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T110E5

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Revision as of 05:54, 3 September 2015
Created page with "{{TankData|Tank= |It replaced the T30 as the tier 10 heavy tank in patch 0.7.2. This tank has high penetration and relatively quick reload in exchange for a lower single-s..."
 
Latest revision as of 14:55, 2 August 2021 
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 {{TankData|Tank= {{TankData|Tank=
?|It replaced the [[T30]] as the tier 10 heavy tank in patch 0.7.2. This tank has high penetration and relatively quick reload in exchange for a lower single-shot damage compared to many traditional heavy tanks. The T110E5 is a relatively quick heavy with good gun handling characteristics and alternating strong/weak armor zones, allowing it to force other tanks to react its actions when driven well. The T110 is something of a blend of heavy and medium characteristics, allowing it to fill almost any role on the field and perform well, but making it less specialized for specific roles compared to many other tier X tanks. +|Often known as the "E5", it replaced the [[T30]] as the American tier X heavy tank in patch 0.7.2. This tank has high penetration and relatively quick reload in exchange for lower alpha damage compared to many traditional heavy tanks. The T110E5 is a relatively quick heavy with good gun handling characteristics, and since patch 0.9.10 has had excellent armor values, allowing it to force other tanks to react to its actions when driven well. The T110E5 is something of a blend of heavy and medium characteristics, allowing it to fill almost any role on the battlefield and perform well, but at the same time making it less specialized for specific roles compared to many other tier X tanks.
  
?The T110E5 retains the 'eggshell' style of front hull armor layout from the [[M103]] and has greater protection in the areas of high thickness both in the hull and the turret. There is little increase in effective protection in the previously thin areas such as the lower plate however. The T110E5 also has a prominent commander's cupola that invites shells from opposing players. However, such an obvious target can be a boon as much as a liability in the hands of a player familiar with baiting and misdirecting cupola shots by opponents; the cupola is more heavily armored than most US cupolas and can surprise many an opponent looking for a quick shot.+The T110E5 retains the 'eggshell' style of front hull armor layout from the [[M103]] and has greater protection in the areas of high thickness both in the hull and the turret. However, there is little increase in effective protection from the previously thin areas such as the lower plate. The T110E5 also has a prominent commander's cupola that invites shells from opposing players. However, such an obvious target can be a boon as much as a liability in the hands of a player familiar with baiting and misdirecting cupola shots from opponents; the cupola is more heavily armored than most US cupolas and can surprise many an opponent looking for a quick shot. Only very high penetrating shells (250+) will be able to go through the cupola since the armor buff of patch 0.9.10.
 + 
 +Sadly, in patch 0.9.17.1 the E5's cupola was nerfed to lower than it was before, making it a new weak spot for the E5.
  
 |Sidebar_Camostop=4.6 |Sidebar_Camostop=4.6
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 |InTheGame_pros= |InTheGame_pros=
?* Strong frontal hull upper plate and turret+* Good overall gun depression and stats, great DPM
?* Excellent penetration, RoF, DPM, accuracy and gun handling and depression+* Very strong turret face armor
 +* Good view range
 +* Decent gun handling as of Update 1.10
 +* Compact silhouette compared to other heavy tanks
 +* Good mobility for a heavy tank
 +* Excellent versatility means no pronounced weaknesses
  
 |InTheGame_cons= |InTheGame_cons=
?* Lower glacis plate is weak, penetrable by tier 8 tanks easily+* Poor side and rear hull armor
?* The tumor on the turret is a weak spot+* Large and obvious commander's hatch weak point on top of the turret
?* Low alpha damage; however, it makes up for its good RoF and DPM+* Vulnerable ammo rack module can be damaged by hits to the lower frontal plate
?* Ammo rack is directly located beside the weak side armor; prone to damage+* Poor reverse speed
?* Paper thin side and rear armor, side armor is incapable of bouncing shots+* Excellent versatility means no pronounced strengths
  
 |InTheGame_performance= |InTheGame_performance=
?With reasonable protection at range, an excellent gun, makes the T110E5 possibly the most "versatile" tank in the game. As is with its predecessor, the E5 is best used as a second line support tank as its weak spots become very easy to hit once up close, however it is more than capable of holding its ground in a brawl while in the hands of a skilled player that understands and utilizes angling and distraction techniques. +Offering reasonable protection at range and an excellent gun, the T110E5 is one of the most "versatile" tanks in the game. As with its predecessor, the T110E5 is best used as a second-line support tank, as its weak spots become very easy to hit at close range. However, in the hands of a skilled player that understands angling and distraction techniques, it is more than capable of holding its ground in a brawl.
 + 
 +On its own, the T110E5 can perform as a dedicated support tank, a sniper, a brawler, even a flanker when necessary using its superior mobility. This specialization comes at a price as other, more specialized tanks will out-perform the T110E5 if conducting their specialized role. This means that- as much as it supports other tanks really well- it is also reliant on team support to make the most out of its flexibility.
 + 
 +As of the present, the T110E5 is overshadowed by its [[Tank:GB91_Super_Conqueror|British counterpart]], but comparing them is misunderstanding the fact that they perform different roles altogether. The Super Conqueror is a completely different vehicle compared to the T110E5. While the Super Conqueror is an agile, well-armored heavy tank that can soak up damage and return it quickly, the T110E5 is essentially a "pocket heavy tank" that was always meant to have the firepower and armor of a heavy tank but at the fraction of the size and with better mobility. This means that while the Super Conqueror can afford to play the part of more traditional heavy tanks it can also sideline as a support tank depending on the situation. The T110E5 turns this playstyle on its head so that it performs exceptionally well as a support tank but struggles to fill out the role of a dedicated heavy tank (owing to how thin its sides are). It has the frontal armor to soak up damage, but it is more vulnerable to large-caliber HE rounds than most of its peers. In practical terms, this means that players can reasonably expect Super Conquerors to appear in map lanes where Heavy tanks duke it out but T110E5s can just as well appear in other spots where they may be of better use. This is particularly important for controlling crucial areas in the map as the T110E5's combination of armor and mobility make it a nasty surprise for defenders who expect another set of tanks entirely like fast mediums or light tanks. With that said, one should not be quick to dismiss the E5 as another victim of the growing power-creep in Tier X battles. It still remains a potent multi-role tank that can push its own weight and beyond.
 + 
 +*Buffed in 1.10:
 +Reload from 9.59 -> 8.44
 +Gun handling from 0.17/0.17/0.08 -> 0.13/0.13/0.06
 + 
  
 |InTheGame_research= |InTheGame_research=
 +
 +
  
 |InTheGame_equipment= |InTheGame_equipment=
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 |External_Reviews=  |External_Reviews=
?*{{#ev:youtube|5TNjPoopblc}}+{{VideoYT|aLdSGNa3Hw4}}
 +{{#ev:youtube|5TNjPoopblc}}
  
 |Gallery= |Gallery=
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 |History= |History=
 +
 The creation of project TS-31 was entrusted to the Chrysler Corporation, the machine in making would be called “tank T110 with a 120-mm gun”. The process of building this tank makes a good example of why the “classic” tank configurations lasted so long. The creation of project TS-31 was entrusted to the Chrysler Corporation, the machine in making would be called “tank T110 with a 120-mm gun”. The process of building this tank makes a good example of why the “classic” tank configurations lasted so long.
  
 == Design and Development == == Design and Development ==
?The original project of T110 was rejected by the military because of its excessive size (it wouldn't fit in the standard tunnel) and a poorly allocated commander tower, placed on the left. The company suggested another variant – the tower was placed at the center of the body, but, to solve the issue with fitting in the transmission, the driver-mechanic’s place was placed in the combat compartment. The latter was also ill received by the military and the driver’s was returned to the original place. When endorsing the project with the Detroit tank arsenal, the drive layout was decided to be remade into rear-wheeled. Now it was necessary to remove the commander tower altogether to keep the size in check. In addition, according to the order, instead of the AV-1790 engine, they had to use an air-cooled AOI-1490 with the power of 700 HP and the same XTG-500 transmission. The 120-mm T123E1 gun was placed on solid setting. Now there appeared problems with the power unit: it was out of reach. It was decided to make the engine “roll out” on the rails through a large manhole in the body’s rear. But a manhole like that drastically lowered the body’s rigidity. 
  
?After all these troubles, Chrysler came up with the fourth variant of the tank. Now the AOI1490 engine and XTG-510 transmission were placed in the rear compartment of the tank, in a classic manner. The length of the body increased, but it would solve most of the problems with the power unit. The 120-mm gun was placed solidly in the mask, providing horizontal firing angles of 15 degrees to the sides and inclination angles of +20 degrees and -10 degrees. Constructing the cannon’s mask proved problematic. It has to be 230mm thick and weigh just under two tons. The body’s forehead sheet and the cabin defense was equal to a 127-mm sheet angled at 60 degrees. The support weapons included a 7,62mm machinegun, that was paired with the cannon and a 12,7-mm machinegun located in the commander tower. The telescopic sight T156 were used for shooting. M16A1 periscopic sight was used as a back-up. The tank commander was able to use the T53 “OPTAR” rangefinder, installed on the top of the cabin. “OPTAR” was an optical rangefinder, used to evaluate the range covered by light impulses. Needless to say that this device, preceding the laser technology, wasn't very effective and suffered from light dazzles. +The original project of T110 was rejected by the military because of its excessive size (it wouldn't fit in the standard tunnel) and a poorly allocated commander tower, placed on the left. The company suggested another variant – the tower was placed at the center of the body, but, to solve the issue with fitting in the transmission, the driver was placed in the combat compartment. The latter was also ill-received by the military and the driver was returned to the original place. When endorsing the project with the Detroit tank arsenal, the drive layout was decided to be remade into rear-wheeled. Now it was necessary to remove the commander tower altogether to keep the size in check. In addition, according to the order, instead of the AV-1790 engine, they had to use an air-cooled AOI-1490 with the power of 700 HP and the same XTG-500 transmission. The 120-mm T123E1 gun was placed in a solid setting. Now there appeared problems with the power unit: it was out of reach. It was decided to make the engine “roll out” on the rails through a large manhole in the body’s rear. But a manhole like that drastically lowered the body’s rigidity.
  
?The driver’s place was placed in the left side – near the gun. With such driver and gunner placement, the forehead armor had to be made with a lesser angle, so it was required to make it much thicker. This was the main downside of utilizing an immovable cabin instead of a tower. +After all these troubles, Chrysler came up with the fourth variant of the tank. Now the AOI1490 engine and XTG-510 transmission were placed in the rear compartment of the tank, in a classic manner. The length of the body increased, but it would solve most of the problems with the power unit. The 120-mm gun was placed solidly in the mask, providing horizontal firing angles of 15 degrees to the sides and inclination angles of +20 degrees and -10 degrees. Constructing the cannon’s mask proved problematic. It has to be 230mm thick and weigh just under two tons. The body’s forehead sheet and the cabin defense was equal to a 127-mm sheet angled at 60 degrees. The support weapons included a 7,62mm machinegun, that was paired with the cannon and a 12,7-mm machinegun located in the commander tower. The telescopic sight T156 was used for shooting. M16A1 periscopic sight was used as a back-up. The tank commander was able to use the T53 “OPTAR” rangefinder, installed on the top of the cabin. “OPTAR” was an optical rangefinder, used to evaluate the range covered by light impulses. Needless to say that this device, preceding the laser technology, wasn't very effective and suffered from light dazzles.
  
?The next logical step – replacing the cabin with a tower, that was possible while staying in the planned 50-ton limits of the machine. As the result, a classically composed tank was made, in which were utilized many of the already existing units, that was able to be built fairly quickly and cheaply. This tank became the fifth Chrysler’s project. The 120-mm gun was solidly fastened to the tower mask, having the standard 2,15-m epaulet like in the M103 heavy tank. The main difference from the standard composition became the placement of the gunner and the commander to the left of the gun. The team was reduced to four people – one of the loaders was excluded, replaced by a mechanical loader. The “OPTAR” T53 rangefinder was installed on the left side of the tower and could be used by both the gunner and the commander of the tank. Compared to the tower-less variant, the new T110 was providing better firing ability and quicker target hitting. The project had made it to the final stange – it was constructed and shown to the specialists of the Detroit arsenal in the form of a full-sized tank model. However, by that time, the modification project of T43-T43E2 heavy tank was successfully accepted, and that, together with the decision to concentrate the attention on lighter tanks, lead to the end of all works on T110. +The driver was placed on the left side – near the gun. With such driver and gunner placement, the forehead armor had to be made with a lesser angle, so it was required to make it much thicker. This was the main downside of utilizing an immovable cabin instead of a tower.
 + 
 +The next logical step – replacing the cabin with a tower, that was possible while staying in the planned 50-ton limits of the machine. As a result, a classically composed tank was made, which were utilized many of the already existing units, were able to be built fairly quickly and cheaply. This tank became the fifth Chrysler project. The 120-mm gun was solidly fastened to the tower mask, having the standard 2,15-m epaulet like in the M103 heavy tank. The main difference from the standard composition became the placement of the gunner and the commander to the left of the gun. The team was reduced to four people – one of the loaders was excluded, replaced by a mechanical loader. The “OPTAR” T53 rangefinder was installed on the left side of the tower and could be used by both the gunner and the commander of the tank. Compared to the tower-less variant, the new T110 was providing better firing ability and quicker target hitting. The project had made it to the final stage – it was constructed and shown to the specialists of the Detroit arsenal in the form of a full-sized tank model. However, by that time, the modification project of the T43-T43E2 heavy tank, which eventually became the M103, was successfully accepted. That, together with the decision to concentrate the attention on lighter tanks, lead to the end of all work on the T110 project.
 + 
 +|HistAcc=
 +* The name T110E5 is fictional; the vehicle was the 6th design of the T110 series and so should be named T110 v6 (the E designation is fictional)
 +* The T110E5 did not have an "eggshell" style frontal plate, it had a flat one (look at the mockup pictures above).
 +* The T110E5 was meant to mount the 120mm T123 gun. The 120mm M58 gun was developed from the 123mm T123 gun after the T110 project was canceled.
 +* The AOI-1490 engine historically had 700 horsepower, but in-game it is 875 horsepower.
  
 |HistoricalGallery= |HistoricalGallery=
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 |Ref_sources= |Ref_sources=
?R.P. Hunnicutt - A History of the American Heavy Tank: Firepower, 1988 Presidio Press, ISBN 0891413049+* R.P. Hunnicutt - A History of the American Heavy Tank: Firepower, 1988 Presidio Press, ISBN 0891413049
  
 |Ref_links= |Ref_links=
? +* https://blog.tankpedia.org/2013/05/30/the-t110-120mm-heavy-tank-project/
 +* https://thearmoredpatrol.com/2015/07/04/chrysler-t110-heavy-tank/
  
 }} }}
 +
 +[[Category:USA Tanks]]

Latest revision as of 14:55, 2 August 2021











































































T110E5

AnnoA69_T110E5.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
2200440 HP Hit Points
53.76/60.0523.76/60.05 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
875875 hp Engine Power
37/12 km/h Speed Limit
3030 deg/s Traverse
16.2836.83 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
203.2/127/76.2203.2/127/76.2 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1060/4400/900




















1060/4400/900
Shell Cost
400/400/515400/400/515 HP Damage
258/340/60258/340/60 mm Penetration



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6.82 r/m 

Standard Gun

Reload Times
Nominal: 8.8 s
50% Crew: 10.9 s
75% Crew: 9.52 s
100% Crew: 8.44 s
Rammer: 7.6 s
Vents: 8.25 s
Both: 7.43 s
Both and BiA: 7.27 s
Both and Max Crew %: 6.97 s

See Crew, Consumables, or Equipment for more information.



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6.82 r/m 

Standard Gun

Reload Times
Nominal: 8.8 s
50% Crew: 10.9 s
75% Crew: 9.52 s
100% Crew: 8.44 s
Rammer: 7.6 s
Vents: 8.25 s
Both: 7.43 s
Both and BiA: 7.27 s
Both and Max Crew %: 6.97 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2728

Standard Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2728
50% Crew: 2204
75% Crew: 2524
100% Crew: 2844
100% Crew
Vents: 2908
Rammer: 3160
Both: 3232
Both and BiA: 3304
Both and Max Crew %: 3444

Advantageous Damage Per Minute
First-shot DPM: 3128
50% Crew: 2604
75% Crew: 2924
100% Crew: 3244
100% Crew
Rammer: 3560
Vents: 3308
Both: 3632
Both and BiA: 3704
Both and Max Crew %: 3844

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2728
50% Crew: 2204
75% Crew: 2524
100% Crew: 2844
100% Crew
Vents: 2908
Rammer: 3160
Both: 3232
Both and BiA: 3304
Both and Max Crew %: 3444

Advantageous Damage Per Minute
First-shot DPM: 3128
50% Crew: 2604
75% Crew: 2924
100% Crew: 3244
100% Crew
Rammer: 3560
Vents: 3308
Both: 3632
Both and BiA: 3704
Both and Max Crew %: 3844

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (515 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3512.3
50% Crew: 2837.65
75% Crew: 3249.65
100% Crew: 3661.65
100% Crew
Vents: 3744.05
Rammer: 4068.5
Both: 4161.2
Both and BiA: 4253.9
Both and Max Crew %: 4434.15

Advantageous Damage Per Minute
First-shot DPM: 4027.3
50% Crew: 3352.65
75% Crew: 3764.65
100% Crew: 4176.65
100% Crew
Rammer: 4583.5
Vents: 4259.05
Both: 4676.2
Both and BiA: 4768.9
Both and Max Crew %: 4949.15

See here, here, or here for more information.






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2728

Standard Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2728
50% Crew: 2204
75% Crew: 2524
100% Crew: 2844
100% Crew
Vents: 2908
Rammer: 3160
Both: 3232
Both and BiA: 3304
Both and Max Crew %: 3444

Advantageous Damage Per Minute
First-shot DPM: 3128
50% Crew: 2604
75% Crew: 2924
100% Crew: 3244
100% Crew
Rammer: 3560
Vents: 3308
Both: 3632
Both and BiA: 3704
Both and Max Crew %: 3844

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2728
50% Crew: 2204
75% Crew: 2524
100% Crew: 2844
100% Crew
Vents: 2908
Rammer: 3160
Both: 3232
Both and BiA: 3304
Both and Max Crew %: 3444

Advantageous Damage Per Minute
First-shot DPM: 3128
50% Crew: 2604
75% Crew: 2924
100% Crew: 3244
100% Crew
Rammer: 3560
Vents: 3308
Both: 3632
Both and BiA: 3704
Both and Max Crew %: 3844

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (515 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3512.3
50% Crew: 2837.65
75% Crew: 3249.65
100% Crew: 3661.65
100% Crew
Vents: 3744.05
Rammer: 4068.5
Both: 4161.2
Both and BiA: 4253.9
Both and Max Crew %: 4434.15

Advantageous Damage Per Minute
First-shot DPM: 4027.3
50% Crew: 3352.65
75% Crew: 3764.65
100% Crew: 4176.65
100% Crew
Rammer: 4583.5
Vents: 4259.05
Both: 4676.2
Both and BiA: 4768.9
Both and Max Crew %: 4949.15

See here, here, or here for more information.
Damage Per Minute


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
3232 deg/s Turret Traverse
360° Gun Arc
-8°/+15°-8°/+15° Elevation Arc
4242 rounds Ammo Capacity
General
2020 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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745 m 

With 50% Crew: 585.3 m
With 75% Crew: 665.2 m
With 100% Crew: 745 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1072 m

For more details, see Skills or Equipment


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745 m 

With 50% Crew: 585.3 m
With 75% Crew: 665.2 m
With 100% Crew: 745 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1072 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
T110E5

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 4.6%
  • When Moving: 2.6%
  • When Firing: 1.1%


Terrain Resistance

  • On Hard Ground: 1.15
  • On Medium Ground: 1.25
  • On Soft Ground: 2.3


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.08
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.17
  • Turning: 0.17


With 100% Crew

X

AnnoA69_T110E5.png

6100000

The T110E5 is an American tier 10 heavy tank.

Developed from 1952 as a heavy tank with more powerful armament, compared to the T-43 (M103). Restrictions were placed on the vehicle sizing as the tank was supposed to pass through the narrow tunnels of the Bernese Alps. Several designs were considered, but the project was canceled. No vehicles were ever manufactured.

Often known as the "E5", it replaced the T30 as the American tier X heavy tank in patch 0.7.2. This tank has high penetration and relatively quick reload in exchange for lower alpha damage compared to many traditional heavy tanks. The T110E5 is a relatively quick heavy with good gun handling characteristics, and since patch 0.9.10 has had excellent armor values, allowing it to force other tanks to react to its actions when driven well. The T110E5 is something of a blend of heavy and medium characteristics, allowing it to fill almost any role on the battlefield and perform well, but at the same time making it less specialized for specific roles compared to many other tier X tanks.

The T110E5 retains the 'eggshell' style of front hull armor layout from the M103 and has greater protection in the areas of high thickness both in the hull and the turret. However, there is little increase in effective protection from the previously thin areas such as the lower plate. The T110E5 also has a prominent commander's cupola that invites shells from opposing players. However, such an obvious target can be a boon as much as a liability in the hands of a player familiar with baiting and misdirecting cupola shots from opponents; the cupola is more heavily armored than most US cupolas and can surprise many an opponent looking for a quick shot. Only very high penetrating shells (250+) will be able to go through the cupola since the armor buff of patch 0.9.10.

Sadly, in patch 0.9.17.1 the E5's cupola was nerfed to lower than it was before, making it a new weak spot for the E5.

The T110E5 marks the end of its American heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 120 mm Gun M58 258/340/60 400/400/515 6.82 0.35 2 3100 310000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Continental AOI-1490 875 20 1200 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

X T110E27 60.05 30 0 8000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

X AN/VRC-3 745 160 51600

Compatible Equipment

Low Noise Exhaust System Class 1 Vertical Stabilizer Class 1 Heavy Spall Liner Camouflage Net Class 2 Coated Optics Class 1 Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Improved Configuration Venting System Innovative Loading System Enhanced Gun Laying Drive Class 1 Improved Hardening Class 1 Additional Grousers Class 1 Modified Configuration Class 1 Improved Rotation Mechanism Class 1 Improved Aiming Class 1 Improved Ventilation Class 1 Binocular Telescope Class 1 Gun Rammer Class 1 Turbocharger Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Pre-Battle Maintenance Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good overall gun depression and stats, great DPM
  • Very strong turret face armor
  • Good view range
  • Decent gun handling as of Update 1.10
  • Compact silhouette compared to other heavy tanks


Cons:


  • Poor side and rear hull armor
  • Large and obvious commander's hatch weak point on top of the turret
  • Vulnerable ammo rack module can be damaged by hits to the lower frontal plate
  • Poor reverse speed
  • Excellent versatility means no pronounced strengths


Performance

Offering reasonable protection at range and an excellent gun, the T110E5 is one of the most "versatile" tanks in the game. As with its predecessor, the T110E5 is best used as a second-line support tank, as its weak spots become very easy to hit at close range. However, in the hands of a skilled player that understands angling and distraction techniques, it is more than capable of holding its ground in a brawl.

On its own, the T110E5 can perform as a dedicated support tank, a sniper, a brawler, even a flanker when necessary using its superior mobility. This specialization comes at a price as other, more specialized tanks will out-perform the T110E5 if conducting their specialized role. This means that- as much as it supports other tanks really well- it is also reliant on team support to make the most out of its flexibility.

As of the present, the T110E5 is overshadowed by its British counterpart, but comparing them is misunderstanding the fact that they perform different roles altogether. The Super Conqueror is a completely different vehicle compared to the T110E5. While the Super Conqueror is an agile, well-armored heavy tank that can soak up damage and return it quickly, the T110E5 is essentially a "pocket heavy tank" that was always meant to have the firepower and armor of a heavy tank but at the fraction of the size and with better mobility. This means that while the Super Conqueror can afford to play the part of more traditional heavy tanks it can also sideline as a support tank depending on the situation. The T110E5 turns this playstyle on its head so that it performs exceptionally well as a support tank but struggles to fill out the role of a dedicated heavy tank (owing to how thin its sides are). It has the frontal armor to soak up damage, but it is more vulnerable to large-caliber HE rounds than most of its peers. In practical terms, this means that players can reasonably expect Super Conquerors to appear in map lanes where Heavy tanks duke it out but T110E5s can just as well appear in other spots where they may be of better use. This is particularly important for controlling crucial areas in the map as the T110E5's combination of armor and mobility make it a nasty surprise for defenders who expect another set of tanks entirely like fast mediums or light tanks. With that said, one should not be quick to dismiss the E5 as another victim of the growing power-creep in Tier X battles. It still remains a potent multi-role tank that can push its own weight and beyond.

  • Buffed in 1.10:

Reload from 9.59 -> 8.44 Gun handling from 0.17/0.17/0.08 -> 0.13/0.13/0.06


Suggested Equipment


Improved VentilationTank Gun Rammer Vertical Stabilizer 


External Reviews and Opinions

Gallery

Historical Info

The creation of project TS-31 was entrusted to the Chrysler Corporation, the machine in making would be called “tank T110 with a 120-mm gun”. The process of building this tank makes a good example of why the “classic” tank configurations lasted so long.

Design and Development

The original project of T110 was rejected by the military because of its excessive size (it wouldn't fit in the standard tunnel) and a poorly allocated commander tower, placed on the left. The company suggested another variant – the tower was placed at the center of the body, but, to solve the issue with fitting in the transmission, the driver was placed in the combat compartment. The latter was also ill-received by the military and the driver was returned to the original place. When endorsing the project with the Detroit tank arsenal, the drive layout was decided to be remade into rear-wheeled. Now it was necessary to remove the commander tower altogether to keep the size in check. In addition, according to the order, instead of the AV-1790 engine, they had to use an air-cooled AOI-1490 with the power of 700 HP and the same XTG-500 transmission. The 120-mm T123E1 gun was placed in a solid setting. Now there appeared problems with the power unit: it was out of reach. It was decided to make the engine “roll out” on the rails through a large manhole in the body’s rear. But a manhole like that drastically lowered the body’s rigidity.

After all these troubles, Chrysler came up with the fourth variant of the tank. Now the AOI1490 engine and XTG-510 transmission were placed in the rear compartment of the tank, in a classic manner. The length of the body increased, but it would solve most of the problems with the power unit. The 120-mm gun was placed solidly in the mask, providing horizontal firing angles of 15 degrees to the sides and inclination angles of +20 degrees and -10 degrees. Constructing the cannon’s mask proved problematic. It has to be 230mm thick and weigh just under two tons. The body’s forehead sheet and the cabin defense was equal to a 127-mm sheet angled at 60 degrees. The support weapons included a 7,62mm machinegun, that was paired with the cannon and a 12,7-mm machinegun located in the commander tower. The telescopic sight T156 was used for shooting. M16A1 periscopic sight was used as a back-up. The tank commander was able to use the T53 “OPTAR” rangefinder, installed on the top of the cabin. “OPTAR” was an optical rangefinder, used to evaluate the range covered by light impulses. Needless to say that this device, preceding the laser technology, wasn't very effective and suffered from light dazzles.

The driver was placed on the left side – near the gun. With such driver and gunner placement, the forehead armor had to be made with a lesser angle, so it was required to make it much thicker. This was the main downside of utilizing an immovable cabin instead of a tower.

The next logical step – replacing the cabin with a tower, that was possible while staying in the planned 50-ton limits of the machine. As a result, a classically composed tank was made, which were utilized many of the already existing units, were able to be built fairly quickly and cheaply. This tank became the fifth Chrysler project. The 120-mm gun was solidly fastened to the tower mask, having the standard 2,15-m epaulet like in the M103 heavy tank. The main difference from the standard composition became the placement of the gunner and the commander to the left of the gun. The team was reduced to four people – one of the loaders was excluded, replaced by a mechanical loader. The “OPTAR” T53 rangefinder was installed on the left side of the tower and could be used by both the gunner and the commander of the tank. Compared to the tower-less variant, the new T110 was providing better firing ability and quicker target hitting. The project had made it to the final stage – it was constructed and shown to the specialists of the Detroit arsenal in the form of a full-sized tank model. However, by that time, the modification project of the T43-T43E2 heavy tank, which eventually became the M103, was successfully accepted. That, together with the decision to concentrate the attention on lighter tanks, lead to the end of all work on the T110 project.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

* The name T110E5 is fictional; the vehicle was the 6th design of the T110 series and so should be named T110 v6 (the E designation is fictional)
  • The T110E5 did not have an "eggshell" style frontal plate, it had a flat one (look at the mockup pictures above).
  • The T110E5 was meant to mount the 120mm T123 gun. The 120mm M58 gun was developed from the 123mm T123 gun after the T110 project was canceled.
  • The AOI-1490 engine historically had 700 horsepower, but in-game it is 875 horsepower.


Sources and External Links

USA
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Heavy Tanks VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Heavy Tanks
USA VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VITiger 131 VIVK 30.01 (P) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIVK 75.01 (K) VIIIE 75 TS VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXLorraine 50 t IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-220-2 VKV-220-2 Beta Test VKV-1 VKV-1 shielded VIKV-1S VIKV-2 VIKV-2 (R) VIKV-85 VIObject 244 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKirovets-1 VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M VIIIObject 703 Version II VIIIIS-2-II IXT-10 IXObject 777 Version II IXObject 257 IXObject 705 IXIS-3-II IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277 XObject 279 early XST-II XObject 780
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 IXWZ-114 X113 X113 Beijing Opera XWZ-111 model 5A XWZ-111 Qilin
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia VIIŠkoda T 45 VIIVz. 44-1 VIIIŠkoda T 56 VIIITNH 105/1000 IXTNH T Vz. 51 XVz. 55
Sweden VIIIEmil I VIIIEMIL 1951 VIIIBofors Tornvagn IXEmil II IXStrv K XKranvagn
Italy VIICarro d'assalto P.88 VIIIProgetto CC55 mod. 54 VIIIBisonte C45 IXProgetto C50 mod. 66 XRinoceronte
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
ja:Tank:A69 T110E5