Welcome to Wargaming.net Wiki!
Variants
/
/
M4A3E8 Sherman

M4A3E8 Sherman

Jump to: navigation, search
Revision as of 08:47, 23 May 2017Revision as of 14:37, 23 December 2018
Somewhat updated & corrected.
Line 17:Line 17:
 |InTheGame_pros= |InTheGame_pros=
 * Rapid rate of fire and reasonably good damage per minute * Rapid rate of fire and reasonably good damage per minute
?* Highly mobile: good speed and maneuverability+* Mobile: usable top speed and maneuverability, also great hull traverse
?* Excellent 12 degrees of gun depression plus strong gun mantlet make hulldown tactic a viable option.+* Excellent 12 degrees of gun depression plus strong gun mantlet make hulldown tactic a viable option
?* OK dispersion on the move, ability to use Vertical Stabilizer and excellent terrain resistance.+* OK dispersion on the move, ability to use Vertical Stabilizer
  
 |InTheGame_cons= |InTheGame_cons=
?* Upper hull armor is exceptionally poor+* Practically no armor except for gun mantlet
?* Low penetration and shell damage compared to other Tier 6 mediums +* Tall profile, large and weak sides are easily hit, penetrated, sometimes even overmatched
?* Tall profile, large and weak sides are easily hit and penetrated+* Disappointing firepower: accuracy, penetration and alpha damage are all comparatively bad
?* Does not have particularly good acceleration for a flanking medium, although it maintains speed well and turns very quickly. +* Does not have particularly good acceleration for a flanking medium due to subpar ground resistance
?* Engine damage is occasional from the front.+ 
?* Driver damage is also occasional from the front.+
  
 |InTheGame_performance= |InTheGame_performance=
?If you enjoyed the M4, but wished it was faster, then you'll love this tank. Like the M4A3E2, it gets the more powerful Ford GAA engine. Unlike the Jumbo, it doesn't have a bunch of extra armor welded on to weigh it down. As a result, this tank is the fastest and most maneuverable of the Sherman variants. It can also take advantage of a Vertical Stabilizer. Coupled with its good mobility and already good gun dispersion on the move, it can easily circle and destroy less maneuverable vehicles in a hail of 76mm shells.+If you enjoyed the M4, but wished it was faster, then you may love this tank. Like the M4A3E2, it gets the more powerful Ford GAA engine. Unlike the Jumbo, it doesn't have a bunch of extra armor welded on to weigh it down. As a result, this tank is the fastest and most maneuverable of the Sherman variants. It can also take advantage of a Vertical Stabilizer. Coupled with its good mobility and already good gun dispersion on the move, it can easily flank and destroy less maneuverable vehicles in a hail of 76mm shells.
  
?Despite the fact it is considered a fragile tank, it has two strongpoints on its armor; the turret and the beaklike 101mm lower glacis. The thick turret, tall height and gun mantlet plus the E8's amazing gun depression makes hull-down positions useful. The lower glacis is similar to other tanks of the similar chassis. It's the same slope as the front upper armor plating and can with luck, can bounce very powerful guns and give a chance for the E8 to retreat and regroup or engage and destroy the enemy with the M1A2's superb rate of fire. Of all the Tier 6 flanking mediums, it has the best armor. From the front, it is able to withstand low-tier autocannon, absorb direct hits from large-caliber high-explosive shells and if hull-down, medium tank cannon if they strike the large mantlet. Despite the resilience of the armor, it is no Sherman Jumbo and should always be treated as a medium tank. +Despite the fact it is considered a fragile tank, it has still a strongpoint on its armor; the gun mantlet. Covering the majority of its turret face, tall height plus the E8's amazing gun depression makes hull-down positions useful. Of all the Tier 6 flanking mediums, it has the best armor. From the front, it is able to withstand low-tier autocannon, absorb direct hits from large-caliber high-explosive shells and if hull-down, medium tank cannon if they strike the large mantlet. Despite the resilience of the armor, it is no Sherman Jumbo and should always be treated as a medium tank.
  
?It's biggest asset and crippling flaw is its gun; the 76mm Gun M1A2 has excellent DPM and dispersion, and can be augmented by Gun Rammers and Vertical Stabilizers to make a formidable flanker. However, it achieves its excellent DPM through its rate of fire; it's DPS of 115 is the lowest for any top gun on any vehicle, tied with the Sherman Jumbo which employs the same selection of guns. Furthermore, with an AP penetration of 128mm, it is the lowest on any Tier 6 medium tank. Because of its low DPS and AP penetration combined with pitiful armor, many players consider the Jumbo a better vehicle due to its armor. But the Easy Eight was never a particularly easy tank to play; in the hands of a skilled player, it will easily out-flank the clumsier opponent. +It's biggest asset and crippling flaw is its gun; the 76mm Gun M1A2 has excellent DPM and decent dispersion penalty, and can be augmented by Gun Rammers and Vertical Stabilizers to make a formidable flanker. However, it achieves its excellent DPM through its rate of fire; it's DPS of 115 is the lowest for any top gun on any vehicle, tied with the Sherman Jumbo which employs the same selection of guns. Furthermore, with an AP penetration of 128mm, it is the lowest on any Tier 6 medium tank. Because of its low DPS and AP penetration combined with pitiful armor, many players consider the Jumbo a better vehicle due to its armor. But the Easy Eight was never a particularly easy tank to play; in the hands of a skilled player, it will easily out-flank the clumsier opponent.
  
?Run and gun tactics are a must with the E8, as it has enough speed and maneuverability to circle many heavier tanks due to their inferior turret and hull traverse. Coupled with a high rate of fire, good gun dispersion on the move and the ability to use a Vertical Stabilizer, it is capable of executing flanking maneuvers well. The higher than average gun depression angle allows the E8 to take up hull-down positions quite effectively as well. With the rapid rate of fire the E8 can devastate misplaced enemies.+Run and gun tactics are a must with the E8, as it has enough speed and maneuverability to relocate in time. Coupled with a high rate of fire, good gun dispersion on the move and the ability to use a Vertical Stabilizer, it is capable of executing flanking maneuvers well. The higher than average gun depression angle allows the E8 to take up hull-down positions quite effectively as well. With the rapid rate of fire the E8 can devastate misplaced enemies.
  
 The E8 tends to be most successful as a flanker a passive scout. It has the speed and maneuverability to succeed at flanking where the E2 couldn't. This lets it hit the sides more easily, where the low-penetration is less of an issue. The high rate of fire, combined with a Deadeye perk on the gunner will devastate any victim. Work with teammates to distract victims to ensure maximum surprise.  The E8 tends to be most successful as a flanker a passive scout. It has the speed and maneuverability to succeed at flanking where the E2 couldn't. This lets it hit the sides more easily, where the low-penetration is less of an issue. The high rate of fire, combined with a Deadeye perk on the gunner will devastate any victim. Work with teammates to distract victims to ensure maximum surprise.
Line 55:Line 54:
  
 |InTheGame_equipment= |InTheGame_equipment=
?Vents, Tank Gun Rammer, GLD, Vertical Stabilizer, Coated Optics+Vents, Tank Gun Rammer, Vertical Stabilizer, GLD, Coated Optics
  
 |Gallery= |Gallery=

Revision as of 14:37, 23 December 2018










































































M4A3E8 Sherman

AnnoA06_M4A3E8_Sherman.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
930,500  Credits Cost
892180 HP Hit Points
30/3315.62/34.5 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
400520 hp Engine Power
48/18 km/h Speed Limit
3740 deg/s Traverse
13.3333.29 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
63.5/63.5/63.563.5/63.5/63.5 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















56/2800/56




















96/2800/68
Shell Cost
110/110/175115/115/185 HP Damage
92/127/38128/177/38 mm Penetration



|


|}}

|


|}}















15.79 r/m 

Standard Gun

Reload Times
Nominal: 3.8 s
50% Crew: 4.71 s
75% Crew: 4.11 s
100% Crew: 3.64 s
Rammer: 3.28 s
Vents: 3.56 s
Both: 3.2 s
Both and BiA: 3.13 s
Both and Max Crew %: 3 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















18.18 r/m 

Standard Gun

Reload Times
Nominal: 3.3 s
50% Crew: 4.09 s
75% Crew: 3.57 s
100% Crew: 3.16 s
Rammer: 2.84 s
Vents: 3.09 s
Both: 2.78 s
Both and BiA: 2.72 s
Both and Max Crew %: 2.61 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























1736.9

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1736.9
50% Crew: 1402.5
75% Crew: 1606
100% Crew: 1811.7
100% Crew
Vents: 1852.4
Rammer: 2013
Both: 2058.1
Both and BiA: 2104.3
Both and Max Crew %: 2195.6

Advantageous Damage Per Minute
First-shot DPM: 1846.9
50% Crew: 1512.5
75% Crew: 1716
100% Crew: 1921.7
100% Crew
Rammer: 2123
Vents: 1962.4
Both: 2168.1
Both and BiA: 2214.3
Both and Max Crew %: 2305.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1736.9
50% Crew: 1402.5
75% Crew: 1606
100% Crew: 1811.7
100% Crew
Vents: 1852.4
Rammer: 2013
Both: 2058.1
Both and BiA: 2104.3
Both and Max Crew %: 2195.6

Advantageous Damage Per Minute
First-shot DPM: 1846.9
50% Crew: 1512.5
75% Crew: 1716
100% Crew: 1921.7
100% Crew
Rammer: 2123
Vents: 1962.4
Both: 2168.1
Both and BiA: 2214.3
Both and Max Crew %: 2305.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2763.25
50% Crew: 2231.25
75% Crew: 2555
100% Crew: 2882.25
100% Crew
Vents: 2947
Rammer: 3202.5
Both: 3274.25
Both and BiA: 3347.75
Both and Max Crew %: 3493

Advantageous Damage Per Minute
First-shot DPM: 2938.25
50% Crew: 2406.25
75% Crew: 2730
100% Crew: 3057.25
100% Crew
Rammer: 3377.5
Vents: 3122
Both: 3449.25
Both and BiA: 3522.75
Both and Max Crew %: 3668

See here, here, or here for more information.






|


|}}

|


|}}





























2090.7

Standard Gun

Using Shell Type 1 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2090.7
50% Crew: 1688.2
75% Crew: 1933.15
100% Crew: 2180.4
100% Crew
Vents: 2229.85
Rammer: 2423.05
Both: 2477.1
Both and BiA: 2532.3
Both and Max Crew %: 2641.55

Advantageous Damage Per Minute
First-shot DPM: 2205.7
50% Crew: 1803.2
75% Crew: 2048.15
100% Crew: 2295.4
100% Crew
Rammer: 2538.05
Vents: 2344.85
Both: 2592.1
Both and BiA: 2647.3
Both and Max Crew %: 2756.55

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2090.7
50% Crew: 1688.2
75% Crew: 1933.15
100% Crew: 2180.4
100% Crew
Vents: 2229.85
Rammer: 2423.05
Both: 2477.1
Both and BiA: 2532.3
Both and Max Crew %: 2641.55

Advantageous Damage Per Minute
First-shot DPM: 2205.7
50% Crew: 1803.2
75% Crew: 2048.15
100% Crew: 2295.4
100% Crew
Rammer: 2538.05
Vents: 2344.85
Both: 2592.1
Both and BiA: 2647.3
Both and Max Crew %: 2756.55

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3363.3
50% Crew: 2715.8
75% Crew: 3109.85
100% Crew: 3507.6
100% Crew
Vents: 3587.15
Rammer: 3897.95
Both: 3984.9
Both and BiA: 4073.7
Both and Max Crew %: 4249.45

Advantageous Damage Per Minute
First-shot DPM: 3548.3
50% Crew: 2900.8
75% Crew: 3294.85
100% Crew: 3692.6
100% Crew
Rammer: 4082.95
Vents: 3772.15
Both: 4169.9
Both and BiA: 4258.7
Both and Max Crew %: 4434.45

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


|


|}}



0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


|


|}}



2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment


|


|}}



1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment
Aim time
3839 deg/s Turret Traverse
360° Gun Arc
-10°/+25°-12°/+25° Elevation Arc
10571 rounds Ammo Capacity
General
2020 % Chance of Fire






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


|


|}}



395 m 

With 50% Crew: 318.9 m
With 75% Crew: 365.2 m
With 100% Crew: 412 m
With 100% Signal Boost: 474 m
When affected by 100% Relaying: 434.5 m
Maximum possible: 593 m

For more details, see Skills or Equipment


|


|}}



615 m 

With 50% Crew: 496.5 m
With 75% Crew: 568.6 m
With 100% Crew: 641.4 m
With 100% Signal Boost: 738 m
When affected by 100% Relaying: 676.5 m
Maximum possible: 923.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
M4A3E8 Sherman

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 12.6%
  • When Moving: 9.4%
  • When Firing: 3.4%


Terrain Resistance

  • On Hard Ground: 0.96
  • On Medium Ground: 1.06
  • On Soft Ground: 1.63


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.12
  • Shot Recoil: 3.36
  • Suspension Contribution
  • Acceleration: 0.18
  • Turning: 0.18


With 100% Crew

VI

AnnoA06_M4A3E8_Sherman.png

930500

The M4A3E8 Sherman is an American tier 6 medium tank.

The M4A3E8 is one of the most mass-produced modifications of the main U.S. armored vehicle of the World War II period. The tank featured the welded hull and Ford GAA carburetor engine. A total of 11,424 vehicles with the improved HVSS suspension were produced by Fisher Tank Arsenal and Detroit Tank Arsenal from June 1942 through March 1945. The vehicle is also known as M4A3(76)W. It took part in many after-war conflicts up to the Indo-Pakistani War of 1965.

Nicknamed as the "Easy-Eight" or "E8", this tank is a quicker, slightly better armored version of the M4 Sherman. It also has an upgraded 76mm gun with an improved rate of fire and better accuracy. Considering all this, the M1A2 should not be overlooked on the upgrade path in comparison to the M1A1 as it really brings out the E8's strengths. Despite the increased armor compared to the M4 Sherman however, the E8 is still a very soft target and will be easily destroyed if it stays exposed to enemy fire. In addition it's twin, the M4A3E2 Sherman Jumbo has thicker armor and a few more hitpoints than the M4A3E8 Sherman, but worse gun handling (dispersion on the move) and gun depression.

Finding a balance is a necessity and is excellent practice for the American mediums that are to follow, which all share a similar lack of armor. Its strongest point is its excellent mobility. It accelerates very quickly on all grounds, and loses little energy in turns which makes it an ideal flanking tank. Anyone who underestimates this gem will very soon become a smoking wreck.

The M4A3E8 Sherman leads to the T20.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IV 75 mm Gun M3 92/127/38 110/110/175 15.79 0.46 2.1 1437 30000
VI 76 mm Gun M1A1 128/177/38 115/115/185 14.29 0.43 2.3 1567 50330
VI 76 mm Gun M1A2 128/177/38 115/115/185 18.18 0.38 1.9 1590 62000
V 105 mm M4 53/102/38 410/350/175 7.5 0.55 2.3 2600 40300

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV Wright Continental R-975C1 400 20 516 11000
V Wright Continental R-975C4 460 20 550 13900
VII Ford GAA 520 20 569 36000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

V NVSS T66 33 37 B/2 8300 9600
VI NVSS T80 34.5 40 B/2 8300 16300

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

IX SCR 506 615 110 33600
VI SCR 508 395 100 21600

Compatible Equipment

Low Noise Exhaust System Class 2 Vertical Stabilizer Class 2 Medium Spall Liner Camouflage Net Class 2 Coated Optics Class 2 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 2 Improved Hardening Class 2 Additional Grousers Class 2 Modified Configuration Class 2 Improved Rotation Mechanism Class 2 Improved Aiming Class 2 Improved Ventilation Class 2 Binocular Telescope Class 2 Gun Rammer Class 2 Turbocharger Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Rapid rate of fire and reasonably good damage per minute
  • Mobile: usable top speed and maneuverability, also great hull traverse
  • Excellent 12 degrees of gun depression plus strong gun mantlet make hulldown tactic a viable option
  • OK dispersion on the move, ability to use Vertical Stabilizer


Cons:


  • Practically no armor except for gun mantlet
  • Tall profile, large and weak sides are easily hit, penetrated, sometimes even overmatched
  • Disappointing firepower: accuracy, penetration and alpha damage are all comparatively bad
  • Does not have particularly good acceleration for a flanking medium due to subpar ground resistance


Performance

If you enjoyed the M4, but wished it was faster, then you may love this tank. Like the M4A3E2, it gets the more powerful Ford GAA engine. Unlike the Jumbo, it doesn't have a bunch of extra armor welded on to weigh it down. As a result, this tank is the fastest and most maneuverable of the Sherman variants. It can also take advantage of a Vertical Stabilizer. Coupled with its good mobility and already good gun dispersion on the move, it can easily flank and destroy less maneuverable vehicles in a hail of 76mm shells.

Despite the fact it is considered a fragile tank, it has still a strongpoint on its armor; the gun mantlet. Covering the majority of its turret face, tall height plus the E8's amazing gun depression makes hull-down positions useful. Of all the Tier 6 flanking mediums, it has the best armor. From the front, it is able to withstand low-tier autocannon, absorb direct hits from large-caliber high-explosive shells and if hull-down, medium tank cannon if they strike the large mantlet. Despite the resilience of the armor, it is no Sherman Jumbo and should always be treated as a medium tank.

It's biggest asset and crippling flaw is its gun; the 76mm Gun M1A2 has excellent DPM and decent dispersion penalty, and can be augmented by Gun Rammers and Vertical Stabilizers to make a formidable flanker. However, it achieves its excellent DPM through its rate of fire; it's DPS of 115 is the lowest for any top gun on any vehicle, tied with the Sherman Jumbo which employs the same selection of guns. Furthermore, with an AP penetration of 128mm, it is the lowest on any Tier 6 medium tank. Because of its low DPS and AP penetration combined with pitiful armor, many players consider the Jumbo a better vehicle due to its armor. But the Easy Eight was never a particularly easy tank to play; in the hands of a skilled player, it will easily out-flank the clumsier opponent.

Run and gun tactics are a must with the E8, as it has enough speed and maneuverability to relocate in time. Coupled with a high rate of fire, good gun dispersion on the move and the ability to use a Vertical Stabilizer, it is capable of executing flanking maneuvers well. The higher than average gun depression angle allows the E8 to take up hull-down positions quite effectively as well. With the rapid rate of fire the E8 can devastate misplaced enemies.

The E8 tends to be most successful as a flanker a passive scout. It has the speed and maneuverability to succeed at flanking where the E2 couldn't. This lets it hit the sides more easily, where the low-penetration is less of an issue. The high rate of fire, combined with a Deadeye perk on the gunner will devastate any victim. Work with teammates to distract victims to ensure maximum surprise.

If flanking is not an option, then sniping is entirely possible. However, the low accuracy, low penetration and low alpha damage tend to reduce its role. Still, passive scouting is entirely viable, with its 370 meter view range.

Compared to the Cromwell, this tank suffers from a high profile, lower damage per shot with the top guns, lower penetration, slower top speed, worse acceleration and inferior turret traverse. However, the Easy Eight has substantially better protection, better damage per minute, better hull traverse, superior view range, better terrain passability and significantly better gun depression and elevation. Both vehicles have the same hitpool, 750, a fairly typical value for Tier 6 medium tanks. Gun handling is also a very significant advantage over the Cromwell, especially with Vertical Stabilizer mounted. Even when compared to vehicles such as the Cromwell, in a battle between both vehicles, assuming all relevant parameters are the same and the optimum equipment is fitted, it usually comes down to who starts the engagement.

While the 76mm M1A1 and M1A2 may only seem to differ in rate of fire, it is important to note that the M1A2 is slightly more accurate than the M1A1, which can make all the difference in this tank's role of providing support for better armored vehicles. Adding the vertical stabilizer makes the M4A3E8 with a 76mm Gun M1A2 a formidable opponent in close combat as well. By circling the enemy, the E8 is more than capable of devastating higher tier tanks with the high rate of fire. The devastation is even more prevalent if the gunner has a Deadeye perk, dealing ridiculous damage to any modules it will hit. A wolf-pack of E8s can be a devastating force on the battlefield.

On a side-note: if the E8 were accurate to its design during WWII, the E8 would have wet-ammunition storage automatically, an evolutionary improvement over older models.


Early Research

  • Upon purchasing this tank, immediately install the Wright Continental R-975C4 engine, M1A1 gun and upgrade the radio, which you unlocked on the M4.
  • Next work on upgrading the turret and getting the M1A2 gun, which increases the rate of fire and has better accuracy.
  • To improve mobility, getting the tracks is advised.
  • Go from there.


Suggested Equipment


Improved VentilationTank Gun Rammer Vertical Stabilizer Enhanced Gun Laying Drive Coated Optics 


Gallery

Historical Info

M4a3E8 at army maintenance depo in Korea

The official name is the M4A3(76)W HVSS, but "Sherman Easy Eight" is the nickname this tank is widely remembered. Sherman M4A3E8 earned the nickname from its experimental E8 designation. This new variant entered into WWII late in the war (Dec 1944), and was kept in service in various western allied nations deep into the Cold war.






Evolutionary differences from the prior Sherman variants

"Wet ammo rack". Storage of ammunition in the floor of the tank

This tank sported the much-vaunted HVSS (horizontal volute spring suspension) wide track and suspension upgrade. HVSS suspension increased the Sherman's weight by 2950lbs with the T66 single-pin track and 4780 lbs with the T84 double-pin track. HVSS allowed the installation of wider tracks, thereby decreasing the tank's ground pressure, and eased maintenance on the running gear since the bogie no longer had to be disassembled to remove road wheels. HVSS also provided more wheel travel, which gave the tank an easier and more stable ride, it also made the tank a much more stable firing platform.

The turret was also enlarged to accommodate the more powerful 76 mm gun. Muzzle velocity of the 76 mm cannon, the vehicle's primary armament, was 792 m/sec, causing penetration of 101 mm of armor at a distance of 1,000 yards (914 m). Maximum range of the cannon in indirect fire mode was 15,000 yards (13,716 meters). From it's predecessor, the M4A3E8 inherited glacis sloped to 47 degrees to the vertical, while driver and co-driver vision slots were changed to periscopes housed in the top of the hatches.

M4A3E8 Sherman Left Side

The most significant change that distinguished the "Easy Eight" from it's predecessors was the "wet storage" of ammunition to reduce fire risk in the event of penetration from an enemy AP round. The primary place of storage of ammunition was moved from the side of the turret (dry storage) into protected folders on the floor of the tank under the turret (wet storage).

Production of "Easy Eights" began in early 1944 and continued until April 1945. The "Easy Eight" became the standard tank of the American 3rd and seventh Army in Europe, and after the war, was successfully deployed in Korea and the Middle East. In the postwar years, it was included in the armament of various Western Allied armies. A total of 4,542 M4A3 tanks of both suspension types were produced.


Historical Gallery


USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Medium Tanks
USA IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VVK 30.01 (H) VIPz.Kpfw. IV Schmalturm VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIM48A2 Räumpanzer VIIIKampfpanzer 07 RH VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXKampfpanzer 50 t IXKunze Panzer IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIBretagne Panther VIM4A1 FL 10 VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXChar Futur 4 IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVT-28 VMatilda IV VT-34 shielded VM4-85 VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 Igrovoy VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIObject 274a VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIII122 TM VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIStrv 81 VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65 XCarro da Combattimento 45 t
Poland V25TP KSUST II VDS PZInż VIPudel VI40TP Habicha VIT-34-85 Rudy VIB.U.G.I. VIICS-44 VIIICS-52 LIS VIIICS-53 IXCS-59 XCS-63
ja:Tank:A06 M4A3E8 Sherman