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T1E6

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Revision as of 17:17, 9 May 2014
Jiri_Starrider:na moved page Tank:T1E6 to Tank:T1 E6: Correct naming
Latest revision as of 19:28, 3 July 2022
Added crew compatibility info.
 
10 intermediate revisions by 8 users not shown
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 {{TankData|Tank=T1_E6 {{TankData|Tank=T1_E6
?|This tank was given as a 2013 New Year's gift from Wargaming to all players. The tank is basically a "powered up" [[T1 Cunningham]], having fast acceleration and impressive engine output. It has one of the highest hp/ton ratings for its tier, making it very maneuverable.+|The T1E6 was [https://worldoftanks.com/en/news/pc-browser/22/holiday-events-preview/ a New Year's gift tank given to players at the beginning of 2013] and has since appeared in gift shop bundles on a few occasions. A more advanced iteration of the [[T1 Cunningham]], the T1E6 shares its thin armor, good speed, and 37mm semiautomatic gun. Unsurprisingly, the T1E6 behaves much like an improved T1, with upgraded speed, maneuverability, and gun handling characteristics.
? +
?Mind that the gun is basically the stock gun on the [[T2 Medium Tank]], and won't get you far when dealing with opponents. As with other Tier 1 weapons, the AP ammo costs zero credits. This, along with its increased earnings as a premium tank, makes it virtually impossible to lose money with it. +
  
 |Gallery= |Gallery=
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 |InTheGame_pros= |InTheGame_pros=
?* Fast acceleration+* Good acceleration, top speed, and maneuverability
?* Good maneuverability+* Free AP ammo
?* No cost for AP ammo+* Five-shot magazine with large burst damage and a short reload
?* 5 round magazine+* Great gun depression
?* Great rate of fire and adequate reload+
?* Good tank for wolf pack actions (3 or more tanks in a group)+
  
 |InTheGame_cons= |InTheGame_cons=
?* Poor damage+* Overturns very easily
?* Very poor penetration+* Poor penetration
 * Poor accuracy * Poor accuracy
 * Thin armor * Thin armor
 * Poor view range * Poor view range
?* Suffers a lot from HE shells 
?* The time it takes to aim is slower than the time in-between firing shells. 
  
 |InTheGame_performance= |InTheGame_performance=
?This tank has some great performance characteristics, such as a great power to weight ratio and a semi-automatic gun. This particular gun carries low penetration, so it is advised to either load APCR or outmaneuver any Panzer IIs you face, and stay away from the Hotchkiss series of tanks. It is advised not to scout due to a low view range. Wait for your allies to spot the enemies before attacking. If retreat is the only option left, this tank is able to do that very quickly.  
  
?The T1E6 has several faults: the scout-like acceleration and speed are mitigated by a miserable view range; its aim time is dreadfully long and the reticle unrewardingly large; even on impact the penetration is often insufficient on even Tier 1 tanks; its own armor seems to be made of tissue paper and duct tape, preventing it from being a proper brawling tank. These faults demand a play style that many players will find taxing, but, if done well, can in fact prove to be very rewarding. If the [[Pz.Kpfw. 38H 735 (f)]] is the mini-Maus, the T1E6 would be the mini-[[AMX 12t]]. Like the 12t, the T1E6 packs often-insufficient penetration coupled with a ghastly aim time that defies attempts to snipe from afar. Moreover, its high top speed is mitigated by its good but unexceptional maneuverability, which causes it to rapidly lose speed in the tight turns required to circle strafe. However, if employed as a flanker alongside a better-armored tank, the T1E6 can unleash 150 points of burst damage within the space of two seconds, more than enough to overwhelm a Tier 1 or cripple a Tier 2. T1E6 tankers are recommended to pair with a slower but better-armed ally (a Hotchkiss or Pz II) and wait until engagement before rushing in at close range and unleashing one's full magazine at point blank (thus mitigating the need to aim) before fleeing with the T1E6's great speed. Alternately, it may also be useful to protect your ally from the flanks, using his superior armor as cover to employ your superior firing rate. While rather unsuited for battle as a solo tank, the T1E6 can be an exceedingly rewarding tank if used as a flanker.+The T1E6 at Tier II is a later and more advanced version of the T1 Cunningham available at Tier I. Players accustomed to the T1 will find that the T1E6 behaves similarly. The T1E6 is a typical light tank, with great speed, acceleration, and maneuverability. Its armor is thin, and will only protect the tank from occasional machine gun fire at certain angles. The T1E6 may be a typical light tank in these regards, but its poor view range -- as bad as the Tetrarch -- will prevent it from being an effective scout like some other lights.
 + 
 +The T1E6 is armed with the same 37mm semiautomatic gun available on the T1 Cunningham and [[Tank:T2_med|T2 Medium tank]]. The gun is highly inaccurate and has poor penetration and is thus only effective at close range. At close range however, the gun's five-shot magazine enables the T1E6 to do an average of 150 hit points of damage in just two seconds, assuming all shots hit. Combined with a short reload of just five seconds the T1E6 is able to repeatedly dump clips into enemy tanks quickly and efficiently. Capable of taking out most (or in some cases, all) of a Tier II tank's health in one clip, the T1E6 is most dangerous late in the battle where it can use its speed and maneuverability to single out damaged enemy tanks and quickly kill them with one clip. Also, with free AP ammunition, premium tank income bonuses, and cheap repair costs the T1E6 can be extremely profitable to run.
 + 
 +As of July 2022 There are no American lights that have the same crew configuration -- Commander, Driver, Loader -- as the T1E6, but with many of them a crew can be plugged in without penalty if you're willing to leave a gunner and/or radio operator behind; these being the Chaffee (and the Super version), M5 Stuart, M7, M41 Bulldog, Sheridan, T7 Combat Car, T21, T37, T49, T71 CMCD (and its "P" variant), and the T92.
  
?Keep in mind that its 37 mm gun is useless when firing from long range. Shooting at targets roughly 350 meters away will result in no direct hits or penetration. Combined with its poor accuracy, the tank is inefficient as a sniper. 
  
 |InTheGame_research= |InTheGame_research=
?None required, this is a premium tank.+All modules are researched with the tank.
  
 |InTheGame_equipment= |InTheGame_equipment=
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 |HistoricalGallery= |HistoricalGallery=
?image:T1E6 1.jpg{{!}}T1E6+<!--image:T1E6 1.jpg{{!}}T1E6-->
 image:T1E6 2.jpg{{!}}T1E6 image:T1E6 2.jpg{{!}}T1E6
?image:T1E6 3.jpg{{!}}The engine compartment of the T1E6+<!--image:T1E6 3.jpg{{!}}The engine compartment of the T1E6-->
?image:T1E6 4.jpg{{!}}The T1E4+<!--image:T1E6 4.jpg{{!}}The T1E4-->
 + 
 +|HistAcc=
 +Actual top speed is 32 km/h.
 +* Actual power to weight ratio is 24.5 hp/ton.
  
 |Ref_references= |Ref_references=

Latest revision as of 19:28, 3 July 2022











































































Premium  T1E6

AnnoA74_T1_E6.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
750  Gold Cost
32064 HP Hit Points
9.03/11.13.85/11.1 t Weight Limit
Crew
  1. Commander (Gunner, Radio Operator)
  2. Driver
  3. Loader
Mobility
244244 hp Engine Power
48.3/20 km/h Speed Limit
4242 deg/s Traverse
27.0263.38 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
12.7/6.4/6.412.7/6.4/6.4 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















0/800/8




















0/800/8
Shell Cost
30/30/3630/30/36 HP Damage
33/53/1933/53/19 mm Penetration



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42.86 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 5 rounds
Cycle Time: 0.5 s
Magazine Reload Times
Nominal: 5 s
50% Crew: 6.19 s
75% Crew: 5.41 s
100% Crew: 4.79 s
With Vents: 4.68 s
With Vents and BiA: 4.58 s

Click here for more information.



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42.86 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 5 rounds
Cycle Time: 0.5 s
Magazine Reload Times
Nominal: 5 s
50% Crew: 6.19 s
75% Crew: 5.41 s
100% Crew: 4.79 s
With Vents: 4.68 s
With Vents and BiA: 4.58 s

Click here for more information.
Rate of Fire






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185.7

Magazine-fed Gun

Using Shell Type 1 (30 Damage):


Theoretical Damage Per Minute
Nominal: 185.7
50% Crew: 153.3
75% Crew: 173.1
100% Crew: 192.6
With Vents: 189.3
With Vents and BiA: 193.2

Advantageous Damage Per Minute
Loaded-mag DPM: 318.3
50% Crew: 288.9
75% Crew: 307.2
100% Crew: 324.9
With Vents: 321.6
With Vents and BiA: 325.2

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (30 Damage):


Theoretical Damage Per Minute
Nominal: 185.7
50% Crew: 153.3
75% Crew: 173.1
100% Crew: 192.6
With Vents: 189.3
With Vents and BiA: 193.2

Advantageous Damage Per Minute
Loaded-mag DPM: 318.3
50% Crew: 288.9
75% Crew: 307.2
100% Crew: 324.9
With Vents: 321.6
With Vents and BiA: 325.2

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (36 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 222.84
50% Crew: 183.96
75% Crew: 207.72
100% Crew: 231.12
With Vents: 227.16
With Vents and BiA: 231.84

Advantageous Damage Per Minute
Loaded-mag DPM: 381.96
50% Crew: 346.68
75% Crew: 368.64
100% Crew: 389.88
With Vents: 385.92
With Vents and BiA: 390.24

Click here for more information.






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185.7

Magazine-fed Gun

Using Shell Type 1 (30 Damage):


Theoretical Damage Per Minute
Nominal: 185.7
50% Crew: 153.3
75% Crew: 173.1
100% Crew: 192.6
With Vents: 189.3
With Vents and BiA: 193.2

Advantageous Damage Per Minute
Loaded-mag DPM: 318.3
50% Crew: 288.9
75% Crew: 307.2
100% Crew: 324.9
With Vents: 321.6
With Vents and BiA: 325.2

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (30 Damage):


Theoretical Damage Per Minute
Nominal: 185.7
50% Crew: 153.3
75% Crew: 173.1
100% Crew: 192.6
With Vents: 189.3
With Vents and BiA: 193.2

Advantageous Damage Per Minute
Loaded-mag DPM: 318.3
50% Crew: 288.9
75% Crew: 307.2
100% Crew: 324.9
With Vents: 321.6
With Vents and BiA: 325.2

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (36 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 222.84
50% Crew: 183.96
75% Crew: 207.72
100% Crew: 231.12
With Vents: 227.16
With Vents and BiA: 231.84

Advantageous Damage Per Minute
Loaded-mag DPM: 381.96
50% Crew: 346.68
75% Crew: 368.64
100% Crew: 389.88
With Vents: 385.92
With Vents and BiA: 390.24

Click here for more information.
Damage Per Minute


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0.51 m 

With 50% Crew: 0.649 m
With 75% Crew: 0.571 m
With 100% Crew: 0.51 m
With BiA: 0.498 m
With BiA and Vents: 0.489 m
Maximum possible: 0.469 m

For more details, see Crew


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0.51 m 

With 50% Crew: 0.649 m
With 75% Crew: 0.571 m
With 100% Crew: 0.51 m
With BiA: 0.498 m
With BiA and Vents: 0.489 m
Maximum possible: 0.469 m

For more details, see Crew
Accuracy


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1.9 s 

With 50% Crew: 2.418 s
With 75% Crew: 2.128 s
With 100% Crew: 1.9 s
With GLD: 1.727 s
With BiA: 1.857 s
With BiA and Vents: 1.822 s
With both and GLD: 1.656 s
Maximum possible: 1.588 s

For more details, see Crew or Equipment


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1.9 s 

With 50% Crew: 2.418 s
With 75% Crew: 2.128 s
With 100% Crew: 1.9 s
With GLD: 1.727 s
With BiA: 1.857 s
With BiA and Vents: 1.822 s
With both and GLD: 1.656 s
Maximum possible: 1.588 s

For more details, see Crew or Equipment
Aim time
3838 deg/s Turret Traverse
360° Gun Arc
-10°/+15°-10°/+15° Elevation Arc
160160 rounds Ammo Capacity
General
2020 % Chance of Fire






260 m 

With 50% Crew: 204.3 m
With 75% Crew: 232.2 m
With 100% Crew: 260 m
With Recon and Situational Awareness: 273.2 m
With Coated Optics: 286 m
With Binocular Telescope: 325 m
Maximum possible: 372.2 m

For more details, see Skills or Equipment






260 m 

With 50% Crew: 204.3 m
With 75% Crew: 232.2 m
With 100% Crew: 260 m
With Recon and Situational Awareness: 273.2 m
With Coated Optics: 286 m
With Binocular Telescope: 325 m
Maximum possible: 372.2 m

For more details, see Skills or Equipment
View Range


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325 m 

With 50% Crew: 255.3 m
With 75% Crew: 290.2 m
With 100% Crew: 325 m
With 100% Signal Boost: 390 m
When affected by 100% Relaying: 357.5 m
Maximum possible: 467.7 m

For more details, see Skills or Equipment


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325 m 

With 50% Crew: 255.3 m
With 75% Crew: 290.2 m
With 100% Crew: 325 m
With 100% Signal Boost: 390 m
When affected by 100% Relaying: 357.5 m
Maximum possible: 467.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
T1E6


II

AnnoA74_T1_E6.png

750

The T1E6 is an American tier 2 premium light tank.

Experimental vehicles T1E4 through T1E6 were heavily influenced by the British Vickers E. The first prototype was manufactured by the Cunningham corporation in 1931. After trials in 1932, an upgraded variant was built. However, a different experimental tank, the T2, was preferred.

The T1E6 was a New Year's gift tank given to players at the beginning of 2013 and has since appeared in gift shop bundles on a few occasions. A more advanced iteration of the T1 Cunningham, the T1E6 shares its thin armor, good speed, and 37mm semiautomatic gun. Unsurprisingly, the T1E6 behaves much like an improved T1, with upgraded speed, maneuverability, and gun handling characteristics.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

I 37 mm Semiautomatic Gun M1924A1 33/53/19 30/30/36 42.86 0.51 1.9 65 1900

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV American LaFrance 312A V-12 244 20 800 8100

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

I Vickers E 11.1 42 B/2 2000 240

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

II SCR 193 325 80 180

Compatible Equipment

Low Noise Exhaust System Class 3 Camouflage Net Class 3 Coated Optics Class 3 Experimental Optics Wear-Resistant Gun Laying Drive Venting System Enhanced Gun Laying Drive Class 3 Improved Hardening Class 3 Additional Grousers Class 3 Improved Ventilation Class 3 Binocular Telescope Class 3 Turbocharger Class 3 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good acceleration, top speed, and maneuverability
  • Free AP ammo
  • Five-shot magazine with large burst damage and a short reload
  • Great gun depression


Cons:


  • Overturns very easily
  • Poor penetration
  • Poor accuracy
  • Thin armor
  • Poor view range


Performance

The T1E6 at Tier II is a later and more advanced version of the T1 Cunningham available at Tier I. Players accustomed to the T1 will find that the T1E6 behaves similarly. The T1E6 is a typical light tank, with great speed, acceleration, and maneuverability. Its armor is thin, and will only protect the tank from occasional machine gun fire at certain angles. The T1E6 may be a typical light tank in these regards, but its poor view range -- as bad as the Tetrarch -- will prevent it from being an effective scout like some other lights.

The T1E6 is armed with the same 37mm semiautomatic gun available on the T1 Cunningham and T2 Medium tank. The gun is highly inaccurate and has poor penetration and is thus only effective at close range. At close range however, the gun's five-shot magazine enables the T1E6 to do an average of 150 hit points of damage in just two seconds, assuming all shots hit. Combined with a short reload of just five seconds the T1E6 is able to repeatedly dump clips into enemy tanks quickly and efficiently. Capable of taking out most (or in some cases, all) of a Tier II tank's health in one clip, the T1E6 is most dangerous late in the battle where it can use its speed and maneuverability to single out damaged enemy tanks and quickly kill them with one clip. Also, with free AP ammunition, premium tank income bonuses, and cheap repair costs the T1E6 can be extremely profitable to run.

As of July 2022 There are no American lights that have the same crew configuration -- Commander, Driver, Loader -- as the T1E6, but with many of them a crew can be plugged in without penalty if you're willing to leave a gunner and/or radio operator behind; these being the Chaffee (and the Super version), M5 Stuart, M7, M41 Bulldog, Sheridan, T7 Combat Car, T21, T37, T49, T71 CMCD (and its "P" variant), and the T92.


Early Research

All modules are researched with the tank.


Suggested Equipment


Improved VentilationEnhanced Gun Laying Drive Coated Optics 


Gallery

Historical Info

After tests with the T1 light tanks, it determined that a frontal engine was not desired. In 1931, the Cunningham corporation presented its design for an improved version of the T1 Cunningham, called the T1E4. Testing began in 1932 and the tank originally had a 110hp engine. The weak engine caused the vehicle to stall when turning and other various problems. It was then equipped with a more powerful 140hp V-8 Cunningham engine. Eventually, it was decided to give the tank a 244hp engine. This new tank was called the T1E6. However, even with the enlarged engine compartment, it was very crowded and difficult to service the engine. The project was eventually dropped.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

Actual top speed is 32 km/h.
  • Actual power to weight ratio is 24.5 hp/ton.


Sources and External Links

USA
Light Tanks IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
Medium Tanks IIT2 Medium Tank IIIConvert. Medium Tank T3 IIIM2 Medium Tank IVT6 Medium IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4A1 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIITL-1 LPC VIIIT42 VIIIASTRON Rex 105 mm VIIIAMBT VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton XM48A5 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIPawlack Tank VIM6 VIIKing Tiger (Captured) VIIM-II-Y VIIT29 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIIM54 Renegade VIIIT77 VIIIM-III-Y VIIIM-IV-Y VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXAE Phase I IXConcept 1B IXM-VI-Y IXM103 IXT54E1 XM-V-Y XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIT78 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIISuper Hellcat VIIT25/2 VIIT25 AT VIIITS-5 VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 mit 10,5 cm L/28 VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIConvert. Medium Tank T3 IIIM22 Locust IIIMTLS-1G14 VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIT78 VIM24E2 Super Chaffee VIIM56 Scorpion VIIT28 Concept VIIT26E3 Eagle 7 VIIKing Tiger (Captured) VIISuper Hellcat VIIT23E3 VIIIT25 Pilot Number 1 VIIIChrysler K VIIIChrysler K GF VIIIT26E5 VIIIT26E5 Patriot VIIITS-5 VIIIM54 Renegade VIIITL-1 LPC VIIIT77 VIIIT42 VIIIASTRON Rex 105 mm VIIIM-IV-Y VIIIAMBT VIIIM46 Patton KR VIIIT92 VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 IXAE Phase I IXConcept 1B XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVMatilda LVT IVAC 1 Sentinel VValiant VExcelsior VMatilda Black Prince VIA46 VIAC 4 Experimental VITOG II* VICromwell B VISherman VC Firefly VIExcalibur VIIFV201 (A45) VIIAT 15A VIIIFV1066 Senlac VIIIGSOR 1008 VIIICharlemagne VIIICaliban VIIIGonsalo VIIIFV4202 VIIIChieftain/T95 VIIICaernarvon Action X VIIICenturion Mk. 5/1 RAAC VIIIChimera VIIITurtle Mk. I IXCobra IXFV4201 Chieftain Proto XFV215b XFV215b (183) XT95/FV4201 Chieftain
Germany IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) IVPz.Sfl. IC VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV Ausf. H Ankou VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIVK 28.01 mit 10,5 cm L/28 VIPz.Kpfw. IV Schmalturm VIIAufklärungspanzer Panther VIIE 25 VIIKrupp-Steyr Waffenträger VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer 105 VIIIRheinmetall Skorpion G VIIIRheinmetall Skorpion VIIIPanzer 58 VIIISchwarzpanzer 58 VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIVK 168.01 (P) VIIIVK 168.01 Mauerbrecher VIIIHWK 30 VIIIVK 75.01 (K) VIIIM48A2 Räumpanzer VIIIE 75 TS VIIIKampfpanzer 07 RH VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A IXKampfpanzer 50 t IXKunze Panzer XVK 72.01 (K)
France IIAM 39 Gendron-Somua IIAMR 35 IIIFCM 36 Pak 40 VM10 RBFM V105 leFH18B2 VIBretagne Panther VIM4A1 FL 10 VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIBat.-Châtillon Bourrasque VIIIAltProto AMX 30 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX M4 mle. 49 Liberté VIIISomua SM VIIIAMX Canon d'assaut 105 VIIIELC EVEN 90 VIIIFCM 50 t IXChar Futur 4 IXLorraine 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-29 IIIT-116 IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVT-34 with L-11 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VT-34 shielded VKV-1 shielded VM4-85 VSU-85I VIKV-2 (R) VIT-34-85M VIObject 244 VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-50-2 VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2M VIIIS-2 shielded VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIIS-6 B VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIIS-3A Peregrine VIIIKV-4 KTTS VIIIKirovets-1 VIIIT-44-100 Igrovoy VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIT-103 VIIISTG VIIISTG Guard VIIILT-432 VIIISU-130PM VIIIObject 703 Version II VIIIISU-152K VIIIObject 274a IXObject 777 Version II IXK-91-PT XObject 907 XObject 260 XT-22 medium XObject 268 Version V XObject 279 early XObject 780
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT VIIIM41D VIII122 TM VIIIType 59 G IXWZ-120G FT IXWZ-114 X113 Beijing Opera X121B XWZ-111 Qilin X114 SP2
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40 VIIŠkoda T 45 VIIIŠkoda T 27 VIIIŠkoda T 56 VIIIShPTK-TVP 100
Sweden IIL-60 IIILago M38 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIStrv 81 VIIIPrimo Victoria VIIIEMIL 1951 VIIILansen C VIIIBofors Tornvagn IXStrv K
Italy VIIIProgetto M35 mod. 46 VIIIBisonte C45 VIIISMV CC-64 Vipera XCarro da Combattimento 45 t
Poland IITKS z n.k.m. 20 mm VIPudel VIT-34-85 Rudy VIII50TP prototyp VIIICS-52 LIS
ja:Tank:A74 T1 E6