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Revision as of 00:48, 12 December 2016Revision as of 04:22, 24 January 2017
Added Commander Skills, Consumables, Camouflage, and Upgrades sections. Updated Performance and Research sections.
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 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?''Wickes'' takes a little getting used to. At first, its health is so lousy it's barely worth getting into combat. You gain some more durability with the B hull, at least. All the same, ''Wickes'' is usually outperformed by the ''[[Wakatake]]'' in a torpedo knife-fight. An effective strategy is to weave side to side to keep up gun fire from all 4 turrets and launch both sides of torpedoes. All in all, it's an okay ship when you get used to it, but can be a drag at first.+At first glance, ''Wickes'' might appear a downgrade from ''[[Sampson]]'', particularly given her low health pool. While she is slightly more fragile than her predecessor, she makes up for it by retaining ''Sampson''’s handling characteristics while gaining about 5 knots worth of top speed.
  
?|Research=<!-- write text about priority sequence of research below -->+More importantly than that, ''Wickes'' moves up from ''Sampson''’s twin double-tube launchers on each side of the ship to twin triple-tube launchers. Combined with the better damage from her upgraded Torpedo module, it is a huge increase in firepower. ''Wickes'' is a tremendous threat to enemy capital ships she's allowed to close with; however, now she can simply wipe them out with a single well-aimed salvo of torpedoes as opposed to ''Sampson''’s steady "death by a thousand cuts" method. Her main battery is virtually unchanged from ''Sampson''; the guns are the same, and she retains the unusual gun placement that prevents her from getting more than three barrels on target at once.
?Get the torpedo upgrade first. Adds a whopping 3,500 damage over the stock torps.<br />+ 
?The gun fire control systems is next as it adds needed range.<br />+Overall, ''Wickes'' packs more firepower into a hull that is just as fragile as her predecessor, while continuing to encourage clever positioning and sneak attacks from behind cover in order to maximize damage from her deadly torpedo armament.
?Note: the Mk3-mod.2 gun-fire-control does NOT carry over from the Sampson despite identical name, research points, and price.+
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
 * Excellent maneuverability. * Excellent maneuverability.
?* Good gun traverse.+* Quick turret traverse speed.
 * Able to drop waves of torpedoes from both sides. * Able to drop waves of torpedoes from both sides.
?* Good concealment.+* Low detection range.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Gun reload is a little slow.+* Gun reload is a on the slow side.
?* Like all DDs, basically no armor.+* Virtually no armor (as is typical of destroyers).
?* Guns are arranged such that you can only point a maximum of 3 guns at any target.+* Guns are arranged such that only 3 can be brought to bear on a target at a time.
?* Torpedoes are outranged by the IJN counterpart (''[[Wakatake]]'').+* Torpedoes are out-ranged by both German and Japanese counterparts (''[[G-101]]'' and ''[[Wakatake]]'', respectively).
?* Effectively no AA.+* Anti-aircraft armament is non-existent.
 +* Even less health than ''[[Sampson]]''.
 + 
 +|Research=<!-- write text about priority sequence of research below -->
 +In an odd twist for American destroyers, the best place to spend initial experience gains in ''Wickes'' is in the upgraded Torpedo module. Hull (B) provides a smidgeon more health and should be taken next. The Fire Control System module upgrade to boost her gun range can be saved for last.
 + 
 +|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 + 
 +|Upgrades=<!-- write text about best upgrades below -->
 +Main Armaments Modification 1 or Magazine Modification 1 are the best picks for [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Upgrade Slot 1]].
 +Propulsion Modification 1 should be plugged into [[Ship:Upgrades#Tier_III.2B_Equipment_.28Slot_4.29|Upgrade Slot 4]] to reduce the chance of ''Wickes'' having her engine knocked out while under heavy fire.
 + 
 +|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 +Priority skills for any ''Wickes'' commander are Preventative Maintenance at Level 1, Last Stand at Level 2, Basic Firing Training at Level 3, and Concealment Expert at Level 4.
 + 
 +{{Commander Skills
 +| Priority Target = 1
 +| Preventative Maintenance = 3
 +| Expert Loader = 1
 +| Aircraft Servicing Expert =
 +| Direction Center for Catapult Aircraft =
 +| Dogfighting Expert =
 +| Incoming Fire Alert =
 +| Evasive Maneuver =
 + 
 +| High Alert = 2
 +| Jack of All Trades =
 +| Expert Marksman = 2
 +| Torpedo Acceleration =
 +| Smoke Screen Expert = 1
 +| Expert Rear Gunner =
 +| Adrenaline Rush = 2
 +| Last Stand = 3
 + 
 +| Survivability Expert = 2
 +| Basics of Survivability = 1
 +| Torpedo Armament Expertise =
 +| Emergency Takeoff =
 +| Basic Firing Training = 3
 +| Superintendent = 2
 +| Demolition Expert = 2
 +| Vigilance = 1
 + 
 +| Manual Fire Control for Secondary Armament =
 +| Fire Prevention =
 +| Inertia Fuse for HE Shells = 1
 +| Air Supremacy =
 +| Advanced Firing Training = 1
 +| Manual Fire Control for AA Armament =
 +| Radio Position Finding =
 +| Concealment Expert = 3
 +}}
 + 
 +|Consumables=<!-- write text about selection of Consumables below -->
 +''Wickes'' can equip both [[Ship:Consumables#Damage Control Party|Damage Control Party]] and [[Ship:Consumables#Engine Boost|Engine Boost]]. The premium version of the former is recommended; the premium version of the latter is nice to have, but not necessary.
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 +[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
 + 
 +|Signals=<!-- write text about best set of signals below -->
 + 
  
 |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
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 |History=<!-- write text below --> |History=<!-- write text below -->
 ===Construction=== ===Construction===
?:Bath Iron Works, Bath, United States<br />+:Bath Iron Works, Bath, United States
?:Laid down: 26 June 1917<br />+:Laid down: 26 June 1917
?:Launched: 25 June 1918<br />+:Launched: 25 June 1918
 :Commissioned: 31 July 1918 :Commissioned: 31 July 1918
  
 ===Specifications=== ===Specifications===
?:1,107 tons displacement, standard<br />+:1,107 tons displacement, standard
?:98.4m length<br />+:98.4m length
?:9.4m beam<br />+:9.4m beam
 :2.8m draft :2.8m draft
  
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 ====Performance==== ====Performance====
?:35 knots at 24,200 shaft horsepower<br />+:35 knots at 24,200 shaft horsepower
 :2,500 nm at 20 knots :2,500 nm at 20 knots
  
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 === Conversions and Characteristics Thereof=== === Conversions and Characteristics Thereof===
?==== ASW modifications (15 ships, DDs 118, 126, 130, 142, 144, 145, 147, 152, 153, 154, 155, 157, 158, 159, 160) ====+==== ASW modifications (15 ships: DD-118, -126, -130, -142, -144, -145, -147, -152, -153, -154, -155, -157, -158, -159, and -160) ====
?All four 102mm rifles landed, replaced by six (6x1) 76.2mm rifles<br />+:All four 102mm rifles landed, replaced by six (6x1) 76.2mm rifle.
?Aft torpedo bank (2x3) landed, replaced by two of six (6x1) 76.2mm rifles<br /> +:Aft torpedo bank (2x3) landed, replaced by two of six (6x1) 76.2mm rifles.
?Extra depth charge equipment installed, including K-guns<br />+:Extra depth charge equipment installed, including K-guns.
?==== APD, fast transport (12 ships, DDs 103, 113, 114, 115, 116, 125, 137, 147, 157, 160, 164) ====+==== APD, fast transport (12 ships: DD-103, -113, -114, -115, -116, -125, -137, -147, -157, -160, and -164) ====
?Both torpedo banks (4x3) landed, mountings for four LCP(R) installed<br />+:Both torpedo banks (4x3) landed, mountings for four LCP(R) installed.
?Forward boiler removed<br />+:Forward boiler removed.
?==== DMS, destroyer minesweeper (9 ships, DDs 117, 119, 136, 141, 146, 161, 178, 179, 180) ====+==== DMS, destroyer minesweeper (9 ships: DD-117, -119, -136, -141, -146, -161, -178, -179, and -180) ====
?Stern rebuilt to accommodate minesweeping equipment<br />+:Stern rebuilt to accommodate minesweeping equipment.
?==== DM, destroyer minelayer (4 ships, DDs 121, 122, 123, 124) ====+==== DM, destroyer minelayer (4 ships: DD-121, -122, -123, and -124) ====
?Both torpedo banks (4x3) landed, replaced with stowage for 80 mines<br />+:Both torpedo banks (4x3) landed, replaced with stowage for 80 mines.
  
 |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery> |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>
?File:Bernadou.jpeg|USS ''Bernadou'' in Measure 2 camouflage. She has been stripped down (masts removed) and modified for close-in support of the Torch landings in North Africa.+File:Bernadou.jpeg|USS ''Bernadou'' (DD-153) in Measure 2 camouflage. She has been stripped down (masts removed) and modified for close-in support of the Torch landings in North Africa.
?File:Talbot.jpeg|USS ''Talbot'' as built, interwar paint scheme.+File:Talbot.jpeg|USS ''Talbot'' (DD-114) as built, interwar paint scheme.
 File:Wickes mothballed.jpeg|A view of "Red Lead Row" in San Francisco harbor, 1920s. File:Wickes mothballed.jpeg|A view of "Red Lead Row" in San Francisco harbor, 1920s.
?File:Biddle.jpeg|USS Biddle. The removal of the aft mast, absence of aft funnel, and absence of aft torpedo bank indicates modification for ASW duties.+File:Biddle.jpeg|USS ''Biddle'' (DD-151). The removal of the aft mast, absence of aft funnel, and absence of aft torpedo bank indicates modification for ASW duties.
?File:Dickerson.jpeg|USS ''Dickerson'' after APD conversion. Aft mast, Forward funnels, and both torpedo banks removed. Davits installed and four LCP(R) loaded.+File:Dickerson.jpeg|USS ''Dickerson'' (DD-157) after APD conversion. Aft mast, forward funnels, and both torpedo banks have been removed. Davits installed and four LCP(R) loaded.
?File:Dent.jpeg|USS ''Dent'' as built, in WWI dazzle camouflage pattern.+File:Dent.jpeg|USS ''Dent'' (DD-116) as built, in WWI dazzle camouflage pattern.
?File:Breckenridge.jpeg|USS ''Breckenridge''. Her mainmast, aft funnel, and aft torpedo bank have been removed. Note the additional ASW armament, including K-guns. She retains her 102mm guns.+File:Breckenridge.jpeg|USS ''Breckenridge'' (DD-148). Her mainmast, aft funnel, and aft torpedo bank have been removed. Note the additional ASW armament, including K-guns. She retains her 102mm guns.
?File:Roper.jpeg|An excellent colorized photo of USS ''Roper''. She is modified for ASW duties and possesses the 76.2mm gun arrangement.+File:Roper.jpeg|An excellent colorized photo of USS ''Roper'' (DD-147). She is modified for ASW duties and possesses the 76.2mm gun arrangement.
?File:Ward.jpeg|USS ''Ward'' afire after Kamikaze attack. She would later sink, three years to the day after initiating the opening engagement of the Pacific War against a Japanese midget submarine outside Pearl Harbor on 7 December 1941.+File:Ward.jpeg|USS ''Ward'' (DD-139) afire after Kamikaze attack. She would later sink, three years to the day after initiating the opening engagement of the Pacific War against a Japanese midget submarine outside Pearl Harbor on 7 December 1941.
?File:Crane.jpeg|USS ''Crane'' as built, interwar photo.+File:Crane.jpeg|USS ''Crane'' (DD-109) as built, interwar photo.
?File:Chew.jpeg|USS ''Chew''. An excellent photo exhibiting ASW conversion. Her aft mast, aft torpedo bank, and aft funnel have been removed. Her enhanced ASW armament, including K-guns, are clearly visible. She retains her 102mm armament.+File:Chew.jpeg|USS ''Chew'' (DD-106). An excellent photo exhibiting ASW conversion. Her aft mast, aft torpedo bank, and aft funnel have been removed. Her enhanced ASW armament, including K-guns, are clearly visible. She retains her 102mm armament.
?File:Herbert.jpeg|USS ''Herbert'' as built. Note the awning framework which has been put up over the forward gun.+File:Herbert.jpeg|USS ''Herbert'' (DD-160) as built. Note the awning framework which has been put up over the forward gun.
 +</gallery>
  
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
  
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Revision as of 04:22, 24 January 2017

Wickes
Wickes_wows_main.jpg
Destroyer | U.S.A. | Tier III
Tech Tree Position
Sampson
Arrow_down.png
Wickes_icon_small.png
Arrow_down.png
Clemson
stock
 top
General
Research price2200 exp
Purchase price250,000 Credits
Hit Points8,100 
Main Battery
102 mm/50 Mk.9 on a shielded mount4 х 1 pcs.
Rate of Fire8.57 shots/min.
Reload Timesec.
Rotation Speed11.5 deg./sec.
180 Degree Turn Time15.65 sec.
Firing Range8.37 km.
Maximum Dispersion84 m.
HE Shell102 mm HE/HC Mk15 
Maximum HE Shell Damage1,500 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity884 m./s.
HE Shell Weight14.97 kg.
AP Shell102 mm AP/SC Mk16 
Maximum AP Shell Damage1,700 
Initial AP Shell Velocity884 m./s.
AP Shell Weight14.97 kg.
Torpedo Tubes
533 mm Triple4 х 3 pcs.
Rate of Fire1.88 shots/min.
Reload Time32 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoBliss Leavitt Mk3 
Maximum Damage6,400 
Torpedo Speed48 knot
Torpedo Range5.001 km.
AA Defense
76.2 mm/23 Mk.14 on a single mount1 х 1 pcs.
. . . Average Damage per Second
. . . Firing Rangekm.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius520 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range6.46 km.
Air Detectability Range2.46 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
III
Ship_PASD027_Wickes_1918.png
250,000

Wickes — American Tier III destroyer.

During World War I, the first destroyers of an improved design—flush-deck ships with greater displacement and firepower—were laid down, followed by the Wickes-class destroyers of the second series. The lead ship escorted transports until the end of the war. With the outbreak of World War II, Wickes went on patrol missions in the Caribbean Sea. In late 1940, the ship was transferred to the Royal Navy and renamed HMS Montgomery.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
102 mm/50 Mk.9 on a single mount/shielded mount8.615.7841,50061,700 025,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Wickes (A)8,100613414 038,000
Wickes (B)8,90061342/14 70098,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Bliss Leavitt Mk31.9327.26,400485 021,000
Bliss Leavitt Mk91.5407.29,900565 35070,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk3 mod. 10 020,500
Mk III mod. 20 40052,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 26,400 hp34 021,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection

Player Opinion

Performance

At first glance, Wickes might appear a downgrade from Sampson, particularly given her low health pool. While she is slightly more fragile than her predecessor, she makes up for it by retaining Sampson’s handling characteristics while gaining about 5 knots worth of top speed.

More importantly than that, Wickes moves up from Sampson’s twin double-tube launchers on each side of the ship to twin triple-tube launchers. Combined with the better damage from her upgraded Torpedo module, it is a huge increase in firepower. Wickes is a tremendous threat to enemy capital ships she's allowed to close with; however, now she can simply wipe them out with a single well-aimed salvo of torpedoes as opposed to Sampson’s steady "death by a thousand cuts" method. Her main battery is virtually unchanged from Sampson; the guns are the same, and she retains the unusual gun placement that prevents her from getting more than three barrels on target at once.

Overall, Wickes packs more firepower into a hull that is just as fragile as her predecessor, while continuing to encourage clever positioning and sneak attacks from behind cover in order to maximize damage from her deadly torpedo armament.

Pros:

  • Excellent maneuverability.
  • Quick turret traverse speed.
  • Able to drop waves of torpedoes from both sides.
  • Low detection range.

Cons:

  • Gun reload is a on the slow side.
  • Virtually no armor (as is typical of destroyers).
  • Guns are arranged such that only 3 can be brought to bear on a target at a time.
  • Torpedoes are out-ranged by both German and Japanese counterparts (G-101 and Wakatake, respectively).
  • Anti-aircraft armament is non-existent.
  • Even less health than Sampson.

Research

In an odd twist for American destroyers, the best place to spend initial experience gains in Wickes is in the upgraded Torpedo module. Hull (B) provides a smidgeon more health and should be taken next. The Fire Control System module upgrade to boost her gun range can be saved for last.

Optimal Configuration

Upgrades

Main Armaments Modification 1 or Magazine Modification 1 are the best picks for Upgrade Slot 1. Propulsion Modification 1 should be plugged into Upgrade Slot 4 to reduce the chance of Wickes having her engine knocked out while under heavy fire.

Commander Skills

Priority skills for any Wickes commander are Preventative Maintenance at Level 1, Last Stand at Level 2, Basic Firing Training at Level 3, and Concealment Expert at Level 4.

Consumables

Wickes can equip both Damage Control Party and Engine Boost. The premium version of the former is recommended; the premium version of the latter is nice to have, but not necessary.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Gallery

Historical Info

Historical Gallery


Ships of U.S.A.
Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Aircraft Carriers  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome BDoubloons • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VII YūdachiDoubloons • VIII Akizuki • VIII Kagerō • VIII AsashioDoubloons • VIII HSF Harekaze IIDoubloons • VIII Asashio BDoubloons • VIII HSF HarekazeDoubloons • VIII AL YukikazeDoubloons • IX Yūgumo • IX Kitakaze • IX MinegumoDoubloons • IX STAR KitakazeDoubloons • X Shimakaze • X Harugumo • X HayateDoubloons •  Yamagiri 
U.K.  II Medea • III Valkyrie • III CampbeltownDoubloons • IV Wakeful • V Acasta • VI Icarus • VI GallantDoubloons • VII Jervis • VII Jupiter '42Doubloons • VIII Lightning • VIII CossackDoubloons • VIII Cossack BDoubloons • IX Jutland • IX SommeDoubloons • X Daring • X DruidDoubloons 
France  II Enseigne Gabolde • III Fusilier • IV Bourrasque • V Jaguar • V SirocoDoubloons • VI Guépard • VI AigleDoubloons • VII Vauquelin • VIII Le Fantasque • VIII Le TerribleDoubloons • IX Mogador • X Kléber • X MarceauDoubloons • X Kléber CLR 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VII Tashkent '39Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • IX NeustrashimyDoubloons • X KhabarovskDoubloons • X Grozovoi • X Delny •  Zorkiy 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VI Karl von SchönbergDoubloons • VII Leberecht Maass • VII Z-31 • VII Z-39Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44Doubloons • IX ZF-6Doubloons • X Z-52 • X Elbing • X Z-42Doubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII SiliwangiDoubloons • VIII LoyangDoubloons • VIII FenyangDoubloons • VIII Loyang BDoubloons • VIII Ship SmashaDoubloons • IX Chung Mu • X Yueyang • X Lüshun •  Kunming 
Spain  X Álvaro de BazánDoubloons 
Europe  II Tátra • III Romulus • IV Klas Horn • V Visby • V Muavenet • VI Västerås • VI Stord • VII Skåne • VII Grom • VII BłyskawicaDoubloons • VII Stord '43Doubloons • VIII Öland • VIII Split • VIII OrkanDoubloons • IX Östergötland • IX Lambros Katsonis • IX VelosDoubloons • IX FrieslandDoubloons • IX JägerDoubloons • X Halland • X Gdańsk • X SmålandDoubloons • X RagnarDoubloons •  Dalarna 
Netherlands  IX GroningenDoubloons • X TrompDoubloons 
Italy  II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI LeoneDoubloons • VII Luca Tarigo • VII FR25Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo EmilioDoubloons • X Attilio Regolo 
Commonwealth  III VampireDoubloons • VII HaidaDoubloons • VII HuronDoubloons • X Vampire IIDoubloons 
Pan-America  VI JuruáDoubloons