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Unit Abilities and Attribute

Unit Abilities and Attribute

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Revision as of 15:10, 14 July 2018Revision as of 15:21, 14 July 2018
Line 79:Line 79:
 | [[File:AssembleEngines.png|100 px|top|Assemble/Disassemble Engines]] || Assemble/Disassemeble Engines || Assemble or Disassemble your artillery. | [[File:AssembleEngines.png|100 px|top|Assemble/Disassemble Engines]] || Assemble/Disassemeble Engines || Assemble or Disassemble your artillery.
 |- |-
?| [[File:Repair.png|100 px|top|Repair]] || Repair || Repair your damaged artillery. You can't fire while this ability is active.+| [[File:RepairArty.png|100 px|top|Repair]] || Repair || Repair your damaged artillery. You can't fire while this ability is active.
 |- |-
 | [[File:DropArtillery.png|100 px|top|Drop Artillery]] || Drop Artillery || Drop your artillery piece(s). | [[File:DropArtillery.png|100 px|top|Drop Artillery]] || Drop Artillery || Drop your artillery piece(s).
Line 95:Line 95:
 | [[File:HoplitePhalanx.png|100 px|top|Hoplite Phalanx]] || Hoplite Phalanx || Form a defensive wall of spears. | [[File:HoplitePhalanx.png|100 px|top|Hoplite Phalanx]] || Hoplite Phalanx || Form a defensive wall of spears.
 |- |-
?| Example || Carthaginian Phalanx || Form a defensive wall of spears.+| [[File:CarthaginianPhalanx.png|100 px|top|Carthaginian Phalanx]] || Carthaginian Phalanx || Form a defensive wall of spears.
 |- |-
?| Example || Pike Phalanx || Form a pike phalanx, an unbreakable wall of pikes.+| [[File:PikePhalanx.png|100 px|top|Pike Phalanx]] || Pike Phalanx || Form a pike phalanx, an unbreakable wall of pikes.
 |- |-
?| Example || Slash || Slash your enemies, at the cost of speed.+| [[File:Slash.png|100 px|top|Slash]] || Slash || Slash your enemies, at the cost of speed.
 |- |-
?| Example || Stomp || A powerful stomp by your elephants, knocking down your enemies.+| [[File:Stomp.png|100 px|top|Stomp]] || Stomp || A powerful stomp by your elephants, knocking down your enemies.
 |- |-
?| Example || Hamstring || Strike and slows down your enemy.+| [[File:Hamstring.png|100 px|top|Hamstring]] || Hamstring || Strike and slows down your enemy.
 |- |-
?| Example || Harass || Fires a deadly volley of projectiles at a targeted area.+| [[File:Harass.png|100 px|top|Harass]] || Harass || Fires a deadly volley of projectiles at a targeted area.
 |- |-
?| Example || Frenzied Charge || Fires a deadly volley of projectiles at a targeted area.+| [[File:FrenziedCharge.png|100 px|top|Frenzied Charge]] || Frenzied Charge || Fires a deadly volley of projectiles at a targeted area.
 |- |-
?| Example || Fire at will || Your unit will fire at will.+| [[File:Fireatwill.png|100 px|top|Fire at will]] || Fire at will || Your unit will fire at will.
 |- |-
?| Example || Fetch || Order your dogs to go to a specific location with increased aggression.+| [[File:Fetch.png|100 px|top|Fetch]] || Fetch || Order your dogs to go to a specific location with increased aggression.
 |- |-
?| Example || Stampede || A powerful elephant charge.+| [[File:Stampede.png|100 px|top|Stampede]] || Stampede || A powerful elephant charge.
 |} |}
  

Revision as of 15:21, 14 July 2018

WIP

Unit Abilies and Attribute

On this page you will find all current Unit Abilities and Attribute in Total War: ARENA.


Attributes

Down below you will find a list of the different Attributes and the description of what they do.
Attributes are 'passive' and can therefore not be used by player but will automatically be used by the unit.

Attribute Icon Attribute Name Description
Formed Movement Formed Movement This unit strictly maintains formation while moving, even if this means slowing down to turn.
Unformed Movement Unformed Movement This unit does not maintain formation while moving.
Reform Automatically Reform Automatically This unit will reform when idle.
Engineering Experts Engineering Experts Unit can disassemble enemy deployables without being damaged.
Melee Shield Penetration Melee Shield Penetration This unit ignores enemy shield statistics in melee.
Wardogs Evade Phalanx Wardogs Evades Phalanx This unit's Wardogs evade phalanx attacks.
Trample Movement Trample Movement This unit can damage knocked-down enemies by walking over them.
Unaffected by Phalanx Knockback Unaffected by Phalanx Knockback This unit will not be knocked back by units in Phalanx formation.
Immune to Flank Attacks Immune to flank attacks This unit is immune to flank attack from enemies.

Unit Abilites

Down below you will find a list of the different Unit Abilities and how common they are.
Abilities are 'active' and can therefore be used by the player.
As the fast reader will have seen, there is three subcategories called 'Common', Special' and 'Unique'

  • Common: Is avalivle for more than 6 different units
  • Special: Is avalible for 2-5 different units
  • Unique: Is only avalible for 1 unit

Common

Note : the following tab is organized in the following way : first are the abilities available for sveral factions, then are classed the abilities owned by only one faction.

Unit Ability Icon Unit Ability Name Effect
Focus Fire Focus Fire (javelins) Fires a deadly volley of flaming projectiles at a targeted area.
Focus Fire Focus Fire (archers) Fires a deadly volley of flaming projectiles at a targeted area.
Focus Fire Focus Fire (slingers) Fires a deadly volley of projectiles at a targeted area.
Cavalry Charge Cavalry Charge A quick cavalry charge. That ability is replaced by a commander cavalry charge when used with a commander that has one.
Mount Kick Mount Kick Your horses kick your enemies, knocking them down and damaging them.
Cavalry Dash Cavalry Dash Increases your speed for a short period of time, but it silences you.
Dash Dash Increases your speed for a short period of time, but it silences you.
Light Thrust Light Thrust Strike your enemies.
Heavy Thrust Heavy Thrust A heavy strike to your enemy.
Vicious Strikes Vicious Strikes A strike that increases your melee damage, but slows you down afterwards.
Slam Slam Slam your enemies with your shield, slowing them down.
Throw Javelin Throw Javelin Throw a volley of javelins.
Heavy Pila Heavy Pila Throw a high damage pila at short range.
ManualAim Manual Aim Aim manually with your artillery.
Assemble/Disassemble Engines Assemble/Disassemeble Engines Assemble or Disassemble your artillery.
Repair Repair Repair your damaged artillery. You can't fire while this ability is active.
Drop Artillery Drop Artillery Drop your artillery piece(s).
Raise Shields Raise Shields Raise Shields to protect you from incoming missile fire, at the cost of melee capabilities and vision.
Unleash Unleash Unleash your dogs to a targeted area.
Focus Fire Strain(?) Increases your range for a short time, but reduces your speed afterwards.
Formed Combat Formed Combat Enter a tight formation that will increase your defence at the cost of speed.
Light Pila Light Pila Fires a deadly volley of pila at a unit.
Hoplite Phalanx Hoplite Phalanx Form a defensive wall of spears.
Carthaginian Phalanx Carthaginian Phalanx Form a defensive wall of spears.
Pike Phalanx Pike Phalanx Form a pike phalanx, an unbreakable wall of pikes.
Slash Slash Slash your enemies, at the cost of speed.
Stomp Stomp A powerful stomp by your elephants, knocking down your enemies.
Hamstring Hamstring Strike and slows down your enemy.
Harass Harass Fires a deadly volley of projectiles at a targeted area.
Frenzied Charge Frenzied Charge Fires a deadly volley of projectiles at a targeted area.
Fire at will Fire at will Your unit will fire at will.
Fetch Fetch Order your dogs to go to a specific location with increased aggression.
Stampede Stampede A powerful elephant charge.

Special

Unit Ability Icon Unit Ability Name Effect
Example Spear of Ares Attack in a mighty strike, increasing your melee damage.
Example Call To Arms Increases aggression on target allied unit, for a period of time.
Example Rapid Shot Fires at a faster rate, but that slows you down afterwards. This ability is replace by Barrage when usng Cynane and archers who have this ability.
Example Caltrops Deploy caltrops, slowing down every enemy unit stepping on them.
Example Unite Increases morale for all nearby allied units.
Example Snipe Increases your range and damage, but slows you down afterwards.
Example Hurl Increases your range, but slows you down afterwards.
Example Presence Inspiring presence which gives melee attack and melee defence to all nearby allies.
Example Prowl Unleash your dogs : they will go slower, but with increased aggression and a quicker charge.
Example Barbaric Phalanx Form a mobile phalanx.
Reckless Charge Reckless Charge Rush forward in a powerful charge.
Example Shield Screen Form a shield screen, protecting you from enemy missiles.
Example Cleave A powerful strike, increasing your melee damage, but slowing you down afterwards.
Example Battle Cry Increases all nearby allied units' Morale.
Example Intimidate Decreases the Morale of all nearby units.
Example Parry A defensive strike, increasing your defensen but tiring you.
Example Jab Strike your enemy.
Example Stab Stab your enemy in a powerful strike.
Example Ambush Flurry Fire more quickly and with increased damage, but that slows you down afterwards.
Example Blood Payment Increases your melee damage for an extended period time by sacrificing health.
Example Diomedes' revenge Your horses kick your enemies, increasing your melee damage.
Example Gore Strike your enemies, making them fly around.
Example Roar Decrease the morale and speed of all nearby enemy units.
Example Numidian Throw Throw a deadly volley of javelins at a specific location.
Example Numidian Advance Increases Speed and Impact Damage for a short time.
Example Phalanx Reposition Increases your mobility when in phalanx.
Example Pyknosis Increases melee damage, but reduces speed.
Example Phalanx Thrust Stab your enemy in a powerful strike, while in phalanx.
Example Spartan Bound Increases an ally's melee defence and attack.
Example Spear of Ares Attack in a mighty strike.
Example Roma Invicta Increases melee capabilities and morale for a short period of time.

Unique

Unit Ability Icon Unit Ability Name Unit and Faction Effect
Impetus Impetus Hellenic Cataphracts ; Greeks Increases Movement Speed and Charge Impact with every step.
Iolaus' Vow Iolaus' Vow Sacred Band ; Greeks Increases the Defence and Morale of all nearby allied units for a short period of time
Skewer Skewer Silver Shield Pikemen ; Greeks A powerful strike that increases your melee damage for a brief period of time.
Whistling Bullets Whistling bullets Helot Slingers ; Greeks Fire a volley of bullets that will reduce the morale and movement speed of the unit it hits
Heavy Shot Heavy Shot Rhodian Slingers ; Greeks Fire a volley of a heavy stones that deal increased damage and increased melee weapon penetration damage
Attendant's Care Attendant's Care Attendant Archers ; Greeks (premium) Incease the Melee Defence and Melee damage of an ally for an extended period of time.
Encourage Encourage Legatus; Roman Empire Increases morale on target allied unit, for a period of time.
Vengeful Strike Vengeful Strike Ghosts of Cannae ; Roman Empire(premium) A strike which reduces your speed, but Increase your Morale for a short period of time.
Reposition Reposition Centurion; Roman Empire Increases your speed for a short period of time, but decreases your speed afterwards.
Raise Eagle Raise Eagle Eagle Cohort; Roman Empire Increases morale on nearby allied units, for a short period of time.
Marching Column Marching Column Praetorians; Roman Empire Enter a stance which increases your mobility at the cost of charge deflect.
Charge Column Charge Column Evocati Cohort; Roman Empire Enter a stance which increases your acceleration and charge impact, at the cost of your turn speed.
Gungnirs Charge Gungnirs Charge Gungnir Chargers ; Barbarians Charge forward for a long time.
Harbingers Charge Harbingers Charge Harbingers ; Barbarians Charge forward for a long time.
Noble Bellow Noble Bellow Noble Horse ; Barbarians Reduce the charge deflect of all your enemies around you.
Sunder Sunder Getae Horsemen ; Barbarians(premium) A powerful strike that will reduce the effectiveness of your enemy's shield.
Fenrirs Howl Fenrirs Howl Fenrirs Followers ; Barbarians Reduce the charge deflect of all your enemies around you.
Andartas Roar Andartas Roar Andartas Swords ; Barbarians Reduce the Morale of all nearby enemies.
Chosen Ally Chosen Ally Chosen Swordsmen ; Barbarians Increase the Melee Attack of an ally for a period of time.
Surge Surge Dacias Chosen ; Barbarians Grant all neraby allied units a Speed increase.
Piercing Blows Piercing Blows Bastarnae Flaxmen ; Barbarians (premium) A powerful strike dealing increased melee weapon penetration damage, at the cost of speed.
Mounted Combat Mounted Combat Elite Hippeis ; Carthage Increase your melee capabilities, at the cost of your mobility.
Traverse Traverse Baal ; Carthage Increase your mobility, at the cost of being silenced for the duration of the ability.
Bestial Defence Bestial Defence Tanit ; Carthage Increase your missile block chance, at the cost of speed.
Gallic Assault Gallic Assault Boii Spearmen ; Carthage An undisciplined charge.
Echo of Trebia Echo of Trebia Veterans of Trebia ; Carthage Increase your mobility when you are in phalanx.
Cannae Chant Cannae Chant Veterans of Cannae ; Carthage Increase your morale and reduces the fatigue you get when in phalanx.
Sacred Onslaught Sacred Onslaught Sacred Band ; Carthage A mighty strike, increasing your melee damage.
Charge Charge Iberian Rebels ; Carthage Rush forward in a charge.
Howl Howl Insubres Swordsmen ; Carthage Increase your charge impact for a short period of time.
Elite's Presence Elite's Presence Campaign Elites ; Carthage Increase the melee attack of all nearby units.
Flaming Javelins Flaming Javelins Carthaginian Marines ; Carthage(premium) Throw a volley of javelins being on fire.
Rapid Throw Rapid throw Iberian Skirmishers ; Carthage Fire more quickly, at the cost of your range.