Wichita
Revision as of 03:26, 23 February 2019 Undo revision 282358 by Proudmoore_038:na (talk) | Revision as of 22:08, 30 November 2022 | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | A heavy cruiser that inherited architecture and arrangement from the ''Brooklyn''-class light cruisers. Unlike ships of the previous ''[[New Orleans]]'' class, ''Wichita'' had a new design of the main battery turrets which provided a higher firing accuracy. In addition, she had heavier armor and carried more advanced dual-purpose guns. | + | A heavy cruiser that inherited architecture and arrangement from the ''Brooklyn''-class light cruisers. Unlike ships of the previous ''[[New Orleans]]'' class, ''Wichita'' had a new design of the main battery turrets which provided a higher firing accuracy. In addition, she had heavier armor and carried more advanced dual-purpose guns. | |
? | |Performance= | + | |Performance={{AA Sidebar Warning Insert}} | |
? | ''{{#var:ship_name}}'' is the first Tier VIII Premium American cruiser, and the | + | ''{{#var:ship_name}}'' is the first Tier VIII Premium American cruiser, and the second premium heavy cruiser available for the US tech tree after the Tier VII ''[[Indianapolis]]'' (with the exception of X ''[[Salem]]''). Like her tech-tree counterpart, ''[[Baltimore]]'', ''{{#var:ship_name}}'' possesses 27mm bow plating, allowing her to resist being over-matched by the 380mm guns found on many battleships of her tier. | |
''{{#var:ship_name}}'' has some key differences from her tech tree counterpart. Unlike ''Baltimore'', she does not have the famous American "super-heavy" AP shells, and continues to use the same AP rounds fired by Tier VII American cruiser ''[[New Orleans]]''. This gives her slightly less AP punch than ''Baltimore''. Additionally, her anti-aircraft suite is not quite as robust; her mid-range aura is about half as good as ''Baltimore''’s and her mid-range flak is roughly 2/3 as strong. On the upside, she is notably stealthier than ''Baltimore'': 9.5 km surface detection when fully rigged for stealth, and her handling characteristics bear a strong resemblance to those of Tier VII American premium cruiser ''[[Boise]]'' (fitting, given that ''{{#var:ship_name}}''’s hull is essentially that of a ''Brooklyn''-class light cruiser). She has more speed and is quicker to respond to rudder commands than her tech tree cousin. | ''{{#var:ship_name}}'' has some key differences from her tech tree counterpart. Unlike ''Baltimore'', she does not have the famous American "super-heavy" AP shells, and continues to use the same AP rounds fired by Tier VII American cruiser ''[[New Orleans]]''. This gives her slightly less AP punch than ''Baltimore''. Additionally, her anti-aircraft suite is not quite as robust; her mid-range aura is about half as good as ''Baltimore''’s and her mid-range flak is roughly 2/3 as strong. On the upside, she is notably stealthier than ''Baltimore'': 9.5 km surface detection when fully rigged for stealth, and her handling characteristics bear a strong resemblance to those of Tier VII American premium cruiser ''[[Boise]]'' (fitting, given that ''{{#var:ship_name}}''’s hull is essentially that of a ''Brooklyn''-class light cruiser). She has more speed and is quicker to respond to rudder commands than her tech tree cousin. | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Strong AP shells with improved penetration angles | |
? | * | + | * Reasonably well-armored for a cruiser, can bounce 380/381mm AP shells with the right angling | |
? | * | + | * Good AA suite, aided by the {{Defensive AA Fire}} consumable | |
? | * | + | * Access to the {{Surveillance Radar}} consumable | |
+ | * Excellent rudder shift and good turn radius | |||
+ | * Excellent ship speed, the fastest USN cruiser in the game | |||
+ | * Excellent concealment, joint best among Tier 8 cruisers | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Small hitpoint pool for a USN heavy cruiser | |
? | * | + | * Lower AP damage and penetration compared to techtree counterpart ''[[Baltimore]]'' | |
? | * | + | * Short main battery range | |
? | * | + | * Subpar shell velocity and high shell arcs make long range gunnery challenging | |
? | + | * {{Surveillance Radar}} has 1km less range than ''[[Baltimore]]'''s | ||
+ | * Lacks torpedoes, like most USN cruisers | |||
+ | <br /> | |||
+ | ||||
+ | {{AnnoWiki|content= | |||
+ | '''[https://forum.worldofwarships.com/topic/183322-premium-ship-review-118-wichita/ LittleWhiteMouse's Premium Ship Review: ''Wichita''] from the NA forums'''}} | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | As a premium ship, ''{{#var:ship_name}}'' | + | As a premium ship, ''{{#var:ship_name}}'' has no module upgrades to research. | |
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
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The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | |||
*'''Slot 1''': {{Main Armaments Modification 1}} | *'''Slot 1''': {{Main Armaments Modification 1}} | |||
? | *'''Slot 2''': {{ | + | *'''Slot 2''': {{Surveillance Radar Modification 1}} ''or'' {{Engine Room Protection}} | |
? | *'''Slot 3''': {{Aiming Systems | + | *'''Slot 3''': {{Aiming Systems Modification 1}} | |
? | *'''Slot 4''': {{Propulsion Modification | + | *'''Slot 4''': {{Propulsion Modification 1}} | |
*'''Slot 5''': {{Concealment System Modification 1}} | *'''Slot 5''': {{Concealment System Modification 1}} | |||
Like many American cruisers, ''{{#var:ship_name}}'' has two optimal builds associated with her. | Like many American cruisers, ''{{#var:ship_name}}'' has two optimal builds associated with her. | |||
? | '''General-Purpose Build:''' The standard load for a cruiser, this generally focuses on anti-surface capabilities. {{Main Armaments Modification 1}} is the optimal choice for '''Slot 1''', as it will help keep the main battery of ''Wichita'', her primary means of dealing damage, operational in the face of heavy fire. '''Slot 3''' is best filled by {{Aiming Systems Modification 1}}, to decrease the dispersion of the main battery guns. Players can choose between {{Propulsion Modification | + | '''General-Purpose Build:''' The standard load for a cruiser, this generally focuses on anti-surface capabilities. {{Main Armaments Modification 1}} is the optimal choice for '''Slot 1''', as it will help keep the main battery of ''Wichita'', her primary means of dealing damage, operational in the face of heavy fire. '''Slot 3''' is best filled by {{Aiming Systems Modification 1}}, to decrease the dispersion of the main battery guns. Players can choose between {{Propulsion Modification 1}} or {{Steering Gears Modification 1}} for '''Slot 4''', depending on which better suits one's play style. The former improves acceleration and deceleration, and will benefit players who adopt a more static style of play involving firing at targets over islands. The latter will be more preferable to players that tend to be more mobile and actively avoid fire rather than relying on island cover. Finally, {{Concealment System Modification 1}} remains the player's best choice for '''Slot 5''', to optimize her already excellent concealment. | |
'''Anti-Aircraft Build:''' Although her Anti-Aircraft firepower is inferior to that of ''[[Baltimore]]'' across the board, it is still among the best of the Tier VIII cruisers, and like most American cruisers is worth investing into as an alternate build. For the AA build, the player will have several deviations in their module upgrades from the General Purpose Build. In '''Slot 1''', the player may choose to take {{Auxiliary Armaments Modification 1}} in order to double the durability of their anti-aircraft guns, giving greater longevity to their AA power. In '''Slot 2''', if the player has access to the Special Upgrade {{Defensive AA Fire Modification 1}}, they are advised to utilize it in order to increase the active time of the {{Defensive AA Fire}} consumable by 20%. In '''Slot 3''', captains should replace {{Aiming Systems Modification 1}} with {{AA Guns Modification 1}} to increase the number of flak bursts from their mid- and long-range batteries. These upgrades should be taken in combination with the optimal Captain Skills in order to maximize their affects on the player's anti-aircraft battery. | '''Anti-Aircraft Build:''' Although her Anti-Aircraft firepower is inferior to that of ''[[Baltimore]]'' across the board, it is still among the best of the Tier VIII cruisers, and like most American cruisers is worth investing into as an alternate build. For the AA build, the player will have several deviations in their module upgrades from the General Purpose Build. In '''Slot 1''', the player may choose to take {{Auxiliary Armaments Modification 1}} in order to double the durability of their anti-aircraft guns, giving greater longevity to their AA power. In '''Slot 2''', if the player has access to the Special Upgrade {{Defensive AA Fire Modification 1}}, they are advised to utilize it in order to increase the active time of the {{Defensive AA Fire}} consumable by 20%. In '''Slot 3''', captains should replace {{Aiming Systems Modification 1}} with {{AA Guns Modification 1}} to increase the number of flak bursts from their mid- and long-range batteries. These upgrades should be taken in combination with the optimal Captain Skills in order to maximize their affects on the player's anti-aircraft battery. | |||
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | {{Commander Skills | + | {{Commander Skills 3 CR | |
? | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | ||
? | | | + | | rating11 = 3 <!-- Grease the Gears --> | |
? | | | + | | rating12 = <!-- Swift Fish --> | |
? | | | + | | rating13 = <!-- Consumables Specialist --> | |
? | | | + | | rating14 = 3 <!-- Gun Feeder --> | |
? | | | + | | rating15 = 2 <!-- Incoming Fire Alert --> | |
? | + | | rating16 = 1 <!-- Last Stand --> | ||
? | | | + | ||
? | | | + | | rating21 = 1 <!-- Pyrotechnician --> | |
? | | | + | | rating22 = <!-- Fill the Tubes --> | |
? | | | + | | rating23 = <!-- Consumables Enhancements --> | |
? | | | + | | rating24 = <!-- Eye in the Sky --> | |
? | | | + | | rating25 = 3 <!-- Priority Target --> | |
? | + | | rating26 = 2 <!-- Expert AA Marksman --> | ||
? | + | |||
? | | | + | ||
? | | | + | | rating31 = <!-- Heavy HE and SAP Shells --> | |
? | | | + | | rating32 = <!-- Enhanced Torpedo Explosive Charge --> | |
? | + | | rating33 = 3 <!-- Adrenaline Rush --> | ||
? | | | + | | rating34 = 2 <!-- Heavy AP Shells --> | |
? | | | + | | rating35 = 3 <!-- Superintendent --> | |
? | | | + | | rating36 = 1 <!-- Survivability Expert --> | |
? | + | |||
? | | | + | ||
? | | | + | | rating41 = <!-- Top Grade Gunner --> | |
? | | | + | | rating42 = <!-- Outnumbered --> | |
? | | | + | | rating43 = 1 <!-- Radio Location --> | |
? | | | + | | rating44 = <!-- Inertial Fuse for HE Shells --> | |
? | | | + | | rating45 = 3 <!-- Concealment Expert --> | |
? | + | | rating46 = 1 <!-- AA Gunner --> | ||
? | + | |||
? | + | |||
}} | }} | |||
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* '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Surveillance Radar}} | * '''Slot 3:''' {{Spotting Aircraft}} '''or''' {{Surveillance Radar}} | |||
? | + | |Camouflage={{Prem Ship Camo Insert|shiptier=8}} | ||
? | + | |||
? | |Camouflage= | + | ||
? | + | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
? | ''Wichita'' captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are recommended to increase the ship's top speed. India Yankee ({{India Yankee|Size=18px}}) and November Foxtrot ({{November Foxtrot|Size=18px}}) flags should be mounted to improve the ship's survivability. India X-Ray ({{India X-Ray|Size=18px}}) and Victor Lima ({{Victor Lima|Size=18px}}) signal flags can be mounted to increase the main battery's fire chance. November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) flags can also be mounted to increase the ship's anti-aircraft damage. | + | ''Wichita'' captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are recommended to increase the ship's top speed. India Yankee ({{India Yankee|Size=18px}}) and November Foxtrot ({{November Foxtrot|Size=18px}}) flags should be mounted to improve the ship's survivability. India X-Ray ({{India X-Ray|Size=18px}}) and Victor Lima ({{Victor Lima|Size=18px}}) signal flags can be mounted to increase the main battery's fire chance. November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) flags can also be mounted to increase the ship's anti-aircraft damage. | |
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{{Signal Flags | {{Signal Flags | |||
? | + | <!-- The usual 1,2,3 rating; others ignored. Zero may be useful to other editors to remind that the signal has no effect on the ship. --> | ||
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? | | | + | | November Echo Setteseven = 2 <!-- +5% AA damage --> | |
? | | India | + | | Mike Yankee Soxisix = <!-- Secondaries: +5% range, -5% reload, -5% dispersion--> | |
? | | | + | | India X-Ray = 2 <!-- +1/0.5% (160mm) fire, +5% you detonate --> | |
? | | | + | | Juliet Whiskey Unaone = <!-- +15% flood, +5% you detonate --> | |
? | | | + | | Victor Lima = 3 <!-- +1/0.5% (160mm) fire, +4% flood --> | |
+ | | Hotel Yankee = <!-- ram someone --> | |||
? | | | + | | November Foxtrot = 2 <!-- -5% Consumables reload --> | |
? | | | + | | Sierra Mike = 3 <!-- +5% speed --> | |
? | | | + | | India Delta = <!-- +20% HP from Repair Party --> | |
? | | | + | | Juliet Yankee Bissotwo = 1 <!-- -20% flood duration --> | |
? | | | + | | India Yankee = 2 <!-- -20% Fire duration --> | |
? | | | + | | Juliet Charlie = 2 <!-- No Detonate --> | |
? | | | + | | X-Ray Papa Unaone = 0 <!-- +15% Smoke Gen action time --> | |
? | | | + | | Sierra Bravo = 1 <!-- +10% Hydro action time; -10% DAAF reload time --> | |
}} | }} | |||
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|Ref= <!-- write below --> | |Ref= <!-- write below --> | |||
+ | <references /> | |||
+ | # [https://en.wikipedia.org/wiki/USS_Wichita_(CA-45) USS ''Wichita'' (CA-45) - Wikipedia] | |||
+ | # [https://worldofwarships.com/en/news/history/museum-wichita/ Wichita: Bruiser Cruiser - News - World of Warships] | |||
+ | <br /> | |||
+ | ||||
+ | {{WoWS Ship Changelog Insert|1= | |||
+ | *Available for testing by supertesters in the game starting from Update 0.7.10. | |||
+ | {{WoWS Ship Testing Changes Insert|1= | |||
+ | *<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0GanXvDQqGc5TJDNwthZ5xGWEDX3hnNWKo1UhqBiUk24USEs4YKqQGzk6pxmiy8xMl September 18, 2018]</span>: | |||
+ | **Preliminary characteristics. | |||
+ | *<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid021NNFPSFgcXiVyCc6hjxwukHxSfm6LKUpWcgJLSWXGe4F2GdBq4hiFhf2Gki7gN2Ml October 1, 2018]</span>: | |||
+ | **The firing angles of the main battery turrets were improved. | |||
+ | **Main battery reload time was reduced from 9.86 to 7.78 s. | |||
+ | **Characteristics of the Surveillance Radar consumable were changed: | |||
+ | ***Duration was reduced from 30 to 25 s. | |||
+ | ***Range was reduced from 9 to 8.5 km. | |||
+ | *<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid02BZXCWUdjsxcFrXRwXbmdDWPAoQsFVC4vrTU82i6mSGtjTGg4Mgn9K4HXdcM7HK7ol October 26, 2018]</span>: | |||
+ | **The characteristics of the AP shells were adjusted: | |||
+ | ***The Mark 21 shells (from Baltimore) were replaced with Mark 19 shells (from New Orleans). | |||
+ | ***AP shell damage was reduced from 5,000 to 4,600. | |||
+ | ***The initial velocity of the AP shells was increased from 762 to 853 m/s. | |||
+ | **Detectability was increased from 11.34 to 12.06 km. | |||
+ | **Detectability after firing main guns in smoke was increased from 6.29 to 6.79 km | |||
+ | **Rudder shift was reduced from 7.6 to 6.06 s. | |||
+ | **Radar characteristics were adjusted to match other Tier VIII American cruisers: | |||
+ | ***Range was increased from 8.49 to 9.0 km. | |||
+ | ***Duration was increased from 25 to 30 s. | |||
+ | *<span class="plainlinks">[https://www.facebook.com/wowsdevblog/posts/pfbid0qtAcpPu7VKRrNjoZWE7S7xpxwTFRdewKawnsUd8Rmf8MEVQG8HHMAkRV9ysS9Nual November 7, 2018]</span>: | |||
+ | **The Catapult Fighter consumable was replaced with the Spotting Aircraft consumable, using the same characteristics as Cleveland's. | |||
+ | }} | |||
+ | *First appeared on sale in February 2019. | |||
+ | *Update 0.8.4: | |||
+ | **Fixed a bug with the incorrect range of the "Surveillance Radar" consumable. | |||
+ | *Update 0.9.2: | |||
+ | **Armor thickness changed: the central section was reinforced from 25 to 27 mm. | |||
+ | *Update 0.10.0: | |||
+ | **The firing range of the secondary battery was increased to 6.6 km. | |||
+ | }} | |||
}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> | }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> |
Revision as of 22:08, 30 November 2022
203 mm/55 Mk.15 in a turret3 х 3 pcs. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range15.83 km. |
Maximum Dispersion142 m. |
HE Shell203 mm HE/HC Mk25 |
Maximum HE Shell Damage2,800 |
Chance of Fire on Target Caused by HE Shell14 % |
Initial HE Shell Velocity823 m./s. |
HE Shell Weight118 kg. |
AP Shell203 mm AP Mk19 |
Maximum AP Shell Damage4,600 |
Initial AP Shell Velocity853 m./s. |
AP Shell Weight118 kg. |
127 mm/38 Mk.12 on a Mk.24 mod.11 mount4 х 1 pcs. |
Firing Range6.6 km. |
Rate of Fire10 shots/min. |
Reload Time6 sec. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
127 mm/38 Mk.12 on a Mk.30 mod.0 mount4 х 1 pcs. |
Firing Range6.6 km. |
Rate of Fire20 shots/min. |
Reload Time3 sec. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Initial HE Shell Velocity792 m./s. |
Chance of Fire on Target Caused by HE Shell5 % |
127 mm/38 Mk.12 on a Mk.24 mod.11 mount4 х 1 pcs. |
. . . Average Damage per Second32 |
. . . Firing Range5.01 km. |
127 mm/38 Mk.12 on a Mk.30 mod.0 mount4 х 1 pcs. |
. . . Average Damage per Second42.8 |
. . . Firing Range5.01 km. |
40 mm/56 Bofors on a Mk.1 mount4 х 2 pcs. |
. . . Average Damage per Second45.2 |
. . . Firing Range3.51 km. |
20 mm Oerlikon on a Mk.4 mount18 х 1 pcs. |
. . . Average Damage per Second64.8 |
. . . Firing Range2.01 km. |
40 mm/56 Bofors on a Mk.2 mount4 х 4 pcs. |
. . . Average Damage per Second63.6 |
. . . Firing Range3.51 km. |
Maximum Speed33.6 knot |
Turning Circle Radius680 m. |
Rudder Shift Time6 sec. |
Surface Detectability Range11.7 km. |
Air Detectability Range7.16 km. |
Wichita — American premium Tier VIII cruiser.
A heavy cruiser that inherited architecture and arrangement from the Brooklyn-class light cruisers. Unlike ships of the previous New Orleans class, Wichita had a new design of the main battery turrets which provided a higher firing accuracy. In addition, she had heavier armor and carried more advanced dual-purpose guns.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Wichita is the first Tier VIII Premium American cruiser, and the second premium heavy cruiser available for the US tech tree after the Tier VII Indianapolis (with the exception of X Salem). Like her tech-tree counterpart, Baltimore, Wichita possesses 27mm bow plating, allowing her to resist being over-matched by the 380mm guns found on many battleships of her tier.
Wichita has some key differences from her tech tree counterpart. Unlike Baltimore, she does not have the famous American "super-heavy" AP shells, and continues to use the same AP rounds fired by Tier VII American cruiser New Orleans. This gives her slightly less AP punch than Baltimore. Additionally, her anti-aircraft suite is not quite as robust; her mid-range aura is about half as good as Baltimore’s and her mid-range flak is roughly 2/3 as strong. On the upside, she is notably stealthier than Baltimore: 9.5 km surface detection when fully rigged for stealth, and her handling characteristics bear a strong resemblance to those of Tier VII American premium cruiser Boise (fitting, given that Wichita’s hull is essentially that of a Brooklyn-class light cruiser). She has more speed and is quicker to respond to rudder commands than her tech tree cousin.
Wichita plays nearly identically to Baltimore, with the only exception being her marginally less effective firepower. Like other American heavy cruisers, using islands as hard cover and utilizing her Surveillance Radar to support friendly destroyers should be her primary objectives. Her rather high shell arcs make leading targets at maximum range challenging, but not impossible. Despite lacking the super heavy AP shells of the tech tree cruisers, her AP is still quite powerful against broadside targets , and captains should use her AP whenever possible given its improved ricochet and auto-bounce angles.
Fans of American heavy cruiser play should have few issues making effective use of Wichita.Pros:
- Strong AP shells with improved penetration angles
- Reasonably well-armored for a cruiser, can bounce 380/381mm AP shells with the right angling
- Good AA suite, aided by the Defensive AA Fire consumable
- Access to the Surveillance Radar consumable
- Excellent rudder shift and good turn radius
- Excellent ship speed, the fastest USN cruiser in the game
- Excellent concealment, joint best among Tier 8 cruisers
Cons:
- Small hitpoint pool for a USN heavy cruiser
- Lower AP damage and penetration compared to techtree counterpart Baltimore
- Short main battery range
- Subpar shell velocity and high shell arcs make long range gunnery challenging
- Surveillance Radar has 1km less range than Baltimore's
- Lacks torpedoes, like most USN cruisers
LittleWhiteMouse's Premium Ship Review: Wichita from the NA forums
Research
Optimal Configuration
Upgrades
The recommended upgrades for Wichita are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Surveillance Radar Modification 1 or Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
Like many American cruisers, Wichita has two optimal builds associated with her.
General-Purpose Build: The standard load for a cruiser, this generally focuses on anti-surface capabilities. Main Armaments Modification 1 is the optimal choice for Slot 1, as it will help keep the main battery of Wichita, her primary means of dealing damage, operational in the face of heavy fire. Slot 3 is best filled by Aiming Systems Modification 1 , to decrease the dispersion of the main battery guns. Players can choose between Propulsion Modification 1 or Steering Gears Modification 1 for Slot 4, depending on which better suits one's play style. The former improves acceleration and deceleration, and will benefit players who adopt a more static style of play involving firing at targets over islands. The latter will be more preferable to players that tend to be more mobile and actively avoid fire rather than relying on island cover. Finally, Concealment System Modification 1 remains the player's best choice for Slot 5, to optimize her already excellent concealment.
Anti-Aircraft Build: Although her Anti-Aircraft firepower is inferior to that of Baltimore across the board, it is still among the best of the Tier VIII cruisers, and like most American cruisers is worth investing into as an alternate build. For the AA build, the player will have several deviations in their module upgrades from the General Purpose Build. In Slot 1, the player may choose to take Auxiliary Armaments Modification 1 in order to double the durability of their anti-aircraft guns, giving greater longevity to their AA power. In Slot 2, if the player has access to the Special Upgrade Defensive AA Fire Modification 1 , they are advised to utilize it in order to increase the active time of the Defensive AA Fire consumable by 20%. In Slot 3, captains should replace Aiming Systems Modification 1 with AA Guns Modification 1 to increase the number of flak bursts from their mid- and long-range batteries. These upgrades should be taken in combination with the optimal Captain Skills in order to maximize their affects on the player's anti-aircraft battery.
Commander Skills
Consumables
Wichita can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Spotting Aircraft or Surveillance Radar
Camouflage
As a premium ship, Wichita comes with Default permanent camouflage and a set of permanent combat bonuses.
Signals
Wichita captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike () flags are recommended to increase the ship's top speed. India Yankee () and November Foxtrot () flags should be mounted to improve the ship's survivability. India X-Ray () and Victor Lima () signal flags can be mounted to increase the main battery's fire chance. November Echo Setteseven () flags can also be mounted to increase the ship's anti-aircraft damage.
Recommended Signal Flags | |||||
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Combat | |||||
★★ |
★ |
★★ |
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★★★ |
★★ |
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★★ |
★★★ |
★★ |
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★ |
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
Ship Change Log
See here for links to Update notes.
- Available for testing by supertesters in the game starting from Update 0.7.10.
Testing Changes
- September 18, 2018:
- Preliminary characteristics.
- October 1, 2018:
- The firing angles of the main battery turrets were improved.
- Main battery reload time was reduced from 9.86 to 7.78 s.
- Characteristics of the Surveillance Radar consumable were changed:
- Duration was reduced from 30 to 25 s.
- Range was reduced from 9 to 8.5 km.
- October 26, 2018:
- The characteristics of the AP shells were adjusted:
- The Mark 21 shells (from Baltimore) were replaced with Mark 19 shells (from New Orleans).
- AP shell damage was reduced from 5,000 to 4,600.
- The initial velocity of the AP shells was increased from 762 to 853 m/s.
- Detectability was increased from 11.34 to 12.06 km.
- Detectability after firing main guns in smoke was increased from 6.29 to 6.79 km
- Rudder shift was reduced from 7.6 to 6.06 s.
- Radar characteristics were adjusted to match other Tier VIII American cruisers:
- Range was increased from 8.49 to 9.0 km.
- Duration was increased from 25 to 30 s.
- The characteristics of the AP shells were adjusted:
- November 7, 2018:
- The Catapult Fighter consumable was replaced with the Spotting Aircraft consumable, using the same characteristics as Cleveland's.
- First appeared on sale in February 2019.
- Update 0.8.4:
- Fixed a bug with the incorrect range of the "Surveillance Radar" consumable.
- Update 0.9.2:
- Armor thickness changed: the central section was reinforced from 25 to 27 mm.
- Update 0.10.0:
- The firing range of the secondary battery was increased to 6.6 km.