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? | == WIP == | | + | #REDIRECT [[Main_Page]] |
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? | == Unit Abilies and Attribute== | | + | |
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? | On this page you will find all current Unit Abilities and Attribute in Total War: ARENA. | | + | |
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? | === Attributes === | | + | |
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? | Down below you will find a list of the different Attributes and the description of what they do.<br/>Attributes are 'passive' and can therefore not be used by player but will automatically be used by the unit. | | + | |
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? | {| class="wikitable" | | + | |
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? | ! Attribute Icon !! Attribute Name !! Description | | + | |
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? | | [[File:FormedMovement.png|100 px|top|Formed Movement]] || Formed Movement || This unit strictly maintains formation while moving, even if this means slowing down to turn. | | + | |
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? | | [[File:UnformedMovement.png|100 px|top|Unformed Movement]] || Unformed Movement || This unit does not maintain formation while moving. | | + | |
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? | | [[File:ReformAutomatically.png|100 px|top|Reform Automatically]] || Reform Automatically || This unit will reform when idle. | | + | |
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? | | [[File:EngineeringExperts.png|100 px|top|Engineering Experts]] || Engineering Experts || Unit can disassemble enemy deployables without being damaged. | | + | |
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? | | [[File:MeleeShieldPenetration.png|100 px|top|Melee Shield Penetration]] || Melee Shield Penetration || This unit ignores enemy shield statistics in melee. | | + | |
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? | | [[File:EvadePhalanx.png|100 px|top|Wardogs Evade Phalanx]] || Wardogs Evades Phalanx || This unit's Wardogs evade phalanx attacks. | | + | |
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? | | [[File:TrampleMovement.png|100 px|top|Trample Movement]] || Trample Movement || This unit can damage knocked-down enemies by walking over them. | | + | |
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? | | [[File:NoPhalanxKnockback.png|100 px|top|Unaffected by Phalanx Knockback]] || Unaffected by Phalanx Knockback || This unit will not be knocked back by units in Phalanx formation. | | + | |
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? | | [[File:NoFlankAttacks.png|100 px|top|Immune to Flank Attacks]] || Immune to flank attacks || This unit is immune to flank attack from enemies. | | + | |
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? | === Unit Abilites === | | + | |
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? | Down below you will find a list of the different Unit Abilities and how common they are.<br/>Abilities are 'active' and can therefore be used by the player.<br/> As the fast reader will have seen, there is three subcategories called 'Common', Special' and 'Unique' | | + | |
? | * Common: Is avalivle for more than 6 different units | | + | |
? | * Special: Is avalible for 2-5 different units | | + | |
? | * Unique: Is only avalible for 1 unit | | + | |
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? | ==== Common ==== | | + | |
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? | Note : the following tab is organized in the following way : first are the abilities available for sveral factions, then are classed the abilities owned by only one faction. | | + | |
? | {| class="wikitable" | | + | |
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? | ! Unit Ability Icon !! Unit Ability Name !! Effect | | + | |
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? | | [[File:FocusJavs.png|100 px|top|Focus Fire]] || Focus Fire (javelins) || Fires a deadly volley of flaming projectiles at a targeted area. | | + | |
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? | | [[File:FocusArchers.png|100 px|top|Focus Fire]] || Focus Fire (archers) || Fires a deadly volley of flaming projectiles at a targeted area. | | + | |
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? | | [[File:FocusSlingers.png|100 px|top|Focus Fire]] || Focus Fire (slingers) || Fires a deadly volley of projectiles at a targeted area. | | + | |
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? | | [[File:CavalryCharge.png|100 px|top|Cavalry Charge]] || Cavalry Charge || A quick cavalry charge. That ability is replaced by a commander cavalry charge when used with a commander that has one. | | + | |
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? | | Example || Mount Kick || Your horses kick your enemies, knocking them down and damaging them. | | + | |
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? | | Example || Cavalry Dash || Increases your speed for a short period of time, but it silences you. | | + | |
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? | | Example || Dash || Increases your speed for a short period of time, but it silences you. | | + | |
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? | | Example || Light Thrust || Strike your enemies. | | + | |
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? | | Example || Heavy Thrust || A heavy strike to your enemy. | | + | |
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? | | Example || Vicious Strikes || A strike that increases your melee damage, but slows you down afterwards. | | + | |
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? | | Example || Slam || Slam your enemies with your shield, slowing them down. | | + | |
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? | | Example || Heavy Pila || Throw a high damage pila at short range. | | + | |
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? | | Example || Manual Aim || Aim manually with your artillery. | | + | |
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? | | Example || Assemble/Disassemeble Engines || Assemble or Disassemble your artillery. | | + | |
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? | | Example || Repair || Repair your damaged artillery. You can't fire while this ability is active. | | + | |
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? | | Example || Drop Artillery || Drop your artillery piece(s). | | + | |
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? | | Example || Raise Shields || Raise Shields to protect you from incoming missile fire, at the cost of melee capabilities and vision. | | + | |
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? | | Example || Unleash || Unleash your dogs to a targeted area. | | + | |
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? | | Example || Strain(?) || Increases your range for a short time, but reduces your speed afterwards. | | + | |
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? | | Example || Formed Combat || Enter a tight formation that will increase your defence at the cost of speed. | | + | |
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? | | Example || Light Pila || Fires a deadly volley of pila at a unit. | | + | |
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? | | Example || Hoplite Phalanx || Form a defensive wall of spears. | | + | |
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? | | Example || Carthaginian Phalanx || Form a defensive wall of spears. | | + | |
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? | | Example || Pike Phalanx || Form a pike phalanx, an unbreakable wall of pikes. | | + | |
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? | | Example || Slash || Slash your enemies, at the cost of speed. | | + | |
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? | | Example || Stomp || A powerful stomp by your elephants, knocking down your enemies. | | + | |
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? | | Example || Hamstring || Strike and slows down your enemy. | | + | |
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? | | Example || Harass || Fires a deadly volley of projectiles at a targeted area. | | + | |
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? | | Example || Frenzied Charge || Fires a deadly volley of projectiles at a targeted area. | | + | |
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? | ==== Special ==== | | + | |
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? | {| class="wikitable" | | + | |
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? | ! Unit Ability Icon !! Unit Ability Name !! Effect | | + | |
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? | | Example || Call To Arms || Increases aggression on target allied unit, for a period of time. | | + | |
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? | | Example || Rapid Shot || Fires at a faster rate, but that slows you down afterwards. This ability is replace by Barrage when usng Cynane and archers who have this ability. | | + | |
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? | | Example || Caltrops || Deploy caltrops, slowing down every enemy unit stepping on them. | | + | |
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? | | Example || Snipe || Increases your range and damage, but slows you down afterwards. | | + | |
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? | | Example || Hurl || Increases your range, but slows you down afterwards. | | + | |
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? | | Example || Barbaric Phalanx || Form a mobile phalanx. | | + | |
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? | | [[File:Charge.png|100 px|top|Reckless Charge]] || Reckless Charge || Rush forward in a powerful charge. | | + | |
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? | | Example || Shield Screen || Form a shield screen, protecting you from enemy missiles. | | + | |
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? | | Example || Cleave || A powerful strike, increasing your melee damage, but slowing you down afterwards. | | + | |
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? | | Example || Battle Cry || Increases all nearby allied units' Morale. | | + | |
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? | | Example || Intimidate || Decreases the Morale of all nearby units. | | + | |
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? | | Example || Parry || A defensive strike, increasing your defensen but tiring you. | | + | |
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? | | Example || Jab || Strike your enemy. | | + | |
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? | ==== Unique ==== | | + | |
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? | {| class="wikitable" | | + | |
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? | ! Unit Ability Icon !! Unit Ability Name !! Unit and Faction !! Effect | | + | |
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? | | [[File:Impetus.png|100 px|top|Impetus]] || Impetus || Hellenic Cataphracts ; Greeks || Increases Movement Speed and Charge Impact with every step. | | + | |
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? | | [[File:Iolaus.png|100 px|top|Iolaus' Vow]] || Iolaus' Vow || Sacred Band ; Greeks || Increases the Defence and Morale of all nearby allied units for a short period of time | | + | |
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? | | [[File:Skewer.png|100 px|top|Skewer]] || Skewer || Silver Shield Pikemen ; Greeks || A powerful strike that increases your melee damage for a brief period of time. | | + | |
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? | | [[File:WhistlingBullets.png|100 px|top|Whistling Bullets]] || Whistling bullets || Helot Slingers ; Greeks || Fire a volley of bullets that will reduce the morale and movement speed of the unit it hits | | + | |
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? | | [[File:HeavyShot.png|100 px|top|Heavy Shot]] || Heavy Shot || Rhodian Slingers ; Greeks || Fire a volley of a heavy stones that deal increased damage and increased melee weapon penetration damage | | + | |
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? | | [[File:Attendant.png|100 px|top|Attendant's Care]] || Attendant's Care || Attendant Archers ; Greeks (premium) || Incease the Melee Defence and Melee damage of an ally for an extended period of time. | | + | |
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? | | [[File:Encourage.png|100 px|top|Encourage]] || Encourage || Legatus; Roman Empire || Increases morale on target allied unit, for a period of time. | | + | |
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? | | [[File:VengefulStrike.png|100 px|top|Vengeful Strike]] || Vengeful Strike || Ghosts of Cannae ; Roman Empire(premium) || A strike which reduces your speed, but Increase your Morale for a short period of time. | | + | |
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? | | [[File:RaiseEagle.png|100 px|top|Raise Eagle]] || Raise Eagle || Eagle Cohort; Roman Empire || Increases morale on nearby allied units, for a short period of time. | | + | |
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? | | [[File:MarchingColumn.png|100 px|top|Marching Column]] || Marching Column || Praetorians; Roman Empire || Enter a stance which increases your mobility at the cost of charge deflect. | | + | |
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? | | [[File:ChargeColumn.png|100 px|top|Charge Column]] || Charge Column || Evocati Cohort; Roman Empire || Enter a stance which increases your acceleration and charge impact, at the cost of your turn speed. | | + | |
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? | | [[File:GungnirsCharge.png|100 px|top|Gungnirs Charge]] || Gungnirs Charge || Gungnir Chargers ; Barbarians || Charge forward for a long time. | | + | |
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? | | [[File:HarbingersCharge.png|100 px|top|Harbingers Charge]] || Harbingers Charge || Harbingers ; Barbarians || Charge forward for a long time. | | + | |
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? | | [[File:NobleBellow.png|100 px|top|Noble Bellow]] || Noble Bellow || Noble Horse ; Barbarians || Reduce the charge deflect of all your enemies around you. | | + | |
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? | | [[File:Sunder.png|100 px|top|Sunder]] || Sunder || Getae Horsemen ; Barbarians(premium) || A powerful strike that will reduce the effectiveness of your enemy's shield. | | + | |
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? | | [[File:FenrirsHowl.png|100 px|top|Fenrirs Howl]] || Fenrirs Howl || Fenrirs Followers ; Barbarians || Reduce the charge deflect of all your enemies around you. | | + | |
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? | | [[File:AndartasRoar.png|100 px|top|Andartas Roar]] || Andartas Roar || Andartas Swords ; Barbarians || Reduce the Morale of all nearby enemies. | | + | |
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? | | [[File:ChosenAlly.png|100 px|top|Chosen Ally]] || Chosen Ally || Chosen Swordsmen ; Barbarians || Increase the Melee Attack of an ally for a period of time. | | + | |
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? | | [[File:Surge.png|100 px|top|Surge]] || Surge || Dacias Chosen ; Barbarians || Grant all neraby allied units a Speed increase. | | + | |
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? | | [[File:PiercingBlows.png|100 px|top|Piercing Blows]] || Piercing Blows || Bastarnae Flaxmen ; Barbarians (premium) || A powerful strike dealing increased melee weapon penetration damage, at the cost of speed. | | + | |
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? | | [[File:MountedCombat.png|100 px|top|Mounted Combat]] || Mounted Combat || Elite Hippeis ; Carthage || Increase your melee capabilities, at the cost of your mobility. | | + | |
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? | | [[File:Traverse.png|100 px|top|Traverse]] || Traverse || Baal ; Carthage || Increase your mobility, at the cost of being silenced for the duration of the ability. | | + | |
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? | | [[File:BestialDefence.png|100 px|top|Bestial Defence]] || Bestial Defence || Tanit ; Carthage || Increase your missile block chance, at the cost of speed. | | + | |
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? | | [[File:GallicAssault.png|100 px|top|Gallic Assault]] || Gallic Assault || Boii Spearmen ; Carthage || An undisciplined charge. | | + | |
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? | | [[File:EchoofTrebia.png|100 px|top|Echo of Trebia]] || Echo of Trebia || Veterans of Trebia ; Carthage || Increase your mobility when you are in phalanx. | | + | |
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? | | [[File:CananeChant.png|100 px|top|Cannae Chant]] || Cannae Chant || Veterans of Cannae ; Carthage || Increase your morale and reduces the fatigue you get when in phalanx. | | + | |
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? | | [[File:SacredOnslaught.png|100 px|top|Sacred Onslaught]] || Sacred Onslaught || Sacred Band ; Carthage || A mighty strike, increasing your melee damage. | | + | |
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? | | [[File:Charge.png|100 px|top|Charge]] || Charge || Iberian Rebels ; Carthage || Rush forward in a charge. | | + | |
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? | | [[File:Howl.png|100 px|top|Howl]] || Howl || Insubres Swordsmen ; Carthage || Increase your charge impact for a short period of time. | | + | |
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? | | [[File:ElitePresence.png|100 px|top| Elite's Presence]] || Elite's Presence || Campaign Elites ; Carthage || Increase the melee attack of all nearby units. | | + | |
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? | | [[File:FlamingJavelins.png|100 px|top|Flaming Javelins]] || Flaming Javelins || Carthaginian Marines ; Carthage(premium) || Throw a volley of javelins being on fire. | | + | |
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? | | [[File:RapidThrow.png|100 px|top|Rapid Throw]] || Rapid throw || Iberian Skirmishers ; Carthage || Fire more quickly, at the cost of your range. | | + | |
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