W. Virginia 1941
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406 mm/45 Mk.5 in a turret4 х 2 pcs. |
Rate of Fire2 shots/min. |
Reload Time30 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range16.06 km. |
Maximum Dispersion220 m. |
HE Shell406 mm HE/HC Mk13 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell36 % |
Initial HE Shell Velocity803 m./s. |
HE Shell Weight861.8 kg. |
AP Shell406 mm AP Mk5 |
Maximum AP Shell Damage12,400 |
Initial AP Shell Velocity768 m./s. |
AP Shell Weight1016 kg. |
127 mm/51 Mk.7 on a Mk.13 mount10 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire8.57 shots/min. |
Reload Time7 sec. |
HE Shell127 mm HE/HC Mk39 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity960 m./s. |
Chance of Fire on Target Caused by HE Shell6 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire13.33 shots/min. |
Reload Time4.5 sec. |
HE Shell127 mm HE/HC Mk36 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity657 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
127 mm/25 Mk.19 on a Mk.19 mount8 х 1 pcs. |
. . . Average Damage per Second58.4 |
. . . Firing Range4.2 km. |
76 mm/50 Mk.22 on a single mount4 х 1 pcs. |
. . . Average Damage per Second11.2 |
. . . Firing Range3.51 km. |
12.7 mm Browning on a single mount8 х 1 pcs. |
. . . Average Damage per Second30.4 |
. . . Firing Range1.2 km. |
Maximum Speed21 knot |
Turning Circle Radius670 m. |
Rudder Shift Time13.7 sec. |
Surface Detectability Range15.93 km. |
Air Detectability Range11.74 km. |
W. Virginia 1941 — American special premium Tier VI battleship.
One of the Colorado-class battleships. She developed low speed, was equipped with 406 mm main battery guns and armored according to the all-or-nothing scheme with the maximum possible protection of the vital parts of the ship.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Player Opinion
Performance
Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".
W. Virginia 1941 is quite similar to her tech-tree sister, Colorado. Armed with the same set of eight 16" guns, tough armor, and sluggish maneuverability, captains familiar with Colorado's play style will be right at home using W. Virginia 1941.
W. Virginia 1941 is placed at Tier VI, and as such has a few differences from her sister at Tier VII. She has a difference of 9,100 hit points, and almost 3 kilometers less range. She does however possess a faster rudder shift time. Her anti-aircraft firepower is also significantly worse than that of Colorado.
Like her sister, W. Virginia 1941 excels at mid- and close-range engagements with her enemies. Her large, accurate guns are devastating against cruisers and battleships alike, and her thick armor, when angle properly, keeps her safe from being citadelled by enemy armor piercing ammunition, although guns larger than 356mm will still get overmatch penetration damage on her 25mm plating. She is quite vulnerable to high explosive shells, especially those found on higher tier cruisers and destroyers.
Her slow speed and short range requires captains to have a good grasp of positioning and map layouts to reach engagements in a safe and timely fashion. Captains should be wary of over extending, as her speed will prevent her from withdrawing safely. When top tier, W. Virginia 1941 can easily lead a push; when up-tiered, W. Virginia 1941 is best played as a mid-range support ship.
Captains who have experience playing Colorado — or any of the American battleships from Tier VII and below — should have no problems playing W. Virginia 1941. She offers players something different from Arizona: fewer shells, but more punch.Pros:
- Well armored citadel positioned low in the ship, making citadel penetrations uncommon.
- Durable against AP shells of 356mm and lower caliber when properly angled.
- Eight 406mm guns with the same penetration and damage as Colorado.
- Good turn radius and quick rudder shift for a battleship.
Cons:
- Mostly covered with 25mm thick plating vulnerable to HE penetrations and 380mm or larger battleship guns.
- Short main battery range makes Artillery Plotting Room Modification 1
almost mandatory.
- Slow top speed, a common weakness for American low- and mid-tier battleships.
- Weak AA defenses.
- Poor concealment.
LittleWhiteMouse's Premium Ship Review: W. Virginia 1941 from the NA forums
Research
Optimal Configuration
Upgrades
The recommended upgrades for W. Virginia 1941 are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Damage Control System Modification 1
- Slot 3: Artillery Plotting Room Modification 1
- Slot 4: Damage Control System Modification 2
Commander Skills
Key skills for W. Virginia 1941 commanders include Basics of Survivability and Fire Prevention.
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Cost (points) |
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1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
W. Virginia 1941 equips the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
– 4 charges
- Slot 3: Spotting Aircraft
– 4 charges
Camouflage
As a premium ship, W. Virginia 1941 comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
W. Virginia 1941 captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike () flags are recommended to increase the ship's top speed. India Delta (
) and India Yankee (
) flags should be mounted to improve the ship's survivability. November Foxtrot (
) flags can also be mounted to decrease consumable cooldown time.
Recommended Signal Flags ![]() | |||||
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
- USS West Virginia (BB-48) - Wikipedia
- Colorado-class battleship - Wikipedia
- World of Warships Museum: West Virginia - News - World of Warships
- West Virginia - Coming Soon in World of Warships! - World of Warships Official Channel - YouTube
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.7.10.
Testing Changes
- September 17, 2018:
- Preliminary characteristics.
- October 1, 2018:
- West Virginia was renamed to West Virginia '41.
- October 16, 2018:
- Surface detectability was increased from 12.42 to 16.42 km.
- Detectability after firing main guns in smoke was increased from 12.34 to 15.86 km.
- Air detectability was increased from 10.68 to 14.68 km.
- Torpedo defense reduction was decreased from 35% to 22%
- October 16, 2018:
- A special permanent camouflage featuring a unique horn was added for West Virginia.
- First appeared on sale at the end of November 2018.
- Update 0.7.12:
- Minor fixes to geometry and textures.
- Update 0.8.0:
- Minor fixes to geometry and textures.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 4.95 km.