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Wyoming

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 |Anno=<!-- you can write below short description for the ship. it will replace default once. --> |Anno=<!-- you can write below short description for the ship. it will replace default once. -->
 +A typical battleship of the first generation in the U.S. Navy. The ship was very well-balanced for her time. In contrast to her predecessors, the ship was armed with numerous main battery guns with a longer firing range. Turbine-driven propulsion could produce quite a decent speed for a dreadnought.<br><br>{{Model3DViewer|e8bd997364434c829f886e22ab3d488b}}
  
 |Performance=<!-- write text about performance in battles below --> |Performance=<!-- write text about performance in battles below -->
?For its tier, the Wyoming is a fairly decent ship, and gives you a taste of the pattern that the next few ships of the U.S. battleship line will follow. The armor is quite good, with the first armor belt in the line and much improved firing range of 14.1 km once upgraded. She is able to withstand multiple hits, even when it faces higher tier ships and torpedoes. With its 6 superfiring turrets of 2 guns each, she poses a serious threat to any low tier ships in the hand of an experience player and can be a great pain to even higher tier Battleships. Wyoming does have harsh limitations however when it comes to speed (like most US Battleships), and while its top speed of 20.5 kts once upgraded is a significant improvement over [[South Carolina]], she will still have difficulty in catching up to her opponents.+After upgrading from ''[[South Carolina]]'', players will be happy to play ''Wyoming'' at Tier IV. She is a worthy upgrade, being well-armored and having decent firepower. Additionally, ''Wyoming'' benefits from protected matchmaking. Unless a player joins a division with a Tier V ship, the highest tier game ''Wyoming'' will encounter is Tier V. This benefits ''Wyoming'', as she will never see the powerful ships at Tier VI. ''Wyoming'' is a well armored dreadnought, making her one of the toughest ships in the lower tiers. This armor allows her to brawl with Tier V battleships, but care should still be taken to avoid showing full broadside to battleships when possible. ''Wyoming'' is armed with six turrets, each with two guns. These guns provide her with a devastating broadside — but only if she connects with her target.
 + 
 +Counteracting the armor and firepower, ''Wyoming’s'' turrets are very slow turning, so it is extremely important to try to plan maneuvers in advance and try to avoid having to complete a 180-degree turret rotation in the heat of battle. This is doubly important when her maneuverability is considered. ''Wyoming'' is very slow, and it may take her an entire game to get across the map. As the battle begins, it is hugely important to try to read the map and see which way the enemy is going. However, ''Wyoming'' has excellent gun range for a Tier IV battleship, which allows her to hit distant targets if she finds herself out of position. At close range, ''Wyoming'' has a secondary battery that can tear apart destroyers. This is useful if a destroyer manages to sneak up on her. Overall, ''Wyoming'' is a good ship that is capable of devastating cruisers as well as battleships. To be used to her maximum potential, it is essential to read the map and plan tactical maneuvers and engagements prior to carrying them out. Players will experience the most success when supported by friendly destroyers and cruisers.
  
 |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->
?* Lots of main battery guns: 6x2 superfiring turrets can deliver a tremendous broadside, literally twice the shells her IJN tier counterpart [[Myogi]] can fire+* Devastating broadside allows ''Wyoming'' to punish broadside cruisers and battleships and has excellent main battery firing range (for her tier) when fully upgraded.
?* Effective guns: 12" guns are effective for tier, and will be able to citadel battleships of the same tier and all IJN battleships she will encounter+* Armor piercing (AP) shells can penetrate the armor and citadel of any ship she can encounter.
?* Effective close range defense: 5" secondary battery and sheer number of 12" main guns must be taken seriously by destroyers +* Capable of destroying enemy destroyers that wander too close.
?* Good armor for tier: includes designed 11" belt+* Well armored for her tier; armor belt is capable of repelling small caliber shells.
?* Very good maneuverability: she will be able to evade many of the torpedoes fired at her+* With a short turning radius, ''Wyoming'' is capable of dodging torpedoes surprisingly well.
?* Overall, one of the best USN battleships for its tier, due to the enormous amount of guns it has+* Decent anti-aircraft suite. When fully upgraded, ''Wyoming'' has a fighting chance against enemy aircraft.
  
 |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->
?* Mediocre gun range: while she will be able to reply to a cruiser's challenge, Myogi and higher tier IJN battleships will far outrange her+* Painfully slow; most cruisers and destroyers are capable of outrunning ''Wyoming''.
?* Slow top speed: being able to make only 20.5kts, she will struggle in getting into position and adapt to a quickly changing arena+* Weak against torpedoes, care should be taken to try to avoid taking hits when possible.
?* Weak torpedo protection: torpedo bulges will mitigate only a small proportion of damage, and large number of magazines can be detonated by torpedoes+* Turret 3 has very bad firing angles that require the ship expose much of her broadside to use.
 +* Very slow turret traverse speed.
 +* Turret configuration is a curveball to players fresh off of ''[[South Carolina]]''.
 +* Hull (B) makes the secondary battery weakest in the game for a battleship with only three slow-firing, short-range barrels per side.
  
 +
 +{{block|ii|content=In replay files, ''Wyoming'' is named ''Arkansas''.}}
  
 |Research=<!-- write text about priority sequence of research below --> |Research=<!-- write text about priority sequence of research below -->
?With an anti-air rating of 0 and a maneuverability rating of 8 in the stock configuration, it is pretty obvious why she is promptly sunk by air launched torpedoes. One of the first things that you should get is the propulsion upgrade. Whilst it doesn't help with aircraft, the increase in maneuverability and speed is noticeable. After upgrading the propulsion, the hull is probably best done next. With a default gun range of 12.8km, the Wyoming still out-ranges most of the ships at the same tier and the addition of AA guns and the extra maneuverability is well worth it. Once you have done the hull there is only the aiming system to go, and fully upgraded this a potent war machine. +This is a suggested research path:
 +# Propulsion Mod. 2
 +# ''{{#var:ship_name}}'' (B) Hull
 +# Mk4 Gun Fire Control System Mod. 2
 + 
 + 
 +Players should prioritize the propulsion upgrade first to improve her top speed. Afterwards, the hull upgrade is necessary to further improve her maneuverability (by reducing rudder shift time), increase main battery turret rotation, and install anti-aircraft armaments, which will be important against the Tier IV carriers. Finally, the range upgrade should be researched and mounted to provide ''{{#var:ship_name}}'' with excellent firing range.
 + 
 +|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->
 + 
 +|Upgrades=<!-- write text about best upgrades below -->
 +The recommended upgrades for ''Wyoming'' are as follows:
 +* '''Slot 1''': {{Main Armaments Modification 1}}
 +* '''Slot 2''': {{Damage Control System Modification 1}} - to reduce chances of fire and flooding
 + 
 +|CommanderSkills=<!-- write text about best set of Commander Skills below -->
 + 
 +{{Commander Skills 2
 +| rating11 = 3 <!-- Priority Target --> | rating12 = 1 <!-- Preventive Maint -->
 +| rating13 = 2 <!-- Expert Loader --> | rating14 = 0 <!-- Air Supremacy -->
 +| rating15 = 0 <!-- Directn Center for Ftrs --> | rating16 = 0 <!-- Improved Engine Boost -->
 +| rating17 = 1 <!-- Incoming Fire Alert --> | rating18 = 0 <!-- Last Gasp -->
 + 
 +| rating21 = 1 <!-- High Alert -->
 +| rating22 = 2 <!-- Jack of All Trades -->
 +| rating23 = 3 <!-- Expert Marksman -->
 +| rating24 = 0 <!-- Torpedo Acceleration -->
 +| rating25 = 0 <!-- Smoke Screen Expert -->
 +| rating26 = 0 <!-- Improved Engines -->
 +| rating27 = 2 <!-- Adrenaline Rush -->
 +| rating28 = <!-- Last Stand -->
 + 
 +| rating31 = 3 <!-- Basics of Survivability -->
 +| rating32 = <!-- Survivability Expert-->
 +| rating33 = 0 <!-- Torpedo Armament Expertise-->
 +| rating34 = 0 <!-- Aircraft Armor -->
 +| rating35 = 2 <!-- Basic Firing Training -->
 +| rating36 = 2 <!-- Superintendent -->
 +| rating37 = 1 <!-- Demolition Expert -->
 +| rating38 = 1 <!-- Vigilance -->
 + 
 +| rating41 = 1 <!-- Manual Fire Control for Secondary Armament -->
 +| rating42 = 3 <!-- Fire Prevention -->
 +| rating43 = <!-- Inertia Fuse for HE Shells -->
 +| rating44 = 0 <!-- Sight Stabilization -->
 +| rating45 = 1 <!-- Advanced Firing Training -->
 +| rating46 = 1 <!-- Massive AA Fire -->
 +| rating47 = <!-- Radio Position Finding -->
 +| rating48 = 2 <!-- Concealment Expert -->
 +}}
 + 
 +|Consumables=<!-- write text about selection of Consumables below -->
 +''{{#var:ship_name}}'' can equip the following consumables:
 +* {{Damage Control Party}}
 +* {{Repair Party}}
 + 
 + 
 +Premium versions of the consumables will greatly increase the player's survivability, but the costs of the consumables will usually result in a net loss of credits for the player due to the low-credit earning at this tier.
 + 
 +|Camouflage=<!-- write text about useful camouflage below -->
 +[[Ship:Camouflage#Standard_Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
 + 
 +|Signals=<!-- write text about best set of signals below -->
 + 
 +{{Signal Flags
 +| November Echo Setteseven = 2
 +| Mike Yankee Soxisix = 2
 +| India X-Ray = 1
 +| Juliet Yankee Bissotwo = 3
 +| Victor Lima = 1
 +| Hotel Yankee = 1
 + 
 +| November Foxtrot = 1
 +| Sierra Mike = 3
 +| India Delta = 3
 +| Juliet Whiskey Unaone =
 +| India Yankee = 3
 +| Juliet Charlie = 1
 + 
 +| Zulu = 2
 +| India Bravo Terrathree = 2
 +| Equal Speed Charlie London = 2
 +| Zulu Hotel = 2
 +| Papa Papa = 2
 + 
 +| Wyvern = 2
 +| Red Dragon = 2
 +| Dragon Flag = 2
 +| Ouroboros = 2
 +| Hydra = 2
 +}}
 + 
 +|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
 +File:Stock wyoming hawaii.jpg|''Wyoming'' in the "A" hull configuration with Type 5 camouflage at port.
 +File:Wyoming_Hawaii.jpg|''Wyoming'' with "B" hull configuration sporting Type 2 camouflage at port.
 +File:Wyoming forward turrets.jpg|View overlooking the bow and forward turrets.
 +File:Wyoming rear turrets.jpg|View overlooking the stern and rear turrets.
 +File:Wyoming aerial port.jpg|''Wyoming'' sails the open ocean, aerial port view.
 +File:Wyoming broadside.jpg|''Wyoming'' demonstrates the power of its devastating broadside.
 +</gallery>
 + 
 +|History=<!-- write text below -->
 +===Construction===
 +:Cramp Shipbuilding Company; Philadelphia, Pennsylvania, USA
 +:Laid down: 9 February 1910
 +:Launched: 25 May 1911
 +:Commissioned: 25 September 1912
 + 
 +====Specifications====
 +:26,000 tons displacement, standard
 +:171.3m length
 +:28.4m beam
 +:8.7m draft
 + 
 +====Machinery====
 +:12 boilers, 4 turbines
 + 
 +====Performance====
 +:20.5 knots at 28,000 shaft horsepower
 +:8,000 nautical miles at 10 knots
 + 
 +====Armor====
 +:Main belt: 229-279mm
 +:Barbettes and Turrets: 279mm barbette, 305mm turrets
 +:Casemates: 165-229mm
 +:Conning tower: 292mm
 + 
 +====Armament====
 +=====Main=====
 +:Twelve (6x2) 305mm guns
 +=====Secondary=====
 +:Twenty-one (21x1) 127mm guns
 +=====Torpedoes=====
 +:Two (2x1) 533mm submerged torpedo tubes
 + 
 +===History===
 + 
 +====Design====
 +The ''Wyoming''-class was a pair of dreadnought battleships built for the United States Navy. The two ships, ''Wyoming'' and ''[[Ship:Arkansas Beta|Arkansas]]'', were authorized in early 1909, and they were built between 1910 and 1912. They were the fourth dreadnought design of the US Navy, and they marked an incremental improvement over the preceding ''Florida'' class. The primary changes being the addition of a sixth twin gun turret, bringing the number of 12-inch (305 mm) guns to twelve, and improved armor protection, including the first use of a torpedo bulkhead in an American battleship design. The Navy had seriously considered a significantly more powerful 14-inch(356 mm) gun, but it would have entailed significant delays and required extensive improvements to accommodate what would have been much larger ships.
 + 
 +====Service====
 +The two ships frequently served together, first in the Atlantic Fleet in the 1910s. Both vessels were deployed to British waters after the United States entered World War I in April 1917 to reinforce the Royal Navy's Grand Fleet. They served in the Pacific Fleet in 1919–21, before both returned to the Atlantic Fleet. Much of their time in the Atlantic Fleet was spent conducting peacetime training exercises, along with taking cadets from the US Naval Academy on training cruises. ''Wyoming'' and ''Arkansas'' were heavily modernized in the mid-1920s, receiving more efficient oil-fired boilers to replace their old coal-fired models, improved deck armor to protect against plunging fire, anti-torpedo bulges to increase their resistance to underwater damage, and anti-aircraft guns to defend against aerial attacks.
 + 
 +The London Naval Treaty of 1930 mandated that ''Wyoming'' be demilitarized; she accordingly was converted into a training ship, with half of her main battery turrets, belt armor, and anti-torpedo bulges removed. ''Arkansas'' was permitted to continue in service with the fleet, however. After the United States entered World War II, ''Arkansas'' was used to escort convoys to North Africa. By 1944, she had been assigned as a coastal bombardment vessel; in this role, she supported Allied landings at Normandy (Operation Overlord) and southern France (Operation Dragoon) before being transferred to the Pacific, where she provided fire support to Marines fighting on Iwo Jima and at Okinawa in 1945. ''Wyoming'', meanwhile, continued as a training ship, being modified further in 1944 to include the various types of anti-aircraft guns that trainees would operate in the fleet. Both ships were decommissioned shortly after the war, with ''Arkansas'' being expended as a target ship during the 1946 nuclear tests at Operation Crossroads, and ''Wyoming'' being sold for scrap in 1947.
  
?|Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+===Historical Inaccuracies===
 +* Hull (B) is actually ''Wyoming'''s sister ship, ''Arkansas''. The tripod foremast was unique to ''Arkansas''.
 +* Hull (B) depicts ''Arkansas'' in her September 1942 refit. However, she should have twenty (20) single 20mm Oerlikon guns, not fourteen (14) single M2 Brownings. She also received two more 3" (76mm)/50 caliber AA guns for a total of ten; Hull (B) has only eight.
 +* Her December 1942 refit, which added two more quadruple 1.1" (28mm) AA guns and six single 20mm Oerlikons is missing.
 +* Her May 1943 refit, which replaced the eight quad 1.1" guns with eight quad 40mm Bofors is also missing. By 1944, ''Arkansas'' had nine quadruple 40mm Bofors guns.
 +* All 26 of ''Arkansas''' 20mm Oerlikon guns are missing.
 +* Aircraft catapult for OS2U Kingfisher floatplane on turret #3 is missing.
 +* ''Arkansas'''s Measure 31a camouflage scheme is missing.
 +* ''Wyoming'''s Measure 12 (modified) camouflage scheme is missing.
  
?</gallery>|History=<!-- write text below -->+|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>
?The Wyoming-class was a pair of dreadnought battleships built for the United States Navy. The two ships, Wyoming and Arkansas, were authorized in early 1909, and they were built between 1910 and 1912. They were the fourth dreadnought design of the US Navy, and they marked an incremental improvement over the preceding Florida class. The primary changes being the addition of a sixth twin gun turret, bringing the number of 12-inch (305 mm) guns to twelve, and improved armor protection, including the first use of a torpedo bulkhead in an American battleship design. The Navy had seriously considered a significantly more powerful 14 in (356 mm) gun, but it would have entailed significant delays and required extensive improvements to accommodate what would have been much larger ships.<br />+Ship Wyoming circa 1912-13.jpg|''Wyoming'' as completed.
?<br />+USS Arkansas (BB-33) 1920.jpeg|''Arkansas'' underway in 1920.
?The two ships frequently served together, first in the Atlantic Fleet in the 1910s. Both vessels were deployed to British waters after the United States entered World War I in April 1917 to reinforce the Royal Navy's Grand Fleet. They served in the Pacific Fleet in 1919–21, before both returned to the Atlantic Fleet. Much of their time in the Atlantic Fleet was spent conducting peacetime training exercises, along with taking cadets from the US Naval Academy on training cruises. Wyoming and Arkansas were heavily modernized in the mid-1920s, receiving more efficient oil-fired boilers to replace their old coal-fired models, improved deck armor to protect against plunging fire, anti-torpedo bulges to increase their resistance to underwater damage, and anti-aircraft guns to defend against aerial attacks.<br />+USS Wyoming, gunnery training ship, 1944.jpg|''Wyoming'' after conversion to a gunnery training ship.
?<br />+Asas5.jpg|''Arkansas'' in her 1944 configuration, with tripod foremast.
?The London Naval Treaty of 1930 mandated that Wyoming be demilitarized; she accordingly was converted into a training ship, with half of her main battery turrets, belt armor, and anti-torpedo bulges removed. Arkansas was permitted to continue in service with the fleet, however. After the United States entered World War II, Arkansas was used to escort convoys to North Africa. By 1944, she had been assigned as a coastal bombardment vessel; in this role, she supported Allied landings at Normandy (Operation Overlord) and southern France (Operation Dragoon) before being transferred to the Pacific, where she provided fire support to Marines fighting on Iwo Jima and at Okinawa in 1945. Wyoming meanwhile continued as a training ship, being modified further in 1944 to include the various types of anti-aircraft guns that trainees would operate in the fleet. Both ships were decommissioned shortly after the war, with Arkansas being expended as a target ship during the 1946 nuclear tests at Operation Crossroads, and Wyoming being sold for scrap in 1947.+Asas6.jpg|''Arkansas'' engaging shore batteries off Omaha beach.
  
?|HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --><gallery>+</gallery>
?File:Ship Wyoming circa 1912-13.jpg{{!}}Wyoming as completed+
?File:USS Wyoming, gunnery training ship, 1944.jpg{{!}}Wyoming after conversion to a gunnery training ship+
  
?</gallery>|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->
  
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 +# [https://en.wikipedia.org/wiki/USS_Wyoming_(BB-32) USS ''Wyoming'' (BB-32) - Wikipedia]
 +# [https://en.wikipedia.org/wiki/Wyoming-class_battleship ''Wyoming''-class battleship - Wikipedia]
  
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 00:23, 27 March 2020

Wyoming
Wyoming_wows_main.jpg
Battleship | U.S.A. | Tier IV
Tech Tree Position
South Carolina
Arrow_down.png
Wyoming_icon_small.png
Arrow_down.png
New York
stock
 top
General
Research price7200 exp
Purchase price785,000 Credits
Hit Points41,500 
Main Battery
305 mm/50 Mk.7 in a turret6 х 2 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range14.38 km.
Maximum Dispersion203 m.
HE Shell305 mm HE Common 870 lb 
Maximum HE Shell Damage4,200 
Chance of Fire on Target Caused by HE Shell22 %
Initial HE Shell Velocity884 m./s.
HE Shell Weight394.6 kg.
AP Shell305 mm AP 870 lb 
Maximum AP Shell Damage8,300 
Initial AP Shell Velocity884 m./s.
AP Shell Weight394.6 kg.
Secondary Armament #1
127 mm/51 Mk.7 on a Mk.13 mount6 х 1 pcs.
Firing Rangekm.
Rate of Fire8.57 shots/min.
Reload Timesec.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shell%
Secondary Armament #2
IDS_PAGS149_5IN_51_MK710 х 1 pcs.
Firing Rangekm.
Rate of Fire8.57 shots/min.
Reload Timesec.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shell%
AA Defense
76.2 mm/50 Mk.10 on a Mk.11 mount8 х 1 pcs.
. . . Average Damage per Second16.8 
. . . Firing Rangekm.
Maneuverability
Maximum Speed17.98 knot
Turning Circle Radius590 m.
Rudder Shift Time15.6 sec.
Concealment
Surface Detectability Range13.62 km.
Air Detectability Range7.73 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
IV
Ship_PASB004_Arkansas_1912.png
785,000

Wyoming — American Tier IV battleship.

A typical battleship of the first generation in the U.S. Navy. The ship was very well-balanced for her time. In contrast to her predecessors, the ship was armed with numerous main battery guns with a longer firing range. Turbine-driven propulsion could produce quite a decent speed for a dreadnought.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
305 mm/50 Mk.7 in a turret251.42034,200238,300 0100,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Wyoming (A)41,500133056168 0150,000
Wyoming (B)43,800133056614/6/8 2,300390,000
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk4 mod. 10 040,000
Mk4 mod. 20 1,200180,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 24,000 hp18 032,000
Propulsion: 28,000 hp20.5 800120,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection

Player Opinion

Performance

After upgrading from South Carolina, players will be happy to play Wyoming at Tier IV. She is a worthy upgrade, being well-armored and having decent firepower. Additionally, Wyoming benefits from protected matchmaking. Unless a player joins a division with a Tier V ship, the highest tier game Wyoming will encounter is Tier V. This benefits Wyoming, as she will never see the powerful ships at Tier VI. Wyoming is a well armored dreadnought, making her one of the toughest ships in the lower tiers. This armor allows her to brawl with Tier V battleships, but care should still be taken to avoid showing full broadside to battleships when possible. Wyoming is armed with six turrets, each with two guns. These guns provide her with a devastating broadside — but only if she connects with her target.

Counteracting the armor and firepower, Wyoming’s turrets are very slow turning, so it is extremely important to try to plan maneuvers in advance and try to avoid having to complete a 180-degree turret rotation in the heat of battle. This is doubly important when her maneuverability is considered. Wyoming is very slow, and it may take her an entire game to get across the map. As the battle begins, it is hugely important to try to read the map and see which way the enemy is going. However, Wyoming has excellent gun range for a Tier IV battleship, which allows her to hit distant targets if she finds herself out of position. At close range, Wyoming has a secondary battery that can tear apart destroyers. This is useful if a destroyer manages to sneak up on her. Overall, Wyoming is a good ship that is capable of devastating cruisers as well as battleships. To be used to her maximum potential, it is essential to read the map and plan tactical maneuvers and engagements prior to carrying them out. Players will experience the most success when supported by friendly destroyers and cruisers.

Pros:

  • Devastating broadside allows Wyoming to punish broadside cruisers and battleships and has excellent main battery firing range (for her tier) when fully upgraded.
  • Armor piercing (AP) shells can penetrate the armor and citadel of any ship she can encounter.
  • Capable of destroying enemy destroyers that wander too close.
  • Well armored for her tier; armor belt is capable of repelling small caliber shells.
  • With a short turning radius, Wyoming is capable of dodging torpedoes surprisingly well.
  • Decent anti-aircraft suite. When fully upgraded, Wyoming has a fighting chance against enemy aircraft.

Cons:

  • Painfully slow; most cruisers and destroyers are capable of outrunning Wyoming.
  • Weak against torpedoes, care should be taken to try to avoid taking hits when possible.
  • Turret 3 has very bad firing angles that require the ship expose much of her broadside to use.
  • Very slow turret traverse speed.
  • Turret configuration is a curveball to players fresh off of South Carolina.
  • Hull (B) makes the secondary battery weakest in the game for a battleship with only three slow-firing, short-range barrels per side.


    In replay files, Wyoming is named Arkansas.

Research

This is a suggested research path:

  1. Propulsion Mod. 2
  2. Wyoming (B) Hull
  3. Mk4 Gun Fire Control System Mod. 2


Players should prioritize the propulsion upgrade first to improve her top speed. Afterwards, the hull upgrade is necessary to further improve her maneuverability (by reducing rudder shift time), increase main battery turret rotation, and install anti-aircraft armaments, which will be important against the Tier IV carriers. Finally, the range upgrade should be researched and mounted to provide Wyoming with excellent firing range.

Optimal Configuration

Upgrades

The recommended upgrades for Wyoming are as follows:

Commander Skills

Consumables

Wyoming can equip the following consumables:


Premium versions of the consumables will greatly increase the player's survivability, but the costs of the consumables will usually result in a net loss of credits for the player due to the low-credit earning at this tier.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References

  1. USS Wyoming (BB-32) - Wikipedia
  2. Wyoming-class battleship - Wikipedia
Ships of U.S.A.
Destroyers  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • V HillDoubloons • VI Farragut • VI MonaghanDoubloons • VII Mahan • VII SimsDoubloons • VII Sims BDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BenhamDoubloons • IX HalfordDoubloons • IX Black BDoubloons • IX BlackDoubloons • X Gearing • X SomersDoubloons • X Forrest ShermanDoubloons •  Joshua Humphreys 
Cruisers  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • V RattleheadDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII Atlanta BDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AnchorageDoubloons • VIII CongressDoubloons • VIII RochesterDoubloons • VIII San DiegoDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX VallejoDoubloons • IX AlaskaDoubloons • IX TulsaDoubloons • IX Alaska BDoubloons • X Des Moines • X Worcester • X Puerto RicoDoubloons • X SalemDoubloons • X AustinDoubloons •  Annapolis 
Battleships  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Aircraft Carriers  IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII EnterpriseDoubloons • VIII SaipanDoubloons • VIII HornetDoubloons • VIII Saipan BDoubloons • X Essex • X Midway • X Franklin D. RooseveltDoubloons •  United States
Battleships
Japan  II MikasaDoubloons • III Kawachi • IV Myōgi • IV IshizuchiDoubloons • V Kongō • V ARP KongōDoubloons • V ARP KirishimaDoubloons • V ARP HarunaDoubloons • V ARP HieiDoubloons • V HSF HieiDoubloons • VI Fusō • VI MutsuDoubloons • VI IseDoubloons • VII Nagato • VII AshitakaDoubloons • VII HyūgaDoubloons • VIII Amagi • VIII Yumihari • VIII KiiDoubloons • VIII Ignis PurgatioDoubloons • VIII RagnarokDoubloons • IX Izumo • IX Adatara • IX MusashiDoubloons • IX HizenDoubloons • IX IwamiDoubloons • IX DaisenDoubloons • IX TsurugiDoubloons • IX Iwami BDoubloons • X Yamato • X Bungo • X ShikishimaDoubloons • X ARP YamatoDoubloons •  Satsuma 
U.K.  III Bellerophon • III Indefatigable • III DreadnoughtDoubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V AgincourtDoubloons • VI WarspiteDoubloons • VI Queen Elizabeth • VI Renown • VI RepulseDoubloons • VI Repulse BDoubloons • VII King George V • VII Rooke • VII HoodDoubloons • VII NelsonDoubloons • VII Duke of YorkDoubloons • VII CollingwoodDoubloons • VII Renown '44Doubloons • VII Duke of BronteDoubloons • VIII Monarch • VIII Hawke • VIII VanguardDoubloons • IX Lion • IX Duncan • IX MarlboroughDoubloons • IX Scarlet ThunderDoubloons • X Conqueror • X St. Vincent • X ThundererDoubloons • X IncomparableDoubloons •  Devastation 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI DunkerqueDoubloons • VI Dunkerque BDoubloons • VII Lyon • VII StrasbourgDoubloons • VIII Richelieu • VIII GascogneDoubloons • VIII ChampagneDoubloons • VIII FlandreDoubloons • VIII PicardieDoubloons • IX Alsace • IX Jean BartDoubloons • IX Jean Bart BDoubloons • X République • X BourgogneDoubloons •  Patrie 
U.S.S.R.  III Knyaz Suvorov • IV Imperator Nikolai IDoubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya RevolutsiyaDoubloons • VI Izmail • VI NovorossiyskDoubloons • VII Sinop • VII PoltavaDoubloons • VIII Vladivostok • VIII LeninDoubloons • VIII BorodinoDoubloons • IX Sovetsky Soyuz • IX NavarinDoubloons • IX AL Sov. RossiyaDoubloons • X Kremlin • X SlavaDoubloons •  Admiral Ushakov 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas BetaDoubloons • V New York • V OklahomaDoubloons • V TexasDoubloons • VI New Mexico • VI ArizonaDoubloons • VI W. Virginia '41Doubloons • VII Colorado • VII FloridaDoubloons • VII West Virginia '44Doubloons • VII CaliforniaDoubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII AlabamaDoubloons • VIII MassachusettsDoubloons • VIII Alabama VLDoubloons • VIII ConstellationDoubloons • VIII Massachusetts BDoubloons • VIII Alabama STDoubloons • VIII North Carolina CLRDoubloons • IX Iowa • IX Minnesota • IX Delaware • IX MissouriDoubloons • IX KearsargeDoubloons • IX IllinoisDoubloons • IX Kearsarge BDoubloons • IX GeorgiaDoubloons • X Montana • X Vermont • X Louisiana • X OhioDoubloons • X Rhode Island • X Wisconsin •  Maine 
Germany  III Nassau • III Von der Tann • III König AlbertDoubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII Prinz Heinrich • VII ScharnhorstDoubloons • VII AL Prinz HeinrichDoubloons • VII Scharnhorst BDoubloons • VII Scharnhorst '43Doubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Zieten • VIII OdinDoubloons • VIII BrandenburgDoubloons • VIII AnhaltDoubloons • VIII Brandenburg BDoubloons • VIII Tirpitz BDoubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX PommernDoubloons • IX Pommern BDoubloons • X Grosser KurfürstDoubloons • X Schlieffen • X Preussen • X MecklenburgDoubloons •  Hannover 
Pan-Asia  IX BajieDoubloons • IX WujingDoubloons • IX Sun Yat-SenDoubloons • IX LouchuanDoubloons 
Spain  IX Victoria 
Europe  V Viribus UnitisDoubloons • IX Karl XIV JohanDoubloons 
Netherlands  
Italy  IV Dante Alighieri • V Conte di Cavour • V Giulio CesareDoubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII RomaDoubloons • VIII AL LittorioDoubloons • IX Lepanto • IX Marco PoloDoubloons • IX Giuseppe VerdiDoubloons • X Cristoforo Colombo • X Ruggiero di Lauria • X Sicilia 
Commonwealth  VII YukonDoubloons 
Pan-America  V Rio de JaneiroDoubloons • VIII AtlânticoDoubloons