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Game systems and mechanics

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Revision as of 20:59, 28 June 2018
Created page with "== Morale mechanics == === Stats involved === == Vision mechanics == === Stats involved === == Strikes == === Stats involved === == Charge mechanics == === Stats in..."
 
Revision as of 21:12, 28 June 2018
Line 14:Line 14:
  
 === Stats involved === === Stats involved ===
 +
 +The stats involved are charge impact and impact damage : <br />
 +Charge impact determines who "wins" a charge, whereas impact damage represents the damage dealt by each unit model and per impact. The impact damage rolls agianst armour upon impact

Revision as of 21:12, 28 June 2018

Morale mechanics

Stats involved

Vision mechanics

Stats involved

Strikes

Stats involved

Charge mechanics

Stats involved

The stats involved are charge impact and impact damage :
Charge impact determines who "wins" a charge, whereas impact damage represents the damage dealt by each unit model and per impact. The impact damage rolls agianst armour upon impact