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Revision as of 21:51, 17 November 2018

Vanguard
Vanguard_wows_main.jpg
Battleship | U.K. | Tier VIII
Tech Tree Position
Vanguard_icon_small.png
General
Purchase price13,000 Doubloons
Hit Points71,700 
Secondary Armament #1
134 mm/50 Mk I8 х 2 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time6.67 sec.
HE Shell134 mm HE Mk IC 
Maximum HE Shell Damage1,900 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
40 mm Bofors Mk VII11 х 1 pcs.
. . . Average Damage per Second95.7 
. . . Firing Range3.51 km.
40 mm Bofors Mk VI10 х 6 pcs.
. . . Average Damage per Second202 
. . . Firing Range3.51 km.
40 mm STAAG1 х 2 pcs.
. . . Average Damage per Second13.4 
. . . Firing Range3.51 km.
134 mm/50 Mk I8 х 2 pcs.
. . . Average Damage per Second68 
. . . Firing Range5.19 km.
Maneuverability
Maximum Speed30 knot
Turning Circle Radius850 m.
Rudder Shift Time9.7 sec.
Concealment
Surface Detectability Range16.04 km.
Air Detectability Range10.97 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VIII
Ship_PBSB508_Vanguard.png
13,000

Vanguard — British premium Tier VIII battleship.

The last battleship of the British Royal Navy. Due to specific conditions during the construction phase, she combined high speed and powerful AA guns with up-to-date equipment while still using largely obsolete main battery guns.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
( Credits)
381 mm/42 Mk I2.4362576,3003411,700 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
( Credits)
Vanguard71,70019356481/10/11/80 00
Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
( Credits)
Mk VIII mod. 1020 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
( Credits)
Propulsion: 130,000 hp30 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1 Damage Control Party Modification 1
 Slot 2  Damage Control System Modification 1 Engine Room Protection
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Torpedo Lookout System Concealment System Modification 1 Ship Consumables Modification 1

Player Opinion

Performance

Vanguard is, in more ways than one, an up-tiered Warspite; even so far as possessing identical guns to that of her Tier VI cousin, albeit with improved shells. Like Warspite, Vanguard has excellent maneuverability and main battery accuracy among battleships at her tier, but suffers from comparably weaker armor to her counterparts in the other nations’ tech trees. Even when compared to her tech-tree counterpart, Monarch, Vanguard has a noticeably larger and easier to hit citadel. Like all other British battleships, Vanguard is covered with 32 mm plating which makes her quite vulnerable to heavy cruiser High Explosive shells and IFHE equipped light cruisers and destroyers.

Her main battery is an improved version of that found on Warspite, with similar dispersion characteristics, and the all too familiar turret traverse speed, or lack thereof. Her Armor Piercing shell has a faster muzzle velocity, which allows for an easier time with long-range gunnery. Her High Explosive shell is similar to that of Monarch and other tech-tree British battleships, with high damage and a high fire chance. With only eight guns, Vanguard’s firepower against other battleships, and even some cruisers, often feels anemic. This is offset somewhat by a quick reload of 25 seconds on her main battery, and her aforementioned accuracy.

The largest flaw that captains of Vanguard will find is with her firing angles. Both her forward and rear firing angles are atrocious, requiring significant amounts of broadside to be shown in order to bring all guns to bear on a target. As Vanguard does not possess a well protected citadel (unlike Monarch), showing large amounts of broadside will often lead to catastrophic amounts of damage taken when fired upon by enemy battleships. Captains are encouraged to remain angled with only her fore or aft set of guns on target if there’s any possibility of an enemy returning fire. Luckily, Vanguard’s excellent rudder shift time can allow her to “wiggle” her remaining set of guns onto and off of targets quite quickly.

Vanguard is best played from mid-range, where her lack of armor is less noticeable, and her accurate low-volume firepower can be better put to use. Her slow turret traverse and easily hit citadel make her sub-par at brawling, while her small turning circle and good concealment allow her to disengage quite easily. Fans of Warspite should have no problems playing Vanguard; captains who have no experience with Warspite may struggle with her peculiarities, but she is easy to learn, and is a capable Tier VIII battleship.

Pros:

  • Good rudder shift time and turning circle make Vanguard great for dodging torpedos.
  • Most accurate tier 8 Battleship thanks to relatively low dispersion and high sigma.
  • Concealment is able to be dropped to as low as 12km
  • Excellent medium range anti-aircraft armament
  • Has 1/4 pen, high damage and high fire chance on her HE shells.
  • Good reload time for main guns, with 25 seconds.
  • Good belt armour
  • She has an improved version of the Repair Party (While active, restores a percentage of the ship's health points each second.) consumable, though not as good as Conqueror but similar to Warspite. Her Repair Party (While active, restores a percentage of the ship's health points each second.) also has a quick recharge time also, that can be brought down to 54 seconds.
  • Surprisingly nimble for a battleship, with a high top speed.

Cons:

  • Armament can feel lacking against higher tier Battleships, due to her mediocre AP
  • Very bad turret traverse angles.
  • Takes large amounts of damage from High Explosive rounds that can penetrate her 32mm plating.
  • Large citadel makes attempting to use all turrets very risky.
  • With only 8 guns, making hitting a target very important.
  • Abysmal torpedo protection.
  • She lacks access to Spotting Aircraft (While active, a spotter plane circles the ship enhancing main battery firing range.) and Catapult Fighter (While active, a group of fighter planes circles the ship providing protection by attacking incoming enemy aircraft.)

Optimal Configuration

Upgrades

The recommended upgrades for Vanguard are as follows:


Slot 1 allows players to choose between two viable options. Main Armaments Modification 1 (-20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time.) is generally recommended, but players who wish to increase the survivability of the secondary and anti-aircraft armaments may choose to mount Auxiliary Armaments Modification 1 (Increases survivability of the secondary battery and AA mounts: +100% survivability to each.).

Slot 3 provides further options for specialization. Most players will choose to mount Aiming Systems Modification 1 (Increases the firing accuracy of the main battery and secondary battery, accelerates the traverse speed of torpedo tubes, and extends the firing range of the secondary battery: -7% main battery dispersion. / +20% torpedo tubes traverse speed. / +5% secondary battery firing range. / -5% secondary battery dispersion.) to increase the ship's surface warfare capability. However, due to slow turret traverse, some players may mount Main Battery Modification 2 (Increases the traverse speed of the main turrets: +15% to main battery traverse speed.) at the cost of a 5% slower reload. For anti-aircraft builds, players should mount AA Guns Modification 2 (OBSOLETE Replaced by Auxiliary Armaments Modification 2.).

Slot 4 gives players a choice between two good options. For increased survivability, players should mount Damage Control System Modification 2 (Accelerates fire extinguishing and recovery from flooding: -15% flooding recovery time. / -15% fire duration.). For increased maneuverability, Steering Gears Modification 1 (Reduces rudder shift time: -20% rudder shift time.) should be mounted.

Commander Skills

Consumables

Vanguard can equip the following consumables:

Premium variants of the consumables can be equipped to improve her performance in battle.

Signals

Vanguard captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike (+5% to the ship's maximum speed.) flags are recommended to increase the ship's top speed. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) and India Yankee (-20% to fire duration.) flags should be mounted to improve the ship's survivability. November Foxtrot (-5% reload time on all consumables.) flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.

Gallery

Historical Info

Historical Gallery


Ships of U.K.
Destroyers  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VIII Lightning • VIII CossackDoubloons • IX Jutland • X Daring 
Cruisers  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V ExeterDoubloons • VI Leander • VI Devonshire • VI LondonDoubloons • VII Fiji • VII Surrey • VII BelfastDoubloons • VIII Edinburgh • VIII Albemarle • VIII CheshireDoubloons • VIII Belfast '43 • IX Neptune • IX Drake • X Minotaur • X Goliath 
Battleships  III Bellerophon • III DreadnoughtDoubloons • IV Orion • V Iron Duke • VI WarspiteDoubloons • VI Queen Elizabeth • VII King George V • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VIII Monarch • VIII VanguardDoubloons • IX Lion • X Conqueror • X ThundererDoubloons 
Aircraft Carriers  IV Hermes • VI Furious • VI Ark RoyalDoubloons • VIII Implacable • VIII Indomitable • X Audacious
Battleships
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • VI Fusō • VI MutsuDoubloons • VII Nagato • VII AshitakaDoubloons • VIII Amagi • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX MusashiDoubloons • X Yamato • X Shikishima 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII Borodino • VIII V. I. Lenin • IX Sovetsky Soyuz • IX AL Sov. RossiyaDoubloons • X Kremlin • X Slava 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V Oklahoma • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia 1941Doubloons • VII Colorado • VII Florida • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • IX Iowa • IX Minnesota • IX MissouriDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X OhioDoubloons 
Italy  V Giulio CesareDoubloons • VIII RomaDoubloons • VIII AL LittorioDoubloons 
Germany  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VII Scharnhorst BDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII OdinDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Große • IX PommernDoubloons • X Großer Kurfürst 
Europe  V Viribus UnitisDoubloons 
U.K.  III Bellerophon • III DreadnoughtDoubloons • IV Orion • V Iron Duke • VI WarspiteDoubloons • VI Queen Elizabeth • VII King George V • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VIII Monarch • VIII VanguardDoubloons • IX Lion • X Conqueror • X ThundererDoubloons 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VII Lyon • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • IX Alsace • IX Jean BartDoubloons • X République • X BourgogneDoubloons 
Pan-Asia  IX BajieDoubloons 
Commonwealth  
Pan-America