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Yoshino

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Revision as of 03:46, 24 June 2021Revision as of 23:36, 25 July 2021
change-log added.
Line 218:Line 218:
 |Ref= <!-- write below --> |Ref= <!-- write below -->
 <references /> <references />
 +<br />
 +<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Ship Change Log</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
 +See [[Changelogs_for_World_of_Warships|here]] for links to Update notes.
 +*Available for testing by supertesters in the game starting from update 0.8.3.
 +*Update 0.8.5 :
 +**available for purchase in the Armory for 248,000 Coal.
 +*Update 0.8.7:
 +**bug with shell caliber fixed - it's now 310mm (was 305mm). Due to this correction the armor penetration and arming threshold of these shells will increase.
 +*Update 0.8.8:
 +**fixed a bug due to which the view range could be less than the firing range.
 +*Update 0.9.3:
 +**fixed a bug due to which the detectability was calculated incorrectly when firing the main battery guns.
 +*Update 0.10.0:
 +**the firing range of the secondary battery was increased to 7.3 km.
 }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --> }}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->

Revision as of 23:36, 25 July 2021

Yoshino
Yoshino_wows_main.jpg
Cruiser | Japan | Tier X
Tech Tree Position
Yoshino_icon_small.png
stock
 top
General
Purchase priceSpecial Doubloons
Hit Points61,800 
Main Battery
310 mm/50 Type 0 in a triple turret3 х 3 pcs.
Rate of Fire3.24 shots/min.
Reload Time18.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range21.29 km.
Maximum Dispersion217 m.
HE Shell310 mm HE Type92 
Maximum HE Shell Damage5,100 
Chance of Fire on Target Caused by HE Shell27 %
Initial HE Shell Velocity836 m./s.
HE Shell Weight448.8 kg.
AP Shell310 mm AP Type92 
Maximum AP Shell Damage8,650 
Initial AP Shell Velocity836 m./s.
AP Shell Weight448.8 kg.
Secondary Armament #1
100 mm/65 Type 98 on a Model A mount8 х 2 pcs.
Firing Range7.3 km.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shell%
Torpedo Tubes
610 mm Quad4 х 4 pcs.
Rate of Fire0.35 shots/min.
Reload Time171 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 mod. 3 
Maximum Damage23,767 
Torpedo Speed67 knot
Torpedo Range12 km.
AA Defense
100 mm/65 Type 98 on a Model A mount8 х 2 pcs.
. . . Average Damage per Second166.4 
. . . Firing Range5.01 km.
25 mm/60 Type 96 on a triple mount14 х 3 pcs.
. . . Average Damage per Second46.2 
. . . Firing Range2.49 km.
25 mm/60 Type 96 on a single mount24 х 1 pcs.
. . . Average Damage per Second43.2 
. . . Firing Range2.49 km.
40 mm/60 Type 5 on a twin mount12 х 2 pcs.
. . . Average Damage per Second132 
. . . Firing Range3.51 km.
25 mm/60 Type 96 on a triple mount6 х 3 pcs.
. . . Average Damage per Second19.8 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius920 m.
Rudder Shift Time13.9 sec.
Concealment
Surface Detectability Range14.67 km.
Air Detectability Range10.73 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
X
Ship_PJSC520_Yoshino.png
Special

Yoshino — Japanese special premium Tier X cruiser.

A variant of the project of a large high-speed cruiser with 310 mm artillery for her main battery, torpedo armament consisting of four quadruple-tube 610 mm launchers, and enhanced anti-aircraft armament. This project was designed to counter enemy heavy cruisers.

Yoshino first became available for 248,000 CoalCoal in the Armory on June 27th, 2019.

Modules

Main Battery Guns Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
310 mm/50 Type 0 in a triple turret3.2362175,100278,650 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Yoshino61,800133053824/20/12/84 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type930.41677.220,9666220 00
Type93 mod. 30.41717.223,7666712 00
Fire Control System IDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type10 mod. 10 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 170,000 hp34 00

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumables Modification 1
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Yoshino is a Japanese heavy cruiser at Tier X. She is armed with nine high-caliber main guns housed in three turrets. For her size, she is relatively quick and agile, and her main battery packs a punch. Further comprising her arsenal are long-range torpedoes and an effective anti-aircraft suite.

Yoshino can best be described as a sort of "hybrid" between the Tier X Japanese battleship Yamato and cruiser Zao. Her size, hit-point pool, large-caliber guns, superstructure design, and gun layout make players feel confident as if they are in a battleship. However, Yoshino is fragile when broadside. Her extremely vulnerable citadel means that a poorly timed maneuver can leave Yoshino crippled or sinking. However, when properly angled, she is capable of delivering devastating shots to the enemy with relatively effective protection. All enemy cruisers must take care not to find themselves broadside to Yoshino, as they will surely be punished. Yoshino has heavy armor, meaning that unless she is broadside, cruisers will have a hard time dealing reliable damage with armor-piercing (AP) rounds. She has a somewhat sluggish reload time, meaning that players must choose their shots carefully. Yoshino is a versatile and formidable ship, capable of being a dangerous threat to nearly any enemy.

Pros:

  • High caliber, accurate main battery.
  • Access to 16 of Shimakaze's 20 kilometer hard-hitting torpedoes, with 2 launchers of 4 torpedoes on each side
  • Effective AA armament.
  • Decent armor protects her when angled.
  • Large hit point pool.
  • Relatively small superstructure, making it hard for destroyers to deal with Yoshino with their guns.
  • Very long base range, which can be enhanced even further with Spotting AircraftWhile active, a spotter plane circles the ship enhancing main battery firing range..
  • AP has high penetration, having an edge over Puerto Rico at range.

Cons:

Research

Despite being a premium ship, Yoshino does have one upgrade choice:

Torpedoes: Yoshino is equipped with Type93 mod. 3 torpedoes. These can be upgraded to Type93, which entail the following differences: -4.0 seconds to reload time (167.0s); -2800 maximum damage (20967); -5 kts torpedo speed(62 kts); +8.0 KM torpedo range (20km).

Optimal Configuration

Upgrades

The recommended upgrades for Yoshino are as follows:

Commander Skills

Key skills for Yoshino commanders include Gun Feeder, Adrenaline Rush, and Concealment Expert.

Consumables

Yoshino can equip the following consumables:

Camouflage

As a premium ship, Yoshino comes included with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Info

Historical Gallery

References


Ship Change Log