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Catapult Fighter Data

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Revision as of 18:13, 18 February 2019Latest revision as of 18:28, 6 March 2019 
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 [[User:iDuckman:na|iDuckman:na]] ([[User talk:iDuckman:na|talk]]) 08:47, 18 February 2019 (UTC) [[User:iDuckman:na|iDuckman:na]] ([[User talk:iDuckman:na|talk]]) 08:47, 18 February 2019 (UTC)
 +
 +== Number of Fighters in group ==
 +
 +Different ships (tier/type/nation) have different number of fighters launched by catapult. We probably should add a column to the table for the number launched. [[User:iDuckman:na|iDuckman:na]] ([[User talk:iDuckman:na|talk]]) 18:28, 6 March 2019 (UTC)

Latest revision as of 18:28, 6 March 2019

Disrupting enemy attacks??

Is this still true?

Most importantly, it slows down enemy planes, holding fighters in place and reducing torpedo and dive bomber accuracy.

iDuckman:na (talk) 23:44, 12 February 2019 (UTC)

Answer: No. Fighter attacks no longer affect aiming etc..
https://worldofwarships.com/en/news/development/cv8-how-to-play/#aircraft-characteristics
iDuckman:na (talk)

Non-Catapult Fighters

Glad to see carrier consumables here now. The column heading Catapult Fighter is not appropriate for carrier-launched fighters. We're using two new terms: CAP Fighter (self-defense) and Patrol Fighter (called by squadrons). I'll change the heading to 'Fighter'.

Proposed organization:

  • Surface ships
    • (same as previous)
  • Aircraft carriers
    • CAP Fighters
    • (?) Aircraft data? <- this could be a link to the Aircraft article with tables
  • Carrier squadrons or Strike aircraft
    • Patrol Fighter
    • Engine Cooling

iDuckman:na (talk) 08:47, 18 February 2019 (UTC)

Number of Fighters in group

Different ships (tier/type/nation) have different number of fighters launched by catapult. We probably should add a column to the table for the number launched. iDuckman:na (talk) 18:28, 6 March 2019 (UTC)