Valkyrie
Revision as of 02:52, 12 September 2018 Added Research | Revision as of 03:01, 12 September 2018 Added Pros and Cons | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Good artillery DPM. | |
? | * | + | * Good hip pool. | |
? | * | + | * Torpedoes fire individually. | |
? | * | + | * Good agility (turning radius + rudder shift) | |
+ | * Smoke screen reload is fastest of all destroyer in class. | |||
+ | * Accelerates faster than other destroyers in class. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Average calibre guns for destroyers. | |
? | * | + | * Long fight tines for shells. | |
? | * | + | * Bad gun arcs for rear turrets. | |
? | * | + | * Average concealment. | |
+ | * Average torpedo DPM. | |||
+ | * Smoke screen duration in lowest destroyers in class. | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> |
Revision as of 03:01, 12 September 2018
102 mm/45 QF Mk.V on an LA CP Mk.II mount4 х 1 pcs. |
Rate of Fire10.34 shots/min. |
Reload Time5.8 sec. |
Rotation Speed10 deg./sec. |
180 Degree Turn Time18 sec. |
Firing Range9.76 km. |
Maximum Dispersion95 m. |
HE Shell102 mm HE 33 lb |
Maximum HE Shell Damage1,500 |
Chance of Fire on Target Caused by HE Shell6 % |
Initial HE Shell Velocity811 m./s. |
HE Shell Weight15.88 kg. |
AP Shell102 mm SAP 38 lb |
Maximum AP Shell Damage1,800 |
Initial AP Shell Velocity811 m./s. |
AP Shell Weight17.35 kg. |
533 mm DR Mk II2 х 2 pcs. |
Rate of Fire1.33 shots/min. |
Reload Time45 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
Torpedo533 mm Mk II |
Maximum Damage10,000 |
Torpedo Speed53 knot |
Torpedo Range6 km. |
76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount1 х 1 pcs. |
. . . Average Damage per Second2.1 |
. . . Firing Range3 km. |
Maximum Speed34 knot |
Turning Circle Radius500 m. |
Rudder Shift Time3.6 sec. |
Surface Detectability Range6.11 km. |
Air Detectability Range2.36 km. |
Valkyrie — British Tier III destroyer.
One of the V-class destroyer flotilla leaders which defined the main features of British destroyers for nearly two more decades. She stood apart from her predecessors due to her size, larger number of guns, and their more advantageous location.
Modules
Compatible Upgrades
Slot 1 |
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---|---|---|---|---|
Slot 2 |
Player Opinion
Performance
Soon™
Pros:
- Good artillery DPM.
- Good hip pool.
- Torpedoes fire individually.
- Good agility (turning radius + rudder shift)
- Smoke screen reload is fastest of all destroyer in class.
- Accelerates faster than other destroyers in class.
Cons:
- Average calibre guns for destroyers.
- Long fight tines for shells.
- Bad gun arcs for rear turrets.
- Average concealment.
- Average torpedo DPM.
- Smoke screen duration in lowest destroyers in class.
Research
Availability of researchable upgrades for Valkyrie is as follows:
- Hull: Upgrade to Hull B for increase in hit-points, decrease in rudder-shift time, and improvement in AA suite. Research of this module unlocks progression to Wakeful.
- Gun Fire Control System: Upgrade to Mk III Mod. 2 for increase in range.
Optimal Configuration
Upgrades
The recommended upgrades for Valkyrie are as follows:
- Slot 1: Main Armaments Modification 1 *
- Slot 2: Propulsion Modification 1
Upgrade Slot 1: Alternatively, captains may choose to mount Magazine Modification 1 in order to mitigate the chance of magazine detonation during combat.
Commander Skills
Recommended skills for Valkyrie commanders should be focused on enhancing her ability to engage other destroyers in artillery duels. This equates to a preference for skills focused on survivability and gun performance. A full breakdown of recommended skills are shown below:
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★★ |
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|
|
|
★ |
|
2 |
★ |
|
★★ |
|
|
|
★★★ |
★★★ |
3 |
★ |
★★ |
|
|
★★★ |
★★★ |
★★ |
★ |
4 |
|
★ |
|
|
★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Valkyrie can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
Note on Smoke Generator: Royal Navy destroyers come equipped with a unique smoke screen generator. Once activated, they will only disperse for a maximum of 40 seconds, but in turn the consumable will recharge in 80 seconds (60 seconds for the premium consumable). Furthermore, a total of 5 charges (6 charges for premium) will be in supply.
At the minimum, Captains are encouraged to equip the premium Damage Control Party II () in order to have more opportunities to repair damaged modules.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; It is recommended to use Type 1 or Type 5 camouflage in order to decrease detectability range.
Signals
Combat signal flags will be the ones most frequently mounted; it is recommended to focus on buffing her speed and main battery. Some economy flags to increase commander experience gain may also be useful. Full list of appropriate signals for Valkyrie is shown below:
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★ |
|
★ |
|
★★★ |
★★★ |
★ |
|
|
★★★ |
★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery