traveling, and thus achieve maximum acceleration away from 0 knots. In other words, it increases the second derivative of speed (until the engines reach full power). It will ''not'' decrease the time it takes to reverse the engines to decelerate towards 0 knots. This effect is applied at all speeds. | * '''-50% to time for reaching full power.''' This is the time needed to "spool" the engines to full power in the direction the ship is traveling, and thus achieve maximum acceleration away from 0 knots. In other words, it increases the second derivative of speed (until the engines reach full power). It will ''not'' decrease the time it takes to reverse the engines to decelerate towards 0 knots. This effect is applied at all speeds. | |||
? | * '''Increases engine power when the ship starts moving.''' This increases the ship's acceleration away from 0 knots when between -6 and 6 knots displayed speed. In other words, it increases the first derivative of speed (within this speed band). It does ''not'' improve the ship's deceleration towards 0 knots.</ref> | + | * '''Increases engine power when the ship starts moving.''' This increases the ship's acceleration away from 0 knots when between -6 and 6 knots displayed speed. In other words, it increases the first derivative of speed (within this speed band). It does ''not'' improve the ship's deceleration towards 0 knots.</ref> | |
|- id={{#shipstr:IDS_TITLE_PCM025_SteeringGear_Mod_II}} | |- id={{#shipstr:IDS_TITLE_PCM025_SteeringGear_Mod_II}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM025_SteeringGear_Mod_II.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM025_SteeringGear_Mod_II|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM025_SteeringGear_Mod_II|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM025_SteeringGear_Mod_II|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM025_SteeringGear_Mod_II|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM025_SteeringGear_Mod_II|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM025_SteeringGear_Mod_II|description}} | |
* -20% to rudder shift time. | * -20% to rudder shift time. | |||
? | |align="center" style="vertical-align:middle;" | | + | |align="center" style="vertical-align:middle;" | Not available to [[Ship:Aircraft_Carriers|aircraft carriers]] or [[Ship:Submarines|submarines]]. | |
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM093_Airplanes_Mod_IV}} | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM093_Airplanes_Mod_IV.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM093_Airplanes_Mod_IV|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM093_Airplanes_Mod_IV|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM093_Airplanes_Mod_IV|description}} | |||
+ | * +5% Squadron speed. | |||
+ | * +15% Aircraft HP. | |||
+ | * -5% Aircraft preparation time. | |||
+ | |align="center" style="vertical-align:middle;" | Available only to ''[[Ise]]'', ''[[Tone]]'', ''[[Kearsarge]]'', ''[[Nebraska]]'', ''[[Delaware]]'', ''[[Louisiana]]'', ''[[Halford]]'', and ''[[Kommissar]]''. <br>Stacks with [[Ship:List_of_Commander_Skills#Focus_Fire_Training|<u>Focus Fire Training</u>]]''. | |||
|- id={{#shipstr:IDS_TITLE_PCM063_Fighter_Mod_I}} <!-- "Attack Aircraft Modification 2"--> | |- id={{#shipstr:IDS_TITLE_PCM063_Fighter_Mod_I}} <!-- "Attack Aircraft Modification 2"--> | |||
? | |align="center" style="vertical-align:middle;"| [[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM063_Fighter_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM063_Fighter_Mod_I}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM063_Fighter_Mod_I}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM063_Fighter_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM063_Fighter_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM063_Fighter_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM063_Fighter_Mod_I|description}} | |
* +7.5% aircraft HP. | * +7.5% aircraft HP. | |||
? | |align="center" style="vertical-align:middle;" | Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]].<br/>Stacks with [[Ship:List_of_Commander_Skills#Survivability_Expert_3|Survivability Expert]]<br/>and {{Air Groups Modification 2}}. | |
|- id={{#shipstr:IDS_TITLE_PCM064_TorpedoBomber_Mod_I}} <!-- "Torpedo Bombers Modification 2"--> | |- id={{#shipstr:IDS_TITLE_PCM064_TorpedoBomber_Mod_I}} <!-- "Torpedo Bombers Modification 2"--> | |||
? | |align="center" style="vertical-align:middle;"| [[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM064_TorpedoBomber_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM064_TorpedoBomber_Mod_I}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM064_TorpedoBomber_Mod_I}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM064_TorpedoBomber_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM064_TorpedoBomber_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM064_TorpedoBomber_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM064_TorpedoBomber_Mod_I|description}} | |
* +7.5% aircraft HP. | * +7.5% aircraft HP. | |||
? | |align="center" style="vertical-align:middle;" | Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]].<br/>Stacks with [[Ship:List_of_Commander_Skills#Survivability_Expert_3|Survivability Expert]]<br/>and {{Air Groups Modification 2}}. | |
|- id={{#shipstr:IDS_TITLE_PCM065_DiveBomber_Mod_I}} <!-- "Dive Bombers Modification 2"--> | |- id={{#shipstr:IDS_TITLE_PCM065_DiveBomber_Mod_I}} <!-- "Dive Bombers Modification 2"--> | |||
? | |align="center" style="vertical-align:middle;"| [[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM065_DiveBomber_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM065_DiveBomber_Mod_I}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM065_DiveBomber_Mod_I}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM065_DiveBomber_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM065_DiveBomber_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM065_DiveBomber_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM065_DiveBomber_Mod_I|description}} | |
* +7.5% aircraft HP. | * +7.5% aircraft HP. | |||
? | |align="center" style="vertical-align:middle;" | Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]].<br/>Stacks with [[Ship:List_of_Commander_Skills#Survivability_Expert_3|Survivability Expert]]<br/>and {{Air Groups Modification 2}}. | |
? | + | |||
+ | |- id={{#shipstr:IDS_TITLE_PCM081_SKIPBOMBER_MOD_I}} <!-- "Skip Bombers Modification 1"--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM081_SkipBomber_Mod_I.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM081_SKIPBOMBER_MOD_I}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM081_SKIPBOMBER_MOD_I|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM081_SKIPBOMBER_MOD_I|description}} | |||
+ | * +7.5% aircraft HP. | |||
+ | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]].<br/>Stacks with [[Ship:List_of_Commander_Skills#Survivability_Expert_3|Survivability Expert]]<br/>and {{Air Groups Modification 2}}. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM089_DepthCharges_MOD_I}} <!-- "Depth Charges Modification 1"--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM089_DepthCharges_Mod_I.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM089_DepthCharges_MOD_I}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM089_DepthCharges_MOD_I|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | More deep explody things. | |||
+ | <!-- | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM089_DepthCharges_MOD_I|description}}:--> | |||
+ | * +2 number of depth charges. | |||
+ | |align="center" style="vertical-align:middle;" | Available to ships with depth charges. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM087_AirSupport_MOD_I}} <!-- "Air Strike Modification 1"--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM087_AirSupport_Mod_I.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM087_AirSupport_MOD_I}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM087_AirSupport_MOD_I|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | Stronger air strikes. | |||
+ | <!-- | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM087_AirSupport_MOD_I|description}}:--> | |||
+ | * -20% Air Strike reload time. | |||
+ | * +25% aircraft HP. | |||
+ | * +15% depth charge damage. | |||
+ | |align="center" style="vertical-align:middle;" | Available to ships with anti-surface air strike capability and to those with no organic ASW weapon system. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM090_SteeringGearSubmarine_Mod_II}} <!-- "Submarine Steering Gears Modification 2"--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM090_SteeringGearSubmarine_Mod_II.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM090_SteeringGearSubmarine_Mod_II}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM090_SteeringGearSubmarine_Mod_II|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | For a more agile submarine. | |||
+ | <!-- | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM090_SteeringGearSubmarine_Mod_II|description}}:--> | |||
+ | * -20% rudder shift time. | |||
+ | * -20% diving plane shift time. | |||
+ | |align="center" style="vertical-align:middle;" | Available only to submarines.<br /> | |||
+ | Stacks with [[#{{#shipstr:IDS_TITLE_PCM091_SteeringGearSubmarine_Mod_III}}|{{#shipstr:IDS_TITLE_PCM091_SteeringGearSubmarine_Mod_III}}]], the Enhanced Rudder Gears consumable, and the <u>Helmsman</u> commander skill. | |||
+ | ||||
+ | |} | |||
<references/> | <references/> | |||
Line 277: | Line 365: | |||
! width="300" | Notes | ! width="300" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM026_LookoutStation_Mod_I}} <!-- "Torpedo Lookout_System_Mod_I"--> | |- id={{#shipstr:IDS_TITLE_PCM026_LookoutStation_Mod_I}} <!-- "Torpedo Lookout_System_Mod_I"--> | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM026_LookoutStation_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM026_LookoutStation_Mod_I}}</h4><ref>Replaces the Target Acquisition System Modification 1 upgrade.</ref> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM026_LookoutStation_Mod_I}}</h4><ref>Replaces the Target Acquisition System Modification 1 upgrade.</ref> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM026_LookoutStation_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM026_LookoutStation_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM026_LookoutStation_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM026_LookoutStation_Mod_I|description}} | |
* to a base value of 1.8 km. | * to a base value of 1.8 km. | |||
? | |align="center" style="vertical-align:middle;" | Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Stacks with the battleship skill [[Ship:List_of_Commander_Skills#Vigilance|Vigilance]].<br />Does not extend the torpedo acquisition range for the {{Hydroacoustic Search}} consumable.<br>Not available to [[Ship:Aircraft_Carriers|aircraft carriers]]. | |
? | |- | + | |-<!-- "Ship Consumables_Mod_I"--> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM072_AbilityWorktimeBoost_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>Ship Consumables Modification 1</h4> | |align="center" style="vertical-align:middle;" | <h4>Ship Consumables Modification 1</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM072_AbilityWorktimeBoost_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM072_AbilityWorktimeBoost_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM072_AbilityWorktimeBoost_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM072_AbilityWorktimeBoost_Mod_I|description}} | |
* +10% to the action time of ship consumables. | * +10% to the action time of ship consumables. | |||
? | |align="center" style="vertical-align:middle;" | Cannot be mounted on [[Ship:Aircraft_Carriers|aircraft carriers]]. | + | |align="center" style="vertical-align:middle;" | Cannot be mounted on [[Ship:Aircraft_Carriers|aircraft carriers]].<br />Stacks multiplicatively with the [[Ship:List_of_Commander_Skills|Consumables Enhancements]] skills, [[Ship:List_of_Commander_Skills#Emergency_Repair_Expert|Emergency Repair Expert]], [[Ship:List_of_Commander_Skills#Eye_in_the_Sky|Eye in the Sky]]. | |
|- id={{#shipstr:IDS_TITLE_PCM073_AbilityWorktimeBoostCV_Mod_I}} <!-- "Sqdn Consumables_Mod_I"--> | |- id={{#shipstr:IDS_TITLE_PCM073_AbilityWorktimeBoostCV_Mod_I}} <!-- "Sqdn Consumables_Mod_I"--> | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM073_AbilityWorktimeBoostCV_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>Squadron Consumables Modification 1</h4> | |align="center" style="vertical-align:middle;" | <h4>Squadron Consumables Modification 1</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM073_AbilityWorktimeBoostCV_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM073_AbilityWorktimeBoostCV_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM073_AbilityWorktimeBoostCV_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM073_AbilityWorktimeBoostCV_Mod_I|description}} | |
? | * + | + | * +1 number of squadron consumable charges. | |
|align="center" style="vertical-align:middle;" | Can be mounted on [[Ship:Aircraft_Carriers|aircraft carriers]] only. | |align="center" style="vertical-align:middle;" | Can be mounted on [[Ship:Aircraft_Carriers|aircraft carriers]] only. | |||
|- id={{#shipstr:IDS_TITLE_PCM027_ConcealmentMeasures_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM027_ConcealmentMeasures_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;" | [[File: | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM027_ConcealmentMeasures_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM027_ConcealmentMeasures_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM027_ConcealmentMeasures_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM027_ConcealmentMeasures_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM027_ConcealmentMeasures_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM027_ConcealmentMeasures_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM027_ConcealmentMeasures_Mod_I|description}} | |
* -10% to [[Ship:Detection|detectability radius]]. | * -10% to [[Ship:Detection|detectability radius]]. | |||
* +5% to the maximum dispersion of enemy shells fired at your ship. | * +5% to the maximum dispersion of enemy shells fired at your ship. | |||
? | |align="center" style="vertical-align:middle;" | Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Stacks multiplicatively with various [[Ship:List_of_Commander_Skills|concealment]] skills.<br>Not available to [[Ship:Submarines|submarines]]. | |
|- id={{#shipstr:IDS_TITLE_PCM035_SteeringGear_Mod_III}} <!-- "Steering Gears Modification 2"--> | |- id={{#shipstr:IDS_TITLE_PCM035_SteeringGear_Mod_III}} <!-- "Steering Gears Modification 2"--> | |||
? | |align="center" style="vertical-align:middle;"|[[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM035_SteeringGear_Mod_III.png|link=]] | |
? | |align="center" style="vertical-align:middle;"|<h4>{{#shipstr:IDS_TITLE_PCM035_SteeringGear_Mod_III|mark}}</h4> | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM035_SteeringGear_Mod_III|mark}}</h4> | |
? | |align="center" style="vertical-align:middle;"|{{#shipchars:device:PCM035_SteeringGear_Mod_III|price}}{{Credits}} | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM035_SteeringGear_Mod_III|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM035_SteeringGear_Mod_III|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM035_SteeringGear_Mod_III|description}} | |
* -40% to rudder shift time. | * -40% to rudder shift time. | |||
* -80% to steering gears repair time. | * -80% to steering gears repair time. | |||
? | |align="center" style="vertical-align:middle;" | | + | |align="center" style="vertical-align:middle;" | Unavailable to [[Ship:Battleships|battleships]], [[Ship:Aircraft_Carriers|aircraft carriers]] or [[Ship:Submarines|submarines]].<br /><br />Stacks with {{Steering Gears Modification 1}}. | |
|- id={{#shipstr:IDS_TITLE_PCM009_FlightControl_Mod_I}} <!-- "Flight Control Modification 1"--> | |- id={{#shipstr:IDS_TITLE_PCM009_FlightControl_Mod_I}} <!-- "Flight Control Modification 1"--> | |||
? | |align="center" style="vertical-align:middle;"|[[File: | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM009_FlightControl_Mod_I.png|link=]] | |
? | |align="center" style="vertical-align:middle;"|<h4>{{#shipstr:IDS_TITLE_PCM009_FlightControl_Mod_I}}</h4> | + | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM009_FlightControl_Mod_I}}</h4> | |
? | |align="center" style="vertical-align:middle;"|{{#shipchars:device:PCM009_FlightControl_Mod_I|price}}{{Credits}} | + | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM009_FlightControl_Mod_I|price}}{{Credits}} | |
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM009_FlightControl_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM009_FlightControl_Mod_I|description}} | |
* -5% aircraft restoration time. | * -5% aircraft restoration time. | |||
* +2 deck places. | * +2 deck places. | |||
? | |align="center" style="vertical-align:middle;" | | + | |align="center" style="vertical-align:middle;" | Can be mounted on [[Ship:Aircraft_Carriers|aircraft carriers]] only.<br /><br />Stacks with the [[Ship:List_of_Commander_Skills#Air_Supremacy|Air Supremacy]] skill. | |
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM091_SteeringGearSubmarine_Mod_III}} <!-- "Submarine Steering Gears Modification 3"--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM091_SteeringGearSubmarine_Mod_III.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM091_SteeringGearSubmarine_Mod_III}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM091_SteeringGearSubmarine_Mod_III|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | For a submarine that can dance on a coral head. | |||
+ | <!-- | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM091_SteeringGearSubmarine_Mod_III|description}}:--> | |||
+ | * -40% rudder shift time. | |||
+ | * -40% diving plane shift time. | |||
+ | * -80% steering gears repair time. | |||
+ | |align="center" style="vertical-align:middle;" | Available only to submarines.<br /> | |||
+ | Stacks with [[#{{#shipstr:IDS_TITLE_PCM090_SteeringGearSubmarine_Mod_II}}|{{#shipstr:IDS_TITLE_PCM090_SteeringGearSubmarine_Mod_II}}]], the Enhanced Rudder Gears consumable, and the <u>Helmsman</u> commander skill. | |||
+ | ||||
|} | |} | |||
<references /> | <references /> | |||
Line 339: | Line 440: | |||
! width="300" | Notes | ! width="300" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM013_MainGun_Mod_III}} | |- id={{#shipstr:IDS_TITLE_PCM013_MainGun_Mod_III}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM013_MainGun_Mod_III.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM013_MainGun_Mod_III|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM013_MainGun_Mod_III|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM013_MainGun_Mod_III|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM013_MainGun_Mod_III|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM013_MainGun_Mod_III|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM013_MainGun_Mod_III|description}} | |
* -12% to main battery loading time. | * -12% to main battery loading time. | |||
* <span style="color:#A52A2A;">-13% to the main battery traverse speed.</span> | * <span style="color:#A52A2A;">-13% to the main battery traverse speed.</span> | |||
? | |align="center" style="vertical-align:middle;" | Guns reload faster in exchange for slower turret traverse. Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Guns reload faster in exchange for slower turret traverse.<br />Stacks multiplicatively with the [[Ship:List_of_Commander_Skills|Grease the Gears]] skills, [[Ship:List_of_Commander_Skills#Close Quarters Combat|Close Quarters Combat]], [[Ship:List_of_Commander_Skills#Top Grade Gunner|Top Grade Gunner]], [[Ship:List_of_Commander_Skills#Main Battery and AA Specialist|Main Battery and AA Specialist]], [[Ship:List_of_Commander_Skills#Swift in Silence|Swift in Silence]], and [[Ship:List_of_Commander_Skills#Fearless Brawler|Fearless Brawler]]. | |
|- id={{#shipstr:IDS_TITLE_PCM014_Torpedo_Mod_III}} <!-- "Torpedo Tubes Mod 2" née 3--> | |- id={{#shipstr:IDS_TITLE_PCM014_Torpedo_Mod_III}} <!-- "Torpedo Tubes Mod 2" née 3--> | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM014_Torpedo_Mod_III.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM014_Torpedo_Mod_III|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM014_Torpedo_Mod_III|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM014_Torpedo_Mod_III|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM014_Torpedo_Mod_III|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM014_Torpedo_Mod_III|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM014_Torpedo_Mod_III|description}} | |
* -15% to torpedo tube reload time. | * -15% to torpedo tube reload time. | |||
* <span style="color:#A52A2A;">+50% to the risk of torpedo tubes becoming incapacitated.</span> | * <span style="color:#A52A2A;">+50% to the risk of torpedo tubes becoming incapacitated.</span> | |||
? | |align="center" style="vertical-align:middle;" | Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Torpedo tubes reload faster in exchange for greater risk of incapacitation.<br />Stacks with the [[Ship:List_of_Commander_Skills|Fill the Tubes]] skills.<br />Mitigated by the [[Ship:List_of_Commander_Skills|Preventive Maintenance]] skills. | |
|- id={{#shipstr:IDS_TITLE_PCM015_FireControl_Mod_II}} | |- id={{#shipstr:IDS_TITLE_PCM015_FireControl_Mod_II}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM015_FireControl_Mod_II.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM015_FireControl_Mod_II|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM015_FireControl_Mod_II|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM015_FireControl_Mod_II|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM015_FireControl_Mod_II|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM015_FireControl_Mod_II|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM015_FireControl_Mod_II|description}} | |
* +16% to main battery maximum firing range. | * +16% to main battery maximum firing range. | |||
? | |align="center" style="vertical-align:middle;" | | + | |align="center" style="vertical-align:middle;" | Not available to [[Ship:Ships_of_U.S.S.R.#Destroyers|Russian destroyers]], [[Ship:Ships_of_U.S.S.R.#Battleships|Russian battleships]] (except ''[[AL Sov. Rossiya]]'' and ''[[Navarin]]''), or [[Ship:Ships_of_U.S.A.#Battleships|American battleships]].<br />Stacks with [[Ship:List_of_Commander_Skills#Main_Battery_and_AA_Specialist|Main Battery and AA Expert]]. | |
|- id={{#shipstr:IDS_TITLE_PCM029_FireControl_Mod_II_US}} | |- id={{#shipstr:IDS_TITLE_PCM029_FireControl_Mod_II_US}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM029_FireControl_Mod_II_US.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM029_FireControl_Mod_II_US|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM029_FireControl_Mod_II_US|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM029_FireControl_Mod_II_US|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM029_FireControl_Mod_II_US|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM029_FireControl_Mod_II_US|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM029_FireControl_Mod_II_US|description}} | |
* -11% to maximum dispersion of main battery. | * -11% to maximum dispersion of main battery. | |||
|align="center" style="vertical-align:middle;" | Available only to [[Ship:Ships_of_U.S.A.#Battleships|American battleships]]. | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Ships_of_U.S.A.#Battleships|American battleships]]. | |||
|- id={{#shipstr:IDS_TITLE_PCM016_FlightControl_Mod_II}} | |- id={{#shipstr:IDS_TITLE_PCM016_FlightControl_Mod_II}} | |||
? | |align="center" style="vertical-align:middle;" | [[File: | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM016_FlightControl_Mod_II.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM016_FlightControl_Mod_II|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM016_FlightControl_Mod_II|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM016_FlightControl_Mod_II|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM016_FlightControl_Mod_II|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM016_FlightControl_Mod_II|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM016_FlightControl_Mod_II|description}} | |
* +5% cruising speed. | * +5% cruising speed. | |||
? | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]]. | + | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]].<br />Stacks with [[Ship:List_of_Commander_Skills#Improved_Engines|Improved Engines]], [[Ship:List_of_Commander_Skills#Bomber Flight Control|Bomber Flight Control]]. | |
|- id={{#shipstr:IDS_TITLE_PCM017_Airplanes_Mod_III}} <!-- "Air Groups Modification 2"--> | |- id={{#shipstr:IDS_TITLE_PCM017_Airplanes_Mod_III}} <!-- "Air Groups Modification 2"--> | |||
? | |align="center" style="vertical-align:middle;" | [[File: | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM017_Airplanes_Mod_III.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM017_Airplanes_Mod_III}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM017_Airplanes_Mod_III}}</h4> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM017_Airplanes_Mod_III|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM017_Airplanes_Mod_III|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM017_Airplanes_Mod_III|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM017_Airplanes_Mod_III|description}} | |
* +7.5% to aircraft HP. | * +7.5% to aircraft HP. | |||
? | |align="center" style="vertical-align:middle;" | | + | |align="center" style="vertical-align:middle;" | Available only to [[Ship:Aircraft_Carriers|aircraft carriers]].<br/>Stacks with the [[#Slot_4_.28Tier_VI.2B.29|Slot 4 aircraft]] upgrades, and [[Ship:List_of_Commander_Skills#Survivability_Expert_3|Survivability Expert]]. | |
|- id={{#shipstr:IDS_TITLE_PCM074_AuxiliaryArmament_Mod_I}} <!-- "Auxiliary Armaments Modification 2"--> | |- id={{#shipstr:IDS_TITLE_PCM074_AuxiliaryArmament_Mod_I}} <!-- "Auxiliary Armaments Modification 2"--> | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM074_AuxiliaryArmament_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM074_AuxiliaryArmament_Mod_I}}</h4><ref>Replaces the AA Guns Modification 2 and Secondary Battery Modification 2 upgrades.</ref> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM074_AuxiliaryArmament_Mod_I}}</h4><ref>Replaces the AA Guns Modification 2 and Secondary Battery Modification 2 upgrades.</ref> | |||
|align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM074_AuxiliaryArmament_Mod_I|price}}{{Credits}} | |align="center" style="vertical-align:middle;" | {{#shipchars:device:PCM074_AuxiliaryArmament_Mod_I|price}}{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM074_AuxiliaryArmament_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM074_AuxiliaryArmament_Mod_I|description}} | |
* −20% to the secondary battery reload time | * −20% to the secondary battery reload time | |||
* +15% to the continuous damage of AA guns | * +15% to the continuous damage of AA guns | |||
* +15% to the damage within the explosion radius of shells fired by AA defenses | * +15% to the damage within the explosion radius of shells fired by AA defenses | |||
* +2 explosions in AA salvos when the Defensive AA Fire consumable is active | * +2 explosions in AA salvos when the Defensive AA Fire consumable is active | |||
? | |align="center" style="vertical-align:middle;" | Stacks with [[Ship: | + | |align="center" style="vertical-align:middle;" | Stacks with a number of [[Ship:List_of_Commander_Skills|commander skills]].<br>Not available to [[Ship:Submarines|submarines]]. | |
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM086_Autonomy_Mod_II}} <!-- "Dive Capacity Modification 2"--> | |||
+ | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM086_Autonomy_Mod_II.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM086_Autonomy_Mod_II|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;"| {{#shipchars:device:PCM086_Autonomy_Mod_II|price}}{{Credits}} | |||
+ | | style="vertical-align:middle;" | Allows longer dives. | |||
+ | <!-- | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM086_Autonomy_Mod_II|description}}:--> | |||
+ | * +15% dive capacity. | |||
+ | |align="center" style="vertical-align:middle;" | Available only to submarines.<br /> | |||
+ | Stacks with [[#Dive Capacity Modification 1|Dive Capacity Modification 1]] and the <u>Improved Battery</u> commander skills. | |||
+ | ||||
|} | |} | |||
<references /> | <references /> | |||
Line 403: | Line 515: | |||
== Special Upgrades == | == Special Upgrades == | |||
? | A '''special upgrade''' is an upgrade that modifies the behavior of an associated [[Ship:Consumables|consumable]]. These upgrades are obtained through the [[Ship:Armory|Armory]], currently for Coal. Special upgrades mount and demount like other upgrades — only one upgrade | + | A '''special upgrade''' is an upgrade that modifies the behavior of an associated [[Ship:Consumables|consumable]]. These upgrades are obtained through the [[Ship:Armory|Armory]], currently for Coal{{Coal}}. Special upgrades mount and demount like other upgrades — only one upgrade in a slot at one time. | |
? | + | |||
? | + | |||
The ship must be able to equip the corresponding consumable in order to mount the upgrade. | The ship must be able to equip the corresponding consumable in order to mount the upgrade. | |||
Line 421: | Line 531: | |||
! width="300" | Notes | ! width="300" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM039_CrashCrew_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM039_CrashCrew_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM039_CrashCrew_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM039_CrashCrew_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM039_CrashCrew_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |||
|align="center" style="vertical-align:middle;" | 625,000{{Credits}} | |align="center" style="vertical-align:middle;" | 625,000{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM039_CrashCrew_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM039_CrashCrew_Mod_I|description}} | |
* +40% action time. | * +40% action time. | |||
|align="center" style="vertical-align:middle;" | Any ship. | |align="center" style="vertical-align:middle;" | Any ship. | |||
|- id={{#shipstr:IDS_TITLE_PCM038_Spotter_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM038_Spotter_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;"| [[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM038_Spotter_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM038_Spotter_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM038_Spotter_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;"| 17,000{{Coal}} | |align="center" style="vertical-align:middle;"| 17,000{{Coal}} | |||
|align="center" style="vertical-align:middle;" | 625,000{{Credits}} | |align="center" style="vertical-align:middle;" | 625,000{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM038_Spotter_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM038_Spotter_Mod_I|description}} | |
* +30% action time. | * +30% action time. | |||
? | |align="center" style="vertical-align:middle;" | Ships with | + | |align="center" style="vertical-align:middle;" | Ships with an appropriate spotter aircraft consumable only.<br />Note the interaction with the [[Ship:List_of_Commander_Skills#Eye_in_the_Sky|Eye in the Sky]] cruiser skill. | |
|} | |} | |||
Line 449: | Line 559: | |||
! width="300" | Notes | ! width="300" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM036_SpeedBooster_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM036_SpeedBooster_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM036_SpeedBooster_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM036_SpeedBooster_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM036_SpeedBooster_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |||
|align="center" style="vertical-align:middle;" | 625,000{{Credits}} | |align="center" style="vertical-align:middle;" | 625,000{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM036_SpeedBooster_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM036_SpeedBooster_Mod_I|description}} | |
? | * + | + | * +30% action time. | |
? | |align="center" style="vertical-align:middle;" | Tier III-X ships with | + | |align="center" style="vertical-align:middle;" | Tier III-X ships with an<br />Engine Boost consumable only. | |
|- id={{#shipstr:IDS_TITLE_PCM040_AirDefenseDisp_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM040_AirDefenseDisp_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;"| [[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM040_AirDefenseDisp_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM040_AirDefenseDisp_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM040_AirDefenseDisp_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |||
|align="center" style="vertical-align:middle;"| 625,000{{Credits}} | |align="center" style="vertical-align:middle;"| 625,000{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM040_AirDefenseDisp_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM040_AirDefenseDisp_Mod_I|description}} | |
* +20% action time. | * +20% action time. | |||
* -10% cooldown time. | * -10% cooldown time. | |||
? | |align="center" style="vertical-align:middle;" | Ships with | + | |align="center" style="vertical-align:middle;" | Ships with a<br />{{Defensive AA Fire}} consumable only.<br /> | |
+ | Stacks with {{Ship Consumables Modification 1}} and the [[Ship:List_of_Commander_Skills|Consumables Specialist]] skills. | |||
|- id={{#shipstr:IDS_TITLE_PCM041_SonarSearch_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM041_SonarSearch_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;"| [[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM041_SonarSearch_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM041_SonarSearch_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM041_SonarSearch_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |||
|align="center" style="vertical-align:middle;"| 625,000{{Credits}} | |align="center" style="vertical-align:middle;"| 625,000{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM041_SonarSearch_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM041_SonarSearch_Mod_I|description}} | |
* +20% action time. | * +20% action time. | |||
? | |align="center" style="vertical-align:middle;" | Ships with | + | |align="center" style="vertical-align:middle;" | Ships with an appropriate<br />{{Hydroacoustic Search}} consumable only.<br /> | |
+ | Stacks with {{Ship Consumables Modification 1}} and the [[Ship:List_of_Commander_Skills|Consumables Enhancements]] skills. | |||
|- id={{#shipstr:IDS_TITLE_PCM042_RLSSearch_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM042_RLSSearch_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM042_RLSSearch_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM042_RLSSearch_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM042_RLSSearch_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |||
|align="center" style="vertical-align:middle;" | 625,000{{Credits}} | |align="center" style="vertical-align:middle;" | 625,000{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM042_RLSSearch_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM042_RLSSearch_Mod_I|description}} | |
* +20% action time. | * +20% action time. | |||
? | |align="center" style="vertical-align:middle;" | Ships with the<br />{{Surveillance Radar}} consumable only. | + | |align="center" style="vertical-align:middle;" | Ships with the<br />{{Surveillance Radar}} consumable only.<br /> | |
+ | Stacks with {{Ship Consumables Modification 1}} and the [[Ship:List_of_Commander_Skills|Consumables Enhancements]] skills. | |||
|} | |} | |||
Line 496: | Line 609: | |||
! width="300" | Notes | ! width="300" | Notes | |||
|- id={{#shipstr:IDS_TITLE_PCM037_SmokeGenerator_Mod_I}} | |- id={{#shipstr:IDS_TITLE_PCM037_SmokeGenerator_Mod_I}} | |||
? | |align="center" style="vertical-align:middle;"| [[ | + | |align="center" style="vertical-align:middle;"| [[File:Icon_modernization_PCM037_SmokeGenerator_Mod_I.png|link=]] | |
|align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM037_SmokeGenerator_Mod_I|mark}}</h4> | |align="center" style="vertical-align:middle;"| <h4>{{#shipstr:IDS_TITLE_PCM037_SmokeGenerator_Mod_I|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |align="center" style="vertical-align:middle;" | 17,000{{Coal}} | |||
|align="center" style="vertical-align:middle;"| 625,000{{Credits}} | |align="center" style="vertical-align:middle;"| 625,000{{Credits}} | |||
? | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM037_SmokeGenerator_Mod_I|description}} | + | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM037_SmokeGenerator_Mod_I|description}} | |
? | * + | + | * +20% to the emission time. | |
? | + | |align="center" style="vertical-align:middle;" | Tier V-X ships with the<br>appropriate type of Smoke Generator<br>consumable only.<br /><br />Stacks with the [[Ship:List_of_Commander_Skills|Consumables Enhancements]] skills. | ||
? | |align="center" style="vertical-align:middle;" | Tier V-X ships with the<br> | + | ||
|} | |} | |||
== Unique Upgrades ("Legendary" Upgrades) == | == Unique Upgrades ("Legendary" Upgrades) == | |||
? | '''Unique upgrades''' (often referred to as "Legendary upgrades") are upgrades for Tier X tech tree ships. The aim of these upgrades is to adjust the characteristics of a ship to make it perform better in a specific role or offer an alternative style of | + | '''Unique upgrades''' (often referred to as "Legendary upgrades") are upgrades for Tier X tech tree ships. The aim of these upgrades is to adjust the characteristics of a ship to make it perform better in a specific role or offer an alternative style of game play while keeping ships in balance with each other, even if one ship has the unique upgrade and another does not. | |
? | The upgrades mount and demount like other upgrades (only one upgrade in a slot at a time) in slots 5 or 6, depending on the ship. In the Upgrades section of the | + | The upgrades mount and demount like other upgrades (only one upgrade in a slot at a time) in slots 5 or 6, depending on the ship. In the Upgrades section of the Equipment page in [[Ship:Port|Port]], a small red star [[File:WoWs icon modernization legendary.png|18px|link=]] will appear on the slot where a unique upgrade can be mounted when one is available in Inventory. | |
? | {{ | + | To obtain a unique upgrade, each can be purchased for 19,200{{RP}} in the Research Bureau section of the [[Ship:Armory|Armory]]. | |
? | + | |||
? | + | |||
? | + | === Slot 5 === | ||
? | + | Occupying Slot 5, these upgrades block the mounting of e.g. {{Concealment System Modification 1}}. | ||
? | ===Slot 5=== | + | ||
? | + | |||
+ | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div>—— '''Upgrades''' —— (click here)</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: block;"><div> | |||
{| class="wikitable" style="width:100%" id="Slot5 Equipment" | {| class="wikitable" style="width:100%" id="Slot5 Equipment" | |||
|- | |- | |||
! width="60" | Icon | ! width="60" | Icon | |||
! width="200" | Equipment Name | ! width="200" | Equipment Name | |||
? | ! width="80" | Sell Price | + | ! width="80" | Sell Price | |
! Description | ! Description | |||
! width="250" | Notes | ! width="250" | Notes | |||
? | ||||
? | ||||
? | ||||
? | ||||
? | ||||
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|- id={{#shipstr:IDS_TITLE_PCM043_SPECIAL_MOD_I_CONQUEROR}} <!-- Enh. Engineering Systems --> | |- id={{#shipstr:IDS_TITLE_PCM043_SPECIAL_MOD_I_CONQUEROR}} <!-- Enh. Engineering Systems --> | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM043_Special_Mod_I_Conqueror.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM043_SPECIAL_MOD_I_CONQUEROR|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM043_SPECIAL_MOD_I_CONQUEROR|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 550: | Line 648: | |||
|align="center" style="vertical-align:middle;" | ''[[Conqueror]]'' only. | |align="center" style="vertical-align:middle;" | ''[[Conqueror]]'' only. | |||
? | |- id={{#shipstr: | + | |- id={{#shipstr:IDS_TITLE_PCM047_SPECIAL_MOD_I_MONTANA}} <!-- Reinforced Emergency Response --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM047_Special_Mod_I_Montana.png|link=]] | |
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM047_SPECIAL_MOD_I_MONTANA|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM047_SPECIAL_MOD_I_MONTANA|description}} | |||
+ | * –10% to fire extinguishing time. | |||
+ | * –10% to flooding recovery time. | |||
+ | * –30% to rudder shift time. | |||
+ | * –70% to steering gears repair time. | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Montana]]'' only. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM049_SPECIAL_MOD_I_HINDENBURG}} <!-- Damage Control Fittings --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM049_Special_Mod_I_Hindenburg.png|link=]] | |||
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM049_SPECIAL_MOD_I_HINDENBURG|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM049_SPECIAL_MOD_I_HINDENBURG|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 561: | Line 670: | |||
|align="center" style="vertical-align:middle;" | ''[[Hindenburg]]'' only. | |align="center" style="vertical-align:middle;" | ''[[Hindenburg]]'' only. | |||
? | |- id={{#shipstr:IDS_TITLE_PCM050_SPECIAL_MOD_I_HENRI_IV}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM050_SPECIAL_MOD_I_HENRI_IV}} <!-- Main Battery Firing Rate Enhancement --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM050_Special_Mod_I_Henri_IV.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM050_SPECIAL_MOD_I_HENRI_IV|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM050_SPECIAL_MOD_I_HENRI_IV|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
| style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM050_SPECIAL_MOD_I_HENRI_IV|description}} | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM050_SPECIAL_MOD_I_HENRI_IV|description}} | |||
? | ||||
? | ||||
* <span style="color:#A52A2A;">+10% detectability radius.</span> | * <span style="color:#A52A2A;">+10% detectability radius.</span> | |||
+ | * +5% to main battery maximum firing range. | |||
+ | * –10% to main battery reload time. | |||
|align="center" style="vertical-align:middle;" | ''[[Henri IV]]'' only. | |align="center" style="vertical-align:middle;" | ''[[Henri IV]]'' only. | |||
? | |- id={{#shipstr:IDS_TITLE_PCM051_SPECIAL_MOD_I_MINOTAUR}} | + | |- id={{#shipstr:IDS_TITLE_PCM051_SPECIAL_MOD_I_MINOTAUR}} <!-- Aerosol Smoke Curtain System --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM051_Special_Mod_I_Minotaur.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM051_SPECIAL_MOD_I_MINOTAUR|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM051_SPECIAL_MOD_I_MINOTAUR|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
| style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM051_SPECIAL_MOD_I_MINOTAUR|description}} | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM051_SPECIAL_MOD_I_MINOTAUR|description}} | |||
? | * | + | * –5% to detectability range. | |
? | * | + | * -10% to ship consumables prep and cooldown times. | |
? | * | + | * +300% to Smoke Generator action time. | |
? | * <span style="color:#A52A2A;"> | + | * <span style="color:#A52A2A;">–20% to smoke screen dispersion time.</span> | |
|align="center" style="vertical-align:middle;" | ''[[Minotaur]]'' only. | |align="center" style="vertical-align:middle;" | ''[[Minotaur]]'' only. | |||
? | |- id={{#shipstr:IDS_TITLE_PCM055_SPECIAL_MOD_I_KHABAROVSK}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM095_SPECIAL_MOD_I_VENEZIA}} <!-- Augmented Smoke Generators --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM095_Special_Mod_I_Venezia.png|link=]] | |
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM095_SPECIAL_MOD_I_Venezia|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM095_SPECIAL_MOD_I_Venezia|description}} | |||
+ | * Provides two additional Exhaust Smoke Generator consumable charges | |||
+ | * Reduces Exhaust Smoke Generator consumable cooldown time from 180 to 81 s | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Venezia]]'' only.<br /> | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM055_SPECIAL_MOD_I_KHABAROVSK}} <!-- Master Fire Control Director --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM055_Special_Mod_I_Khabarovsk.png|link=]] | |||
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM055_SPECIAL_MOD_I_KHABAROVSK|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM055_SPECIAL_MOD_I_KHABAROVSK|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 590: | Line 708: | |||
* +10% to main battery maximum firing range. | * +10% to main battery maximum firing range. | |||
* <span style="color:#A52A2A;">–20% to action time of the ship's consumables.</span> | * <span style="color:#A52A2A;">–20% to action time of the ship's consumables.</span> | |||
? | |align="center" style="vertical-align:middle;" | ''[[Khabarovsk]]'' only. | + | |align="center" style="vertical-align:middle;" | ''[[Khabarovsk]]'' only.<br />The upgrade places emphasis on aggressive game play due to the enhanced main battery guns and reduced effectiveness of consumables. | |
? | |- id={{#shipstr:IDS_TITLE_PCM056_SPECIAL_MOD_I_Z_52}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM056_SPECIAL_MOD_I_Z_52}} <!-- Torpedo Fire Control System --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM056_Special_Mod_I_Z_52.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM056_SPECIAL_MOD_I_Z_52|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM056_SPECIAL_MOD_I_Z_52|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 599: | Line 717: | |||
* –5% to detectability. | * –5% to detectability. | |||
* –15% to torpedo tubes reload time. | * –15% to torpedo tubes reload time. | |||
? | |align="center" style="vertical-align:middle;" | ''[[Z-52]]'' only. | + | * +5% faster torpedoes. | |
+ | * -10% detectability range of torpedoes. | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Z-52]]'' only.<br />The upgrade will make X ''Z-52'' a more capable torpedo destroyer, but at the same time make her less effective in Key Areas due to the reduced bonus to concealment compared with the concealment upgrade. | |||
|- id={{#shipstr:IDS_TITLE_PCM058_SPECIAL_MOD_I_GEARING}} <!-- Modified Hull --> | |- id={{#shipstr:IDS_TITLE_PCM058_SPECIAL_MOD_I_GEARING}} <!-- Modified Hull --> | |||
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM058_Special_Mod_I_Gearing.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM058_SPECIAL_MOD_I_GEARING|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM058_SPECIAL_MOD_I_GEARING|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 612: | Line 732: | |||
|align="center" style="vertical-align:middle;" | ''[[Gearing]]'' only. | |align="center" style="vertical-align:middle;" | ''[[Gearing]]'' only. | |||
? | |- id={{#shipstr:IDS_TITLE_PCM059_SPECIAL_MOD_I_YUEYANG}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM059_SPECIAL_MOD_I_YUEYANG}} <!-- Improved Main Artillery --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM059_Special_Mod_I_Yueyang.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM059_SPECIAL_MOD_I_YUEYANG|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM059_SPECIAL_MOD_I_YUEYANG|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
| style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM059_SPECIAL_MOD_I_YUEYANG|description}} | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM059_SPECIAL_MOD_I_YUEYANG|description}} | |||
? | * | + | * –18% to main battery reload time. | |
? | * +20% to | + | * +20% to smoke screen dispersion time. | |
? | * +20% to | + | * +20% to the action time of {{Surveillance Radar}}. | |
? | |align="center" style="vertical-align:middle;" | ''[[Yueyang]]'' only. | + | |align="center" style="vertical-align:middle;" | ''[[Yueyang]]'' only.<br />The upgrade offers more aggressive game play with an accent on consumables and main battery instead of the concealment upgrade which involves a safe play style. | |
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM075_SPECIAL_MOD_I_Daring}} <!-- Heavier Torpedo Warheads --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM075_Special_Mod_I_Daring.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM075_SPECIAL_MOD_I_Daring|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM075_SPECIAL_MOD_I_Daring|description}} | |||
+ | * -5% detectability range (including underwater) | |||
+ | * −20% to the torpedo tube reload time. | |||
+ | * +15% maximum torpedo damage. | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Daring]]'' only.<br />X ''Daring'' is currently a versatile ship with a slight focus on artillery. With the upgrade, she can stay some distance away from a Key Area and focus on torpedoes and attacks from within a smoke screen. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM077_SPECIAL_MOD_I_Harugumo}} <!-- Additional Smoke Generators --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM077_Special_Mod_I_Harugumo.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM077_SPECIAL_MOD_I_Harugumo|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM077_SPECIAL_MOD_I_Harugumo|description}} | |||
+ | * +30% smoke screen dispersion time. | |||
+ | * +100% Smoke Generator action time. | |||
+ | * +1 charge for all consumables. | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Harugumo]]'' only.<br />This unique upgrade offers some improvements for game play that involve the use of smoke screens, at the cost of detectability and reduced effectiveness in battles for Key Areas. Thus, the ship can escape at ¼ speed while setting a smoke screen and reach the optimal distance for firing. | |||
|} | |} | |||
+ | ||||
</div></div></div> | </div></div></div> | |||
? | ===Slot 6=== | + | === Slot 6 === | |
? | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div>—— '''Upgrades''' —— (click here)</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: | + | By occupying Slot 6, these upgrades block some popular choices such as {{Main Battery Modification 3}}. | |
+ | ||||
+ | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div>—— '''Upgrades''' —— (click here)</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: block;"> | |||
<div> | <div> | |||
{| class="wikitable" style="width:100%" id="Slot6 Equipment" | {| class="wikitable" style="width:100%" id="Slot6 Equipment" | |||
Line 631: | Line 774: | |||
! width="60" | Icon | ! width="60" | Icon | |||
! width="200" | Equipment Name | ! width="200" | Equipment Name | |||
? | ! width="80" | Sell Price | + | ! width="80" | Sell Price | |
! Description | ! Description | |||
! width="250" | Notes | ! width="250" | Notes | |||
? | |- id={{#shipstr:IDS_TITLE_PCM044_SPECIAL_MOD_I_REPUBLIQUE}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM044_SPECIAL_MOD_I_REPUBLIQUE}} <!-- Main Battery Fire Control Station --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM044_Special_Mod_I_Republique.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM044_SPECIAL_MOD_I_REPUBLIQUE|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM044_SPECIAL_MOD_I_REPUBLIQUE|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 643: | Line 786: | |||
|align="center" style="vertical-align:middle;" | ''[[République]]'' only. | |align="center" style="vertical-align:middle;" | ''[[République]]'' only. | |||
? | |- id={{#shipstr:IDS_TITLE_PCM045_SPECIAL_MOD_I_GKURFURST}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM045_SPECIAL_MOD_I_GKURFURST}} <!-- Gun Fire Control Equipment --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM045_Special_Mod_I_GKurfurst.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM045_SPECIAL_MOD_I_GKURFURST|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM045_SPECIAL_MOD_I_GKURFURST|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 653: | Line 796: | |||
|align="center" style="vertical-align:middle;" | ''[[Großer Kurfürst]]'' only. | |align="center" style="vertical-align:middle;" | ''[[Großer Kurfürst]]'' only. | |||
? | |- id={{#shipstr:IDS_TITLE_PCM046_SPECIAL_MOD_I_YAMATO}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM046_SPECIAL_MOD_I_YAMATO}} <!-- Main Battery Director System --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM046_Special_Mod_I_Yamato.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM046_SPECIAL_MOD_I_YAMATO|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM046_SPECIAL_MOD_I_YAMATO|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
| style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM046_SPECIAL_MOD_I_YAMATO|description}} | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM046_SPECIAL_MOD_I_YAMATO|description}} | |||
? | ||||
* –7% to maximum dispersion of main battery shells. | * –7% to maximum dispersion of main battery shells. | |||
? | * <span style="color:#A52A2A;"> | + | * <span style="color:#A52A2A;">–13% to main turrets traverse speed.</span> | |
? | |align="center" style="vertical-align:middle;" | ''[[Yamato]]'' only. | + | |align="center" style="vertical-align:middle;" | ''[[Yamato]]'' only. There is an identical version for ''[[ARP Yamato]]''.<br>The upgrade offers a choice between greater damage per minute (with MBM3) and better accuracy (with this upgrade). | |
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM078_SPECIAL_MOD_I_KREMLIN}} <!-- Improved Camouflage Patterns --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM078_Special_Mod_I_Kremlin.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM078_SPECIAL_MOD_I_KREMLIN|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM078_SPECIAL_MOD_I_KREMLIN|description}} | |||
+ | * −18% to the main battery reloading time. | |||
+ | * <span style="color:#A52A2A;">−12% maximum main battery firing range.</span> | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Kremlin]]'' only.<br />The upgrade allows for a more aggressive game play style, with the ship sacrificing her survivability in return for a bonus applied to her main battery firing rate. | |||
? | |- id={{#shipstr:IDS_TITLE_PCM048_SPECIAL_MOD_I_ZAO}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM048_SPECIAL_MOD_I_ZAO}} <!-- Improved Bridge --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM048_Special_Mod_I_Zao.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM048_SPECIAL_MOD_I_ZAO|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM048_SPECIAL_MOD_I_ZAO|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
| style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM048_SPECIAL_MOD_I_ZAO|description}} | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM048_SPECIAL_MOD_I_ZAO|description}} | |||
? | ||||
* –7% to maximum dispersion of main battery shells. | * –7% to maximum dispersion of main battery shells. | |||
* +8% to main battery maximum firing range. | * +8% to main battery maximum firing range. | |||
? | |align="center" style="vertical-align:middle;" | ''[[Zao]]'' only. | + | |align="center" style="vertical-align:middle;" | ''[[Zao]]'' only.<br>This makes ''Zao'' more effective when playing in open waters and engaging from long distances. | |
? | |- id={{#shipstr:IDS_TITLE_PCM052_SPECIAL_MOD_I_DES_MOINES}} <!-- Enhanced Propulsion --> | + | |- id={{#shipstr:IDS_TITLE_PCM052_SPECIAL_MOD_I_DES_MOINES}} <!-- Enhanced Propulsion Plant --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM052_Special_Mod_I_Des_Moines.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM052_SPECIAL_MOD_I_DES_MOINES|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM052_SPECIAL_MOD_I_DES_MOINES|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
| style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM052_SPECIAL_MOD_I_DES_MOINES|description}} | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM052_SPECIAL_MOD_I_DES_MOINES|description}} | |||
? | * –50% to time taken to reach full speed when accelerating. | + | * –50% to time taken to reach full speed when accelerating.<ref>From Update 0.9.5 note: Reduced the bonus to engine power. Now, with the unique upgrade and the “Propulsion Modification 1” upgrade, it’ll take the cruiser 21% more time to reach maximum forward speed, and it’ll take three times more time to reach maximum backward speed. The ship will still be gaining speed faster with these two upgrades compared to having just one of them. At the same time, the time it takes the ship to reach 1/2 and 3/4 of her speed remains almost the same. Deceleration is unaffected.</ref> | |
* –20% to rudder shift time. | * –20% to rudder shift time. | |||
? | |align="center" style="vertical-align:middle;" | ''[[Des Moines]]'' only.<br> | + | |align="center" style="vertical-align:middle;" | ''[[Des Moines]]'' only.<br>Players choose between this unique upgrade and an upgrade that increases firepower. | |
? | + | |||
? | |- id={{#shipstr:IDS_TITLE_PCM053_SPECIAL_MOD_I_WORCESTER}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM053_SPECIAL_MOD_I_WORCESTER}} <!-- Improved Readiness Condition --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM053_Special_Mod_I_Worcester.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM053_SPECIAL_MOD_I_WORCESTER|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM053_SPECIAL_MOD_I_WORCESTER|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 690: | Line 840: | |||
* -20% AA sector reinforcement preparation time. | * -20% AA sector reinforcement preparation time. | |||
* -20% reload time of ship's consumables. | * -20% reload time of ship's consumables. | |||
? | |align="center" style="vertical-align:middle;" | ''[[Worcester]]'' only. | + | |align="center" style="vertical-align:middle;" | ''[[Worcester]]'' only.<br />The upgrade emphasizes the role of this ship as a versatile cruiser. | |
? | |- id={{#shipstr:IDS_TITLE_PCM054_SPECIAL_MOD_I_MOSKVA}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM096_SPECIAL_MOD_I_Petropavlovsk}} <!-- Ballistic Capped Armor-Piercing Shells --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:WoWs_icon_modernization_PCM096_Special_Mod_I_Petropavlovsk.png|link=]] | |
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM096_SPECIAL_MOD_I_Petropavlovsk|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM096_SPECIAL_MOD_I_Petropavlovsk|description}} | |||
+ | * +10% AP shell damage. | |||
+ | * –10% maximum dispersion of main battery guns. | |||
+ | * <span style="color:#A52A2A;">–1 number of consumable charges.</span> | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Petropavlovsk]]'' only. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM054_SPECIAL_MOD_I_MOSKVA}} <!-- Extended Main Battery Effective Range --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM054_Special_Mod_I_Moskva.png|link=]] | |||
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM054_SPECIAL_MOD_I_MOSKVA|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM054_SPECIAL_MOD_I_MOSKVA|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
| style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM054_SPECIAL_MOD_I_MOSKVA|description}} | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM054_SPECIAL_MOD_I_MOSKVA|description}} | |||
? | * | + | * –7% to maximum dispersion of main battery shells. | |
* +8% to main battery maximum firing range. | * +8% to main battery maximum firing range. | |||
? | * <span style="color:#A52A2A;"> | + | * <span style="color:#A52A2A;">–20% to main turrets traverse speed.</span> | |
? | |align="center" style="vertical-align:middle;" | ''[[Moskva]]'' only. | + | |align="center" style="vertical-align:middle;" | ''[[Moskva]]'' only.<br />The changes offer a choice between the unique upgrade with its bonus to accuracy, and the standard bonuses to the guns' reloading time or firing range. | |
? | |- id={{#shipstr:IDS_TITLE_PCM057_SPECIAL_MOD_I_Shimakaze}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM057_SPECIAL_MOD_I_Shimakaze}} <!-- Torpedo Quick Reload System --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM057_Special_Mod_I_Shimakaze.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM057_SPECIAL_MOD_I_SHIMAKAZE|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM057_SPECIAL_MOD_I_SHIMAKAZE|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 712: | Line 872: | |||
|align="center" style="vertical-align:middle;" | ''[[Shimakaze]]'' only. | |align="center" style="vertical-align:middle;" | ''[[Shimakaze]]'' only. | |||
? | |- id={{#shipstr:IDS_TITLE_PCM060_SPECIAL_MOD_I_GROZOVOI}} <!-- | + | |- id={{#shipstr:IDS_TITLE_PCM060_SPECIAL_MOD_I_GROZOVOI}} <!-- Main Gun Automatic Loader --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM060_Special_Mod_I_Grozovoi.png|link=]] | |
|align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM060_SPECIAL_MOD_I_GROZOVOI|mark}}</h4> | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM060_SPECIAL_MOD_I_GROZOVOI|mark}}</h4> | |||
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
Line 719: | Line 879: | |||
* –18% to main battery loading time. | * –18% to main battery loading time. | |||
* <span style="color:#A52A2A;">–7% to main turrets traverse speed.</span> | * <span style="color:#A52A2A;">–7% to main turrets traverse speed.</span> | |||
? | * <span style="color:#A52A2A;">+ | + | * <span style="color:#A52A2A;">+20% to torpedo tube reload time.</span> | |
? | |align="center" style="vertical-align:middle;" | ''[[Grozovoi]]'' only. | + | |align="center" style="vertical-align:middle;" | ''[[Grozovoi]]'' only.<br />The upgrade offers improvements for main battery gun-focused game play. | |
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM076_SPECIAL_MOD_I_KLEBER}} <!-- Improved Camouflage Patterns --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM076_Special_Mod_I_Kleber.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM076_SPECIAL_MOD_I_KLEBER|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM076_SPECIAL_MOD_I_KLEBER|description}} | |||
+ | * −20% to the ship's detectability range. | |||
+ | * <span style="color:#A52A2A;">+60% to the main battery reload time.</span> | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Kleber]]'' and ''[[Kléber CLR]]'' only.<br />The unique upgrade provides an alternative to artillery focused game play. When mounted, X ''Kléber'' becomes a torpedo-carrying destroyer for close quarters combat with her high speed, fast reload time, and detectability that's equal to that of other same-tier destroyers. The upgrade allows for more effective torpedo attacks at the cost of losing a significant amount of potential artillery damage per minute. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM094_SPECIAL_MOD_I_HALLAND}} <!-- Advanced Mechanical Maintenance --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM094_Special_Mod_I_Halland.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM094_SPECIAL_MOD_I_HALLAND|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM094_SPECIAL_MOD_I_HALLAND|description}} | |||
+ | * Increases HP recovery efficiency when using the Repair Party consumable from 50 to 75% | |||
+ | * Increases the ship's maximum speed by 8% while the Engine Boost consumable is active | |||
+ | * All consumables gain one additional charge | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Halland]]'' only.<br /> | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM061_SPECIAL_MOD_I_MIDWAY}} <!-- Modified External Hardpoints --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM061_Special_Mod_I_Midway.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM061_SPECIAL_MOD_I_MIDWAY|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM061_SPECIAL_MOD_I_MIDWAY|description}} | |||
+ | * +5% bomber cruising speed. | |||
+ | * +10% bomb damage | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Midway]]'' only.<br />This upgrade offers game play with a focus on bombers with increased damage and speed. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM062_SPECIAL_MOD_I_HAKURYU}} <!-- Fuel Injection System --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM062_Special_Mod_I_Hakuryu.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM062_SPECIAL_MOD_I_HAKURYU|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM062_SPECIAL_MOD_I_HAKURYU|description}} | |||
+ | * +12.5% to maximum squadron speed. | |||
+ | * <span style="color:#A52A2A;">−30% engine boost action time</span>. | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Hakuryu]]'' only.<br />The upgrade has the biggest effect when starting an attack approach. It significantly increases the speed of the aircraft and reduces the time spent within the enemy's AA defense range. The overall distance traveled with engine boost remains the same. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM079_SPECIAL_MOD_I_Audacious}} <!-- Forced Takeoff and Landing Equipment --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:Icon_modernization_PCM079_Special_Mod_I_Audacious.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM079_SPECIAL_MOD_I_Audacious|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM079_SPECIAL_MOD_I_Audacious|description}} | |||
+ | * −15% to the ship's detectability range by sea. | |||
+ | * +20% Engine Boost action time. | |||
+ | * −50% to the time it takes to reach full power when accelerating. | |||
+ | * −30% rudder-shift time. | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Audacious]]'' only.<br />The upgrade allows the ship to get close to an opponent and thus increase the frequency of her aircraft attacks. At the same time, the risk of being detected by the opponent, as well as the risk of falling under heavy fire, increases. | |||
+ | ||||
+ | |- id={{#shipstr:IDS_TITLE_PCM097_SPECIAL_MOD_I_Manfred_Richthofen}} <!-- Aerodynamic Torpedo Fin Stabilizers --> | |||
+ | |align="center" style="vertical-align:middle;" | [[File:WoWs icon modernization PCM097 Special Mod I Manfred Richthofen.png|link=]] | |||
+ | |align="center" style="vertical-align:middle;" | <h4>{{#shipstr:IDS_TITLE_PCM097_SPECIAL_MOD_I_Manfred_Richthofen|mark}}</h4> | |||
+ | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
+ | | style="vertical-align:middle;" | {{#shipstr:IDS_DESC_PCM097_SPECIAL_MOD_I_Manfred_Richthofen|description}} | |||
+ | * +15% torpedo bomber HP. | |||
+ | * +10% maximum torpedo damage. | |||
+ | * –10% torpedo arming distance. | |||
+ | |align="center" style="vertical-align:middle;" | ''[[Manfred von Richthofen]]'' only. | |||
? | |- id={{#shipstr: | + | |- id={{#shipstr:IDS_TITLE_PCM098_SPECIAL_MOD_I_Elbing}} <!-- Automated Gun and Fuel Systems --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:WoWs icon modernization PCM098 Special Mod I Elbing.png|link=]] | |
? | |align="center" style="vertical-align:middle;" | <h4> | + | |align="center" style="vertical-align:middle;" | <h4>Automated Gun and Fuel Systems</h4> | |
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
? | | style="vertical-align:middle;" | | + | | style="vertical-align:middle;" | Alters the ship's tactical role, boosting maneuverability and enabling swift target switching. | |
? | * + | + | * +12% maximum ship speed while the Engine Boost consumable is active. | |
? | * | + | * -6% main battery reload time. | |
? | + | * +100% main battery traverse speed. | ||
? | |align="center" style="vertical-align:middle;" | ''[[ | + | |align="center" style="vertical-align:middle;" | ''[[Elbing]]'' only. | |
? | |- id={{#shipstr: | + | |- id={{#shipstr:IDS_TITLE_PCM099_SPECIAL_MOD_I_Gouden_Leeuw}} <!-- Ship-to-Shore Radio --> | |
? | |align="center" style="vertical-align:middle;" | [[ | + | |align="center" style="vertical-align:middle;" | [[File:WoWs icon modernization PCM099 Special Mod I Gouden Leeuw.png|link=]] | |
? | |align="center" style="vertical-align:middle;" | <h4> | + | |align="center" style="vertical-align:middle;" | <h4>Ship-to-Shore Radio</h4> | |
|align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |align="center" style="vertical-align:middle;" | 2,500,000{{Credits}} | |||
? | | style="vertical-align:middle;" | | + | | style="vertical-align:middle;" | Improves the ship's tactical role by increasing the efferiencey of Airstrike attacks. | |
? | * + | + | * +1 number of Airstrike flights. | |
? | * | + | * -25% Airstrike armament reload time. | |
? | + | |align="center" style="vertical-align:middle;" | ''[[Gouden Leeuw]]'' only. | ||
? | |align="center" style="vertical-align:middle;" | ''[[ | + | ||
|} | |} | |||
</div></div></div> | </div></div></div> | |||
Line 750: | Line 967: | |||
[[Category:Rules pages]] | [[Category:Rules pages]] | |||
? | + | [[de:Ship:Verbesserungen]] | ||
[[es:Ship:Upgrades]] | [[es:Ship:Upgrades]] | |||
[[fr:Équipement_(WoWs)]] | [[fr:Équipement_(WoWs)]] | |||
[[ru:Ship:Модернизация]] | [[ru:Ship:Модернизация]] |
Latest revision as of 22:33, 5 March 2024
Contents
- 1 Managing upgrades
- 2 Base Upgrades
- 2.1 Slot 1 (Tier I+)
- 2.2 Slot 2 (Tier III+)
- 2.3 Slot 3 (Tier V+)
- 2.3.1 Main Battery Modification 2
- 2.3.2 Aiming Systems Modification 1
- 2.3.3 Artillery Plotting Room Modification 1
- 2.3.4 Attack Aircraft Modification 1
- 2.3.5 Torpedo Bombers Modification 1
- 2.3.6 Skip Bomber Modification 1
- 2.3.7 Torpedo Tubes Modification 1
- 2.3.8 Aerial Torpedoes Modification 1
- 2.3.9 Secondary Battery Modification 1
- 2.3.10 AA Guns Modification 1
- 2.3.11 Dive Capacity Modification 1
- 2.3.12 Sonar Modification 2
- 2.4 Slot 4 (Tier VI+)
- 2.4.1 Damage Control System Modification 2
- 2.4.2 Propulsion Modification 1
- 2.4.3 Steering Gears Modification 1
- 2.4.4 Air Groups Modification 3
- 2.4.5 Attack Aircraft Modification 2
- 2.4.6 Torpedo Bombers Modification 2
- 2.4.7 Bombers Modification 1
- 2.4.8 Skip Bomber Modification 2
- 2.4.9 Depth Charges Modification 1
- 2.4.10 Airstrike Modification 1
- 2.4.11 Submarine Steering Gears
- 2.5 Slot 5 (Tier VIII+)
- 2.6 Slot 6 (Tier IX+)
- 2.6.1 Main Battery Modification 3
- 2.6.2 Torpedo Tubes Modification 2
- 2.6.3 Gun Fire Control System Modification 2
- 2.6.4 Artillery Plotting Room Modification 2
- 2.6.5 Flight Control Modification 2
- 2.6.6 Air Groups Modification 2
- 2.6.7 Auxiliary Armaments Modification 2
- 2.6.8 Dive Capacity Modification 2
- 3 Special Upgrades
- 4 Unique Upgrades ("Legendary" Upgrades)
- 4.1 Slot 5
- 4.1.1 Enhanced Engineering Systems
- 4.1.2 Reinforced Emergency Response
- 4.1.3 Upgraded Damage Control Equipment
- 4.1.4 Improved Main Battery Loading Mechanisms
- 4.1.5 Aerosol Smoke Curtain System
- 4.1.6 Augmented Smoke Generators
- 4.1.7 Master Fire Control Director
- 4.1.8 Torpedo Fire Control System
- 4.1.9 Improved Hull Concealment
- 4.1.10 Improved Main Artillery
- 4.1.11 Heavier Torpedo Warheads
- 4.1.12 Additional Smoke Generators
- 4.2 Slot 6
- 4.2.1 Main Battery Fire Control Station
- 4.2.2 Improved Ammunition Hoists
- 4.2.3 Main Battery Director System
- 4.2.4 Automated Main Battery Loading Mechanism
- 4.2.5 Improved Bridge
- 4.2.6 Enhanced Propulsion Plant
- 4.2.7 Enhanced Countermeasures
- 4.2.8 Ballistic Capped Armor-Piercing Shells
- 4.2.9 Extended Main Battery Effective Range
- 4.2.10 Torpedo Quick Reload System
- 4.2.11 Main Gun Automatic Loader
- 4.2.12 Improved Camouflage Patterns
- 4.2.13 Advanced Mechanical Maintenance
- 4.2.14 Modified External Hardpoints
- 4.2.15 Fuel Injection System
- 4.2.16 Forced Takeoff and Landing Equipment
- 4.2.17 Aerodynamic Torpedo Fin Stabilizers
- 4.2.18 Automated Gun and Fuel Systems
- 4.2.19 Ship-to-Shore Radio
- 4.1 Slot 5
- 5 Notes
Managing upgrades
One upgrade can be mounted in each slot. A particular upgrade can be mounted only in its appropriate slot.
An upgrade — mounted or demounted (in Inventory) — can be sold for half of its nominal purchase cost (some upgrades are not purchasable but obtained by other means). If the desired upgrade is available in Inventory, it may be mounted only from Inventory; an upgrade can be purchased only if one is not available in Inventory.
A mounted upgrade can be demounted to Inventory for 25 , or sold. When selling a ship, all upgrades mounted on that ship must either be sold or demounted.
Base Upgrades
Base upgrades are purchased for credits. Some packages for purchase, challenge rewards, and mission rewards may also grant base upgrades.
Slot 1 (Tier I+)
Icon | Equipment Name | Cost | Description | Notes |
---|---|---|---|---|
Main Armaments Modification 1 |
125000 |
|
||
Auxiliary Armaments Modification 1 |
125000 |
|
Not available to submarines. | |
Magazine Modification 1 |
125000 |
|
(Note that the Juliet Charlie signal flag provides 100% protection.) Aircraft carriers and submarines cannot detonate. | |
Aiming Systems Modification 0 |
125000 |
|
Available only to Iwaki Alpha, Yubari, and Katori. | |
Air Groups Modification 1 |
125000 |
|
Available only to aircraft carriers. | |
Sonar Modification 1 |
125000 | Improves sonar survivability:
|
Available only to submarines. |
Slot 2 (Tier III+)
Icon | Equipment Name | Cost | Description | Notes |
---|---|---|---|---|
Damage Control System Modification 1 |
250000 |
|
Torpedo flooding modifier only applies to ships with a torpedo protection system (viewable under the Survivability tab of the Port screen). | |
Engine Room Protection |
250000 |
|
Not available to aircraft carriers. | |
Aircraft Engines Modification 1 |
250000 |
|
Available only to aircraft carriers.
Stacks with the Improved Engine Boost skill. |
Slot 3 (Tier V+)
Icon | Equipment Name | Cost | Description | Notes |
---|---|---|---|---|
Main Battery Modification 2 |
500000 |
|
Stacks with Grease the Gears skills. | |
Aiming Systems Modification 1 |
500000 |
|
American battleships have access to Artillery Plotting Room Modification 1 instead. | |
Artillery Plotting Room Modification 1 |
500000 | Extends the firing range of the main battery and secondary battery
|
Available only to American battleships. Stacks with Long-Range Secondary Battery Shells, Improved Secondary Battery Aiming. | |
Attack Aircraft Modification 1 |
500000 |
|
Available only to aircraft carriers. | |
Torpedo Bombers Modification 1 |
500000 |
|
Available only to aircraft carriers. | |
Skip Bomber Modification 1 |
500000 |
|
Available only to aircraft carriers. | |
Torpedo Tubes Modification 1 |
500000 |
|
Cannot be mounted on an aircraft carrier. | |
Aerial Torpedoes Modification 1 |
500000 |
|
Available only to aircraft carriers. | |
Secondary Battery Modification 1 |
500000 |
|
See the Secondary Armament article. Not available to submarines. | |
AA Guns Modification 1 |
500000 |
|
See the Anti-Aircraft Fire article for the secrets of AA defenses. Cannot be mounted on an aircraft carrier. | |
Dive Capacity Modification 1 |
500000 |
|
Available only to submarines. Stacks with Dive Capacity Modification 2 and the Improved Battery commander skills. | |
Sonar Modification 2 |
250000 | Quicker target acquisition:
|
Available only to submarines. Stacks with the Enhance Impulse Generator commander skill. |
Slot 4 (Tier VI+)
Icon | Equipment Name | Cost | Description | Notes |
---|---|---|---|---|
Damage Control System Modification 2 |
1000000 |
|
Stacks with battleship skill Basics of Survivability. | |
Propulsion Modification 1 |
1000000 | Reduces time to full speed
|
Not available to British tech tree battlecruisers, light cruisers, or destroyers (except Gallant), Renown '44, Hampshire, Gibraltar, Monmouth, Hector, West Virginia 1944, Kansas, Minnesota, Vermont and Kitakami which have high acceleration by default.Not available to Aircraft Carriers. | |
Steering Gears Modification 1 |
1000000 |
|
Not available to aircraft carriers or submarines. | |
Air Groups Modification 3 |
1000000 |
|
Available only to Ise, Tone, Kearsarge, Nebraska, Delaware, Louisiana, Halford, and Kommissar. Stacks with Focus Fire Training. | |
Attack Aircraft Modification 2 |
1000000 |
|
Available only to aircraft carriers. Stacks with Survivability Expert and Air Groups Modification 2 . | |
Torpedo Bombers Modification 2 |
1000000 |
|
Available only to aircraft carriers. Stacks with Survivability Expert and Air Groups Modification 2 . | |
Bombers Modification 1 |
1000000 |
|
Available only to aircraft carriers. Stacks with Survivability Expert and Air Groups Modification 2 . | |
Skip Bomber Modification 2 |
1000000 |
|
Available only to aircraft carriers. Stacks with Survivability Expert and Air Groups Modification 2 . | |
Depth Charges Modification 1 |
1000000 | More deep explody things.
|
Available to ships with depth charges. | |
Airstrike Modification 1 |
1000000 | Stronger air strikes.
|
Available to ships with anti-surface air strike capability and to those with no organic ASW weapon system. | |
Submarine Steering Gears |
1000000 | For a more agile submarine.
|
Available only to submarines. Stacks with Submarine Steering Gears Modification 3, the Enhanced Rudder Gears consumable, and the Helmsman commander skill. |
- ↑ Research seems to show that the specific effects are as follows:
- -50% to time for reaching full power. This is the time needed to "spool" the engines to full power in the direction the ship is traveling, and thus achieve maximum acceleration away from 0 knots. In other words, it increases the second derivative of speed (until the engines reach full power). It will not decrease the time it takes to reverse the engines to decelerate towards 0 knots. This effect is applied at all speeds.
- Increases engine power when the ship starts moving. This increases the ship's acceleration away from 0 knots when between -6 and 6 knots displayed speed. In other words, it increases the first derivative of speed (within this speed band). It does not improve the ship's deceleration towards 0 knots.
Slot 5 (Tier VIII+)
Icon | Equipment Name | Cost | Description | Notes |
---|---|---|---|---|
Torpedo Lookout System[1] |
2000000 |
|
Stacks with the battleship skill Vigilance. Does not extend the torpedo acquisition range for the Hydroacoustic Search consumable. Not available to aircraft carriers. | |
Ship Consumables Modification 1 |
2000000 |
|
Cannot be mounted on aircraft carriers. Stacks multiplicatively with the Consumables Enhancements skills, Emergency Repair Expert, Eye in the Sky. | |
Squadron Consumables Modification 1 |
2000000 |
|
Can be mounted on aircraft carriers only. | |
Concealment System Modification 1 |
2000000 |
|
Stacks multiplicatively with various concealment skills. Not available to submarines. | |
Steering Gears Modification 2 |
2000000 |
|
Unavailable to battleships, aircraft carriers or submarines. Stacks with Steering Gears Modification 1 . | |
Flight Control Modification 1 |
2000000 | Does not increase the maximum number of each type of tactical squadron aircraft on deck.
|
Can be mounted on aircraft carriers only. Stacks with the Air Supremacy skill. | |
Submarine Steering Gears Modification 3 |
2000000 | For a submarine that can dance on a coral head.
|
Available only to submarines. Stacks with Submarine Steering Gears, the Enhanced Rudder Gears consumable, and the Helmsman commander skill. |
- ↑ Replaces the Target Acquisition System Modification 1 upgrade.
Slot 6 (Tier IX+)
Icon | Equipment Name | Cost | Description | Notes |
---|---|---|---|---|
Main Battery Modification 3 |
3000000 |
|
Guns reload faster in exchange for slower turret traverse. Stacks multiplicatively with the Grease the Gears skills, Close Quarters Combat, Top Grade Gunner, Main Battery and AA Specialist, Swift in Silence, and Fearless Brawler. | |
Torpedo Tubes Modification 2 |
3000000 |
|
Torpedo tubes reload faster in exchange for greater risk of incapacitation. Stacks with the Fill the Tubes skills. Mitigated by the Preventive Maintenance skills. | |
Gun Fire Control System Modification 2 |
3000000 |
|
Not available to Russian destroyers, Russian battleships (except AL Sov. Rossiya and Navarin), or American battleships. Stacks with Main Battery and AA Expert. | |
Artillery Plotting Room Modification 2 |
3000000 |
|
Available only to American battleships. | |
Flight Control Modification 2 |
3000000 |
|
Available only to aircraft carriers. Stacks with Improved Engines, Bomber Flight Control. | |
Air Groups Modification 2 |
3000000 |
|
Available only to aircraft carriers. Stacks with the Slot 4 aircraft upgrades, and Survivability Expert. | |
Auxiliary Armaments Modification 2[1] |
3000000 |
|
Stacks with a number of commander skills. Not available to submarines. | |
Dive Capacity Modification 2 |
3000000 | Allows longer dives.
|
Available only to submarines. Stacks with Dive Capacity Modification 1 and the Improved Battery commander skills. |
- ↑ Replaces the AA Guns Modification 2 and Secondary Battery Modification 2 upgrades.
Special Upgrades
A special upgrade is an upgrade that modifies the behavior of an associated consumable. These upgrades are obtained through the Armory, currently for Coal. Special upgrades mount and demount like other upgrades — only one upgrade in a slot at one time.
The ship must be able to equip the corresponding consumable in order to mount the upgrade.
A special upgrade does nothing if its corresponding consumable is not mounted. For instance, Defensive AA Fire Modification 1 functions only if a Defensive AA Fire consumable is also mounted.
Slot 1
Icon | Equipment Name | Cost[1] | Sell Price | Description | Notes |
---|---|---|---|---|---|
Damage Control Party Modification 1 |
17,000 | 625,000 | Increases the action time of the Damage Control Party and Fast Damage Control Team consumables.
|
Any ship. | |
Spotting Aircraft Modification 1 |
17,000 | 625,000 | Increases the action time of the Spotting Aircraft, Rapid Takeoff Spotter, and High-Precision Spotter consumables.
|
Ships with an appropriate spotter aircraft consumable only. Note the interaction with the Eye in the Sky cruiser skill. |
Slot 2
Icon | Equipment Name | Cost[1] | Sell Price | Description | Notes |
---|---|---|---|---|---|
Engine Boost Modification 1 |
17,000 | 625,000 | Increases the action time of the Engine Boost and Emergency Engine Power consumables.
|
Tier III-X ships with an Engine Boost consumable only. | |
Defensive AA Fire Modification 1 |
17,000 | 625,000 |
|
Ships with a Defensive AA Fire consumable only. Stacks with Ship Consumables Modification 1 and the Consumables Specialist skills. | |
Hydroacoustic Search Modification 1 |
17,000 | 625,000 | Increases the action time of the Hydroacoustic Search and Short-Range Hydroacoustic Search consumables.
|
Ships with an appropriate Hydroacoustic Search consumable only. Stacks with Ship Consumables Modification 1 and the Consumables Enhancements skills. | |
Surveillance Radar Modification 1 |
17,000 | 625,000 |
|
Ships with the Surveillance Radar consumable only. Stacks with Ship Consumables Modification 1 and the Consumables Enhancements skills. |
Slot 3
Icon | Equipment Name | Cost[1] | Sell Price | Description | Notes |
---|---|---|---|---|---|
Smoke Generator Modification 1 |
17,000 | 625,000 | Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, Crawling Smoke Generator, Exhaust Smoke Generator, and Smoke Curtain Generator consumables.
|
Tier V-X ships with the appropriate type of Smoke Generator consumable only. Stacks with the Consumables Enhancements skills. |
Unique Upgrades ("Legendary" Upgrades)
Unique upgrades (often referred to as "Legendary upgrades") are upgrades for Tier X tech tree ships. The aim of these upgrades is to adjust the characteristics of a ship to make it perform better in a specific role or offer an alternative style of game play while keeping ships in balance with each other, even if one ship has the unique upgrade and another does not.
The upgrades mount and demount like other upgrades (only one upgrade in a slot at a time) in slots 5 or 6, depending on the ship. In the Upgrades section of the Equipment page in Port, a small red star will appear on the slot where a unique upgrade can be mounted when one is available in Inventory.
To obtain a unique upgrade, each can be purchased for 19,200 in the Research Bureau section of the Armory.
Slot 5
Occupying Slot 5, these upgrades block the mounting of e.g. Concealment System Modification 1 .
Icon | Equipment Name | Sell Price | Description | Notes |
---|---|---|---|---|
Enhanced Engineering Systems |
2,500,000 | Expands the ship's tactical role by allowing for a more dynamic combat style.
|
Conqueror only. | |
Reinforced Emergency Response |
2,500,000 | Improves the ship's tactical role by increasing survivability and maneuverability.
|
Montana only. | |
Upgraded Damage Control Equipment |
2,500,000 | Improves the ship's survivability and maneuverability.
|
Hindenburg only. | |
Improved Main Battery Loading Mechanisms |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of long-range engagements.
|
Henri IV only. | |
Aerosol Smoke Curtain System |
2,500,000 | Improves the ship's tactical role by reducing the minimum effective engagement range thanks to the ability to maneuver in smoke areas at low speeds.
|
Minotaur only. | |
Augmented Smoke Generators |
2,500,000 | Strengthens the tactical role of a warship, allowing for more frequent maneuvers under the cover of smoke.
|
Venezia only. | |
Master Fire Control Director |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of artillery.
|
Khabarovsk only. The upgrade places emphasis on aggressive game play due to the enhanced main battery guns and reduced effectiveness of consumables. | |
Torpedo Fire Control System |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of torpedo attacks.
|
Z-52 only. The upgrade will make X Z-52 a more capable torpedo destroyer, but at the same time make her less effective in Key Areas due to the reduced bonus to concealment compared with the concealment upgrade. | |
Improved Hull Concealment |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of sudden and stealth attacks.
|
Gearing only. | |
Improved Main Artillery |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of artillery at mid-range.
|
Yueyang only. The upgrade offers more aggressive game play with an accent on consumables and main battery instead of the concealment upgrade which involves a safe play style. | |
Heavier Torpedo Warheads |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of torpedo attacks.
|
Daring only. X Daring is currently a versatile ship with a slight focus on artillery. With the upgrade, she can stay some distance away from a Key Area and focus on torpedoes and attacks from within a smoke screen. | |
Additional Smoke Generators |
2,500,000 | Improves the ship's tactical role by reducing the minimum effective engagement range thanks to the ability to maneuver in smoke areas at low speeds.
|
Harugumo only. This unique upgrade offers some improvements for game play that involve the use of smoke screens, at the cost of detectability and reduced effectiveness in battles for Key Areas. Thus, the ship can escape at ¼ speed while setting a smoke screen and reach the optimal distance for firing. |
Slot 6
By occupying Slot 6, these upgrades block some popular choices such as Main Battery Modification 3 .
Icon | Equipment Name | Sell Price | Description | Notes |
---|---|---|---|---|
Main Battery Fire Control Station |
2,500,000 | Changes the ship's tactical role by shifting the effective engagement range from long to medium distance.
|
République only. | |
Improved Ammunition Hoists |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of short- and medium-range engagements.
|
Großer Kurfürst only. | |
Main Battery Director System |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of long-range engagements.
|
Yamato only. There is an identical version for ARP Yamato. The upgrade offers a choice between greater damage per minute (with MBM3) and better accuracy (with this upgrade). | |
Automated Main Battery Loading Mechanism |
2,500,000 | Changes the ship's tactical role by shifting the effective engagement range from long to medium distance.
|
Kremlin only. The upgrade allows for a more aggressive game play style, with the ship sacrificing her survivability in return for a bonus applied to her main battery firing rate. | |
Improved Bridge |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of open-area engagements.
|
Zao only. This makes Zao more effective when playing in open waters and engaging from long distances. | |
Enhanced Propulsion Plant |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of dynamic short- and medium-range engagements.
|
Des Moines only. Players choose between this unique upgrade and an upgrade that increases firepower. | |
Enhanced Countermeasures |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of AA guns and consumables.
|
Worcester only. The upgrade emphasizes the role of this ship as a versatile cruiser. | |
Ballistic Capped Armor-Piercing Shells |
2,500,000 | Enhances the tactical role of the ship, allowing you to focus on dealing with heavily armored targets.
|
Petropavlovsk only. | |
Extended Main Battery Effective Range |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of long-range engagements.
|
Moskva only. The changes offer a choice between the unique upgrade with its bonus to accuracy, and the standard bonuses to the guns' reloading time or firing range. | |
Torpedo Quick Reload System |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of long-range torpedo attacks.
|
Shimakaze only. | |
Main Gun Automatic Loader |
2,500,000 | Improves the ship's tactical role by increasing the efficiency of artillery.
|
Grozovoi only. The upgrade offers improvements for main battery gun-focused game play. | |
Improved Camouflage Patterns |
2,500,000 | Changes the ship's tactical role by allowing for sudden and stealth torpedo attacks.
|
Kleber and Kléber CLR only. The unique upgrade provides an alternative to artillery focused game play. When mounted, X Kléber becomes a torpedo-carrying destroyer for close quarters combat with her high speed, fast reload time, and detectability that's equal to that of other same-tier destroyers. The upgrade allows for more effective torpedo attacks at the cost of losing a significant amount of potential artillery damage per minute. | |
Advanced Mechanical Maintenance |
2,500,000 | Expands the tactical role of a warship, allowing her to maintain survivability more effectively.
|
Halland only. | |
Modified External Hardpoints |
2,500,000 | Expands the ship's tactical role by increasing the efficiency of bombers.
|
Midway only. This upgrade offers game play with a focus on bombers with increased damage and speed. | |
Fuel Injection System |
2,500,000 | Expands the ship's tactical role by allowing her to quickly attack enemy ships.
|
Hakuryu only. The upgrade has the biggest effect when starting an attack approach. It significantly increases the speed of the aircraft and reduces the time spent within the enemy's AA defense range. The overall distance traveled with engine boost remains the same. | |
Forced Takeoff and Landing Equipment |
2,500,000 | Expands the ship's tactical role by reducing the minimum effective engagement range.
|
Audacious only. The upgrade allows the ship to get close to an opponent and thus increase the frequency of her aircraft attacks. At the same time, the risk of being detected by the opponent, as well as the risk of falling under heavy fire, increases. | |
Aerodynamic Torpedo Fin Stabilizers |
2,500,000 | Enhances the tactical role of the ship, increasing torpedo bomber efficiency.
|
Manfred von Richthofen only. | |
Automated Gun and Fuel Systems |
2,500,000 | Alters the ship's tactical role, boosting maneuverability and enabling swift target switching.
|
Elbing only. | |
Ship-to-Shore Radio |
2,500,000 | Improves the ship's tactical role by increasing the efferiencey of Airstrike attacks.
|
Gouden Leeuw only. |
Notes
- ↑ 1.0 1.1 1.2 A 25% discount coupon is available once per month.
- ↑ From Update 0.9.5 note: Reduced the bonus to engine power. Now, with the unique upgrade and the “Propulsion Modification 1” upgrade, it’ll take the cruiser 21% more time to reach maximum forward speed, and it’ll take three times more time to reach maximum backward speed. The ship will still be gaining speed faster with these two upgrades compared to having just one of them. At the same time, the time it takes the ship to reach 1/2 and 3/4 of her speed remains almost the same. Deceleration is unaffected.