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Revision as of 18:13, 20 October 2018Revision as of 20:02, 20 October 2018
Rome
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?=== Rome===+=== Rome ===
  
?==== Consumables available ====+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>[[File:Icon fraction 1.png|Roman|link=TWA:Roman|24px|link=]]&nbsp;&nbsp;Roman Consumables</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div>
  
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?! Name !! Picture !! Stats(T2) !! Stats(T3) !! Stats(T4) !! Stats(T5) !! Stats(T6) !! Stats(T7) !! Stats(T8) !! Stats(T9) !! Stats(T10)+! Consumable Name !! Consumable Icon !! Stats(T2) !! Stats(T3) !! Stats(T4) !! Stats(T5) !! Stats(T6) !! Stats(T7) !! Stats(T8) !! Stats(T9) !! Stats(T10)
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?| Weaponsmith || Example || + Melee Attack || + Melee Attack<br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Weapon Damage ||+ Melee Attack<br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence<br /> + Melee Weapon Penetration Damage || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence<br /> + Melee Weapon Penetration Damage+| [[File:Armoursmith.png]] || Armoursmith || + Body Armour || + Body Armour<br /> + Shield Armour|| + Body Armour<br /> + Shield Armour || + Body Armour<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Shield Armour ||+ Body Armour<br /> + Missile Block Chance<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Charge Deflect<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Charge Deflect<br /> + Shield Armour
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?| Armoursmith || Example || + Body Armour || + Body Armour<br /> + Shield Armour|| + Body Armour<br /> + Shield Armour || + Body Armour<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Shield Armour ||+ Body Armour<br /> + Missile Block Chance<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Charge Deflect<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Charge Deflect<br /> + Shield Armour+| [[File:Drill_sergeant_whistle.png]] || Drill Segeant || + Melee Defence || + Body Armour<br /> + Defence|| + Body Armour<br /> + Melee Defence || + Body Armour<br /> + Melee Defence || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack<br /> - Deployable Construction Time|| + Body Armour<br /> + Melee Defence<br /> + Melee Attack<br /> - Deployable Construction Time
 |- |-
?| Drill Segeant || Example || + Melee Defence || + Body Armour<br /> + Defence|| + Body Armour<br /> + Melee Defence || + Body Armour<br /> + Melee Defence || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack<br /> - Deployable Construction Time|| + Body Armour<br /> + Melee Defence<br /> + Melee Attack<br /> - Deployable Construction Time+| [[File:Small_barricade.png]] || Infantry Barricades || Cooldown: 29s<br /> Hitpoints: 28800<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 31200<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 33600<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 36000<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 38400<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 40800<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 43200<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 45600<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 48000<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m
 |- |-
?| War Steeds || Example || N/A || N/A || +Impact Damage<br /> + Melee Attack || + Impact Damage<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack<br /> + Melee Defence || + Impact Damage<br /> + Body Armour<br /> + Melee Attack<br /> + Melee Defence +| [[File:Iron_caltrops.png]] || Infantry Caltrops || N/A || N/A || N/A || N/A || Cooldown: 45s<br /> Hitpoints: 560<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 595<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 630<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 665<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 700<br /> Charges: 2
 |- |-
?| Heavy Flaming Javelings || Example || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 +| [[File:Small_wooden_stakes.png]] || Infantry Stakes|| Cooldown: 29s<br /> Hitpoints: 7200<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 7800<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 8400<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 9000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 9000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m |Cooldown: 29s<br /> Hitpoints: 9600<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 10200<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 10800<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 11400<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 12000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m
 |- |-
?| Trilobate Javelins || Example || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration:Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 +| [[File:Weaponsmith.png]] || Weaponsmith || + Melee Attack || + Melee Attack<br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Weapon Damage ||+ Melee Attack<br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence<br /> + Melee Weapon Penetration Damage || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence<br /> + Melee Weapon Penetration Damage
 |- |-
?| Bodkinhead Javelins || Example || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180|| + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180|| + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 +| [[File:Arrow_bodkinhead.png]] || Bodkinhead Arrows || N/A|| N/A || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 240 || N/A || N/A || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || N/A|| N/A|| N/A
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?| Broadhead Javelins || Example || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180|| + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 ||+ Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180||+ Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180|| + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180+| [[File:Arrow_broadhead.png]] || Broadhead Arrows || N/A|| N/A|| + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || N/A|| N/A || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A || N/A
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?| Flectcher || Example || + Missile Armour-Piercing Damage Modifier || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage +| [[File:Fletcher.png]] || Flectcher || + Missile Armour-Piercing Damage Modifier || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage
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?| Shield Maker || Example || N/A || N/A || N/A || N/A || + Missile Block Chance<br /> +Shield Armour ||+ Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour+| [[File:Arrow_flaming.png]] || Heavy Flaming Arrows || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 240 || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A || N/A
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?| Oil Pots || Example || N/A || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5+| [[File:Arrow_trilobate.png]] || Trilobate Arrows || N/A|| N/A || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 240|| N/A || N/A || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A|| N/A
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?| Scatter Shot || Example || N/A || N/A || N/A || + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 6|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 6 +| [[File:Javelin_bodkinhead.png]] || Bodkinhead Javelins || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180|| + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180|| + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180
 |- |-
?| Surveyors || Example || N/A || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage +| [[File:Javelin_broadhead.png]] || Broadhead Javelins || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180|| + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 ||+ Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180||+ Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180|| + Missile Weapon Damage<br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180
 |- |-
?| Acrid Smoke || Example || N/A || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage <br /> Duration: Toggle<br />Charges: 5|| + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damag<br /> Duration: Toggle<br />Charges: 5e || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 +| [[File:Javelin_flaming_ability.png]] || Heavy Flaming Javelings || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180
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?| Broadhead Bolts<br />(Heavy Artillery) || Example || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6+| [[File:Javelin_trilobate.png]] || Trilobate Javelins || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration:Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180
 |- |-
?| Broadhead Bolts<br />(Light Artillery) || Example || N/A || N/A || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 18 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 18+| [[File:Shieldmaker.png]] || Shield Maker || N/A || N/A || N/A || N/A || + Missile Block Chance<br /> +Shield Armour ||+ Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour
 |- |-
?| Bodkin Bolts || Example || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6+| [[File:War_steeds.png]] || War Steeds || N/A || N/A || +Impact Damage<br /> + Melee Attack || + Impact Damage<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack<br /> + Melee Defence || + Impact Damage<br /> + Body Armour<br /> + Melee Attack<br /> + Melee Defence
 |- |-
?| Flaming Bolts || Example || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6+| [[File:Artillery_acrid_smoke.png]] || Acrid Smoke || N/A || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage <br /> Duration: Toggle<br />Charges: 5|| + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damag<br /> Duration: Toggle<br />Charges: 5e || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6
 |- |-
?| Barricades || Example ||N/A || Cooldown: 29s<br /> Hitpoints: 35230<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 37940<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 40650<br /> Wind Up Time: 6s<br /> Charges: 6<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 43360<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 46070<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 48780<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 51490<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 54200<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m+| [[File:Small_barricade.png]] || Barricades || N/A || Cooldown: 29s<br /> Hitpoints: 35230<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 37940<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 40650<br /> Wind Up Time: 6s<br /> Charges: 6<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 43360<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 46070<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 48780<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 51490<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 54200<br /> Wind Up Time: 6s<br /> Charges: 3<br /> Targeting Range: 15m
 |- |-
?| Infantry Barricades || Example || Cooldown: 29s<br /> Hitpoints: 28800<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 31200<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 33600<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 36000<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 38400<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 40800<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 43200<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 45600<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 48000<br /> Wind Up Time: 9s<br /> Charges: 2<br /> Targeting Range: 15m +| [[File:Bolt_broad.png]] || Broadhead Bolts<br />(Heavy Artillery) || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6
 |- |-
?| Carpenters || Example || N/A || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time +| [[File:Bolt_broad.png]] || Broadhead Bolts<br />(Light Artillery) || N/A || N/A || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 18 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 18
 |- |-
?| Burning Coals || Example || N/A || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 4 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 4 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 6 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 6+| [[File:Artillery_burning_coal.png]] || Burning Coals || N/A || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 4 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 4 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 6 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 6
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?| Trilobate Bolts || Example || N/A || N/A || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 18 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 18+| [[File:Iron_caltrops.png]] || Caltrops || N/A || N/A || N/A || Cooldown: 45s<br /> Hitpoints: 525<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 560<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 595<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 630<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 665<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 700<br /> Charges: 3
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?| Infantry Caltrops || Example || N/A || N/A || N/A || N/A || Cooldown: 45s<br /> Hitpoints: 560<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 595<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 630<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 665<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 700<br /> Charges: 2+| [[File:Carpenter.png]] || Carpenters || N/A || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time
 |- |-
?| Caltrops || Example || N/A || N/A || N/A || Cooldown: 45s<br /> Hitpoints: 525<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 560<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 595<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 630<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 665<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 700<br /> Charges: 3+| [[File:Bolt_pine_flaming.png]] || Flaming Bolts || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6
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?| Infantry Stakes|| Example || Cooldown: 29s<br /> Hitpoints: 7200<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 7800<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 8400<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 9000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 9000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m |Cooldown: 29s<br /> Hitpoints: 9600<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 10200<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 10800<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 11400<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 12000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m +| [[File:Scatter.png]] || Scatter Shot || N/A || N/A || N/A || + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 6|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 6
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?| Stakes|| Example || N/A || N/A || N/A|| Cooldown: 29s<br /> Hitpoints:10800<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 11520<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 12240<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 12960<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 16680<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 14400<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m +| [[File:Small_wooden_stakes.png]] || Stakes || N/A || N/A || N/A|| Cooldown: 29s<br /> Hitpoints:10800<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 11520<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 12240<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 12960<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 16680<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 14400<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m
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?| Heavy Flaming Arrows || Example || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 240 || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A || N/A+| [[File:Surveyor.png]] || Surveyors || N/A || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage
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?| Bodkinhead Arrows || Example || N/A|| N/A || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 240 || N/A || N/A || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || N/A|| N/A|| N/A+| [[File:Bolt_trilo_Bodkin.png]] || Trilobate Bolts || N/A || N/A || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 18 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 18
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?| Broadhead Arrows || Example || N/A|| N/A|| + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || N/A|| N/A || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A || N/A+| [[File:Artillery_oil_pot.png]] || Oil Pots || N/A || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5
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?| Trilobate Arrows || Example || N/A|| N/A || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 240|| N/A || N/A || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A|| N/A+| [[File:Dog_whistle.png]] || Dog Whistle || N/A || N/A || N/A || N/A || N/A || N/A || + 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 || N/A || N/A
 |- |-
?| Incentives|| Example || N/A || N/A || N/A || N/A || N/A || N/A || + Melee Weapon Damge<br /> + Melee Attack<br /> + Melee Defence<br /> Duration: 15s<br /> Charges: 1|| N/A || N/A+| [[File:Incentives.png]] || Incentives || N/A || N/A || N/A || N/A || N/A || N/A || + Melee Weapon Damge<br /> + Melee Attack<br /> + Melee Defence<br /> Duration: 15s<br /> Charges: 1|| N/A || N/A
?|-+
?| Dog Whistle || Example || N/A || N/A || N/A || N/A || N/A || N/A || + 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 || N/A || N/A+
 |} |}
 +</div></div></div>
  
 === Barbarians ===  === Barbarians ===

Revision as of 20:02, 20 October 2018

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Barbarians

Consumables available

Name Picture Stats(T2) Stats(T3) Stats(T4) Stats(T5) Stats(T6) Stats(T7) Stats(T8) Stats(T9) Stats(T10)
Spar Example + Melee Attack + Melee Attack
+ Charge Deflect
+ Melee Attack
+ Charge Deflect
+ Melee Attack
+ Charge Deflect
+ Melee Attack
+ Charge Deflect
+ Impact Damage
+ Melee Attack
+ Charge Deflect
+ Impact Damage
+ Melee Attack
+ Charge Deflect
+ Impact Damage
+ Melee Attack
+ Charge Deflect
+ Impact Damage
+ Missile Block Chance
Melee Attack
+ Charge Deflect
+ Impact Damage
+ Missile Block Chance
Feast Example + Melee Weapon Damage + Melee Weapon Damage
+ Melee Weapon Pentration Damage
+ Melee Weapon Damage
+ Melee Weapon Pentration Damage
+ Melee Weapon Damage
+ Melee Weapon Pentration Damage
+ Melee Weapon Damage
+ Melee Weapon Pentration Damage
+ Melee Defence
+ Melee Weapon Damage
+ Melee Weapon Pentration Damage
+ Melee Defence
+ Melee Weapon Damage
+ Melee Weapon Pentration Damage
+ Melee Defence
+ Melee Weapon Damage
+ Melee Weapon Pentration Damage
+ Melee Defence
+ Charge Impact
+ Melee Weapon Damage
+ Melee Weapon Pentration Damage
+ Melee Defence
+ Charge Impact
Swear Oaths Example + Impact Damage + Impact Damage
+ Movement Speed
+ Impact Damage
+ Movement Speed
+ Impact Damage
+ Movement Speed
+ Impact Damage
+ Movement Speed
+ Melee Attack
+ Impact Damage
+ Movement Speed
+ Melee Attack
+ Impact Damage
+ Movement Speed
+ Melee Attack
+ Impact Damage
+ Movement Speed
+ Melee Attack
+ Acceleration
+ Impact Damage
+ Movement Speed
+ Melee Attack
+ Acceleration
Tribute to Epona Example N/A N/A N/A +Accelertation
+Movement Speed
+Accelertation
+Movement Speed
+Impact Damage
+Accelertation
+Movement Speed
+Impact Damage
+Accelertation
+Movement Speed
+Impact Damage
+Accelertation
+Movement Speed
+Impact Damage
+ Melee Weapon Damage
+Accelertation
+Movement Speed
+Impact Damage
+ Melee Weapon Damage
Incentives Example N/A N/A + Melee Weapon Damge
+ Melee Attack
+ Melee Defence
Duration: 15s
Charges: 1
+ Melee Weapon Damge
+ Melee Attack
+ Melee Defence
Duration: 15s
Charges: 1
+ Melee Weapon Damge
+ Melee Attack
+ Melee Defence
Duration: 15s
Charges: 1
+ Melee Weapon Damge
+ Melee Attack
+ Melee Defence
Duration: 15s
Charges: 1
+ Melee Weapon Damge
+ Melee Attack
+ Melee Defence
Duration: 15s
Charges: 1
+ Melee Weapon Damge
+ Melee Attack
+ Melee Defence
Duration: 15s
Charges: 1
+ Melee Weapon Damge
+ Melee Attack
+ Melee Defence
Duration: 15s
Charges: 1
Heavy Flaming Arrows Example N/A + Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 240
+ Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 240
+ Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 300
+ Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 300
+ Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 300
+ Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 300
+ Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 360
+ Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 360
Hunt Example N/A + Missile Weapon Range
+ Movement Speed
+ Missile Weapon Range
+ Movement Speed
+ Missile Weapon Range
+ Movement Speed
+ Missile Weapon Range
+ Movement Speed
+ Missile Weapon Range
+ Movement Speed
+ Missile Weapon Range
+ Movement Speed
+ Missile Weapon Range
+ Movement Speed
+ Missile Weapon Range
+ Movement Speed
Bodkinhead Arrows Example N/A + Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Duration: Toggle
Charges: 240
+ Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Duration: Toggle
Charges: 240
+ Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Duration: Toggle
Charges: 300
+ Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Duration: Toggle
Charges: 300
+ Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Duration: Toggle
Charges: 300
+ Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Duration: Toggle
Charges: 300
+ Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Duration: Toggle
Charges: 360
+ Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Duration: Toggle
Charges: 360
Broadhead Arrows Example N/A + Missile Weapon Damage
- Missile Weapon Penetration Damage
Duration: Toggle
Charges: 240
+ Missile Weapon Damage
- Missile Weapon Penetration Damage
Duration: Toggle
Charges: 240
+ Missile Weapon Damage
- Missile Weapon Penetration Damage
Duration: Toggle
Charges: 300
+ Missile Weapon Damage
- Missile Weapon Penetration Damage
Duration: Toggle
Charges: 300
+ Missile Weapon Damage
- Missile Weapon Penetration Damage
Duration: Toggle
Charges: 300
+ Missile Weapon Damage
- Missile Weapon Penetration Damage
Duration: Toggle
Charges: 300
+ Missile Weapon Damage
- Missile Weapon Penetration Damage
Duration: Toggle
Charges: 360
+ Missile Weapon Damage
- Missile Weapon Penetration Damage
Duration: Toggle
Charges: 360
Trilobate Arrows Example N/A + Missile Weapons Range
-Missile Weapon Damage
- Missile Weapons Penetration Damage
Duration: Toggle
Charges: 240
+ Missile Weapons Range
-Missile Weapon Damage
- Missile Weapons Penetration Damage
Duration: Toggle
Charges: 240
+ Missile Weapons Range
-Missile Weapon Damage
- Missile Weapons Penetration Damage
Duration: Toggle
Charges: 300
+ Missile Weapons Range
-Missile Weapon Damage
- Missile Weapons Penetration Damage
Duration: Toggle
Charges: 300
+ Missile Weapons Range
-Missile Weapon Damage
- Missile Weapons Penetration Damage
Duration: Toggle
Charges: 300
+ Missile Weapons Range
-Missile Weapon Damage
- Missile Weapons Penetration Damage
Duration: Toggle
Charges: 300
+ Missile Weapons Range
-Missile Weapon Damage
- Missile Weapons Penetration Damage
Duration: Toggle
Charges: 360
+ Missile Weapons Range
-Missile Weapon Damage
- Missile Weapons Penetration Damage
Duration: Toggle
Charges: 360
Sacifice Animals Example N/A N/A N/A N/A + Acceleration
+ Missile Weapon Damage
+ Acceleration
+ Missile Weapon Damage
+Acceleration
+Missile Weapon Damage
+ Acceleration
+ Missile Weapon Damage
+ Acceleration
+ Missile Weapon Damage
Dog Whistle Example N/A N/A + 20% Movement Speed
Duration: 10s
Charges: 1
+ 20% Movement Speed
Duration: 10s
Charges: 1
+ 20% Movement Speed
Duration: 10s
Charges: 1
+ 20% Movement Speed
Duration: 10s
Charges: 1
+ 20% Movement Speed
Duration: 10s
Charges: 1
+ 20% Movement Speed
Duration: 10s
Charges: 1
+ 20% Movement Speed
Duration: 10s
Charges: 1
Intoxicate Example N/A N/A N/A N/A + 75% Melee Attack
Duration: 10s
Charges: 1
+ 75% Melee Attack
Duration: 10s
Charges: 1
+ 75% Melee Attack
Duration: 10s
Charges: 1
+ 75% Melee Attack
Duration: 10s
Charges: 1
+ 75% Melee Attack
Duration: 10s
Charges: 1
Dirt Pouches Example -50% Enemy Melee Defence
Duration: 10s
Charges: 1
-50% Enemy Melee Defence
Duration: 10s
Charges: 1
-50% Enemy Melee Defence
Duration: 10s
Charges: 1
-50% Enemy Melee Defence
Duration: 10s
Charges: 1
-50% Enemy Melee Defence
Duration: 10s
Charges: 1
-50% Enemy Melee Defence
Duration: 10s
Charges: 1
-50% Enemy Melee Defence
Duration: 10s
Charges: 1
-50% Enemy Melee Defence
Duration: 10s
Charges: 1
-50% Enemy Melee Defence
Duration: 10s
Charges: 1
Brandish Heads Example -30% Enemy Melee Attack
Duration: 10s
Charges: 1
-30% Enemy Melee Attack
Duration: 10s
Charges: 1
-30% Enemy Melee Attack
Duration: 10s
Charges: 1
-30% Enemy Melee Attack
Duration: 10s
Charges: 1
-30% Enemy Melee Attack
Duration: 10s
Charges: 1
-30% Enemy Melee Attack
Duration: 10s
Charges: 1
-30% Enemy Melee Attack
Duration: 10s
Charges: 1
-30% Enemy Melee Attack
Duration: 10s
Charges: 1
-30% Enemy Melee Attack
Duration: 10s
Charges: 1
Heavy Bullets Example N/A N/A N/A + Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
N/A N/A N/A N/A N/A
Light Bullets Example N/A N/A N/A + Missile Weapon Range
- Missile Weapon Damage
- Missile Weapon Penetration Damage
N/A N/A N/A N/A N/A
Medium Bullets Example N/A N/A N/A + Missile Weapon Damage
- Missile Weapon Peneration damage
N/A N/A N/A N/A N/A
Heated Clay Bullets Example N/A N/A N/A + Missile Weapon Damage
- Missile Weapon Peneration damage
N/A N/A N/A N/A N/A
Heavy Flaming Javelings Example N/A N/A N/A N/A + Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 225
N/A N/A N/A N/A
Trilobate Javelins Example N/A N/A N/A N/A + Missile Weapon Range
- Missile Weapon Damage
- Missile Weapon Penetration DamageToggle
Charges: 225
N/A N/A N/A N/A
Bodkinhead Javelins Example N/A N/A N/A N/A + Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Toggle
Charges: 225
N/A N/A N/A N/A
Broadhead Javelins Example N/A N/A N/A N/A + Missile Weapon Damage
- Missile Weapon Peneration Damage
Duration: Toggle
Charges: 225
N/A N/A N/A N/A


Carthage

Consumables available

Name Picture Stats(T2) Stats(T3) Stats(T4) Stats(T5) Stats(T6) Stats(T7) Stats(T8) Stats(T9) Stats(T10)
Whetstone Example + 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
+ 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
+ 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
+ 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
+ 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
+ 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
+ 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
+ 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
+ 75% Melee Weapon Penetration Damage
Duration: 10s
Charges: 1
Missile Remover Example N/A N/A N/A N/A Cooldown: 30s
Duration: 2s
Charges: 1
Cooldown: 30s
Duration: 2s
Charges: 1
Cooldown: 30s
Duration: 2s
Charges: 1
Cooldown: 30s
Duration: 2s
Charges: 1
Cooldown: 30s
Duration: 2s
Charges: 1
Pay Day Example N/A N/A N/A N/A + 20% Movement Speed
+ 10% Melee Weapon Damage
+ 20% Melee Attack
Duration: 10s
Charges: 1
+ 20% Movement Speed
+ 10% Melee Weapon Damage
+ 20% Melee Attack
Duration: 10s
Charges: 1
+ 20% Movement Speed
+ 10% Melee Weapon Damage
+ 20% Melee Attack
Duration: 10s
Charges: 1
+ 20% Movement Speed
+ 10% Melee Weapon Damage
+ 20% Melee Attack
Duration: 10s
Charges: 1
+ 20% Movement Speed
+ 10% Melee Weapon Damage
+ 20% Melee Attack
Duration: 10s
Charges: 1
Down Payment Example + Body Armour
+ Morale
+ Body Armour
+ Morale
+ Body Armour
+ Morale
+ Body Armour
+ Morale
+ Body Armour
+ 10% Melee Weapon Penetration Damage
+ Morale
+ Body Armour
+ 10% Melee Weapon Penetration Damage
+ Morale
+ Body Armour
+ 10% Melee Weapon Penetration Damage
+ Morale
+ Body Armour
+ 10% Melee Weapon Penetration Damage
+ 20% Missile Weapon Damage
+ Morale
+ Body Armour
+ 10% Melee Weapon Penetration Damage
+ 20% Missile Weapon Damage
+ Morale
Anath Blessing Example + Melee Attack + Melee Attack
+ Melee Defence
+ Melee Attack
+ Melee Defence
+ Melee Attack
+ Melee Defence
+ Melee Attack
+ Melee Defence
+ Melee Weapon Damage
+ Melee Attack
+ Melee Defence
+ Melee Weapon Damage
+ Melee Attack
+ Melee Defence
+ Melee Weapon Damage
+ Melee Attack
+ Melee Defence
+ Melee Weapon Damage
+ Melee Weapon Penetration Damage
+ Melee Attack
+ Melee Defence
+ Melee Weapon Damage
+ Melee Weapon Penetration Damage
Melqart Horn Example N/A N/A N/A +20 Turning Speed
Duration: 10s
Charges: 1
+20 Turning Speed
Duration: 10s
Charges: 1
+20 Turning Speed
Duration: 10s
Charges: 1
+20 Turning Speed
Duration: 10s
Charges: 1
+20 Turning Speed
Duration: 10s
Charges: 1
+20 Turning Speed
Duration: 10s
Charges: 1
Tanit Banner Example N/A N/A N/A +20 Morale
Duration: 2s
Charges: 1
+20 Morale
Duration: 2s
Charges: 1
+20 Morale
Duration: 2s
Charges: 1
+20 Morale
Duration: 2s
Charges: 1
+20 Morale
Duration: 2s
Charges: 1
+20 Morale
Duration: 2s
Charges: 1
Blinders Example N/A N/A N/A N/A N/A Duration: 10s
Charges: 1
Unbreakable
Duration: 10s
Charges: 1
Unbreakable
Duration: 10s
Charges: 1
Unbreakable
Duration: 10s
Charges: 1
Unbreakable
Baal Sacrifice Example + Morale + Morale
+Melee Defence
+ Morale
+Melee Defence
+ Morale
+Melee Defence
+ Morale
+Melee Defence
+ Melee Weapon Damage
+ Morale
+Melee Defence
+ Melee Weapon Damage
+ Morale
+Melee Defence
+ Melee Weapon Damage
+ Morale
+Melee Defence
+ Melee Weapon Damage
+ Missile Block Chance
+ Morale
+Melee Defence
+ Melee Weapon Damage
+ Missile Block Chance
Imported Wild Apples Example N/A N/A N/A + Charge Impact
+Movement Speed
+ Charge Impact
+Movement Speed
+ Turning Speed
+ Charge Impact
+Movement Speed
+ Turning Speed
+ Charge Impact
+Movement Speed
+ Turning Speed
+ Charge Impact
+Movement Speed
+ Turning Speed
Acceleration
+ Charge Impact
+Movement Speed
+ Turning Speed
Acceleration
Elephant Wine Example N/A N/A N/A N/A + 20% Weapon Langth
+ 30% Melee Weapon Damage
Unorderable
Duration: 10s
Charges: 1
+ 20% Weapon Langth
+ 30% Melee Weapon Damage
Unorderable
Duration: 10s
Charges: 1
+ 20% Weapon Langth
+ 30% Melee Weapon Damage
Unorderable
Duration: 10s
Charges: 1
+ 20% Weapon Langth
+ 30% Melee Weapon Damage
Unorderable
Duration: 10s
Charges: 1
+ 20% Weapon Langth
+ 30% Melee Weapon Damage
Unorderable
Duration: 10s
Charges: 1
Drill Whistle Example N/A N/A N/A N/A + 30% Movement Speed
+ 30% Turning Speed
- 20% Melee Attack
Duration: 10s
Charges: 1
+ 30% Movement Speed
+ 30% Turning Speed
- 20% Melee Attack
Duration: 10s
Charges: 1
+ 30% Movement Speed
+ 30% Turning Speed
- 20% Melee Attack
Duration: 10s
Charges: 1
+ 30% Movement Speed
+ 30% Turning Speed
- 20% Melee Attack
Duration: 10s
Charges: 1
+ 30% Movement Speed
+ 30% Turning Speed
- 20% Melee Attack
Duration: 10s
Charges: 1
Astarte Sacrifice Example + Impact Damage + Impact Damge
+ Movement Speed
+ Impact Damge
+ Movement Speed
+ Impact Damge
+ Movement Speed
+ Impact Damge
+ Movement Speed
+ Melee Attack
+ Impact Damge
+ Movement Speed
+ Melee Attack
+ Impact Damge
+ Movement Speed
+ Melee Attack
+ Impact Damge
+ Movement Speed
+ Melee Attack
+ Accelertion
+ Impact Damge
+ Movement Speed
+ Melee Attack
+ Accelertion
Infantry Barricades Example N/A N/A N/A Cooldown: 29s
Hitpoints: 36000
Wind Up Time: 9s
Charges: 2
Targeting Range: 15m
Cooldown: 29s
Hitpoints: 38400
Wind Up Time: 9s
Charges: 2
Targeting Range: 15m
Cooldown: 29s
Hitpoints: 40800
Wind Up Time: 9s
Charges: 2
Targeting Range: 15m
Cooldown: 29s
Hitpoints: 43200
Wind Up Time: 9s
Charges: 2
Targeting Range: 15m
Cooldown: 29s
Hitpoints: 45600
Wind Up Time: 9s
Charges: 2
Targeting Range: 15m
Cooldown: 29s
Hitpoints: 48000
Wind Up Time: 9s
Charges: 2
Targeting Range: 15m
Heavy Flaming Javelings Example N/A N/A N/A N/A N/A N/A N/A + Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 225
+ Missile Weapon Damage
+ Missile Weapon Penetration Damage
- Missile Weapon Range
Duration: Toggle
Charges: 225
Trilobate Javelins Example N/A N/A N/A N/A N/A N/A N/A N/A + Missile Weapon Range
- Missile Weapon Damage
- Missile Weapon Penetration DamageToggle
Charges: 225
+ Missile Weapon Range
- Missile Weapon Damage
- Missile Weapon Penetration DamageToggle
Charges: 225
Bodkinhead Javelins Example N/A N/A N/A N/A N/A N/A N/A + Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Toggle
Charges: 225
+ Missile Weapon Range
+ Missile Weapon Penetration Damage
- Missile Weapon Damage
Toggle
Charges: 225
Broadhead Javelins Example N/A N/A N/A N/A N/A N/A N/A + Missile Weapon Damage
- Missile Weapon Peneration Damage
Duration: Toggle
Charges: 225
+ Missile Weapon Damage
- Missile Weapon Peneration Damage
Duration: Toggle
Charges: 225