Z-52
Revision as of 18:31, 25 January 2019 | Revision as of 13:54, 24 September 2019 Smoke is 2nd shortest | |||
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* Slow rudder shift | * Slow rudder shift | |||
* Large turning radius | * Large turning radius | |||
? | * Shortest smoke duration of all Tier X's | + | * 2nd Shortest smoke duration of all Tier X's | |
* Her torpedoes have the same damage as her predecessors, giving her the lowest damage potential per torpedo broadside in her tier. | * Her torpedoes have the same damage as her predecessors, giving her the lowest damage potential per torpedo broadside in her tier. | |||
* Is obese - sub-280mm shells will often deal normal penetration damage to it (which is devastating for a destroyer), although she does not have more armour than other destroyers. | * Is obese - sub-280mm shells will often deal normal penetration damage to it (which is devastating for a destroyer), although she does not have more armour than other destroyers. |
Revision as of 13:54, 24 September 2019
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
Rate of Fire15.79 shots/min. |
Reload Time3.8 sec. |
Rotation Speed18 deg./sec. |
180 Degree Turn Time10 sec. |
Firing Range12.05 km. |
Maximum Dispersion105 m. |
HE Shell128 mm Spr.Gr. |
Maximum HE Shell Damage1,500 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity830 m./s. |
HE Shell Weight28 kg. |
AP Shell128 mm P.Spr.Gr. Ausf.B |
Maximum AP Shell Damage3,000 |
Initial AP Shell Velocity830 m./s. |
AP Shell Weight28 kg. |
533 mm Vierling2 х 4 pcs. |
Rate of Fire0.67 shots/min. |
Reload Time90 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoG7 Wolfsbarsch |
Maximum Damage14,400 |
Torpedo Speed67 knot |
Torpedo Range9.99 km. |
128 mm/45 SK C/41 on a Drh LC/41 mount3 х 2 pcs. |
. . . Average Damage per Second44.7 |
. . . Firing Range5.01 km. |
37 mm/69 Flak M42 on an LM/42 mount7 х 2 pcs. |
. . . Average Damage per Second72.1 |
. . . Firing Range3.51 km. |
55 mm/77 Gerät 58 on a single mount3 х 1 pcs. |
. . . Average Damage per Second51.9 |
. . . Firing Range3.99 km. |
Maximum Speed37.5 knot |
Turning Circle Radius700 m. |
Rudder Shift Time4.5 sec. |
Surface Detectability Range7.51 km. |
Air Detectability Range3.72 km. |
Z-52 — German Tier X destroyer.
One of the last German destroyers (Zerstörer 1942C) to be laid down before the end of World War II. She had dimensions that were considered to be quite significant for a ship of her type. Owing to dual-purpose artillery and up-to-date automatic AA mounts, this ship boasted very powerful AA defenses.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
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Slot 5 |
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Slot 6 |
Player Opinion
Performance
The Z-52 is the final ship in the German destroyer line.
The defining feature of the Z-52 is her Hydroacoustic Search consumable. Deviating from the standard Hydroacoustic Search that the other German destroyers have, the Z-52 can use the stronger German cruiser Hydroacoustic Search . From her predecessor Z-46, her hydro increases from 98 seconds duration to 122 seconds duration, ship spotting goes up from 4.68km to 5.88km, and torpedo spotting goes from 3.27km to 4.02km. These significant increases in range allow the Z-52 to control capture points and push out enemy destroyers. She can also mount the Hydroacoustic Search Modification 1 , which further boosts the Hydroacoustic Search duration to 146 seconds. While taking a position between allies and the enemy, she can spot torpedoes from a long distance away before they can hit any ally as well as screen tactical points for any sneaky enemies ship hiding behind cover.
Besides the vastly improved Hydroacoustic Search , there is not much difference between the Z-52 and the Z-46. Their guns are identical, besides a 1.1km difference in firing range. Her torpedoes only have 0.5km more range and are only 2 knots faster than her predecessor's torpedoes. There is only a 400 hit point difference between Z-46 and Z-52, a difference that only widens to 750 hit points at most with the Survivability Expert captain skill.
A major downside to her is the thickness of the ship and her detection. Similar to the Z-46, cruiser and destroyer armor piercing shells have a tendency of dealing full penetration hits on her instead of just overpens. Her fairly large hit point pool can evaporate in a matter of seconds when under fire, and having a sub-par detection range for a Tier X destroyer compounds the problem. All non-Russian destroyers can outdetect the Z-52, which places her at a disadvantage when engaging and disengaging in gunfights.Pros:
- Fast firing guns and decently fast turret traverse
- Decent shell speed and arcs
- Best gun range of all destroyers (16.8km max)
- Fast torpedoes and fastest torpedo reload of all Tier X's
- Decent torpedo range
- Good AA for a destroyer - comparable to a cruiser
- Decent ship speed, acceleration and HP
- Has Hydroacoustic Search (6 km max range)
Cons:
- Slow rudder shift
- Large turning radius
- 2nd Shortest smoke duration of all Tier X's
- Her torpedoes have the same damage as her predecessors, giving her the lowest damage potential per torpedo broadside in her tier.
- Is obese - sub-280mm shells will often deal normal penetration damage to it (which is devastating for a destroyer), although she does not have more armour than other destroyers.
Research
Optimal Configuration
Upgrades
The recommended upgrades for Z-52 are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1 *
- Slot 3: Aiming Systems Modification 1
- Slot 4: Propulsion Modification 1 ()
- Slot 5: Concealment System Modification 1
- Slot 6: Torpedo Tubes Modification 2 ()
*
If available, captains are encouraged to install Hydroacoustic Search Modification 1 in Upgrade Slot 2 in order to extend Z-52’s Hydroacoustic Search duration to 146 seconds. Upgrade Slot 6 may be replaced by Main Battery Modification 3 or Gun Fire Control System Modification 2 for captains that prefer a main battery oriented build.
Commander Skills
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
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2 |
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★ |
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★★ |
★★★ |
3 |
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★★★ |
★★ |
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★★ |
★★★ |
★★ |
★ |
4 |
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★ |
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★★ |
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★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Z-52 can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
- Slot 4: Hydroacoustic Search
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Z-52 with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, increases her credit earnings, and increases the amount of experience she earns.
Signals
The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.Gallery
A friendly Montana class battleship shoves the puny Z-52 out of the way in a full-fledged YOLO charge.
Z-52 activates the hydroacoustic search consumable, detecting an enemy Shimakaze that was hiding in the smoke.
Z-52 pew-pews an enemy Yamato from the safety of smoke.
Yamato's torpedo bulge absorbs a Z-52 torpedo and laughs off the damage.
Historical Info
Historical Gallery