Z-46
Revision as of 19:03, 10 October 2020 | Revision as of 14:17, 28 January 2021 updated commander skills | |||
Line 52: | Line 52: | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | {{Commander Skills | + | {{Commander Skills 3 DD | |
? | <!-- | + | <!-- Ratings 1,2,3 are legit. Others are ignored.--> | |
? | | rating11 = | + | | rating11 = <!-- Grease the Gears --> | |
? | | rating12 = 2 <!-- | + | | rating12 = 2 <!-- Liquidator --> | |
? | | rating13 = | + | | rating13 = <!-- Consumables Specialist --> | |
? | | rating14 = | + | | rating14 = <!-- Gun Feeder --> | |
? | | rating15 | + | | rating15 = <!-- Incoming Fire Alert --> | |
? | + | | rating16 = <!-- Preventive Maintenance --> | ||
? | + | |||
? | | | + | ||
? | | rating21 = <!-- | + | | rating21 = <!-- Pyrotechnician --> | |
? | | rating22 = | + | | rating22 = 3 <!-- Swift Fish --> | |
? | | rating23 = | + | | rating23 = <!-- Consumables Enhancements --> | |
? | | rating24 = | + | | rating24 = 2 <!-- Extra-Heavy AP Shells --> | |
? | | rating25 = | + | | rating25 = 2 <!-- Priority Target --> | |
? | | rating26 | + | | rating26 = 3 <!-- Last Stand --> | |
? | + | |||
? | + | |||
? | | rating31 = | + | | rating31 = 2 <!-- Main Battery & AA Specialist --> | |
? | | rating32 = | + | | rating32 = 3 <!-- Fill the Tubes --> | |
? | | rating33 = 2 <!-- | + | | rating33 = 2 <!-- Adrenaline Rush --> | |
? | | rating34 = | + | | rating34 = <!-- Inertial Fuse for HE Shells --> | |
? | | rating35 = 2 <!-- | + | | rating35 = 2 <!-- Superintendent --> | |
? | | rating36 = 3 <!-- | + | | rating36 = 3 <!-- Survivability Expert --> | |
? | + | |||
? | + | |||
? | | rating41 = | + | | rating41 = <!-- Main Battery & AA Expert --> | |
? | | rating42 = | + | | rating42 = 1 <!-- Swift in Silence --> | |
? | | rating43 = | + | | rating43 = 1 <!-- Radio Location --> | |
? | | rating44 = | + | | rating44 = <!-- Fearless Brawler --> | |
? | | rating45 = | + | | rating45 = 3 <!-- Concealment Expert --> | |
? | | rating46 = | + | | rating46 = 1 <!-- Dazzle --> | |
? | + | |||
? | + | |||
}} | }} | |||
Revision as of 14:17, 28 January 2021
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
Rate of Fire15 shots/min. |
Reload Time4 sec. |
Rotation Speed18 deg./sec. |
180 Degree Turn Time10 sec. |
Firing Range10 km. |
Maximum Dispersion89 m. |
HE Shell128 mm Spr.Gr. |
Maximum HE Shell Damage1,500 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight28 kg. |
AP Shell128 mm P.Spr.Gr. Ausf.B |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight28 kg. |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7 Schildbutt |
Maximum Damage14,400 |
Torpedo Speed66 knot |
Torpedo Range9.51 km. |
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
. . . Average Damage per Second44.7 |
. . . Firing Range5.01 km. |
20 mm/65 C/38 on a twin mount4 х 2 pcs. |
. . . Average Damage per Second16.8 |
. . . Firing Range2.01 km. |
37 mm/69 Flak M42 on an LM/42 mount3 х 2 pcs. |
. . . Average Damage per Second30.9 |
. . . Firing Range3.51 km. |
Maximum Speed37.5 knot |
Turning Circle Radius670 m. |
Rudder Shift Time6.3 sec. |
Surface Detectability Range7.33 km. |
Air Detectability Range3.53 km. |
Z-46 — German Tier IX destroyer.
A well-balanced design for a destroyer (Zerstörer 1936C type), intended for operations on the high seas. Her major distinction from the preceding classes was her artillery armament, comprising of up-to-date and dual-purpose main battery turret mounts.
Modules
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
|||||
Slot 5 |
|||||
Slot 6 |
Player Opinion
Performance
Sitting in the penultimate spot in the line, the Z-46 is one of the most well-rounded destroyers both at her tier and in her line.
The most significant upgrade is to her guns, though it may be difficult to see at first glance. She loses the 150 mm gun option of the previous-tier ship Z-23. Meanwhile, the rate of fire of her 128 mm guns has been unchanged since Leberecht Maass two tiers ago, and the muzzle velocity, damage, and range are essentially the same as they have been since Ernst Gaede a full three tiers ago.
So what changed? First, she has six guns, so her combined rate of fire is greater than any previous ship in the line. Second, those guns are now housed in quick-turning turrets---over twice as fast as her predecessor---allowing her much more flexibility in a gunfight. Finally, she has better shells: her shells have less drag, giving her an easier time hitting targets at range; additionally, her HE shells pick up an extra percentage point of fire chance, and her AP shells have an edge in penetration, mostly due to the lowered drag.
Curiously, like her bigger Tier IX compatriot Roon, her turrets are mounted in a aft-heavy A-XY configuration. This makes her more effective when being pursued than when being the pursuer.
Concealment also gets a solid boost, reaching 5.9 km with a full stealth build. This is a level not seen in the line since T-22 and is fully competitive with other destroyers she is likely to see.
Almost every other aspect sees smaller improvements. Her main guns are now dual purpose, acting as long-range AA, though the effects are generally unimpressive due to her lack of a Defensive AA Fire option. Her torpedoes see the usual small upgrade in speed and range; while their direct damage is by now rather mediocre for the tier, their fast reload rate is excellent for flooding enemy ships. She also has just the tiniest improvements in hit points, turning circle, speed, Hydroacoustic Search, and main battery range relative to Z-23.Pros:
- Good main battery rate of fire and turret traverse
- Very powerful AP shells, a threat against all targets
- Torpedoes have good range and speed
- With the right upgrades and commander skills, torpedoes can reload very quickly
- Large healthpool
- Access to the Hydroacoustic Search consumable
Cons:
- Low torpedo damage
- Large turning radius
- Worst Smoke Generator performance of all Tier 9 destroyers
- Fairly weak AA defenses
- Can take large amounts of damage from sub-280mm AP penetrations
Research
Optimal Configuration
Upgrades
The recommended upgrades for Z-46 are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Engine Room Protection
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1
- Slot 5: Concealment System Modification 1
- Slot 6: Main Battery Modification 3 or Torpedo Tubes Modification 2
If available, captains are encouraged to install Hydroacoustic Search Modification 1 in Upgrade Slot 2 in order to extend Z-46’s Hydroacoustic Search duration to 118 seconds.
Commander Skills
Consumables
Z-46 can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
- Slot 4: Hydroacoustic Search
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Z-46 with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Signals
The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.Gallery
Z-46 is destroyed by an enemy Neptune class cruiser.