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?== Factions ==+#REDIRECT [[Main_Page]]
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?=== Barbarians === +
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?==== Consumables available ====+
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?{| class="wikitable"+
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?! Name !! Picture !! Stats(T2) !! Stats(T3) !! Stats(T4) !! Stats(T5) !! Stats(T6) !! Stats(T7) !! Stats(T8) !! Stats(T9) !! Stats(T10)+
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?| Spar || Example || + Melee Attack || + Melee Attack <br/ > + Charge Deflect || + Melee Attack <br/ > + Charge Deflect || + Melee Attack <br/ > + Charge Deflect || + Melee Attack <br/ > + Charge Deflect<br/ > + Impact Damage || + Melee Attack <br/ > + Charge Deflect<br/ > + Impact Damage || + Melee Attack <br/ > + Charge Deflect<br/ > + Impact Damage || + Melee Attack <br/ > + Charge Deflect<br/ > + Impact Damage <br/ > + Missile Block Chance || Melee Attack <br/ > + Charge Deflect<br/ > + Impact Damage <br/ > + Missile Block Chance+
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?| Feast || Example || + Melee Weapon Damage || + Melee Weapon Damage<br/ > + Melee Weapon Pentration Damage || + Melee Weapon Damage<br/ > + Melee Weapon Pentration Damage || + Melee Weapon Damage<br/ > + Melee Weapon Pentration Damage || + Melee Weapon Damage<br/ > + Melee Weapon Pentration Damage<br/ > + Melee Defence || + Melee Weapon Damage<br/ > + Melee Weapon Pentration Damage<br/ > + Melee Defence || + Melee Weapon Damage<br/ > + Melee Weapon Pentration Damage<br/ > + Melee Defence || + Melee Weapon Damage<br/ > + Melee Weapon Pentration Damage<br/ > + Melee Defence<br/ > + Charge Impact || + Melee Weapon Damage<br/ > + Melee Weapon Pentration Damage<br/ > + Melee Defence<br/ > + Charge Impact+
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?| Swear Oaths || Example || + Impact Damage || + Impact Damage <br/ > + Movement Speed || + Impact Damage <br/ > + Movement Speed || + Impact Damage <br/ > + Movement Speed || + Impact Damage <br/ > + Movement Speed <br/ > + Melee Attack || + Impact Damage <br/ > + Movement Speed <br/ > + Melee Attack || + Impact Damage <br/ > + Movement Speed <br/ > + Melee Attack || + Impact Damage <br/ > + Movement Speed <br/ > + Melee Attack<br/ > + Acceleration || + Impact Damage <br/ > + Movement Speed <br/ > + Melee Attack<br/ > + Acceleration+
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?| Tribute to Epona || Example || N/A || N/A || N/A || +Accelertation<br /> +Movement Speed || +Accelertation<br /> +Movement Speed<br/ > +Impact Damage || +Accelertation<br /> +Movement Speed<br/ > +Impact Damage || +Accelertation<br /> +Movement Speed<br/ > +Impact Damage || +Accelertation<br /> +Movement Speed<br/ > +Impact Damage<br /> + Melee Weapon Damage || +Accelertation<br /> +Movement Speed<br/ > +Impact Damage<br /> + Melee Weapon Damage +
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?| Incentives|| Example || N/A || N/A || + Melee Weapon Damge<br/ > + Melee Attack<br/ > + Melee Defence<br /> Duration: 15s<br /> Charges: 1 || + Melee Weapon Damge<br/ > + Melee Attack<br/ > + Melee Defence<br /> Duration: 15s<br /> Charges: 1 || + Melee Weapon Damge<br/ > + Melee Attack<br/ > + Melee Defence<br /> Duration: 15s<br /> Charges: 1 || + Melee Weapon Damge<br/ > + Melee Attack<br/ > + Melee Defence<br /> Duration: 15s<br /> Charges: 1 || + Melee Weapon Damge<br/ > + Melee Attack<br/ > + Melee Defence<br /> Duration: 15s<br /> Charges: 1|| + Melee Weapon Damge<br/ > + Melee Attack<br/ > + Melee Defence<br /> Duration: 15s<br /> Charges: 1 || + Melee Weapon Damge<br/ > + Melee Attack<br/ > + Melee Defence<br /> Duration: 15s<br /> Charges: 1+
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?| Heavy Flaming Arrows || Example || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range <br />Duration: Toggle<br /> Charges: 240|| + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 360 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 360+
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?| Hunt || Example || N/A || + Missile Weapon Range<br /> + Movement Speed || + Missile Weapon Range<br /> + Movement Speed || + Missile Weapon Range<br /> + Movement Speed || + Missile Weapon Range<br /> + Movement Speed || + Missile Weapon Range<br /> + Movement Speed || + Missile Weapon Range<br /> + Movement Speed || + Missile Weapon Range<br /> + Movement Speed || + Missile Weapon Range<br /> + Movement Speed+
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?| Bodkinhead Arrows || Example || N/A || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 360 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 360+
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?| Broadhead Arrows || Example || N/A || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 ||+ Missile Weapon Damage<br /> - Missile Weapon Penetration Damage <br />Duration: Toggle<br /> Charges: 300|| + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 ||+ Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 360 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 360+
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?| Trilobate Arrows || Example || N/A || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage <br />Duration: Toggle<br /> Charges: 300|| + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 360 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 360+
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?| Sacifice Animals || Example || N/A || N/A || N/A || N/A || + Acceleration<br /> + Missile Weapon Damage || + Acceleration<br /> + Missile Weapon Damage || +Acceleration<br /> +Missile Weapon Damage || + Acceleration<br /> + Missile Weapon Damage || + Acceleration<br /> + Missile Weapon Damage+
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?| Dog Whistle || Example || N/A|| N/A || + 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 || + 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 || + 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 ||+ 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 || + 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 ||+ 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 || + 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1+
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?| Intoxicate || Example || N/A || N/A || N/A || N/A || + 75% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 75% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 75% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 75% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 75% Melee Attack<br /> Duration: 10s<br /> Charges: 1+
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?| Dirt Pouches || Example || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1 || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1 || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1 || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1 || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1 || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1 || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1 || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1 || -50% Enemy Melee Defence<br /> Duration: 10s<br /> Charges: 1+
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?| Brandish Heads || Example || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1 || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1 || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1 || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1 || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1 || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1 || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1 || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1 || -30% Enemy Melee Attack<br /> Duration: 10s<br /> Charges: 1+
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?| Heavy Bullets || Example || N/A || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range || N/A || N/A || N/A ||N/A ||N/A +
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?| Light Bullets || Example || N/A || N/A || N/A || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage || N/A || N/A || N/A ||N/A ||N/A +
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?| Medium Bullets || Example || N/A || N/A || N/A || + Missile Weapon Damage <br /> - Missile Weapon Peneration damage || N/A || N/A || N/A ||N/A ||N/A +
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?| Heated Clay Bullets || Example || N/A|| N/A || N/A || + Missile Weapon Damage <br /> - Missile Weapon Peneration damage || N/A || N/A || N/A ||N/A ||N/A +
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?| Heavy Flaming Javelings || Example || N/A || N/A || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 225 || N/A ||N/A ||N/A || N/A +
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?| Trilobate Javelins || Example || N/A || N/A || N/A || N/A || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration DamageToggle<br /> Charges: 225 || N/A || N/A || N/A || N/A +
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?| Bodkinhead Javelins || Example || N/A || N/A || N/A || N/A ||+ Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Toggle<br /> Charges: 225 || N/A || N/A || N/A || N/A +
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?| Broadhead Javelins || Example || N/A|| N/A || N/A || N/A || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 225 || N/A ||N/A ||N/A || N/A +
?|}+
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?=== Greece === +
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?==== Consumables available ====+
? +
?{| class="wikitable"+
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?! Name !! Picture !! Stats(T2) !! Stats(T3) !! Stats(T4) !! Stats(T5) !! Stats(T6) !! Stats(T7) !! Stats(T8) !! Stats(T9) !! Stats(T10)+
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?| Double Rations || Example || + Morale <br /> + Melee Weapon Damage || + Morale <br /> + Melee Weapon Damage || + Morale <br /> + Melee Weapon Damage || + Morale <br /> + Melee Weapon Damage || + Melee Attack <br /> + Morale <br /> + Melee Weapon Damage || + Melee Attack <br /> + Morale <br /> + Melee Weapon Damage || + Melee Attack <br /> + Morale <br /> + Melee Weapon Damage || + Impact Damage <br /> + Melee Attack <br /> + Morale <br /> + Melee Weapon Damage || + Impact Damage <br /> + Melee Attack <br /> + Morale <br /> + Melee Weapon Damage +
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?| Share Wine || Example || + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m|| + 25 Morale<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m +
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?| Whetstone || Example || N/A || N/A || N/A || N/A || + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1|| + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1|| + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1|| + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1|| + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1+
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?| Thales' Council || Example || + Morale || + Melee Defence<br /> + Morale|| + Melee Defence<br /> + Morale|| + Melee Defence<br /> + Morale|| + Melee Defence<br /> + Missile Block Chance<br /> + Morale|| + Melee Defence<br /> + Missile Block Chance<br /> + Morale|| + Melee Defence<br /> + Missile Block Chance<br /> + Morale|| + Melee Defence<br /> + Missile Block Chance<br /> + Morale <br /> + Shield Armour|| + Melee Defence<br /> + Missile Block Chance<br /> + Morale <br /> + Shield Armour+
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?| Share Rations || Example || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m || + 75% Melee Defence<br /> Duration: 10s<br /> Charges: 1<br /> AoE: 20m +
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?| Olympic Trials || Example || + Melee Defence || + Melee Defence<br /> + Melee Weapon Damage || + Melee Defence<br /> + Melee Weapon Damage|| + Melee Defence<br /> + Melee Weapon Damage|| + Melee Defence<br /> + Melee Weapon Damage<br /> + Movement Speed || + Melee Defence<br /> + Melee Weapon Damage<br /> + Movement Speed|| + Melee Defence<br /> + Melee Weapon Damage<br /> + Movement Speed|| + Melee Defence<br /> + Melee Weapon Damage<br /> + Movement Speed<br /> +Acceleration|| + Melee Defence<br /> + Melee Weapon Damage<br /> + Movement Speed<br /> +Acceleration+
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?| Thessalian Steeds || Example || N/A || + Impact Damage <br /> + Melee Attack <br /> + Morale || + Impact Damage <br /> + Melee Attack <br /> + Morale || + Impact Damage <br /> + Melee Attack <br /> + Morale || + Impact Damage <br /> + Melee Attack <br /> + Morale || + Impact Damage <br /> + Melee Attack <br /> + Morale || + Impact Damage <br /> + Melee Attack <br /> + Morale || + Impact Damage <br /> + Melee Attack <br /> + Morale <br /> + Charge Impact || + Impact Damage <br /> + Melee Attack <br /> + Morale <br /> + Charge Impact +
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?| Heavy Flaming Arrows || Example || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range <br />Duration: Toggle<br /> Charges: 240|| + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 360 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 360+
?|-+
?| Bodkinhead Arrows || Example || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 360 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 360+
?|-+
?| Broadhead Arrows || Example || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 ||+ Missile Weapon Damage<br /> - Missile Weapon Penetration Damage <br />Duration: Toggle<br /> Charges: 300|| + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 ||+ Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 360 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 360+
?|-+
?| Trilobate Arrows || Example || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage <br />Duration: Toggle<br /> Charges: 300|| + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 360 || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 360+
?|-+
?| Archimedes' Council || Example || + Missile Weapon Range || + Missile Weapon Range<br /> + Acceleration || + Missile Weapon Range<br /> + Acceleration || + Missile Weapon Range<br /> + Acceleration || + Missile Weapon Range<br /> + Acceleration || + Missile Weapon Range<br /> + Acceleration || + Missile Weapon Range<br /> + Acceleration || + Missile Weapon Range<br /> + Acceleration || + Missile Weapon Range<br /> + Acceleration +
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?| Hero of AthensCouncil || Example || N/A || N/A || N/A || N/A || + Missile Weapon Damage || + Missile Weapon Damage || + Missile Weapon Damage || + Missile Weapon Damage || + Missile Weapon Damage +
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?| Infantry Caltrops || Example || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || Cooldown: 45s<br /> Hitpoints: 700 <br /> Charges: 2+
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?| Heavy Bullets || Example || N/A || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range +
?|-+
?| Light Bullets || Example || N/A || N/A || N/A || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage +
?|-+
?| Medium Bullets || Example || N/A || N/A || N/A || + Missile Weapon Range <br /> - Missile Weapon Damage || + Missile Weapon Range <br /> - Missile Weapon Damage || + Missile Weapon Range <br /> - Missile Weapon Damage || + Missile Weapon Range <br /> - Missile Weapon Damage || + Missile Weapon Range <br /> - Missile Weapon Damage || + Missile Weapon Range <br /> - Missile Weapon Damage +
?|-+
?| Heated Clay Bullets || Example || N/A|| N/A || N/A || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage+
?|-+
?| Heavy Flaming Javelings || Example || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 225 || N/A ||N/A ||N/A +
?|-+
?| Trilobate Javelins || Example || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration DamageToggle<br /> Charges: 225 || N/A || N/A || N/A +
?|-+
?| Bodkinhead Javelins || Example || N/A || N/A || N/A || N/A || N/A ||+ Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Toggle<br /> Charges: 225 || N/A || N/A || N/A +
?|-+
?| Broadhead Javelins || Example || N/A|| N/A || N/A || N/A || N/A || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 225 || N/A ||N/A ||N/A +
?|}+
? +
?=== Carthage=== +
? +
?==== Consumables available ====+
? +
?{| class="wikitable"+
?|-+
?! Name !! Picture !! Stats(T2) !! Stats(T3) !! Stats(T4) !! Stats(T5) !! Stats(T6) !! Stats(T7) !! Stats(T8) !! Stats(T9) !! Stats(T10)+
?|-+
?| Whetstone || Example || + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1 || + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1 || + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1 || + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1 || + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1|| + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1|| + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1|| + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1|| + 75% Melee Weapon Penetration Damage<br /> Duration: 10s<br /> Charges: 1+
?|-+
?| Missile Remover || Example || N/A || N/A || N/A || N/A || Cooldown: 30s<br /> Duration: 2s<br /> Charges: 1 || Cooldown: 30s<br /> Duration: 2s<br /> Charges: 1 || Cooldown: 30s<br /> Duration: 2s<br /> Charges: 1 || Cooldown: 30s<br /> Duration: 2s<br /> Charges: 1 || Cooldown: 30s<br /> Duration: 2s<br /> Charges: 1+
?|-+
?| Pay Day || Example || N/A || N/A || N/A || N/A || + 20% Movement Speed<br /> + 10% Melee Weapon Damage<br /> + 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1|| + 20% Movement Speed<br /> + 10% Melee Weapon Damage<br /> + 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1|| + 20% Movement Speed<br /> + 10% Melee Weapon Damage<br /> + 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1|| + 20% Movement Speed<br /> + 10% Melee Weapon Damage<br /> + 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 20% Movement Speed<br /> + 10% Melee Weapon Damage<br /> + 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1+
?|-+
?| Down Payment || Example || + Body Armour<br /> + Morale || + Body Armour<br /> + Morale || + Body Armour<br /> + Morale ||+ Body Armour<br /> + Morale || + Body Armour<br /> + 10% Melee Weapon Penetration Damage<br /> + Morale || + Body Armour<br /> + 10% Melee Weapon Penetration Damage<br /> + Morale || + Body Armour<br /> + 10% Melee Weapon Penetration Damage<br /> + Morale || + Body Armour<br /> + 10% Melee Weapon Penetration Damage<br /> + 20% Missile Weapon Damage<br /> + Morale || + Body Armour<br /> + 10% Melee Weapon Penetration Damage<br /> + 20% Missile Weapon Damage<br /> + Morale+
?|-+
?| Anath Blessing || Example || + Melee Attack || + Melee Attack<br /> + Melee Defence || + Melee Attack<br /> + Melee Defence || + Melee Attack<br /> + Melee Defence || + Melee Attack<br /> + Melee Defence <br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Defence <br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Defence <br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Defence <br /> + Melee Weapon Damage<br/> + Melee Weapon Penetration Damage || + Melee Attack<br /> + Melee Defence <br /> + Melee Weapon Damage<br/> + Melee Weapon Penetration Damage+
?|-+
?| Melqart Horn || Example || N/A || N/A || N/A || +20 Turning Speed<br /> Duration: 10s<br /> Charges: 1 || +20 Turning Speed<br /> Duration: 10s<br /> Charges: 1 || +20 Turning Speed<br /> Duration: 10s<br /> Charges: 1 || +20 Turning Speed<br /> Duration: 10s<br /> Charges: 1 || +20 Turning Speed<br /> Duration: 10s<br /> Charges: 1 || +20 Turning Speed<br /> Duration: 10s<br /> Charges: 1+
?|-+
?| Tanit Banner || Example || N/A || N/A || N/A || +20 Morale<br /> Duration: 2s<br /> Charges: 1 || +20 Morale<br /> Duration: 2s<br /> Charges: 1 || +20 Morale<br /> Duration: 2s<br /> Charges: 1 || +20 Morale<br /> Duration: 2s<br /> Charges: 1 || +20 Morale<br /> Duration: 2s<br /> Charges: 1 || +20 Morale<br /> Duration: 2s<br /> Charges: 1 +
?|-+
?| Blinders || Example || N/A || N/A || N/A || N/A || N/A || Duration: 10s<br /> Charges: 1<br /> Unbreakable|| Duration: 10s<br /> Charges: 1<br /> Unbreakable|| Duration: 10s<br /> Charges: 1<br /> Unbreakable || Duration: 10s<br /> Charges: 1<br /> Unbreakable+
?|-+
?| Baal Sacrifice || Example || + Morale || + Morale<br /> +Melee Defence || + Morale<br /> +Melee Defence|| + Morale<br /> +Melee Defence|| + Morale<br /> +Melee Defence<br/> + Melee Weapon Damage || + Morale<br /> +Melee Defence<br/> + Melee Weapon Damage || + Morale<br /> +Melee Defence<br/> + Melee Weapon Damage || + Morale<br /> +Melee Defence<br/> + Melee Weapon Damage<br /> + Missile Block Chance || + Morale<br /> +Melee Defence<br/> + Melee Weapon Damage<br /> + Missile Block Chance+
?|-+
?| Imported Wild Apples || Example || N/A || N/A || N/A || + Charge Impact<br /> +Movement Speed || + Charge Impact<br /> +Movement Speed<br /> + Turning Speed || + Charge Impact<br /> +Movement Speed<br /> + Turning Speed || + Charge Impact<br /> +Movement Speed<br /> + Turning Speed || + Charge Impact<br /> +Movement Speed<br /> + Turning Speed<br /> Acceleration || + Charge Impact<br /> +Movement Speed<br /> + Turning Speed<br /> Acceleration +
?|-+
?| Elephant Wine || Example || N/A || N/A || N/A || N/A || + 20% Weapon Langth<br /> + 30% Melee Weapon Damage<br /> Unorderable<br /> Duration: 10s<br /> Charges: 1|| + 20% Weapon Langth<br /> + 30% Melee Weapon Damage<br /> Unorderable<br /> Duration: 10s<br /> Charges: 1|| + 20% Weapon Langth<br /> + 30% Melee Weapon Damage<br /> Unorderable<br /> Duration: 10s<br /> Charges: 1|| + 20% Weapon Langth<br /> + 30% Melee Weapon Damage<br /> Unorderable<br /> Duration: 10s<br /> Charges: 1|| + 20% Weapon Langth<br /> + 30% Melee Weapon Damage<br /> Unorderable<br /> Duration: 10s<br /> Charges: 1+
?|-+
?| Drill Whistle || Example || N/A || N/A || N/A || N/A || + 30% Movement Speed<br /> + 30% Turning Speed<br /> - 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 30% Movement Speed<br /> + 30% Turning Speed<br /> - 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 30% Movement Speed<br /> + 30% Turning Speed<br /> - 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 30% Movement Speed<br /> + 30% Turning Speed<br /> - 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1 || + 30% Movement Speed<br /> + 30% Turning Speed<br /> - 20% Melee Attack<br /> Duration: 10s<br /> Charges: 1 +
?|-+
?| Astarte Sacrifice || Example || + Impact Damage|| + Impact Damge<br /> + Movement Speed || + Impact Damge<br /> + Movement Speed || + Impact Damge<br /> + Movement Speed || + Impact Damge<br /> + Movement Speed<br /> + Melee Attack || + Impact Damge<br /> + Movement Speed<br /> + Melee Attack || + Impact Damge<br /> + Movement Speed<br /> + Melee Attack || + Impact Damge<br /> + Movement Speed<br /> + Melee Attack<br /> + Accelertion || + Impact Damge<br /> + Movement Speed<br /> + Melee Attack<br /> + Accelertion+
?|-+
?| Infantry Barricades || Example || N/A || N/A || N/A ||Cooldown: 29s<br /> Hitpoints: 36000 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 38400 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 40800 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 43200 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 45600 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 48000 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m +
?|-+
?| Heavy Flaming Javelings || Example || N/A || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 225|| + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 225 +
?|-+
?| Trilobate Javelins || Example || N/A || N/A || N/A || N/A || N/A N/A || N/A || N/A || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration DamageToggle<br /> Charges: 225 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration DamageToggle<br /> Charges: 225 +
?|-+
?| Bodkinhead Javelins || Example || N/A || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Toggle<br /> Charges: 225 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Toggle<br /> Charges: 225 +
?|-+
?| Broadhead Javelins || Example || N/A || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 225 || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 225 +
?|}+
? +
?=== Rome===+
? +
?==== Consumables available ====+
? +
?{| class="wikitable"+
?|-+
?! Name !! Picture !! Stats(T2) !! Stats(T3) !! Stats(T4) !! Stats(T5) !! Stats(T6) !! Stats(T7) !! Stats(T8) !! Stats(T9) !! Stats(T10)+
?|-+
?| Weaponsmith || Example || + Melee Attack || + Melee Attack<br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Weapon Damage ||+ Melee Attack<br /> + Melee Weapon Damage || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence<br /> + Melee Weapon Penetration Damage || + Melee Attack<br /> + Melee Weapon Damage<br /> + Melee Defence<br /> + Melee Weapon Penetration Damage+
?|-+
?| Armoursmith || Example || + Body Armour || + Body Armour<br /> + Shield Armour|| + Body Armour<br /> + Shield Armour || + Body Armour<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Shield Armour ||+ Body Armour<br /> + Missile Block Chance<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Charge Deflect<br /> + Shield Armour || + Body Armour<br /> + Missile Block Chance<br /> + Charge Deflect<br /> + Shield Armour+
?|-+
?| Drill Segeant || Example || + Melee Defence || + Body Armour<br /> + Defence|| + Body Armour<br /> + Melee Defence || + Body Armour<br /> + Melee Defence || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack || + Body Armour<br /> + Melee Defence<br /> + Melee Attack<br /> - Deployable Construction Time|| + Body Armour<br /> + Melee Defence<br /> + Melee Attack<br /> - Deployable Construction Time+
?|-+
?| War Steeds || Example || N/A || N/A || +Impact Damage<br /> + Melee Attack || + Impact Damage<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack || + Impact Damage<br /> + Body Armour<br /> + Melee Attack<br /> + Melee Defence || + Impact Damage<br /> + Body Armour<br /> + Melee Attack<br /> + Melee Defence +
?|-+
?| Heavy Flaming Javelings || Example || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 180 +
?|-+
?| Trilobate Javelins || Example || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage <br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage <br /> Duration:Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 180 +
?|-+
?| Bodkinhead Javelins || Example || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180|| + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180|| + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br /> Charges: 180 +
?|-+
?| Broadhead Javelins || Example || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180|| + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 || + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180 ||+ Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180||+ Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180|| + Missile Weapon Damage <br /> - Missile Weapon Peneration Damage<br />Duration: Toggle<br /> Charges: 180+
?|-+
?| Flectcher || Example || + Missile Armour-Piercing Damage Modifier || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage || + Missile Armour-Piercing Damage Modifier<br /> + Missile Weapon Damage +
?|-+
?| Shield Maker || Example || N/A || N/A || N/A || N/A || + Missile Block Chance<br /> +Shield Armour ||+ Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour || + Missile Block Chance<br /> +Shield Armour+
?|-+
?| Oil Pots || Example || N/A || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5|| + Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5+
?|-+
?| Scatter Shot || Example || N/A || N/A || N/A || + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 5|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 6|| + 15 Number of Prejectiles<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br />Charges: 6 +
?|-+
?| Surveyors || Example || N/A || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time || + 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage ||+ 10% Artillery Reticle Focus Rate<br /> -3% Deployabe Prepatation Time<br /> + Missile Weapon Damage +
?|-+
?| Acrid Smoke || Example || N/A || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage <br /> Duration: Toggle<br />Charges: 5|| + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damag<br /> Duration: Toggle<br />Charges: 5e || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 +
?|-+
?| Broadhead Bolts<br />(Heavy Artillery) || Example || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6+
?|-+
?| Broadhead Bolts<br />(Light Artillery) || Example || N/A || N/A || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 18 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Damage<br /> - Missile Weapon Range<br /> Duration: Toggle<br />Charges: 18+
?|-+
?| Bodkin Bolts || Example || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6+
?|-+
?| Flaming Bolts || Example || N/A || N/A || N/A || N/A || N/A || N/A || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 5 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6 || + Missile Weapon Penetration Damage<br /> + Missile Weapon Range<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 6+
?|-+
?| Barricades || Example ||N/A || Cooldown: 29s<br /> Hitpoints: 35230 <br /> Wind Up Time: 6s<br /> Charges: 3 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 37940 <br /> Wind Up Time: 6s<br /> Charges: 3 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 40650 <br /> Wind Up Time: 6s<br /> Charges: 6 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 43360 <br /> Wind Up Time: 6s<br /> Charges: 3 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 46070 <br /> Wind Up Time: 6s<br /> Charges: 3 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 48780 <br /> Wind Up Time: 6s<br /> Charges: 3 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 51490<br /> Wind Up Time: 6s<br /> Charges: 3 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 54200 <br /> Wind Up Time: 6s<br /> Charges: 3 <br /> Targeting Range: 15m+
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?| Infantry Barricades || Example || Cooldown: 29s<br /> Hitpoints: 28800<br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 31200<br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 33600<br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 36000 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 38400 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 40800 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 43200 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 45600 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 48000 <br /> Wind Up Time: 9s<br /> Charges: 2 <br /> Targeting Range: 15m +
?|-+
?| Carpenters || Example || N/A || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time || - 5% Artillery Reticle Ezpansion Rate<br /> + Missile Weapon Range<br /> - 3% Deployable Construction Time +
?|-+
?| Burning Coals || Example || N/A || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 4 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 4 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 5 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 6 || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br /> Duration: Toggle<br /> Charges: 6+
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?| Trilobate Bolts || Example || N/A || N/A || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 15 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 18 || + Missile Weapon Range<br /> - Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br /> Duration: Toggle<br />Charges: 18+
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?| Infantry Caltrops || Example || N/A || N/A || N/A || N/A || Cooldown: 45s<br /> Hitpoints: 560 <br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 595 <br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 630<br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 665 <br /> Charges: 2 || Cooldown: 45s<br /> Hitpoints: 700 <br /> Charges: 2+
?|-+
?| Caltrops || Example || N/A || N/A || N/A || Cooldown: 45s<br /> Hitpoints: 525 <br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 560 <br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 595 <br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 630<br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 665 <br /> Charges: 3 || Cooldown: 45s<br /> Hitpoints: 700 <br /> Charges: 3+
?|-+
?| Infantry Stakes|| Example || Cooldown: 29s<br /> Hitpoints: 7200<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 7800<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 8400<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 9000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 9000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m |Cooldown: 29s<br /> Hitpoints: 9600<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 10200<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 10800<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 11400<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 12000<br /> Wind Up Time: 8s<br /> Charges: 2<br /> Targeting Range: 15m +
?|-+
?| Stakes|| Example || N/A || N/A || N/A|| Cooldown: 29s<br /> Hitpoints:10800<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 11520<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 12240<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m || Cooldown: 29s<br /> Hitpoints: 12960<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 16680<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m ||Cooldown: 29s<br /> Hitpoints: 14400<br /> Wind Up Time: 5s<br /> Charges: 2<br /> Targeting Range: 15m +
?|-+
?| Heavy Flaming Arrows || Example || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 240 || N/A || N/A || + Missile Weapon Damage<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Range<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A || N/A+
?|-+
?| Bodkinhead Arrows || Example || N/A|| N/A || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 240 || N/A || N/A || + Missile Weapon Range<br /> + Missile Weapon Penetration Damage<br /> - Missile Weapon Damage<br />Duration: Toggle<br /> Charges: 300 || N/A|| N/A|| N/A+
?|-+
?| Broadhead Arrows || Example || N/A|| N/A|| + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 240 || N/A|| N/A || + Missile Weapon Damage<br /> - Missile Weapon Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A || N/A+
?|-+
?| Trilobate Arrows || Example || N/A|| N/A || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 240|| N/A || N/A || + Missile Weapons Range<br /> -Missile Weapon Damage<br /> - Missile Weapons Penetration Damage<br />Duration: Toggle<br /> Charges: 300 || N/A || N/A|| N/A+
?|-+
?| Incentives|| Example || N/A || N/A || N/A || N/A || N/A || N/A || + Melee Weapon Damge<br/ > + Melee Attack<br/ > + Melee Defence<br /> Duration: 15s<br /> Charges: 1|| N/A || N/A+
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?| Dog Whistle || Example || N/A || N/A || N/A || N/A || N/A || N/A || + 20% Movement Speed<br /> Duration: 10s<br /> Charges: 1 || N/A || N/A+
?|}+

Latest revision as of 09:15, 25 February 2019