T1E6
Revision as of 08:30, 25 December 2012 | Revision as of 19:25, 26 December 2012 Reworded a few things, no major changes. | |||
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* Fast acceleration | * Fast acceleration | |||
* Very maneuverable | * Very maneuverable | |||
? | * No cost for ammo (except premium ammo) | + | * No cost for ammo (except premium and high explosive ammo) | |
* 5 round magazine | * 5 round magazine | |||
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|InTheGame_performance= | |InTheGame_performance= | |||
? | This tank has some great performance characteristics, such as a great Power/Wt ratio and a semi-automatic gun. This particular gun carries low penetration, so it is advised to either load APCR or outmaneuver any Panzer IIs you face, and stay away from Hotchkiss | + | This tank has some great performance characteristics, such as a great Power/Wt ratio and a semi-automatic gun. This particular gun carries low penetration, so it is advised to either load APCR or outmaneuver any Panzer IIs you face, and stay away from the Hotchkiss series of tanks. It is advised not to scout due to a low view range. Wait for your allies to spot the enemies before attacking. If retreat is the only option left, this tank is able to do that very quickly. | |
This tank excels as a brawler and at close quarters ambushing. Its full magazine deals 150 damage on average, allowing it to easily kill a tier 1 vehicle. It would have to reload and fire some more for tier 2 and up. | This tank excels as a brawler and at close quarters ambushing. Its full magazine deals 150 damage on average, allowing it to easily kill a tier 1 vehicle. It would have to reload and fire some more for tier 2 and up. |
Revision as of 19:25, 26 December 2012
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T1E6
Mouse over "
[Client Values; Actual values in
750 Cost |
32064 HP Hit Points |
9.03/11.13.85/11.1 t Weight Limit |
- Commander (Gunner, Radio Operator)
- Driver
- Loader
244244 hp Engine Power |
48.3/20 km/h Speed Limit |
4242 deg/s Traverse |
27.0263.38 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
12.7/6.4/6.412.7/6.4/6.4 mm Turret Armor |
AP/APCR/HE
AP/APCR/HE Shells |
0/800/8
0/800/8 Shell Cost |
30/30/3630/30/36 HP Damage |
33/53/1933/53/19 mm Penetration |
r/m ▲
42.86 r/m Magazine-fed Gun ▲
42.86 Rate of Fire Magazine-fed Gun |
▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
185.7 Magazine-fed Gun ▲
Magazine-fed Gun
▼
Magazine-fed Gun
▲
185.7 Damage Per Minute Magazine-fed Gun |
m ▲
0.51 m With 50% Crew: 0.649 m ▲
0.51 Accuracy With 50% Crew: 0.649 m |
s 1.9 s 1.9 Aim time |
3838 deg/s Turret Traverse |
360° Gun Arc |
-10°/+15°-10°/+15° Elevation Arc |
160160 rounds Ammo Capacity |
2020 % Chance of Fire |
m 260 m 260 View Range |
m 325 m 325 Signal Range |
II
750
The T1E6 is an American tier 2 premium light tank.
Experimental vehicles T1E4 through T1E6 were heavily influenced by the British Vickers E. The first prototype was manufactured by the Cunningham corporation in 1931. After trials in 1932, an upgraded variant was built. However, a different experimental tank, the T2, was preferred.
This tank was given as a 2013 New Years gift from Wargaming to all players for a limited time. The tank is basically a "powered up" T1 Cunningham, having fast acceleration and impressive engine output. It has one of the highest hp/ton ratings for its tier, making it very maneuverable.
Mind that the gun is basically the stock gun on the T2 Medium Tank, and won't get you far when dealing with opponents. As with other tier 1 weapons, the AP ammo costs zero credits. This, combined with being a premium tank, makes it virtually impossible to lose money with it.
Modules / Available Equipment and Consumables
Modules
Tier | Gun | Penetration (mm) |
Damage (HP) |
Rate of fire (rounds/minute) |
Dispersion (m/100m) |
Aiming time (s) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|---|---|
I | 37 mm Semiautomatic Gun M1924A1 | 33/53/19 | 30/30/36 | 42.86 | 0.51 | 1.9 | 65 | 1900 |
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
IV | American LaFrance 312A V-12 | 244 | 20 | 800 | 8100 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
I | Vickers E | 11.1 | 42 | B/2 | 2000 | 240 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Fast acceleration
- Very maneuverable
- No cost for ammo (except premium and high explosive ammo)
- 5 round magazine
Cons:
- Poor damage
- Very poor penetration
- Thin armor
- Poor view range
Performance
This tank has some great performance characteristics, such as a great Power/Wt ratio and a semi-automatic gun. This particular gun carries low penetration, so it is advised to either load APCR or outmaneuver any Panzer IIs you face, and stay away from the Hotchkiss series of tanks. It is advised not to scout due to a low view range. Wait for your allies to spot the enemies before attacking. If retreat is the only option left, this tank is able to do that very quickly.
This tank excels as a brawler and at close quarters ambushing. Its full magazine deals 150 damage on average, allowing it to easily kill a tier 1 vehicle. It would have to reload and fire some more for tier 2 and up.
Suggested Equipment
Gallery
Historical Info