Welcome to Wargaming.net Wiki!
Variants

Wakatake

Jump to: navigation, search
Revision as of 04:49, 10 October 2018
Undo revision 278737 by destawaits:na (talk)
Revision as of 17:49, 7 July 2020
Blank IFHE
7 intermediate revisions by 5 users not shown
Line 4:Line 4:
  
 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
?A small yet well-armed and very fast destroyer. She carried 533 mm torpedoes with better range than similar munitions used by potential rivals. An unconventional placement of torpedo launchers allowed her to fire from the bow sectors.<br><br>{{Model3DViewer|b6a6b37329f84f1db1cb1b90ffafa402}}+A small yet well-armed and very fast destroyer. ''Wakatake'' carries 533 mm torpedoes with better range than similar munitions used by potential rivals. An unconventional placement of torpedo launchers allows her to fire from the bow sectors.<br><br>{{Model3DViewer|b6a6b37329f84f1db1cb1b90ffafa402}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?The Wakatake is a very fragile ship, so one would need to keep the concealment distance (6.1 KM) and torpedo range (7 KM) memorized and balance between them. With 8,200 HP max, there isn't much leeway for mistakes, so be sure to only go for an attack if you're certain that you will destroy the enemy ship. Stay away from areas with many ships and attack stragglers. The artillery on the ship isn't the strongest, so the guns should be used on few occasions such as lighting enemy carriers on fire as a flaming deck cannot launch or refuel planes, or when the enemy ship is low and can be killed. It is a very bad idea, worse than usual, to shoot at an enemy if There are multiple enemy ships in the area, if you have not been spotted, or if there are ships that can cut you down at a range i.e. cruisers and battleships. Also, it is important to turn off your AA, as it is literally worthless. Your AA gives away your position to enemy aircraft very quickly at a greater range than aerial spotting range. Also, when using torpedoes, launch them when the enemy is showing their broadside. This will make turning to avoid the torpedoes much harder and will yield greater success.+''Wakatake'' is a fragile ship, so one would need to keep the concealment distance (6.1 KM) and torpedo range (7 KM) memorized and balance between them. With only 8,200 HP, there isn't much leeway for mistakes, so be sure to only go for a certain attack. Stay away from areas with many ships and attack stragglers. The artillery on the ship isn't the strongest, so the guns should be used on few occasions such as lighting a permanent fire, or when the enemy ship is low on HP and can be killed. It is a very bad idea, worse than usual, to shoot at an enemy if there are multiple enemy ships in the area, if you have not been spotted, or if there are ships that can cut you down at a range i.e. cruisers and battleships. Also, it is important to turn off your AA, as it is literally worthless. Your AA gives away your position to enemy aircraft very quickly at a greater range than aerial spotting range. Also, when using torpedoes, launch them when the enemy is showing their broadside. This will make turning to avoid the torpedoes much harder and will yield greater success.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 *Very agile and maneuverable, can out-run and out-turn almost any ship. *Very agile and maneuverable, can out-run and out-turn almost any ship.
 *Detection range allows for close range torpedo drops and easy flanking. *Detection range allows for close range torpedo drops and easy flanking.
?*The Torpedoes on the Wakatake are the strongest in tier III. The Wakatake has the capability of destroying any ship in tier III with a perfect torpedo salvo.+*The Torpedoes on ''Wakatake'' are the strongest at Tier III. ''Wakatake'' has the ability to destroy any ship at tier with a perfect salvo.
 *High speed and good concealment make for a good ship to get these torpedoes on target. *High speed and good concealment make for a good ship to get these torpedoes on target.
  
Line 22:Line 22:
 *Almost no AA. *Almost no AA.
 *Has very weak artillery. *Has very weak artillery.
?*Torpedo distance is shorter than that of her predecessor, the Umikaze in exchange for damage.+*Exchanges shorter torpedo range than her predecessor ''Umikaze'' for increased damage.
?*Has fewer hit points than that of the Umikaze.+*Has fewer hit points than ''Umikaze''.
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?''Wakatake'' only has one upgrade to research, the hull. Hull must be researched in order to unlock the Isokaze. +''Wakatake'' only has one upgrade to research: the hull, which must be researched to unlock ''Isokaze''.
  
 |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 +
 +*Slot 1 - {{Magazine Modification 1}} may seem tempting here, but the signal [[Ship:Flags#Juliet Charlie|Juliet Charlie]] {{Juliet Charlie|Size=18px}} accomplishes the same thing. Prefer {{Main Armaments Modification 1}} to preserve the torpedo tubes as long as possible.
 +*Slot 2 - Give a slight preference to {{Propulsion Modification 1}} over {{Steering Gears Modification 1}}, though without the [[Ship:Commander Skills#Last Stand|Last Stand]] skill, both are equally desperate.
  
 |CommanderSkills=<!-- write text about best set of Commander Skills below --> |CommanderSkills=<!-- write text about best set of Commander Skills below -->
?{{Commander Skills 
?| Priority Target = 1 
?| Preventative Maintenance = 3 
?| Expert Loader =  
?| Aircraft Servicing Expert =  
?| Direction Center for Catapult Aircraft =  
?| Dogfighting Expert =  
?| Incoming Fire Alert = 1 
?| Evasive Maneuver =  
  
?| High Alert = 1+{{Commander Skills 2
?| Jack of All Trades = 2+<!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. -->
?| Expert Marksman = 1+| rating11 = 1 <!-- Priority Target -->
?| Torpedo Acceleration = 1+| rating12 = 3 <!-- Preventive Maint -->
?| Smoke Screen Expert = 1+| rating13 = <!-- Expert Loader -->
?| Expert Rear Gunner = +| rating14 = 0 <!-- Air Supremacy -->
?| Adrenaline Rush = 1+| rating15 = 0 <!-- Direction Center for Fighters -->
?| Last Stand = 3+| rating16 = 0 <!-- Improved Engine Boost -->
 +| rating17 = 1 <!-- Incoming Fire Alert -->
 +| rating18 = 0 <!-- Last Gasp -->
 + 
 +| rating21 = 1 <!-- High Alert -->
 +| rating22 = 2 <!-- Jack of All Trades -->
 +| rating23 = 1 <!-- Expert Marksman -->
 +| rating24 = 1 <!-- Torpedo Acceleration -->
 +| rating25 = 1 <!-- Smoke Screen Expert -->
 +| rating26 = 0 <!-- Improved Engines -->
 +| rating27 = 1 <!-- Adrenaline Rush -->
 +| rating28 = 3 <!-- Last Stand -->
  
?| Survivability Expert = +| rating31 = 2 <!-- Basics of Survivability -->
?| Basics of Survivability = 2+| rating32 = <!-- Survivability Expert-->
?| Torpedo Armament Expertise = 2+| rating33 = 2 <!-- Torpedo Armament Expertise-->
?| Emergency Takeoff = +| rating34 = 0 <!-- Aircraft Armor -->
?| Basic Firing Training = +| rating35 = <!-- Basic Firing Training -->
?| Superintendent = 3+| rating36 = 3 <!-- Superintendent -->
?| Demolition Expert = +| rating37 = <!-- Demolition Expert -->
?| Vigilance = 1+| rating38 = 1 <!-- Vigilance -->
  
?| Manual Fire Control for Secondary Armament = +| rating41 = <!-- Manual Fire Control for Secondary Armament -->
?| Fire Prevention = +| rating42 = <!-- Fire Prevention -->
?| Inertia Fuse for HE Shells = 1+| rating43 = <!-- Inertia Fuse for HE Shells -->
?| Air Supremacy = +| rating44 = 0 <!-- Sight Stabilization -->
?| Advanced Firing Training = 2+| rating45 = 2 <!-- Advanced Firing Training -->
?| Manual Fire Control for AA Armament = +| rating46 = <!-- Massive AA Fire -->
?| Radio Position Finding = 2+| rating47 = 2 <!-- Radio Position Finding -->
?| Concealment Expert = 3+| rating48 = 3 <!-- Concealment Expert -->
 }} }}
  
Line 78:Line 83:
 [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.  [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.
  
?''{{#var:ship_name}}'' also has a permanent camouflage called "Blade", in which she appears as she does during the Halloween scenarios "[[Saving Translyvania]]" and "[[A Light in the Dark]]".+''{{#var:ship_name}}'' also has a permanent camouflage called "Blade", in which she appears as she does during the Halloween scenarios "[[Ship:Saving_Transylvania|Saving Translyvania]]" and "[[Ship:Sunray_in_the_Darkness|Sunray in the Darkness]]".
  
 |Signals=<!-- write text about best set of signals below --> |Signals=<!-- write text about best set of signals below -->
Line 111:Line 116:
  
 |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
? +File:Wakatake Bow.jpeg
 +File:Wakatake Stern.jpeg
 +File:Blade Bow.jpeg‎
 +File:Blade Propulsion.jpeg‎
 +File:Blade Stern.jpeg‎
 </gallery> </gallery>
  
Line 159:Line 168:
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/Wakatake-class_destroyer ''Wakatake''-class destroyer - Wikipedia]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 17:49, 7 July 2020

Wakatake
Wakatake_wows_main.jpg
Destroyer | Japan | Tier III
Tech Tree Position
Umikaze
Arrow_down.png
Wakatake_icon_small.png
Arrow_down.png
Isokaze
stock
 top
General
Research price2000 exp
Purchase price256,000 Credits
Hit Points7,300 
Main Battery
120 mm/45 3rd Year Type on a Model G mount3 х 1 pcs.
Rate of Fireshots/min.
Reload Time12 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range9.41 km.
Maximum Dispersion85 m.
HE Shell120 mm HE Type1 
Maximum HE Shell Damage1,700 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity825 m./s.
HE Shell Weight20.3 kg.
AP Shell120 mm AP Type0 
Maximum AP Shell Damage2,000 
Initial AP Shell Velocity825 m./s.
AP Shell Weight20.3 kg.
Torpedo Tubes
533 mm Twin2 х 2 pcs.
Rate of Fire1.54 shots/min.
Reload Time39 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Type44 mod. 2 
Maximum Damage9,067 
Torpedo Speed57 knot
Torpedo Range6.99 km.
AA Defense
6.5 mm/115 3rd Year Type on a single mount2 х 1 pcs.
. . . Average Damage per Second2.4 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed35.5 knot
Turning Circle Radius470 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range5.94 km.
Air Detectability Range2.04 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
III
Ship_PJSD024_Wakatake_1923.png
256,000

Wakatake — Japanese Tier III destroyer.

A small yet well-armed and very fast destroyer. Wakatake carries 533 mm torpedoes with better range than similar munitions used by potential rivals. An unconventional placement of torpedo launchers allows her to fire from the bow sectors.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
120 mm/45 3rd Year Type on a Model G mount530851,70072,000 021,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Wakatake (A)7,300612322 030,000
Wakatake (B)8,200612312 95070,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type44 mod. 21.5397.29,066577 024,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type3 mod. 10 018,500
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 21,500 hp35.5 019,500

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection

Player Opinion

Performance

Wakatake is a fragile ship, so one would need to keep the concealment distance (6.1 KM) and torpedo range (7 KM) memorized and balance between them. With only 8,200 HP, there isn't much leeway for mistakes, so be sure to only go for a certain attack. Stay away from areas with many ships and attack stragglers. The artillery on the ship isn't the strongest, so the guns should be used on few occasions such as lighting a permanent fire, or when the enemy ship is low on HP and can be killed. It is a very bad idea, worse than usual, to shoot at an enemy if there are multiple enemy ships in the area, if you have not been spotted, or if there are ships that can cut you down at a range i.e. cruisers and battleships. Also, it is important to turn off your AA, as it is literally worthless. Your AA gives away your position to enemy aircraft very quickly at a greater range than aerial spotting range. Also, when using torpedoes, launch them when the enemy is showing their broadside. This will make turning to avoid the torpedoes much harder and will yield greater success.

Pros:

  • Very agile and maneuverable, can out-run and out-turn almost any ship.
  • Detection range allows for close range torpedo drops and easy flanking.
  • The Torpedoes on Wakatake are the strongest at Tier III. Wakatake has the ability to destroy any ship at tier with a perfect salvo.
  • High speed and good concealment make for a good ship to get these torpedoes on target.

Cons:

  • Turret rotation cannot keep up with maneuvers. Hard to get a shot off in twisting attacks.
  • Torpedo range similar to detection range, thus leaving you a small window of attack.
  • Vulnerable to rudder and engine damage.
  • Low HP compared to other ships.
  • Almost no AA.
  • Has very weak artillery.
  • Exchanges shorter torpedo range than her predecessor Umikaze for increased damage.
  • Has fewer hit points than Umikaze.

Research

Wakatake only has one upgrade to research: the hull, which must be researched to unlock Isokaze.

Optimal Configuration

Commander Skills

Consumables

Wakatake can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Wakatake also has a permanent camouflage called "Blade", in which she appears as she does during the Halloween scenarios "Saving Translyvania" and "Sunray in the Darkness".

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. Wakatake-class destroyer - Wikipedia
Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
Cruisers  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V Agano • V YahagiDoubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII TokachiDoubloons • VII MayaDoubloons • VII ARP MyōkōDoubloons • VII ARP AshigaraDoubloons • VII ARP HaguroDoubloons • VII Southern DragonDoubloons • VII Eastern DragonDoubloons • VII ARP NachiDoubloons • VIII Mogami • VIII ToneDoubloons • VIII AtagoDoubloons • VIII Shimanto • VIII Atago BDoubloons • VIII ARP TakaoDoubloons • VIII ARP MayaDoubloons • IX Ibuki • IX Takahashi • IX AzumaDoubloons • IX AL AzumaDoubloons • IX Chikuma II • X Zaō • X Yodo • X YoshinoDoubloons • X Yoshino BDoubloons • X Kitakami 
Battleships  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
Aircraft Carriers  IV Hōshō • VI Ryūjō • VIII Shōkaku • VIII KagaDoubloons • VIII Kaga BDoubloons • X Hakuryū •  Sekiryu
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons