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 * Extremely low profile makes a very small target to shoot at * Extremely low profile makes a very small target to shoot at
  
?* Decent camo values at tier+* Best camo values at tier
  
  

Revision as of 16:06, 23 December 2015


This is (and will be) my long record of procrastinating from fixing what is broken. Please put your request down in the Open Requests section and sign your request and I'll see to it as soon as possible. --Haswell:na (talk) 14:40, 14 August 2015 (UTC)

Open Requests

  • Player Opinion for Leopard 1 in WoT Blitz (by SkiFletch)

Pros and Cons

Pros

  • Fantastic Speed, Maneuverability, Ground Resistance, and Power to Weight Ratio. Easily one of the nimblest tanks in the game
  • One of the most accurate guns in the game second only to E50M
  • Very good Camo values for the tier
  • Excellent view range, only 5 meters less than M48 Patton
  • Fantastic gun depression allows the flexibility to make use of its' speed


Cons

  • Paper thin armor easily penetrated by High Explosive (HE) ammunition of most enemy tanks from most angles
  • Very weak modules; especially ammo rack and turret ring are easily damaged
  • Driver and gunner similarly vulnerable
  • Dispersion on the move, during traverse and turret traverse are just OK, making the real world accuracy somewhat less than E50M unless relatively still.


Performance

The characteristics of the Leopard 1 and the smaller map nature of Blitz make this a truly challenging tank to achieve success with. Its' excellent gun, camo rating, high penetration and good DPM ideally suit this tank for a longer range sniping role, especially early in a match. Add in the maneuverability to reach locations on the battlefield that others simply cannot and the Leopard 1 can be very successful in a long range role. Players should strive to find elevated positions behind bushes where possible, or at least showing only the turret to pose a small target for enemies to shoot at if/when camo does fail.

A secondary role the Leopard 1 can also perform in a pinch is to lead a flanking attack once enemy positions and tactics are revealed. The tremendous speed allows surprise attacks to be exceedingly effective, though one must always have an escape route when planning flanking attacks. Gaining the attention of half the enemy team when a Leopard 1 shows up at their side/rear is a recipe for a quick exit to a match. Flanking and distraction are surely beneficial tactics, but must be used with discretion and a lane for escape.

The Leopard's final strength is that of a scout with the excellent view range. Though players coming to Blitz from PC must remember that the smaller map nature makes scouting less valuable and brings a weak armored Leopard 1 in closer range to the enemy. If performing a scouting role, one needs to only be roughly 50 meters ahead of friendly tanks to provide effective benefit of the view range. If scouting out further ahead than that, a Leopard 1 is more likely to get spotted and have multiple HE rounds incoming as the spotting warning light is active, despite the good camo rating.

Equipment and Consumable choices for a Leopard 1 offer more variation and debate than most tanks. In addition to a Gun Rammer, some may choose to put both Camo Net and Optics/Binocs on this tank to fulfill more of the rear sniping roll. If judicious flanking is more the goal, consider Vertical Stabilizers, Optics, and/or Vents. If scouting is the decision, one should heavily consider Binocs and Camo Net. Still others find Spall Liner to be a decent equipment choice given the frequency with which the Leopard 1 is targeted via HE rounds. From a Consumable standpoint, the fragility of modules makes running both a repair kit and a multi restore kit together a good idea as opposed to just a single repair option.

Overall the Leopard 1 is a difficult to play but very capable tier X tank in the hands of a skilled player. It can fulfill the roles of sniper, flanker and/or scout making it versatile. Its' thin armor however make it an extreme challenge and the Leopard 1 is not an ideal choice for beginning tankers. Learn the art of not being targeted or shot and the Leopard 1 will reward with excellent performance.


Historical info, gallery, and links could simply be copied from PC port


  • Player Opinion for Obj 140 in WoT Blitz (by SkiFletch)


Pros and Cons


Pros


  • Excellent top and straight line speed greater than T62a
  • Fantastic 100mm gun with best at-tier DPM as well as good gun handling characteristics (aim time and dispersion)
  • Very good maneuverability though traverse and terrain resistance slightly lower than T-62a
  • Mostly strong turret face, and slightly greater frontal armor slope allows for slightly more effective armor than T-62a
  • Extremely low profile makes a very small target to shoot at
  • Best camo values at tier



Cons


  • Thin turret roof and vulnerable hatches make stationary hull down play (along with side/face hugging) a poor decision
  • Below average gun depression at -6 degrees; however, this is 1 degree better than its counterpart, the T-62A (-5)
  • Hull armor is not reliable compared with predecessor T-54 which takes some getting used to
  • Very weak ammo rack and frequently damaged crew/modules due to compact size



Performance


The Obj 140 is a very nimble and in the right hands lethal Russian medium tank. It offers an easier transition from its' dominant T-54 predecessor as the 140 offers a more similar playstyle than cousin T-62a. Comparisons between the three tanks are impossible to avoid though they all have their own subtle differences. Obj 140 does have better acceleration and top speed than T-62a though the superior soft stat terrain resistances of 62a allow it to dodge and maintain speed better during turning vs 140. This is not to imply that the obj 140 is slow, far from it. This tank is very fast and drivers should make sure to avoid the temptation to extend beyond the help of their teammates if they wish to stay alive long enough to be effective in battle.


Though the Obj 140 does have a better sloped frontal armor profile than T-62a, neither has enough enough effective frontal armor to be reliable at tier X. Both have less effective armor than T-54 and are one tier higher facing higher penetration guns on enemy teams. Care should be taken to ensure one is hull down when targeted and not expose the front hull to any tier X and nearly all tier IX tanks. The turret is a very small target, though slightly weaker than T-62a with the thin roof. This thin armored roof becomes even more of a risk if the Obj 140 is below its’ enemies and its' cheeks next to the gun will not stand up to Tier X TD rounds. As a result, the Obj 140 is best played in a hull down location just behind very short elevated ridges faced sideways to the enemy where it can dance close along the edge of the hill back and forth quickly. Examples include the ends of the ridges on the hill in Middleburg or the edges of the hills in Desert Sands. The excellent soft stats of the gun and very fast turret traverse make snap shots in this constantly moving method very effective. This constant motion will help most shots to miss, and lead to likely bounces with those that do land, though take extra caution vs Tank Destroyers with high penetration as few of their rounds will bounce on Obj 140's turret. And the extra degree of gun depression vs T-62a gives a little more flexibility and forgiveness when choosing locations for this tactic. The extra armor slope and gun depression will allow for front-facing hull down positions, but those are still few and far between with a mere -6 depression.


The Obj 140 can choose to brawl with other medium tanks as the armor is a little bouncy and it has an excellent gun in terms of penetration, DPM, and handling. Though running straight into all out medium tank brawls is not a recipe for longevity or consistency in performance. One must remember that keeping the best DPM in Blitz alive in the match as long as possible should be the primar goal. To that end, taking forward hull down positions early in the match with routes for escape should be the goal when playing Obj 140. Remember not to take penetrating hits, don’t display the 140’s right side to the enemy where possible as ammo racks are more likely from the right. If you do get pushed out of that forward position, don’t be afraid to retreat, stay alive, reposition and continue an attack elsewhere.


Overall the Obj 140 is an extremely capable tier X medium tank with plenty of similarities and subtle differences between its’ cousin T-62a. Played judiciously, Obj 140 can use it’s combination of speed, excellent gun and very good turret to dominate a match.


Again, historical info etc can be copied and pasted from PC portal


  • Clean up this page. No really, I need a TODO for cleaning up my TODO list. --Haswell:na (talk) 07:22, 23 November 2015 (UTC)



Request Discussion

  • Ensure tanks with preferential matchmaking have preferential matchmaking listed as a visible pro under each Pros section (it isn't listed for every tank or if it is on the list, it doesn't show up as visible since not all the pro tips are displayed). --Moochmaker:na (talk) 00:26, 9 September 2015 (UTC)
I wouldn't put pref MM down as a "pro" since it's not really an advantage in battle, but if there's nothing else to fill in it can be considered. If the user so desires they can edit in preferential MM since it wouldn't really do any harm. I personally think the battle tier indicator on the sidebar is sufficient though. --Haswell:na (talk) 21:05, 9 September 2015 (UTC)
I understand what you are saying, but I still think because of the uniqueness of preferential matchmaking and the advantage it gives a tanker, it's a pretty big pro and worth noting under the pros section. Although the battle tier indicator is there, I don't think every person reading the wiki sees it or looks there first. I also do wish the pros and cons sections showed more visibly rather than restricting space, but I understand the need to do so since otherwise each section could go on and on.--Moochmaker:na (talk) 04:44, 10 September 2015 (UTC)


  • I was considering updated the Map Restrictions section of the Battle Mechanic's page to the new 9.10 update. They have a really nice image that completely lists this info and I was wanting to make sure it was appropriate to place it there instead of typeing it all out and making the links. Let me know. - iAmEbola
Go on ahead and do it. Generally it's better to just do things and ask for forgiveness later if necessary, than to obtain permission for everything. If I had to get WG clear everything on the wiki, nothing will get done. --Haswell:na (talk) 16:16, 16 September 2015 (UTC)
I like the image, but I find myself confused. Even a tier 1 tank doesn't *only* play on Mines and Mittengard. IIRC my Pz. II was in regular Himmelsdorf last week. Ghost Town and Province aren't even on there. I must be missing something... --Trifler:na (talk) 12:53, 17 September 2015 (UTC)


  • On the ShipData template (I think that's what controls the WoWS sidebar?), I noticed that "Aircrafts" should say "Aircraft". --Trifler:na (talk) 12:53, 17 September 2015 (UTC)
This reminds me, I need to actually finish the sidebar. --Haswell:na (talk) 20:23, 17 September 2015 (UTC)


  • Write the page for World of Tanks, Japanese Guns. Rittercrud, Asia
The module pages are something I've been thinking about for a while, at this point I have more or less concluded that those pages are relics of the past and require a great deal more manpower to maintain/update than I currently have. I'm planning on scrapping those pages entirely in the future and replacing them with other content, such as splitting the Battle Mechanics page into different pages. Let me know if you have any idea. --Haswell:na (talk) 17:05, 15 October 2015 (UTC)


  • Replace the privacy policy copy from the WMF by something actually applying to this wiki (it currently reads all contributions […] may be freely copied, quoted, reused and adapted by third parties) or at least add attribution as required by its license (i.e. This policy has been created by the Wikimedia Foundation and is licensed under CC BY-SA 3.0. In addition to it, […].). If you have no clue about such stuff I'd be happy to help rewriting the policy (IANAL though). FDMS 18:55, 17 October 2015 (UTC)
This is something you will have to take up with the legal department at WG. I can ask around and see if the legal docs require updates, but the answer will most likely either be "no" or flat out forgotten. If you do wish to help though, feel free to draft up something that will grab somebody's attention. --Haswell:na (talk) 05:59, 18 October 2015 (UTC)


  • Add/update icons on WoWP Equipment page. If someone is willing to write a good walk-through on how to access the icons in the game files for uploading, then I'll do it myself (and then I'll know how to do it for future projects). --Trifler:na (talk) 07:58, 5 November 2015 (UTC)
The equipment icons are stored under \res\packages\gui.pkg, wrapped in \gui.pkg\gui\flash\icons\modules. You can access the archive with WinRAR or 7zip (other programs might also work, haven't tried). --Haswell:na (talk) 19:04, 6 November 2015 (UTC)
Thanks. I was able to get it finished up with that info. :) --Trifler:na (talk) 12:25, 9 November 2015 (UTC)


  • If possible, ad IJN Destroyer Fujin to roster --Scinfaxi:na (talk) 22:20, 6 November 2015 (UTC)
Same story with every other missing vehicle, it will appear when it's in the database. --Haswell:na (talk) 23:32, 8 November 2015 (UTC)


  • Many German tanks for Blitz that were not in original release have no player opinions associated with them or are extremely inadequate. Tanks include Pz38H 735, Pz35t, Pz38t, PzS35, PzIVD, Pz III/IV, Pz V/IV, VK30.01D, Indien Panzer, Leopard Prototype A, Leopard 1, Tiger P, VK 45.01A, Vk 45.02B, and Maus is a little thin. Would be happy to write some for each that are Blitz Specific. User SkiFletch 20 November 2015
Feel free to do so, I literally have zero experience for Blitz so I shouldn't be the one writing up player opinions there. --Haswell:na (talk) 07:22, 23 November 2015 (UTC)


  • Team pages/templates (e.g. PENTA Sports) - can you point us (few esports contributors) to start making team pages, I saw your notice on the penta page. Is there any better/faster way of talking with you? Wasteful:eu (talk) 23:29, 11 December 2015 (UTC)
Easiest way to reach me is by my talk page or this TODO page. In any case, I'll rebuild your team page this weekend to fix issues caused by nonexistent templates. Copy and pasting pages from other wikis will only work properly if you copy EVERYTHING used to build that one particular page, including templates (and those used to build the templates) and any 3rd party extensions used. You can see how much of a massive pain it is to do that instead of just building a new page from scratch.
Feel free to chime in on what you want to see on the team page, I'll lay down the framework this weekend in the style of existing team pages like the RU ones: https://wiki.wargaming.net/ru/Na'Vi_%28%D0%BA%D0%BE%D0%BC%D0%B0%D0%BD%D0%B4%D0%B0%29
--Haswell:na (talk) 23:54, 11 December 2015 (UTC)
We were going to copy each template from other site but your idea is better. That Na'Vi page is nice looking. Team page must contain team name, logo, website, organisation and team info and history, current roster, roster history, achievements, participations, organisation structure, sponsors, links to socials, kind of a timeline, gallery etc... get inspiration from here https://wiki.teamliquid.net/dota2/Evil_Geniuses and finally thank you for help, we'll talk again for sure because of more esports contributions Wasteful:eu (talk) 00:04, 12 December 2015 (UTC)
I'll try to make it as close to your existing team page on TL.net as possible, but no guarantees. At the very least I'll remove all the missing template dependencies though. --Haswell:na (talk) 00:21, 12 December 2015 (UTC)
Hey Haswell, could you help me and copy this table from TL.net? https://wiki.teamliquid.net/counterstrike/Mousesports#Team_achievements to the PENTA Sports (Accolades) and is it possible to add Table of Contents to PENTA Sports?
--Wasteful:eu (talk) 10:19, 23 December 2015 (UTC)



Processed Requests

High Priority

  • get a drink always do this
  • complete sidebar for shipdata --Haswell:na (talk) 14:40, 14 August 2015 (UTC)
  • Change the Xbox WoT banner from Xbox 360 Edition to the universal Xbox banner --Scinfaxi:na (talk) 20:55, 15 August 2015 (UTC) --Haswell:na (talk) 17:20, 23 August 2015 (UTC)

Closed

  • add in-game gallery to shipdata --Scinfaxi:na (talk) 20:22, 12 August 2015 (UTC) --Haswell:na (talk) 14:40, 14 August 2015 (UTC) done --Haswell:na (talk) 17:27, 23 August 2015 (UTC)
  • Add USS Marblehead to the Warships roster --Scinfaxi:na (talk) 22:59, 29 August 2015 (UTC) done --Haswell:na (talk) 09:31, 30 August 2015 (UTC)
  • Add 59 Patton to WoT PC roster --Scinfaxi:na (talk) 20:26, 1 September 2015 (UTC) done, intentionally held back prior to 9.10 release for EU/NA. --Haswell:na (talk) 17:37, 2 September 2015 (UTC)
  • Add M41B/C Brazilian Bulldog for WoT console --Scinfaxi:na (talk) 22:20, 9 October 2015 (UTC)
The Brazilian Bulldog isn't in the wiki database yet, there's no way I can add it even if I wanted to. Sorry about that, but I'll add it once the database is updated. --Haswell:na (talk) 07:07, 10 October 2015 (UTC)
Finally got this done. --Haswell:na (talk) 07:22, 23 November 2015 (UTC)
  • Add T1E6-X1 to the WoT Xbox Light Tanks. (it was the gift tank to all Xbox One Beta Testers) --Scinfaxi:na (talk) 00:00, 14 October 2015 (UTC)
Same problem as the Brazilian Bulldog, it's not in the database. --Haswell:na (talk) 17:05, 15 October 2015 (UTC)
Also done. --Haswell:na (talk) 07:22, 23 November 2015 (UTC)
  • Redirect WoT vehicle pages to their new renamed pages. Use master list to see what is missing. --Haswell:na (talk) 07:22, 23 November 2015 (UTC)
Done. --Haswell:na (talk) 19:31, 3 December 2015 (UTC)


Medium Priority

  • patch notes for everything --Haswell:na (talk) 14:40, 14 August 2015 (UTC)
  • Adding the New Skills and Perks for Xbox Crews --Scinfaxi:na (talk) 20:55, 15 August 2015 (UTC) --Haswell:na (talk) 17:20, 23 August 2015 (UTC)
  • Add Research values for vehicles again --Scinfaxi:na (talk) 23:35, 15 August 2015 (UTC) --Haswell:na (talk) 17:20, 23 August 2015 (UTC)
  • Put in National Tech Trees for Warships (if possible) --Scinfaxi:na (talk) 22:12, 6 October 2015 (UTC)
  • Add change logs for Blitz Update 2.3 User SkiFletch 20 November 2015


Closed

  • Update Nations' Tech Tree images to current update (i.e. Japan to 9.10 to show Heavy Line)--Scinfaxi:na (talk) 22:00, 4 September 2015 (UTC) done, also updated other nations' --Haswell:na (talk) 11:33, 6 September 2015 (UTC)


Low Priority

  • rework and split up battle mechanics for WoT --Haswell:na (talk) 14:40, 14 August 2015 (UTC)
  • Make (wiki) pages grammatically correct.--ReichSniper262:sea (talk) 11:49, 24 August 2015 (UTC) --Haswell:na (talk) 04:40, 25 August 2015 (UTC)
  • Copy over some of the extra things on tank pages from the RU wiki (e.g. suggested crew skills pictures, etc). -GunnerOneFive --Haswell:na (talk) 17:21, 8 September 2015 (UTC)
  • Make sure template formatting is correct for every tank in World of Tanks.--Moochmaker:na (talk) 00:26, 9 September 2015 (UTC) This will take quite a while. --Haswell:na (talk) 21:05, 9 September 2015 (UTC)
  • On the Game Mechanics page, correct the matchmaking table for the tier X ships to indicate that they will meet ships from tier IX and X. --User:matthias1981:eu 6 October 2015
  • The USA Warplanes page needs to be updated. Not just the new Multirole line but the text above in the main page needs to be updated to include the Multirole lines and get rid of the Carrier Aircraft info.--Scinfaxi:na (talk) 00:20, 19 December 2015 (UTC)
I don't follow Warplanes development as closely now, but I'll get to it when I can. In any case, the page isn't protected so anyone can go and edit in the new stuff. --Haswell:na (talk) 23:05, 19 December 2015 (UTC)


Closed

  • add rating system page for WoT --Haswell:na (talk) 14:40, 14 August 2015 (UTC) done --Haswell:na (talk) 17:20, 23 August 2015 (UTC)
  • Add missing French LT AMX 1357 GF -- bravo9er:na (19:40 UTC 18 September 2015) -------- done --Haswell:na (talk) 23:13, 18 September 2015 (UTC)