Z-52
Revision as of 09:05, 24 October 2017 Gun bloom was standardizes, so removing the con. | Revision as of 21:41, 2 November 2019 Just some updates to text regarding hydro range post standardization, and Z-46 no longer having the highest potential gun range, since Kleber is widely known already. | |||
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|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
? | One of the last German destroyers (Zerstörer 1942C) to be laid down before the end of World War II. She had dimensions that were considered to be quite significant for a ship of her type. Owing to dual-purpose artillery and up-to-date automatic AA mounts, this ship boasted very powerful AA defenses. | + | One of the last German destroyers (Zerstörer 1942C) to be laid down before the end of World War II. She had dimensions that were considered to be quite significant for a ship of her type. Owing to dual-purpose artillery and up-to-date automatic AA mounts, this ship boasted very powerful AA defenses.<br><br>{{Model3DViewer|1c842fa9887b4d7a88fcdcd1982a0dbb}} | |
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
+ | ||||
+ | The ''{{#var:ship_name}}'' is the final ship in the German destroyer line. | |||
+ | ||||
+ | The defining feature of the ''{{#var:ship_name}}'' is her {{Hydroacoustic Search}} consumable. Deviating from the standard {{Hydroacoustic Search}} that the other German destroyers have, the ''{{#var:ship_name}}'' can use the stronger German cruiser {{Hydroacoustic Search}}. From her predecessor ''[[Ship:Z-46|Z-46]]'', her hydro increases from 98 seconds duration to 122 seconds duration, ship spotting goes up from 5km to 6km, and torpedo spotting goes from 3.5km to 4km. These significant increases in range allow the ''{{#var:ship_name}}'' to control capture points and push out enemy destroyers. She can also mount the {{Hydroacoustic Search Modification 1}}, which further boosts the {{Hydroacoustic Search}} duration to 146 seconds. While taking a position between allies and the enemy, she can spot torpedoes from a long distance away before they can hit any ally as well as screen tactical points for any sneaky enemies ship hiding behind cover. | |||
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+ | Besides the vastly improved {{Hydroacoustic Search}}, there is not much difference between the ''{{#var:ship_name}}'' and the ''[[Ship:Z-46|Z-46]]''. Their guns are identical, besides a 1.1km difference in firing range and gun layout. Her torpedoes, once upgraded, only have 0.5km more range and are only 2 knots faster than her predecessor's torpedoes. There is only a 400 hit point difference between ''[[Ship:Z-46|Z-46]]'' and ''{{#var:ship_name}}'', a difference that only widens to 750 hit points at most with the Survivability Expert captain skill. | |||
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+ | A major downside to her is the thickness of the ship and her detection. Similar to the ''[[Ship:Z-46|Z-46]]'', cruiser and destroyer armor piercing shells have a tendency of dealing full penetration hits on her instead of just overpens. Her fairly large hit point pool can evaporate in a matter of seconds when under fire, and having a sub-par detection range for a Tier X destroyer compounds the problem. With 6.1km as maximum concealment, all non-Russian destroyers can outdetect the ''{{#var:ship_name}}'', which places her at a disadvantage when engaging and disengaging in gunfights. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | *Fast firing guns and decently fast turret traverse | + | * Fast firing guns and decently fast turret traverse | |
? | *Decent shell speed and arcs | + | * Decent shell speed and arcs | |
? | + | * Fast torpedoes and fastest torpedo reload of all Tier X's | ||
? | *Fast torpedoes and fastest torpedo reload of all Tier X's | + | * Decent torpedo range | |
? | *Decent torpedo range | + | * Good AA for a destroyer - comparable to a cruiser | |
? | *Good AA for a destroyer - comparable to a cruiser | + | * Decent ship speed, acceleration and HP | |
? | *Decent ship speed, acceleration and HP | + | * Has Hydroacoustic Search (6 km max range) | |
? | *Has Hydroacoustic Search ( | + | ||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | *Slow rudder shift | + | * Slow rudder shift | |
? | *Large turning radius | + | * Large turning radius | |
? | *Shortest smoke duration of all Tier X's | + | * Second Shortest smoke duration of all Tier X's | |
? | *Is obese - | + | * Her torpedoes have the same damage as her predecessors, giving her the lowest damage potential per torpedo broadside in her tier. | |
+ | * Is obese - sub-280mm shells will often deal normal penetration damage to it (which is devastating for a destroyer), although she does not have more armour than other destroyers. | |||
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
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|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
+ | *'''Slot 1''': {{Main Armaments Modification 1}} | |||
+ | *'''Slot 2''': {{Propulsion Modification 1}}<nowiki>*</nowiki> | |||
+ | *'''Slot 3''': {{Aiming Systems Modification 1}} | |||
+ | *'''Slot 4''': {{Propulsion Modification 2}} | |||
+ | *'''Slot 5''': {{Concealment System Modification 1}} | |||
+ | *'''Slot 6''': {{Torpedo Tubes Modification 3}}<nowiki>*</nowiki> | |||
? | If | + | If available, captains are encouraged to install {{Hydroacoustic Search Modification 1}} in '''Upgrade Slot 2''' in order to extend ''{{#var:ship_name}}''’s {{Hydroacoustic Search}} duration to 146 seconds. '''Upgrade Slot 6''' may be replaced by {{Main Battery Modification 3}} or {{Gun Fire Control System Modification 2}} for captains that prefer a main battery oriented build. | |
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
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? | | | + | {{Commander Skills 2 | |
? | | | + | <!-- This version enables a '0' rating. Use it for skills that have no effect (e.g. Improved Engines on a non-CV) or are detrimental to the ship. They should mirror what appears in the game client. --> | |
? | | | + | | rating11 = 3 <!-- Priority Target --> | |
? | | | + | | rating12 = 2 <!-- Preventive Maint --> | |
? | | | + | | rating13 = <!-- Expert Loader --> | |
? | | | + | | rating14 = 0 <!-- Air Supremacy --> | |
? | | | + | | rating15 = 0 <!-- Direction Center for Fighters --> | |
? | | Last | + | | rating16 = 0 <!-- Improved Engine Boost --> | |
+ | | rating17 = <!-- Incoming Fire Alert --> | |||
+ | | rating18 = 0 <!-- Last Gasp --> | |||
? | | | + | | rating21 = <!-- High Alert --> | |
? | | | + | | rating22 = 1 <!-- Jack of All Trades --> | |
? | | | + | | rating23 = <!-- Expert Marksman --> | |
? | | | + | | rating24 = <!-- Torpedo Acceleration --> | |
? | | | + | | rating25 = <!-- Smoke Screen Expert --> | |
? | | | + | | rating26 = 0 <!-- Improved Engines --> | |
? | | | + | | rating27 = 2 <!-- Adrenaline Rush --> | |
? | | | + | | rating28 = 3 <!-- Last Stand --> | |
? | | Manual Fire Control for Secondary Armament | + | | rating31 = <!-- Basics of Survivability --> | |
? | | Fire Prevention | + | | rating32 = 3 <!-- Survivability Expert--> | |
? | | Inertia Fuse for HE Shells | + | | rating33 = 2 <!-- Torpedo Armament Expertise--> | |
? | | | + | | rating34 = 0 <!-- Aircraft Armor --> | |
? | | Advanced Firing Training | + | | rating35 = 2 <!-- Basic Firing Training --> | |
? | | | + | | rating36 = 3 <!-- Superintendent --> | |
? | | Radio Position Finding | + | | rating37 = 2 <!-- Demolition Expert --> | |
? | | | + | | rating38 = 1 <!-- Vigilance --> | |
+ | ||||
+ | | rating41 = <!-- Manual Fire Control for Secondary Armament --> | |||
+ | | rating42 = <!-- Fire Prevention --> | |||
+ | | rating43 = 1 <!-- Inertia Fuse for HE Shells --> | |||
+ | | rating44 = 0 <!-- Sight Stabilization --> | |||
+ | | rating45 = 2 <!-- Advanced Firing Training --> | |||
+ | | rating46 = 0 <!-- Massive AA Fire --> | |||
+ | | rating47 = 2 <!-- Radio Position Finding --> | |||
+ | | rating48 = 3 <!-- Concealment Expert --> | |||
}} | }} | |||
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+ | |Consumables=<!-- write text about selection of Consumables below --> | |||
+ | ''{{#var:ship_name}}'' can equip the following consumables: | |||
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Smoke Generator}} | |||
+ | * '''Slot 3:''' {{Engine Boost}} | |||
+ | * '''Slot 4:''' {{Hydroacoustic Search}} | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> |
Revision as of 21:41, 2 November 2019
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
Rate of Fire15.79 shots/min. |
Reload Time3.8 sec. |
Rotation Speed18 deg./sec. |
180 Degree Turn Time10 sec. |
Firing Range12.05 km. |
Maximum Dispersion105 m. |
HE Shell128 mm Spr.Gr. |
Maximum HE Shell Damage1,500 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight28 kg. |
AP Shell128 mm P.Spr.Gr. Ausf.B |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight28 kg. |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7 Wolfsbarsch |
Maximum Damage14,400 |
Torpedo Speed67 knot |
Torpedo Range9.99 km. |
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
. . . Average Damage per Second44.7 |
. . . Firing Range5.01 km. |
37 mm/69 Flak M42 on an LM/42 mount7 х 2 pcs. |
. . . Average Damage per Second72.1 |
. . . Firing Range3.51 km. |
55 mm/77 Gerät 58 on a single mount3 х 1 pcs. |
. . . Average Damage per Second51.9 |
. . . Firing Range3.99 km. |
Maximum Speed37.5 knot |
Turning Circle Radius700 m. |
Rudder Shift Time4.5 sec. |
Surface Detectability Range7.51 km. |
Air Detectability Range3.72 km. |
Z-52 — German Tier X destroyer.
One of the last German destroyers (Zerstörer 1942C) to be laid down before the end of World War II. She had dimensions that were considered to be quite significant for a ship of her type. Owing to dual-purpose artillery and up-to-date automatic AA mounts, this ship boasted very powerful AA defenses.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
The Z-52 is the final ship in the German destroyer line.
The defining feature of the Z-52 is her Hydroacoustic Search consumable. Deviating from the standard Hydroacoustic Search that the other German destroyers have, the Z-52 can use the stronger German cruiser Hydroacoustic Search . From her predecessor Z-46, her hydro increases from 98 seconds duration to 122 seconds duration, ship spotting goes up from 5km to 6km, and torpedo spotting goes from 3.5km to 4km. These significant increases in range allow the Z-52 to control capture points and push out enemy destroyers. She can also mount the Hydroacoustic Search Modification 1 , which further boosts the Hydroacoustic Search duration to 146 seconds. While taking a position between allies and the enemy, she can spot torpedoes from a long distance away before they can hit any ally as well as screen tactical points for any sneaky enemies ship hiding behind cover.
Besides the vastly improved Hydroacoustic Search , there is not much difference between the Z-52 and the Z-46. Their guns are identical, besides a 1.1km difference in firing range and gun layout. Her torpedoes, once upgraded, only have 0.5km more range and are only 2 knots faster than her predecessor's torpedoes. There is only a 400 hit point difference between Z-46 and Z-52, a difference that only widens to 750 hit points at most with the Survivability Expert captain skill.
A major downside to her is the thickness of the ship and her detection. Similar to the Z-46, cruiser and destroyer armor piercing shells have a tendency of dealing full penetration hits on her instead of just overpens. Her fairly large hit point pool can evaporate in a matter of seconds when under fire, and having a sub-par detection range for a Tier X destroyer compounds the problem. With 6.1km as maximum concealment, all non-Russian destroyers can outdetect the Z-52, which places her at a disadvantage when engaging and disengaging in gunfights.Pros:
- Fast firing guns and decently fast turret traverse
- Decent shell speed and arcs
- Fast torpedoes and fastest torpedo reload of all Tier X's
- Decent torpedo range
- Good AA for a destroyer - comparable to a cruiser
- Decent ship speed, acceleration and HP
- Has Hydroacoustic Search (6 km max range)
Cons:
- Slow rudder shift
- Large turning radius
- Second Shortest smoke duration of all Tier X's
- Her torpedoes have the same damage as her predecessors, giving her the lowest damage potential per torpedo broadside in her tier.
- Is obese - sub-280mm shells will often deal normal penetration damage to it (which is devastating for a destroyer), although she does not have more armour than other destroyers.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Z-52 are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1 *
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1 ()
- Slot 5: Concealment System Modification 1
- Slot 6: Torpedo Tubes Modification 2 ()
*
If available, captains are encouraged to install Hydroacoustic Search Modification 1 in Upgrade Slot 2 in order to extend Z-52’s Hydroacoustic Search duration to 146 seconds. Upgrade Slot 6 may be replaced by Main Battery Modification 3 or Gun Fire Control System Modification 2 for captains that prefer a main battery oriented build.
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
|
Χ |
Χ |
Χ |
|
Χ |
2 |
|
★ |
|
|
|
Χ |
★★ |
★★★ |
3 |
|
★★★ |
★★ |
Χ |
★★ |
★★★ |
★★ |
★ |
4 |
|
|
★ |
Χ |
★★ |
Χ |
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Z-52 can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
- Slot 4: Hydroacoustic Search
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Z-52 with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.
Signals
The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.Gallery
A friendly Montana class battleship shoves the puny Z-52 out of the way in a full-fledged YOLO charge.
Z-52 activates the hydroacoustic search consumable, detecting an enemy Shimakaze that was hiding in the smoke.
Z-52 pew-pews an enemy Yamato from the safety of smoke.
Yamato's torpedo bulge absorbs a Z-52 torpedo and laughs off the damage.
Historical Info
Historical Gallery