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M26 Pershing

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Revision as of 00:14, 9 July 2014
It's totally normal for a tank to be sluggish with an unupgraded engine, so that shouldn't be a con. The aim time is not relatively long, it's average. It's also normal for a gun mantlet to not cover the entire front of a turret, so that's not a con either.
Revision as of 06:01, 10 July 2014
Line 7:Line 7:
 * Decent Penetration (enough to get through Tiger II's lower glacis at a good angle) * Decent Penetration (enough to get through Tiger II's lower glacis at a good angle)
 * Acceptable frontal armor capable of bouncing some low tier gun if angled correctly * Acceptable frontal armor capable of bouncing some low tier gun if angled correctly
?* Top gun is great for sniping (good accuracy and aiming speed)+* Top gun can be used for sniping (acceptable accuracy and aiming speed)
?* 2nd turret is surprisingly sturdy and can occasionally bounce tier 9 and even 10 guns+* 2nd turret is surprisingly sturdy with a very strong and large mantlet covering most of your turret front
 * Nice view range * Nice view range
 * APCR rounds offer greatly increased penetration * APCR rounds offer greatly increased penetration
 * Excellent gun stabilization on the move * Excellent gun stabilization on the move
?* Can be devastating to any tier 8 tank if in a hull-down position+* Can be devastating in a hull-down position
   
 |InTheGame_cons= |InTheGame_cons=

Revision as of 06:01, 10 July 2014

For the premium vehicle, see T26E4 Super Pershing.











































































M26 Pershing

M26_Pershing_render_1.jpg
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
2,403,000  Credits Cost
13501440 HP Hit Points
40.56/42.3542.92/45.05 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
560704 hp Engine Power
48/20 km/h Speed Limit
3638 deg/s Traverse
13.8116.4 hp/t Power/Wt Ratio
YesYes Pivot
Armor
101.6/76.2/50.8 mm Hull Armor
101.6/76.2/76.2127/76.2/63.5 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















96/2800/68




















255/4400/255
Shell Cost
115/115/185240/240/320 HP Damage
128/177/38190/268/45 mm Penetration



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14.29 r/m 

Standard Gun

Reload Times
Nominal: 4.2 s
50% Crew: 5.2 s
75% Crew: 4.54 s
100% Crew: 4.03 s
Rammer: 3.63 s
Vents: 3.94 s
Both: 3.55 s
Both and BiA: 3.47 s
Both and Max Crew %: 3.33 s

See Crew, Consumables, or Equipment for more information.



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7.32 r/m 

Standard Gun

Reload Times
Nominal: 8.2 s
50% Crew: 10.16 s
75% Crew: 8.87 s
100% Crew: 7.86 s
Rammer: 7.07 s
Vents: 7.69 s
Both: 6.92 s
Both and BiA: 6.77 s
Both and Max Crew %: 6.49 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1643.35

Standard Gun

Using Shell Type 1 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1643.35
50% Crew: 1327.1
75% Crew: 1519.15
100% Crew: 1713.5
100% Crew
Vents: 1752.6
Rammer: 1904.4
Both: 1946.95
Both and BiA: 1989.5
Both and Max Crew %: 2075.75

Advantageous Damage Per Minute
First-shot DPM: 1758.35
50% Crew: 1442.1
75% Crew: 1634.15
100% Crew: 1828.5
100% Crew
Rammer: 2019.4
Vents: 1867.6
Both: 2061.95
Both and BiA: 2104.5
Both and Max Crew %: 2190.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1643.35
50% Crew: 1327.1
75% Crew: 1519.15
100% Crew: 1713.5
100% Crew
Vents: 1752.6
Rammer: 1904.4
Both: 1946.95
Both and BiA: 1989.5
Both and Max Crew %: 2075.75

Advantageous Damage Per Minute
First-shot DPM: 1758.35
50% Crew: 1442.1
75% Crew: 1634.15
100% Crew: 1828.5
100% Crew
Rammer: 2019.4
Vents: 1867.6
Both: 2061.95
Both and BiA: 2104.5
Both and Max Crew %: 2190.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2643.65
50% Crew: 2134.9
75% Crew: 2443.85
100% Crew: 2756.5
100% Crew
Vents: 2819.4
Rammer: 3063.6
Both: 3132.05
Both and BiA: 3200.5
Both and Max Crew %: 3339.25

Advantageous Damage Per Minute
First-shot DPM: 2828.65
50% Crew: 2319.9
75% Crew: 2628.85
100% Crew: 2941.5
100% Crew
Rammer: 3248.6
Vents: 3004.4
Both: 3317.05
Both and BiA: 3385.5
Both and Max Crew %: 3524.25

See here, here, or here for more information.






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1756.8

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1756.8
50% Crew: 1418.4
75% Crew: 1624.8
100% Crew: 1831.2
100% Crew
Vents: 1872
Rammer: 2035.2
Both: 2080.8
Both and BiA: 2126.4
Both and Max Crew %: 2217.6

Advantageous Damage Per Minute
First-shot DPM: 1996.8
50% Crew: 1658.4
75% Crew: 1864.8
100% Crew: 2071.2
100% Crew
Rammer: 2275.2
Vents: 2112
Both: 2320.8
Both and BiA: 2366.4
Both and Max Crew %: 2457.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1756.8
50% Crew: 1418.4
75% Crew: 1624.8
100% Crew: 1831.2
100% Crew
Vents: 1872
Rammer: 2035.2
Both: 2080.8
Both and BiA: 2126.4
Both and Max Crew %: 2217.6

Advantageous Damage Per Minute
First-shot DPM: 1996.8
50% Crew: 1658.4
75% Crew: 1864.8
100% Crew: 2071.2
100% Crew
Rammer: 2275.2
Vents: 2112
Both: 2320.8
Both and BiA: 2366.4
Both and Max Crew %: 2457.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2342.4
50% Crew: 1891.2
75% Crew: 2166.4
100% Crew: 2441.6
100% Crew
Vents: 2496
Rammer: 2713.6
Both: 2774.4
Both and BiA: 2835.2
Both and Max Crew %: 2956.8

Advantageous Damage Per Minute
First-shot DPM: 2662.4
50% Crew: 2211.2
75% Crew: 2486.4
100% Crew: 2761.6
100% Crew
Rammer: 3033.6
Vents: 2816
Both: 3094.4
Both and BiA: 3155.2
Both and Max Crew %: 3276.8

See here, here, or here for more information.
Damage Per Minute


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0.43 m 

With 50% Crew: 0.533 m
With 75% Crew: 0.465 m
With 100% Crew: 0.412 m
With BiA: 0.403 m
With BiA and Vents: 0.394 m
Maximum possible: 0.378 m

For more details, see Crew


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0.37 m 

With 50% Crew: 0.458 m
With 75% Crew: 0.4 m
With 100% Crew: 0.355 m
With BiA: 0.347 m
With BiA and Vents: 0.339 m
Maximum possible: 0.325 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
3638 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
9270 rounds Ammo Capacity
General
2020 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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395 m 

With 50% Crew: 318.9 m
With 75% Crew: 365.2 m
With 100% Crew: 412 m
With 100% Signal Boost: 474 m
When affected by 100% Relaying: 434.5 m
Maximum possible: 593 m

For more details, see Skills or Equipment


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745 m 

With 50% Crew: 601.4 m
With 75% Crew: 688.8 m
With 100% Crew: 777 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1118.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
M26 Pershing


VIII

AnnoA35_Pershing.png

2403000

The M26 Pershing is an American tier 8 medium tank.

American medium tank, named in honor of General John Pershing, who led the American Expeditionary Force during World War I. In 1944–1946 in the U.S. Army, the M26 was temporarily classified as heavy tank. Starting in February 1945 these vehicles took part in World War II; in 1950–1951 the vehicle saw combat in the Korean War.

Compared to other tier 8 medium tanks, Pershing armor is excellent and capable of bouncing low-tier guns. However, like all other medium tanks, it does not fare well on its own and will easily get destroyed if caught in the open by tank destroyers or heavy tanks. Therefore, it acts better as a mobile mid-range sniper or as support for heavier tanks. After you get the upgraded engine, the Pershing becomes much faster and can plug holes in whichever areas are needed. Its top gun is effective in the supporting role, but will find itself outclassed when fighting most heavies from the front.

The M26 Pershing leads to the M46 Patton.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 76 mm Gun M1A1 128/177/38 115/115/185 14.29 0.43 2.3 1567 50330
VI 76 mm Gun M1A2 128/177/38 115/115/185 18.18 0.4 2.3 1590 62000
VII 90 mm Gun M3 160/243/45 240/240/320 7.32 0.38 2.3 2050 81000
V 105 mm M4 53/102/38 410/350/185 7.5 0.55 2.3 2600 40300
VIII 90 mm Gun T15E2M2 190/268/45 240/240/320 7.32 0.37 2.3 2250 128900

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VII M26M67 101.6/76.2/76.2 36 390 8000 21800
VIII M26M71 127/76.2/63.5 38 400 9700 46000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VII Ford GAN 560 20 569 37200
VIII Continental AV-1790-1 704 20 569 45000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

VII M26T80E1 42.35 36 0 10000 16300
VIII M26T81 45.05 38 0 10000 30250

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

VI SCR 508 395 100 21600
X SCR 528 745 80 54000

Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Decent Speed, Good Maneuverability
  • Decent Penetration (enough to get through Tiger II's lower glacis at a good angle)
  • Acceptable frontal armor capable of bouncing some low tier gun if angled correctly
  • Top gun can be used for sniping (acceptable accuracy and aiming speed)
  • 2nd turret is surprisingly sturdy with a very strong and large mantlet covering most of your turret front


Cons:


  • Relatively weak overall armor
  • Somewhat slow acceleration
  • Must flank or aim for weak points on more heavily armored targets
  • Top gun has low penetration compared to most tier 8 medium tanks.


Performance

A very solid tier 8 tank, the Pershing can excel as a support, flanker, sniper and is hard to dislodge in a hull down position. It can even lead a push if there are no heavies to do the job since its turret and hull can bounce some lower tier guns if angled properly. A 100% trained crew with Sixth Sense on the commander, gun rammer and vertical stabilizer is VITAL on this tank for good performance. Just remember to use your brain when playing this tank, use superior mobility to outflank heavy tanks and TDs, use your turret armor to face hug other mediums and keep your front towards the enemy mediums in a dogfight and you will find huge success with this tank.

Another note is the Pershing's extremely durable Gun Mantlet. Which is capable of bouncing nearly every gun in the game. Using hull down against most enemies is extremely effective due to the great gun depression, said turret durability and front placement of the turret. Which allows most or all of the hull to be hidden under terrain in most situations.

Just like the majority of American Mediums, the M26 can passive scout quite well. With 400m of view range (the 3rd highest in-game), this tank can outspot almost every tank in-game. Once Binoc's are mounted, the Pershing can see 500m. This massive amount of view range can outspot any tank that doesn't have equipment, even the Patton 48! In addition, the Pershing is not huge, so its camo ratings are not terrible.While not the best tactic available in Tier 10 matches (due to the fact that every tier 10 has AT LEAST 400m view range), passive scouting is a very good option, and when combined with the Pershing's modest speed, it can reach key passive spotting positions reasonably quickly.


Early Research

  • The 90mm M3 carries over from them T20
  • The stock suspension can hold both the top engine and gun, so go for both
  • Top engine is shared with T25 AT and T25/2.
  • Get the suspension
  • Get the turret
  • Get the radio, which is also the top radio of the T29, Chaffee, and T21


Suggested Equipment


Improved Ventilation Class 2Medium-Caliber Tank Gun Rammer Vertical Stabilizer Mk 1 Camouflage Net Binocular Telescope Coated Optics 


Gallery

Historical Info

M-26 Pershing.jpg

The M-26 was developed near the end of World War II and named after World War One General John J Pershing of the American Expeditionary Force. The M26 Pershing had a slow and arduous beginning, when the need for a heavy tank was not in the priorities of the US Army. Instead, efforts were relegated to production of M3 Stuart Light Tanks and M4 Sherman Medium Tanks. It was not until the debut of the German Panther and Tiger series of tanks on the battlefields of Europe that the need for a heavily-armed, and armored, weapons system came to bear.

Considerable effort was then made to develop a gun system capable of competing with the German counterparts. The result was the M26 Pershing armed with a 90mm main gun (nearly on par with the German '88') and heavily armored overall. It was the closest weapon that the Allies would field that was akin to the German Panther, in terms of firepower and crew survivability. The M26 Pershing arrived too late to be of any effective use (overall) in the European Theater, but a few (roughly 200) saw service with the 3rd and 9th Armored Divisions. At least 100 were kept in reserve as well.

The mammoth M26 Pershings would be part of the armored column that would cross the Remagen Bridge over the Rhine River and into Germany with the 9th Armored. About 20 M26s were reported to have seen any action at all. Ten M26s were also shipped out to the Pacific Theater for action in Okinawa, though arriving too late to be of any effective tactical use.

This was not the end of the line for the M26, however, as a total of 309 M26 Pershings were rushed to Korea in 1950 to provide extra firepower to counter the T-34/85s. A 1954 survey concluded that there were in all 119 tank vs. tank actions involving U.S. Army and Marine units during the Korean War, with 97 T-34-85 tanks knocked out and another 18 probable.
9th AD M-26 Pershing Heavy Tank photographed near Vettweiss, Germany in March 1945
The M4A3E8 was involved in 50% of the tank actions, the M26 in 32%, and the M46 in 10%. The M26/M46 proved to be an overmatch for the T-34-85 as its 90 mm HVAP round could punch all the way through the T-34 from the front glacis armor to the back, whereas the T-34-85 had difficulty penetrating the armor of the M26/46. The M4A3E8, firing 76 mm HVAP rounds which were widely available during the Korean War (unlike World War II), was equal to the T-34-85 as both tanks could destroy each other at normal combat ranges.

Although the M26 proved effective against the armour of the T-34/85s, the automotive deficiencies of the M26 in the mountainous Korean terrain became more of a liability, and so all M26s were withdrawn from Korea during 1951 and replaced with older up-gunned M4A3 Shermans and the newer M46 Pattons.

Post-war use saw a great number stationed throughout Europe with NATO through the Cold War, however, many were quickly replaced when the more reliable M46 Patton became available. Many alternative variants were devised, though some, like the self-propelled gun platform, not used by the US Army.

The M26 Pershing would later be reclassified as a Medium Tank and become the blueprint for tanks such as the M46, M47, M48 Patton, and M60 Main Battle Tanks. In 1948, the M26E2 version with a new more powerful and reliable engine and transmission became the M46 General Patton, which in turn was up-gunned and modified resulting in the M47 and eventually the M60 patton.


Historical Gallery

Sources and External Links

USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD P VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIKing Tiger (Captured) VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXM103 XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (R) VIIIТ-44-100 (У) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton VIIIType 59 G IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept VIIIŠkoda T 27 IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria VIIILansen C VIIIUDES 14 Alt 5 IXUDES 16 XUDES 15/16
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65
Poland V25TP KSUST II VIPudel VI40TP Habicha VIT-34-85 Rudy
ja:Tank:A35 Pershing